ShiftyRail
05b9e5c9a3
Religious Converting ( #16671 )
...
* Religious Converting
* Comments
* Fix it for real this time
* Fixes and testing
* Debug code, and other idiocy
* HTML
* Fixes some things, not all
* 2nd round of fixes
- Changes the verb to an ability
- Changes logging
- Changes macro
Not complete yet !
* Fixes mostly everything
* Finishes it
* Reminds leaders of their conversion method
* Memes
* Chaplains can examine people of their religion.
* A few sanity with regards to relgious converting
- Admins can't convert a guy who is already a leader
- Religious leaders can't convert other religious leaders
- When you convert a guy from another religion, it automatically kicks
him from his faith
* Thanks Damaian
* Spelling and redundancy
* Runtimes
2018-01-04 16:48:58 +01:00
PJBot
07a6c73f1a
[ci skip] Automatic changelog update.
2018-01-04 16:00:20 +01:00
Pathid
ea299702f1
Fixes monkey recycler behavior ( #16957 )
...
* made monkey recycler work right
* CONSCIOUS is more readable
2018-01-04 15:59:14 +01:00
MadmanMartian
f97648720a
can now crawl on shuttles ( #16960 )
2018-01-04 15:58:42 +01:00
PJBot
4426137376
[ci skip] Automatic changelog update.
2018-01-03 14:24:37 +01:00
Pathid
1f92ba2e69
clean typo ( #16974 )
2018-01-03 14:23:31 +01:00
DamianX
4149dc502d
'Flesh to stone' no longer opens a menu when casting ( #16804 )
2018-01-02 18:27:33 -08:00
MadmanMartian
fa1b977af9
New years fireworks ( #16953 )
...
* adds a firework event admins can trigger, fires fireworks at the station that do no damage, but look 'pretty'
* whoops
* oh sod it
2018-01-01 00:45:58 +01:00
PJBot
e782707be4
[ci skip] Automatic changelog update.
2017-12-31 18:38:53 +01:00
PJBot
e701d93d06
[ci skip] Automatic changelog update.
2017-12-31 18:37:46 +01:00
ShiftyRail
a7b526641a
No more invisible Doppels ( #16950 )
...
* No more invisible Doppels
* #DEFINES
2017-12-31 18:36:41 +01:00
MadmanMartian
ccec3293cf
have to be on a valid turf (Not space) to be able to crawl ( #16932 )
...
* have to be on a valid turf (Not space) to be able to crawl
* adds the isfloor macro, crawling now uses it.
2017-12-31 18:36:29 +01:00
ShiftyRail
a3b2a54cba
Adds a cancel option for Admin-PM verb. ( #16934 )
...
* Cancel option for Player PM
* Suggested changes
2017-12-31 18:02:28 +01:00
PJBot
89ce0b2995
[ci skip] Automatic changelog update.
2017-12-31 11:25:43 +01:00
MadmanMartian
6bc3c8358a
can now sell plasma to centcomm via cargo again ( #16754 )
2017-12-31 11:24:37 +01:00
MadmanMartian
e3f94a193a
Mice eating rework. ( #16868 )
...
* mice eating adds the reagents to the mouse.
Butchering a mouse now yields the reagents it has eaten.
* mice now call Die() rather than do some weird set stat = death thing
2017-12-31 11:23:23 +01:00
PJBot
bf6c85cdd8
[ci skip] Automatic changelog update.
2017-12-31 11:22:51 +01:00
MadmanMartian
cb303b4238
Should fix floating items in the event that you are unsuccesful at removing an object from a storage item ( #16885 )
...
* Should fix floating items in the event that you are unsuccesful at removing an object from a storage item
* removes redundancy
2017-12-31 11:22:27 +01:00
Pathid
ef03d42594
Fixes moles problems with animals, plus misc. other objects and effects ( #16886 )
...
* Fixes bad problems with animal breathing
* Monkey, heater and AC air moles
* fixed typo
* Breath_moles fix for xenos and martians
* additional moles fixes
2017-12-31 11:21:44 +01:00
Cyadox
65a9ba2cc3
Fixes #13317 by removing line 132 ( #16888 )
2017-12-31 11:21:22 +01:00
Arthurdentist
4d3e55c871
nerf fist ( #16879 )
2017-12-31 11:20:28 +01:00
PJBot
91d9901f67
[ci skip] Automatic changelog update.
2017-12-31 11:17:53 +01:00
DamianX
201540d10a
Refactored AI tracking ( #16892 )
...
* Refactored AI tracking
* updated open_nearest_door
2017-12-31 11:16:47 +01:00
MadmanMartian
832e85d36c
fixes bedsheet bins not being deconstructable ( #16870 )
...
