diff --git a/code/FEA/FEA_system.dm b/code/FEA/FEA_system.dm
index 3623936ea3a..e9a84953fd4 100644
--- a/code/FEA/FEA_system.dm
+++ b/code/FEA/FEA_system.dm
@@ -146,7 +146,7 @@ datum
setup()
set background = 1
- world << "Processing Geometry..."
+ world << "Processing Geometry..."
sleep(1)
var/start_time = world.timeofday
@@ -156,7 +156,7 @@ datum
assemble_group_turf(S)
S.update_air_properties()
- world << "Geometry processed in [(world.timeofday-start_time)/10] seconds!"
+ world << "Geometry processed in [(world.timeofday-start_time)/10] seconds!"
assemble_group_turf(turf/simulated/base)
diff --git a/code/ZAS/Controller.dm b/code/ZAS/Controller.dm
index 198628094ff..5f63d445c10 100644
--- a/code/ZAS/Controller.dm
+++ b/code/ZAS/Controller.dm
@@ -96,7 +96,7 @@ Class Procs:
set background = 1
#endif
- world << "Processing Geometry..."
+ world << "Processing Geometry..."
sleep(-1)
var/start_time = world.timeofday
diff --git a/code/ZAS/FEA_system.dm b/code/ZAS/FEA_system.dm
index 351bb8b1010..09ad596a4cb 100644
--- a/code/ZAS/FEA_system.dm
+++ b/code/ZAS/FEA_system.dm
@@ -127,7 +127,7 @@ var/datum/controller/air_system/air_master
//Outputs: None.
//set background = 1
- world << "Processing Geometry..."
+ world << "Processing Geometry..."
sleep(-1)
var/start_time = world.timeofday
diff --git a/code/controllers/master_controller.dm b/code/controllers/master_controller.dm
index 5d9d341c9b0..1d7fbe5f6c3 100644
--- a/code/controllers/master_controller.dm
+++ b/code/controllers/master_controller.dm
@@ -55,7 +55,7 @@ datum/controller/game_controller/New()
job_master = new /datum/controller/occupations()
job_master.SetupOccupations()
job_master.LoadJobs("config/jobs.txt")
- world << "Job setup complete"
+ world << "Job setup complete"
if(!syndicate_code_phrase) syndicate_code_phrase = generate_code_phrase()
if(!syndicate_code_response) syndicate_code_response = generate_code_phrase()
@@ -90,9 +90,9 @@ datum/controller/game_controller/proc/setup()
setup_economy()
SetupXenoarch()
cachedamageicons()
- world << "Caching Jukebox playlists..."
+ world << "Caching Jukebox playlists..."
load_juke_playlists()
- world << "Caching Jukebox playlists complete."
+ world << "Caching Jukebox playlists complete."
//if(map && map.dorf)
//mining_surprises = typesof(/mining_surprise/dorf) - /mining_surprise/dorf
//max_secret_rooms += 2
@@ -133,7 +133,7 @@ datum/controller/game_controller/proc/cachedamageicons()
del(H)
datum/controller/game_controller/proc/setup_objects()
- world << "Initializing objects"
+ world << "Initializing objects"
sleep(-1)
//var/last_init_type = null
for(var/atom/movable/object in world)
@@ -143,12 +143,12 @@ datum/controller/game_controller/proc/setup_objects()
object.initialize()
- world << "Initializing pipe networks"
+ world << "Initializing pipe networks"
sleep(-1)
for(var/obj/machinery/atmospherics/machine in machines)
machine.build_network()
- world << "Initializing atmos machinery."
+ world << "Initializing atmos machinery."
sleep(-1)
for(var/obj/machinery/atmospherics/unary/U in machines)
if(istype(U, /obj/machinery/atmospherics/unary/vent_pump))
@@ -158,7 +158,7 @@ datum/controller/game_controller/proc/setup_objects()
var/obj/machinery/atmospherics/unary/vent_scrubber/T = U
T.broadcast_status()
- world << "Initializations complete."
+ world << "Initializations complete."
sleep(-1)
diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm
index ace9621c5ae..e2e6d301e00 100644
--- a/code/game/jobs/job_controller.dm
+++ b/code/game/jobs/job_controller.dm
@@ -17,7 +17,7 @@ var/global/datum/controller/occupations/job_master
occupations = list()
var/list/all_jobs = typesof(/datum/job)
if(!all_jobs.len)
- world << "Error setting up jobs, no job datums found"
+ world << "Error setting up jobs, no job datums found"
return 0
for(var/J in all_jobs)
var/datum/job/job = new J()
diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm
index 98c43444e9a..8345255aad0 100644
--- a/code/game/machinery/Sleeper.dm
+++ b/code/game/machinery/Sleeper.dm
@@ -94,11 +94,11 @@
if (src.connected)
if (src.connected.occupant)
if (src.connected.occupant.stat == DEAD)
- usr << "This person has no life for to preserve anymore. Take them to a department capable of reanimating them."
+ usr << "This person has no life for to preserve anymore. Take them to a department capable of reanimating them."
else if(src.connected.occupant.health > 0 || href_list["chemical"] == "inaprovaline")
src.connected.inject_chemical(usr,href_list["chemical"],text2num(href_list["amount"]))
else
- usr << "This person is not in good enough condition for sleepers to be effective! Use another means of treatment, such as cryogenics!"
+ usr << "This person is not in good enough condition for sleepers to be effective! Use another means of treatment, such as cryogenics!"
if (href_list["refresh"])
src.updateUsrDialog()
src.add_fingerprint(usr)
diff --git a/code/modules/awaymissions/zlevel.dm b/code/modules/awaymissions/zlevel.dm
index 973d0df2e8e..5cc1fcfc013 100644
--- a/code/modules/awaymissions/zlevel.dm
+++ b/code/modules/awaymissions/zlevel.dm
@@ -3,7 +3,7 @@ proc/createRandomZlevel()
return
var/list/potentialRandomZlevels = list()
- world << "Searching for away missions..."
