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Merge branch 'Bleeding-Edge' into say_code_rework
Conflicts: code/modules/mob/living/living.dm
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@@ -248,7 +248,7 @@
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module_sprites["Securitron"] = "securitron"
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module_sprites["Marina-SC"] = "marinaSC"
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src << "<span class='warning'><big><b>Just a reminder, by default you do not follow space law, you follow your lawset</b></big></span>"
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speed = -1
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speed = 0
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if("Engineering")
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module = new /obj/item/weapon/robot_module/engineering(src)
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@@ -283,7 +283,7 @@
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module_sprites["Marina-CB"] = "marinaCB"
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module_sprites["Squadbot"] = "squats"
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channels = list("Security" = 1)
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speed = -2
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speed = -1
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//Custom_sprite check and entry
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if (custom_sprite == 1)
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