Commit Graph

35453 Commits

Author SHA1 Message Date
ShiftyRail
05b9e5c9a3 Religious Converting (#16671)
* Religious Converting

* Comments

* Fix it for real this time

* Fixes and testing

* Debug code, and other idiocy

* HTML

* Fixes some things, not all

* 2nd round of fixes

- Changes the verb to an ability
- Changes logging
- Changes macro

Not complete yet !

* Fixes mostly everything

* Finishes it

* Reminds leaders of their conversion method

* Memes

* Chaplains can examine people of their religion.

* A few sanity with regards to relgious converting

- Admins can't convert a guy who is already a leader
- Religious leaders can't convert other religious leaders
- When you convert a guy from another religion, it automatically kicks
him from his faith

* Thanks Damaian

* Spelling and redundancy

* Runtimes
2018-01-04 16:48:58 +01:00
PJBot
07a6c73f1a [ci skip] Automatic changelog update. 2018-01-04 16:00:20 +01:00
Pathid
ea299702f1 Fixes monkey recycler behavior (#16957)
* made monkey recycler work right

* CONSCIOUS is more readable
2018-01-04 15:59:14 +01:00
MadmanMartian
f97648720a can now crawl on shuttles (#16960) 2018-01-04 15:58:42 +01:00
PJBot
4426137376 [ci skip] Automatic changelog update. 2018-01-03 14:24:37 +01:00
Pathid
1f92ba2e69 clean typo (#16974) 2018-01-03 14:23:31 +01:00
DamianX
4149dc502d 'Flesh to stone' no longer opens a menu when casting (#16804) 2018-01-02 18:27:33 -08:00
MadmanMartian
fa1b977af9 New years fireworks (#16953)
* adds a firework event admins can trigger, fires fireworks at the station that do no damage, but look 'pretty'

* whoops

* oh sod it
2018-01-01 00:45:58 +01:00
PJBot
e782707be4 [ci skip] Automatic changelog update. 2017-12-31 18:38:53 +01:00
PJBot
e701d93d06 [ci skip] Automatic changelog update. 2017-12-31 18:37:46 +01:00
ShiftyRail
a7b526641a No more invisible Doppels (#16950)
* No more invisible Doppels

* #DEFINES
2017-12-31 18:36:41 +01:00
MadmanMartian
ccec3293cf have to be on a valid turf (Not space) to be able to crawl (#16932)
* have to be on a valid turf (Not space) to be able to crawl

* adds the isfloor macro, crawling now uses it.
2017-12-31 18:36:29 +01:00
ShiftyRail
a3b2a54cba Adds a cancel option for Admin-PM verb. (#16934)
* Cancel option for Player PM

* Suggested changes
2017-12-31 18:02:28 +01:00
PJBot
89ce0b2995 [ci skip] Automatic changelog update. 2017-12-31 11:25:43 +01:00
MadmanMartian
6bc3c8358a can now sell plasma to centcomm via cargo again (#16754) 2017-12-31 11:24:37 +01:00
MadmanMartian
e3f94a193a Mice eating rework. (#16868)
* mice eating adds the reagents to the mouse.

Butchering a mouse now yields the reagents it has eaten.

* mice now call Die() rather than do some weird set stat = death thing
2017-12-31 11:23:23 +01:00
PJBot
bf6c85cdd8 [ci skip] Automatic changelog update. 2017-12-31 11:22:51 +01:00
MadmanMartian
cb303b4238 Should fix floating items in the event that you are unsuccesful at removing an object from a storage item (#16885)
* Should fix floating items in the event that you are unsuccesful at removing an object from a storage item

* removes redundancy
2017-12-31 11:22:27 +01:00
Pathid
ef03d42594 Fixes moles problems with animals, plus misc. other objects and effects (#16886)
* Fixes bad problems with animal breathing

* Monkey, heater and AC air moles

* fixed typo

* Breath_moles fix for xenos and martians

* additional moles fixes
2017-12-31 11:21:44 +01:00
Cyadox
65a9ba2cc3 Fixes #13317 by removing line 132 (#16888) 2017-12-31 11:21:22 +01:00
Arthurdentist
4d3e55c871 nerf fist (#16879) 2017-12-31 11:20:28 +01:00
PJBot
91d9901f67 [ci skip] Automatic changelog update. 2017-12-31 11:17:53 +01:00
DamianX
201540d10a Refactored AI tracking (#16892)
* Refactored AI tracking

