diff --git a/code/FEA/FEA_system.dm b/code/FEA/FEA_system.dm index 3623936ea3a..e9a84953fd4 100644 --- a/code/FEA/FEA_system.dm +++ b/code/FEA/FEA_system.dm @@ -146,7 +146,7 @@ datum setup() set background = 1 - world << "Processing Geometry..." + world << "Processing Geometry..." sleep(1) var/start_time = world.timeofday @@ -156,7 +156,7 @@ datum assemble_group_turf(S) S.update_air_properties() - world << "Geometry processed in [(world.timeofday-start_time)/10] seconds!" + world << "Geometry processed in [(world.timeofday-start_time)/10] seconds!" assemble_group_turf(turf/simulated/base) diff --git a/code/ZAS/Controller.dm b/code/ZAS/Controller.dm index 198628094ff..5f63d445c10 100644 --- a/code/ZAS/Controller.dm +++ b/code/ZAS/Controller.dm @@ -96,7 +96,7 @@ Class Procs: set background = 1 #endif - world << "Processing Geometry..." + world << "Processing Geometry..." sleep(-1) var/start_time = world.timeofday diff --git a/code/ZAS/FEA_system.dm b/code/ZAS/FEA_system.dm index 351bb8b1010..09ad596a4cb 100644 --- a/code/ZAS/FEA_system.dm +++ b/code/ZAS/FEA_system.dm @@ -127,7 +127,7 @@ var/datum/controller/air_system/air_master //Outputs: None. //set background = 1 - world << "Processing Geometry..." + world << "Processing Geometry..." sleep(-1) var/start_time = world.timeofday diff --git a/code/controllers/master_controller.dm b/code/controllers/master_controller.dm index 5d9d341c9b0..1d7fbe5f6c3 100644 --- a/code/controllers/master_controller.dm +++ b/code/controllers/master_controller.dm @@ -55,7 +55,7 @@ datum/controller/game_controller/New() job_master = new /datum/controller/occupations() job_master.SetupOccupations() job_master.LoadJobs("config/jobs.txt") - world << "Job setup complete" + world << "Job setup complete" if(!syndicate_code_phrase) syndicate_code_phrase = generate_code_phrase() if(!syndicate_code_response) syndicate_code_response = generate_code_phrase() @@ -90,9 +90,9 @@ datum/controller/game_controller/proc/setup() setup_economy() SetupXenoarch() cachedamageicons() - world << "Caching Jukebox playlists..." + world << "Caching Jukebox playlists..." load_juke_playlists() - world << "Caching Jukebox playlists complete." + world << "Caching Jukebox playlists complete." //if(map && map.dorf) //mining_surprises = typesof(/mining_surprise/dorf) - /mining_surprise/dorf //max_secret_rooms += 2 @@ -133,7 +133,7 @@ datum/controller/game_controller/proc/cachedamageicons() del(H) datum/controller/game_controller/proc/setup_objects() - world << "Initializing objects" + world << "Initializing objects" sleep(-1) //var/last_init_type = null for(var/atom/movable/object in world) @@ -143,12 +143,12 @@ datum/controller/game_controller/proc/setup_objects() object.initialize() - world << "Initializing pipe networks" + world << "Initializing pipe networks" sleep(-1) for(var/obj/machinery/atmospherics/machine in machines) machine.build_network() - world << "Initializing atmos machinery." + world << "Initializing atmos machinery." sleep(-1) for(var/obj/machinery/atmospherics/unary/U in machines) if(istype(U, /obj/machinery/atmospherics/unary/vent_pump)) @@ -158,7 +158,7 @@ datum/controller/game_controller/proc/setup_objects() var/obj/machinery/atmospherics/unary/vent_scrubber/T = U T.broadcast_status() - world << "Initializations complete." + world << "Initializations complete." sleep(-1) diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm index ace9621c5ae..e2e6d301e00 100644 --- a/code/game/jobs/job_controller.dm +++ b/code/game/jobs/job_controller.dm @@ -17,7 +17,7 @@ var/global/datum/controller/occupations/job_master occupations = list() var/list/all_jobs = typesof(/datum/job) if(!all_jobs.len) - world << "Error setting up jobs, no job datums found" + world << "Error setting up jobs, no job datums found" return 0 for(var/J in all_jobs) var/datum/job/job = new J() diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index 98c43444e9a..8345255aad0 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -94,11 +94,11 @@ if (src.connected) if (src.connected.occupant) if (src.connected.occupant.stat == DEAD) - usr << "This person has no life for to preserve anymore. Take them to a department capable of reanimating them." + usr << "This person has no life for to preserve anymore. Take them to a department capable of reanimating them." else if(src.connected.occupant.health > 0 || href_list["chemical"] == "inaprovaline") src.connected.inject_chemical(usr,href_list["chemical"],text2num(href_list["amount"])) else - usr << "This person is not in good enough condition for sleepers to be effective! Use another means of treatment, such as cryogenics!" + usr << "This person is not in good enough condition for sleepers to be effective! Use another means of treatment, such as cryogenics!" if (href_list["refresh"]) src.updateUsrDialog() src.add_fingerprint(usr) diff --git a/code/modules/awaymissions/zlevel.dm b/code/modules/awaymissions/zlevel.dm index 973d0df2e8e..5cc1fcfc013 100644 --- a/code/modules/awaymissions/zlevel.dm +++ b/code/modules/awaymissions/zlevel.dm @@ -3,7 +3,7 @@ proc/createRandomZlevel() return var/list/potentialRandomZlevels = list() - world << "Searching for away