+ world << "Searching for away missions..."
var/list/Lines = file2list("maps/RandomZLevels/fileList.txt")
if(!Lines.len) return
for (var/t in Lines)
@@ -35,7 +35,7 @@ proc/createRandomZlevel()
if(potentialRandomZlevels.len)
- world << "Loading away mission..."
+ world << "Loading away mission..."
var/map = pick(potentialRandomZlevels)
var/file = file(map)
@@ -47,8 +47,8 @@ proc/createRandomZlevel()
continue
awaydestinations.Add(L)
- world << "Away mission loaded."
+ world << "Away mission loaded."
else
- world << "No away missions found."
+ world << "No away missions found."
return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm
index fb513b55eae..bedd03f451f 100644
--- a/code/modules/mob/living/simple_animal/constructs.dm
+++ b/code/modules/mob/living/simple_animal/constructs.dm
@@ -117,7 +117,7 @@
adjustBruteLoss(damage)
for(var/mob/M in viewers(src, null))
if ((M.client && !( M.blinded )))
- M.show_message("[src] has been attacked with [O] by [user]. ")
+ M.show_message("[src] has been attacked with [O] by [user]. ")
else
usr << "This weapon is ineffective, it does no damage."
for(var/mob/M in viewers(src, null))
@@ -160,11 +160,11 @@
adjustBruteLoss(damage)
for(var/mob/M in viewers(src, null))
if ((M.client && !( M.blinded )))
- M.show_message("[src] has been attacked with [O] by [user]. ")
+ M.show_message("[src] has been attacked with [O] by [user]. ")
else
for(var/mob/M in viewers(src, null))
if ((M.client && !( M.blinded )))
- M.show_message("[O] bounces harmlessly off of [src]. ")
+ M.show_message("[O] bounces harmlessly off of [src]. ")
else
usr << "This weapon is ineffective, it does no damage."
for(var/mob/M in viewers(src, null))
@@ -289,11 +289,11 @@
adjustBruteLoss(damage)
for(var/mob/M in viewers(src, null))
if ((M.client && !( M.blinded )))
- M.show_message("[src] has been attacked with [O] by [user]. ")
+ M.show_message("[src] has been attacked with [O] by [user]. ")
else
for(var/mob/M in viewers(src, null))
if ((M.client && !( M.blinded )))
- M.show_message("[O] bounces harmlessly off of [src]. ")
+ M.show_message("[O] bounces harmlessly off of [src]. ")
else
usr << "This weapon is ineffective, it does no damage."
for(var/mob/M in viewers(src, null))
diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm
index 0973121b9c3..e8dafe83dd0 100644
--- a/code/modules/mob/living/simple_animal/friendly/corgi.dm
+++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm
@@ -88,7 +88,7 @@
if( O.force )
usr << "[src] is wearing too much armor. You can't cause \him any damage."
for (var/mob/M in viewers(src, null))
- M.show_message("[user] hits [src] with [O], however [src] is too armored.")
+ M.show_message("[user] hits [src] with [O], however [src] is too armored.")
else
usr << "[src] is wearing too much armor. You can't reach \his skin."
for (var/mob/M in viewers(src, null))
diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm
index 45efe00b893..8744888f0dd 100644
--- a/code/modules/mob/living/simple_animal/friendly/crab.dm
+++ b/code/modules/mob/living/simple_animal/friendly/crab.dm
@@ -44,7 +44,7 @@
/mob/living/simple_animal/crab/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(istype(O, /obj/item/weapon/wirecutters))
if(prob(50))
- user << "This kills the crab."
+ user << "This kills the crab."
health -= 20
Die()
else
diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm
index daeceb8addc..726b5985824 100644
--- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm
+++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm
@@ -66,9 +66,9 @@
if (O.damtype == HALLOSS)
damage = 0
health -= damage
- visible_message("[src] has been attacked with [O] by [user]. ")
+ visible_message("[src] has been attacked with [O] by [user]. ")
else
- visible_message("[src] blocks [O] with its shield! ")
+ visible_message("[src] blocks [O] with its shield! ")
else
usr << "This weapon is ineffective, it does no damage."
visible_message("[user] gently taps [src] with [O]. ")
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index eeafd25f18d..ea6fecba740 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -442,7 +442,7 @@
adjustBruteLoss(damage)
for(var/mob/M in viewers(src, null))
if ((M.client && !( M.blinded )))
- M.show_message("[src] has been attacked with the [O] by [user]. ")
+ M.show_message("[src] has been attacked with the [O] by [user]. ")
else
usr << "This weapon is ineffective, it does no damage."
for(var/mob/M in viewers(src, null))
diff --git a/code/modules/mob/living/simple_animal/vox.dm b/code/modules/mob/living/simple_animal/vox.dm
index b50177d02d9..f50ac3dbee2 100644
--- a/code/modules/mob/living/simple_animal/vox.dm
+++ b/code/modules/mob/living/simple_animal/vox.dm
@@ -43,11 +43,11 @@
health -= damage
for(var/mob/M in viewers(src, null))
if ((M.client && !( M.blinded )))
- M.show_message("[src] has been attacked with the [O] by [user]. ")
+ M.show_message("[src] has been attacked with the [O] by [user]. ")
else
for(var/mob/M in viewers(src, null))
if ((M.client && !( M.blinded )))
- M.show_message("The [O] bounces harmlessly off of [src]. ")
+ M.show_message("The [O] bounces harmlessly off of [src]. ")
else
usr << "This weapon is ineffective, it does no damage."
for(var/mob/M in viewers(src, null))