* updated open_nearest_door
2017-12-31 11:16:47 +01:00
MadmanMartian
832e85d36c fixes bedsheet bins not being deconstructable (#16870)
* fixes bedsheet bins not being deconstructable

* removes un-necessary checks, uses list.Cut() to null a list rather than remove each instance one by one, also adds some /the [src]'s

* whoops
2017-12-31 11:16:15 +01:00
PJBot
bba34a689b [ci skip] Automatic changelog update. 2017-12-31 11:14:42 +01:00
Cyadox
08d7b678bb Fixes #3371 by turning off automatic (#16890) 2017-12-31 11:13:35 +01:00
DamianX
388a122137 Removed some useless onclick oldcode (#16893)
* Removed unneeded AI tracking code

* useless oldcode
2017-12-31 11:06:06 +01:00
DamianX
3fa8d137b0 Deployable barrier refactor (#16894) 2017-12-31 11:05:42 +01:00
PJBot
078d56da66 [ci skip] Automatic changelog update. 2017-12-31 11:05:04 +01:00
DamianX
b6c3d7471f Added design datum for the diagnostic HUD (#16898) 2017-12-31 11:03:58 +01:00
DamianX
1eb8cb80dd Lets ghosts use the diagnostic HUD (#16896) 2017-12-31 11:03:41 +01:00
DamianX
632af661e0 Added the prescription variant of the diagnostic HUD (#16897) 2017-12-31 11:03:28 +01:00
MadmanMartian
f75ed0ea15 holodeck sunglasses no longer yield glass when broken (#16918) 2017-12-31 11:03:08 +01:00
MadmanMartian
a9c7b0af89 increases the amount of bolas available at a security vendor (#16919) 2017-12-31 11:02:57 +01:00
DamianX
84c9ce8b70 Expanded the list of things the security hardsuit can hold (#16900) 2017-12-31 11:02:47 +01:00
PJBot
fcfeec91d9 [ci skip] Automatic changelog update. 2017-12-31 11:02:31 +01:00
MadmanMartian
0f5f11f873 robotic limb related fixes (#16920)
* mednanobots now ignore robotic limbs. Arithrazine/chlorine/anything that deals damage while in-system now ignore robotic limbs.

* standardized from 1/0 to FALSE/TRUE

* Could've sworn that would have worked, but in testing it on a martian it runtimed. Damn.
2017-12-31 11:02:17 +01:00
HarseTheef
46f6bce256 Makes the hand held tracking implant tool tolerable. (#16907)
* Makes the hand held tracking implant tool tolerable.

* piece of crap hasbro tracking locator

* PJB more like PEEJB
2017-12-31 11:01:25 +01:00
PJBot
efd7161ad6 [ci skip] Automatic changelog update. 2017-12-31 10:58:18 +01:00
Pathid
23b80e0c03 Cult bonus objective rewording (#16933)
* non-cultists and humans -> unbelievers

* missing n
2017-12-31 10:57:12 +01:00
PJBot
ff0cad66ca [ci skip] Automatic changelog update. 2017-12-31 10:53:57 +01:00
MadmanMartian
1fafd8ef30 Adds a magical number for chemical heating (#16945) 2017-12-31 10:52:51 +01:00
Pathid
1b23a89f89 Clone damage on slimepeople can be healed (#16948)
* dealing with prior clone damage for slime people

* removed unatomic changes to mutationtoxin
2017-12-31 10:52:27 +01:00
EdXbtkOEwGw
f3481d3cc2 Improves refreshing, removes autorefresh on DNA modifier console (#16922)
* Improves refreshing, removes autorefresh

* Update dna_modifier.dm

* Update dna_modifier.dm

This wouldn't work for some reason.
2017-12-31 10:50:51 +01:00
MadmanMartian
e7ddf7f785 why was this even a thing? (#16917) 2017-12-29 12:42:25 -08:00
MadmanMartian
ac2bb0416a Having no lungs now deals damage when you can't breathe (#16921) 2017-12-29 12:42:00 -08:00
Cyadox
8962a71cda Fixes sprite mixup (#16923) 2017-12-28 23:22:01 -08:00
MadmanMartian
10af9cc891 supply shuttle shouldn't magidelete people anymore (#16916) 2017-12-29 03:14:31 +01:00
DamianX
cfb7985e58 Fixed AntagHUD not showing (#16913)
* Fixed AntagHUD not showing

* And removed copypasted code
2017-12-28 23:26:52 +01:00
Kyle Spier-Swenson
76299d45e9 Update discord invite (#16915) 2017-12-28 20:54:32 +01:00