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https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-09 16:14:13 +00:00
Fixed warnings from SpacemanDMM (#23123)
This commit is contained in:
@@ -122,7 +122,7 @@
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return 1
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/proc/equalize_gases(datum/gas_mixture/list/gases)
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/proc/equalize_gases(list/datum/gas_mixture/gases)
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//Perfectly equalize all gases members instantly
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var/datum/gas_mixture/temp = new()
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@@ -216,7 +216,6 @@
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return
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visible_message("<span class='danger'>\The [src] starts trying to slide itself into the vent!</span>")
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sleep(50) //Let's stop SCP-173 for five seconds to do his parking job
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..()
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if(entry_vent.network && entry_vent.network.normal_members.len)
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var/list/vents = list()
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for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in entry_vent.network.normal_members)
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@@ -138,7 +138,7 @@ world/loop_checks = 0
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return
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if(istype(D, /atom) && !istype(D, /atom/movable))
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WARNING("qdel() passed object of type [D.type]. qdel() cannot handle unmovable atoms.")
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warning("qdel() passed object of type [D.type]. qdel() cannot handle unmovable atoms.")
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del(D)
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garbageCollector.hard_dels++
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garbageCollector.dels_count++
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@@ -389,7 +389,7 @@ var/global/list/facial_hair_styles_female_list = list()
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/proc/EncodeDNABlock(var/value)
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if(!isnum(value))
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WARNING("Expected a number, got [value]")
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warning("Expected a number, got [value]")
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return 0
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return num2hex(value, 3)
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@@ -337,7 +337,7 @@ var/global/ports_open = TRUE
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if (I || isAdminGhost(usr))
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if(isAdminGhost(usr) || (access_hos in I.access) || (access_heads in I.access && security_level >= SEC_LEVEL_RED))
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if(ports_open)
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var/reason = stripped_input(usr, "Please input a concise justification for port closure. This reason will be transmitted to the trader shuttle.", "Nanotrasen Anti-Comdom Systems") as null|text
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var/reason = stripped_input(usr, "Please input a concise justification for port closure. This reason will be transmitted to the trader shuttle.", "Nanotrasen Anti-Comdom Systems")
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if(!reason || !(usr in view(1,src)))
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return
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log_game("[key_name(usr)] closed the port to traders for [reason].")
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@@ -78,7 +78,7 @@
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if(istype(E, /datum/stack_recipe))
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var/datum/stack_recipe/R = E
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var/max_multiplier = round(src.amount / R.req_amount)
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var/title as text
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var/title
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var/can_build = 1
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can_build = can_build && (max_multiplier>0)
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@@ -258,7 +258,7 @@
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if (amount >= max_amount)
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to_chat(user, "\The [src] cannot hold anymore [CORRECT_STACK_NAME(src)].")
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return 1
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var/to_transfer as num
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var/to_transfer
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if (user.get_inactive_hand()==S)
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to_transfer = 1
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else
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@@ -162,7 +162,7 @@ var/global/list/all_docking_ports = list()
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origin_turf = get_turf(src)
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//The following few lines exist to make shuttle corners and the syndicate base Less Shit :*
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if(src.z in (1 to map.zLevels.len))
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if(src.z in 1 to map.zLevels.len)
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base_turf_type = get_base_turf(src.z)
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var/datum/zLevel/L = get_z_level(src)
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@@ -328,7 +328,7 @@
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if("1")
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if ((!( ticker ) || emergency_shuttle.location))
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return
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var/justification = stripped_input(usr, "Please input a reason for the shuttle call. You may leave it blank to not have one.", "Justification") as text|null
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var/justification = stripped_input(usr, "Please input a reason for the shuttle call. You may leave it blank to not have one.", "Justification")
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emergency_shuttle.incall()
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captain_announce("The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.[justification ? " Justification : '[justification]'" : ""]")
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log_admin("[key_name(usr)] called the Emergency Shuttle")
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@@ -41,8 +41,6 @@ var/intercom_range_display_status = 0
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set category = "Mapping"
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set name = "-None of these are for ingame use!!"
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..()
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/client/proc/camera_view()
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set category = "Mapping"
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set name = "Camera Range Display"
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@@ -294,7 +294,7 @@ Ccomp's first proc.
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var/list/mobs = list()
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var/list/ghosts = list()
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var/list/sortmob = sortNames(mob_list) // get the mob list.