* fixes bedsheet bins not being deconstructable
* removes un-necessary checks, uses list.Cut() to null a list rather than remove each instance one by one, also adds some /the [src]'s
* whoops
2017-12-31 11:16:15 +01:00
PJBot
bba34a689b
[ci skip] Automatic changelog update.
2017-12-31 11:14:42 +01:00
Cyadox
08d7b678bb
Fixes #3371 by turning off automatic ( #16890 )
2017-12-31 11:13:35 +01:00
DamianX
388a122137
Removed some useless onclick oldcode ( #16893 )
...
* Removed unneeded AI tracking code
* useless oldcode
2017-12-31 11:06:06 +01:00
DamianX
3fa8d137b0
Deployable barrier refactor ( #16894 )
2017-12-31 11:05:42 +01:00
PJBot
078d56da66
[ci skip] Automatic changelog update.
2017-12-31 11:05:04 +01:00
DamianX
b6c3d7471f
Added design datum for the diagnostic HUD ( #16898 )
2017-12-31 11:03:58 +01:00
DamianX
1eb8cb80dd
Lets ghosts use the diagnostic HUD ( #16896 )
2017-12-31 11:03:41 +01:00
DamianX
632af661e0
Added the prescription variant of the diagnostic HUD ( #16897 )
2017-12-31 11:03:28 +01:00
MadmanMartian
f75ed0ea15
holodeck sunglasses no longer yield glass when broken ( #16918 )
2017-12-31 11:03:08 +01:00
MadmanMartian
a9c7b0af89
increases the amount of bolas available at a security vendor ( #16919 )
2017-12-31 11:02:57 +01:00
DamianX
84c9ce8b70
Expanded the list of things the security hardsuit can hold ( #16900 )
2017-12-31 11:02:47 +01:00
PJBot
fcfeec91d9
[ci skip] Automatic changelog update.
2017-12-31 11:02:31 +01:00
MadmanMartian
0f5f11f873
robotic limb related fixes ( #16920 )
...
* mednanobots now ignore robotic limbs. Arithrazine/chlorine/anything that deals damage while in-system now ignore robotic limbs.
* standardized from 1/0 to FALSE/TRUE
* Could've sworn that would have worked, but in testing it on a martian it runtimed. Damn.
2017-12-31 11:02:17 +01:00
HarseTheef
46f6bce256
Makes the hand held tracking implant tool tolerable. ( #16907 )
...
* Makes the hand held tracking implant tool tolerable.
* piece of crap hasbro tracking locator
* PJB more like PEEJB
2017-12-31 11:01:25 +01:00
PJBot
efd7161ad6
[ci skip] Automatic changelog update.
2017-12-31 10:58:18 +01:00
Pathid
23b80e0c03
Cult bonus objective rewording ( #16933 )
...
* non-cultists and humans -> unbelievers
* missing n
2017-12-31 10:57:12 +01:00
PJBot
ff0cad66ca
[ci skip] Automatic changelog update.
2017-12-31 10:53:57 +01:00
MadmanMartian
1fafd8ef30
Adds a magical number for chemical heating ( #16945 )
2017-12-31 10:52:51 +01:00
Pathid
1b23a89f89
Clone damage on slimepeople can be healed ( #16948 )
...
* dealing with prior clone damage for slime people
* removed unatomic changes to mutationtoxin
2017-12-31 10:52:27 +01:00
EdXbtkOEwGw
f3481d3cc2
Improves refreshing, removes autorefresh on DNA modifier console ( #16922 )
...
* Improves refreshing, removes autorefresh
* Update dna_modifier.dm
* Update dna_modifier.dm
This wouldn't work for some reason.
2017-12-31 10:50:51 +01:00
MadmanMartian
e7ddf7f785
why was this even a thing? ( #16917 )
2017-12-29 12:42:25 -08:00
MadmanMartian
ac2bb0416a
Having no lungs now deals damage when you can't breathe ( #16921 )
2017-12-29 12:42:00 -08:00
Cyadox
8962a71cda
Fixes sprite mixup ( #16923 )
2017-12-28 23:22:01 -08:00
MadmanMartian
10af9cc891
supply shuttle shouldn't magidelete people anymore ( #16916 )
2017-12-29 03:14:31 +01:00
DamianX
cfb7985e58
Fixed AntagHUD not showing ( #16913 )
...
* Fixed AntagHUD not showing
* And removed copypasted code
2017-12-28 23:26:52 +01:00
Kyle Spier-Swenson
76299d45e9
Update discord invite ( #16915 )
2017-12-28 20:54:32 +01:00