You can now use attack_self to wield and unwield an object.
You can now use the offhands attack_self to unwield an object.
Finished a runtime fix that Pomf started.
This code was just a big fucking mess. Happy motherfucking 2015.
* Delay procs and variables replaced with a standardized delayer framework.
* Cleaned up the absolutely fucking atrocious fix_next_move() diagnostic verb.
* Added the ability to adjust minimum and maximum delay clamps per-mob for adminbus purposes and future features.
* USECASE: Fat people cannot attack as fast (not implemented)
Tested somewhat by smacking a window with a crowbar. Movespeeds also don't seem insane, either.