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/var/any=0
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var/any=0
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for(var/mob/dead/observer/M in sortmob)
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mobs.Add(M) //filter it where it's only ghosts
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any = 1 //if no ghosts show up, any will just be 0
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@@ -912,7 +912,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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else
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return
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var/justification = stripped_input(usr, "Please input a reason for the shuttle call. You may leave it blank to not have one.", "Justification") as text|null
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var/justification = stripped_input(usr, "Please input a reason for the shuttle call. You may leave it blank to not have one.", "Justification")
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var/confirm = alert(src, "Are you sure you want to call the shuttle?", "Confirm", "Yes", "Cancel")
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if(confirm != "Yes")
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return
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@@ -171,7 +171,7 @@ var/global/list/comparison_circuit_operations = list("EQUAL TO", "LESS THAN", "M
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to_chat(usr, "<span class='info'>Value #1 set to be [check_this]</span>")
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else if(choice == "Constant string")
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var/new_txt = stripped_input(usr, "Please type in a string that will be used as value #1.", "\The [src]", max_length = MAX_TEXT_VALUE_LEN) as null|text
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var/new_txt = stripped_input(usr, "Please type in a string that will be used as value #1.", "\The [src]", max_length = MAX_TEXT_VALUE_LEN)
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if(isnull(new_txt)) return
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if(..()) return
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@@ -237,7 +237,7 @@ var/global/list/comparison_circuit_operations = list("EQUAL TO", "LESS THAN", "M
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to_chat(usr, "<span class='info'>Value #2 set to be [check_against]</span>")
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else if(choice == "Constant string")
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var/new_txt = stripped_input(usr, "Please type in a string that will be used as value #2.", "\The [src]", max_length = MAX_TEXT_VALUE_LEN) as null|text
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var/new_txt = stripped_input(usr, "Please type in a string that will be used as value #2.", "\The [src]", max_length = MAX_TEXT_VALUE_LEN)
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if(isnull(new_txt)) return
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if(..()) return
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@@ -106,7 +106,7 @@
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stored_num = choice
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if(href_list["set_txt_value"])
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var/choice = stripped_input(usr, "Select a new string value to be stored in \the [src].", "\The [src]", max_length = MAX_TEXT_VALUE_LEN) as null|text
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var/choice = stripped_input(usr, "Select a new string value to be stored in \the [src].", "\The [src]", max_length = MAX_TEXT_VALUE_LEN)
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if(isnull(choice))
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return
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@@ -130,9 +130,9 @@
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if(!radio_connection)
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return
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if(!(frequency in (MINIMUM_FREQUENCY to MAXIMUM_FREQUENCY)))
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if(!(frequency in MINIMUM_FREQUENCY to MAXIMUM_FREQUENCY))
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return
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if(!(code in (1 to 100)))
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if(!(code in 1 to 100))
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return
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var/datum/signal/signal = getFromPool(/datum/signal)
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@@ -22,7 +22,7 @@
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/datum/automation/pulse_assembly/GetText()
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var/T = null
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if(assembly_num in (1 to parent.max_linked_assembly_amount))
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if(assembly_num in 1 to parent.max_linked_assembly_amount)
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var/obj/item/device/assembly/A = parent.linked_assemblies[assembly_num]
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if(istype(A))
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@@ -57,7 +57,6 @@
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L.adjustOxyLoss(max(L.health,200)) //if you die while transmogrified, you die for real
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L.updatehealth()
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return
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return ..(gibbed)
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//This proc should be used when you're restoring a guy to life. It will remove him from the dead mob list, and add him to the living mob list. It will also remove any verbs
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//that his dead body has
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@@ -14,7 +14,7 @@
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to_chat(src, "<span class='warning'>You fail to catch \the [I]!")
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return ..()
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/mob/living/carbon/proc/can_catch(var/item/I, var/speed)
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/mob/living/carbon/proc/can_catch(var/obj/item/I, var/speed)
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if(restrained() || get_active_hand())
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return FALSE
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if(speed > EMBED_THROWING_SPEED) //Can't catch things going too fast unless you're a special boy
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@@ -281,7 +281,7 @@
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return universal_speak || (speaking in src.speech_synthesizer_langs) //need speech synthesizer support to vocalize a language
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/mob/living/silicon/add_language(var/language_name, var/can_speak=1)
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var/var/datum/language/added_language = all_languages[language_name]
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var/datum/language/added_language = all_languages[language_name]
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if(!added_language) //Are you trying to pull my leg? This language does not exist.
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return
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@@ -291,7 +291,7 @@
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return 1
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/mob/living/silicon/remove_language(var/rem_language, var/can_understand=0)
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var/var/datum/language/removed_language = all_languages[rem_language]
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var/datum/language/removed_language = all_languages[rem_language]
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if(!removed_language) //Oh, look. Now you're trying to remove what does not exist.
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return
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@@ -217,7 +217,7 @@
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var/mob/living/carbon/LAssailant = null
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//Wizard mode, but can be used in other modes thanks to the brand new "Give Spell" badmin button
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var/spell/list/spell_list = list()
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var/list/spell/spell_list = list()
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//Changlings, but can be used in other modes
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// var/obj/effect/proc_holder/changpower/list/power_list = list()
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@@ -12,7 +12,7 @@ var/const/BLOOD_VOLUME_BAD = 224
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var/const/BLOOD_VOLUME_SURVIVE = 122
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/mob/living/carbon/human/var/datum/reagents/vessel/vessel //Container for blood and BLOOD ONLY. Do not transfer other chems here.
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/mob/living/carbon/human/var/var/pale = 0 //Should affect how mob sprite is drawn, but currently doesn't.
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/mob/living/carbon/human/var/pale = 0 //Should affect how mob sprite is drawn, but currently doesn't.
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/datum/reagents/vessel/update_total() //Version of this that doesn't call del_reagent
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total_volume = 0
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