missions..." + world << "Searching for away missions..." var/list/Lines = file2list("maps/RandomZLevels/fileList.txt") if(!Lines.len) return for (var/t in Lines) @@ -35,7 +35,7 @@ proc/createRandomZlevel() if(potentialRandomZlevels.len) - world << "Loading away mission..." + world << "Loading away mission..." var/map = pick(potentialRandomZlevels) var/file = file(map) @@ -47,8 +47,8 @@ proc/createRandomZlevel() continue awaydestinations.Add(L) - world << "Away mission loaded." + world << "Away mission loaded." else - world << "No away missions found." + world << "No away missions found." return \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm index fb513b55eae..bedd03f451f 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs.dm @@ -117,7 +117,7 @@ adjustBruteLoss(damage) for(var/mob/M in viewers(src, null)) if ((M.client && !( M.blinded ))) - M.show_message("[src] has been attacked with [O] by [user]. ") + M.show_message("[src] has been attacked with [O] by [user]. ") else usr << "This weapon is ineffective, it does no damage." for(var/mob/M in viewers(src, null)) @@ -160,11 +160,11 @@ adjustBruteLoss(damage) for(var/mob/M in viewers(src, null)) if ((M.client && !( M.blinded ))) - M.show_message("[src] has been attacked with [O] by [user]. ") + M.show_message("[src] has been attacked with [O] by [user]. ") else for(var/mob/M in viewers(src, null)) if ((M.client && !( M.blinded ))) - M.show_message("[O] bounces harmlessly off of [src]. ") + M.show_message("[O] bounces harmlessly off of [src]. ") else usr << "This weapon is ineffective, it does no damage." for(var/mob/M in viewers(src, null)) @@ -289,11 +289,11 @@ adjustBruteLoss(damage) for(var/mob/M in viewers(src, null)) if ((M.client && !( M.blinded ))) - M.show_message("[src] has been attacked with [O] by [user]. ") + M.show_message("[src] has been attacked with [O] by [user]. ") else for(var/mob/M in viewers(src, null)) if ((M.client && !( M.blinded ))) - M.show_message("[O] bounces harmlessly off of [src]. ") + M.show_message("[O] bounces harmlessly off of [src]. ") else usr << "This weapon is ineffective, it does no damage." for(var/mob/M in viewers(src, null)) diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm index 0973121b9c3..e8dafe83dd0 100644 --- a/code/modules/mob/living/simple_animal/friendly/corgi.dm +++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm @@ -88,7 +88,7 @@ if( O.force ) usr << "[src] is wearing too much armor. You can't cause \him any damage." for (var/mob/M in viewers(src, null)) - M.show_message("[user] hits [src] with [O], however [src] is too armored.") + M.show_message("[user] hits [src] with [O], however [src] is too armored.") else usr << "[src] is wearing too much armor. You can't reach \his skin." for (var/mob/M in viewers(src, null)) diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm index 45efe00b893..8744888f0dd 100644 --- a/code/modules/mob/living/simple_animal/friendly/crab.dm +++ b/code/modules/mob/living/simple_animal/friendly/crab.dm @@ -44,7 +44,7 @@ /mob/living/simple_animal/crab/attackby(var/obj/item/O as obj, var/mob/user as mob) if(istype(O, /obj/item/weapon/wirecutters)) if(prob(50)) - user << "This kills the crab." + user << "This kills the crab." health -= 20 Die() else diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm index daeceb8addc..726b5985824 100644 --- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm +++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm @@ -66,9 +66,9 @@ if (O.damtype == HALLOSS) damage = 0 health -= damage - visible_message("[src] has been attacked with [O] by [user]. ") + visible_message("[src] has been attacked with [O] by [user]. ") else - visible_message("[src] blocks [O] with its shield! ") + visible_message("[src] blocks [O] with its shield! ") else usr << "This weapon is ineffective, it does no damage." visible_message("[user] gently taps [src] with [O]. ") diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index eeafd25f18d..ea6fecba740 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -442,7 +442,7 @@ adjustBruteLoss(damage) for(var/mob/M in viewers(src, null)) if ((M.client && !( M.blinded ))) - M.show_message("[src] has been attacked with the [O] by [user]. ") + M.show_message("[src] has been attacked with the [O] by [user]. ") else usr << "This weapon is ineffective, it does no damage." for(var/mob/M in viewers(src, null)) diff --git a/code/modules/mob/living/simple_animal/vox.dm b/code/modules/mob/living/simple_animal/vox.dm index b50177d02d9..f50ac3dbee2 100644 --- a/code/modules/mob/living/simple_animal/vox.dm +++ b/code/modules/mob/living/simple_animal/vox.dm @@ -43,11 +43,11 @@ health -= damage for(var/mob/M in viewers(src, null)) if ((M.client && !( M.blinded ))) - M.show_message("[src] has been attacked with the [O] by [user]. ") + M.show_message("[src] has been attacked with the [O] by [user]. ") else for(var/mob/M in viewers(src, null)) if ((M.client && !( M.blinded ))) - M.show_message("The [O] bounces harmlessly off of [src]. ") + M.show_message("The [O] bounces harmlessly off of [src]. ") else usr << "This weapon is ineffective, it does no damage." for(var/mob/M in viewers(src, null))