Commit Graph

15 Commits

Author SHA1 Message Date
clusterfack
093643978e Makes a group jaunt spell (#11145)
* Makes a group jaunt spell

1. Adds invocation to jaunt and group jaunt
2. Creates an adminbus group jaunt spell, gives everyone jaunting for double the time of regular jaunt with a double cooldown as well in a 3 tile range
3. Group jaunting makes an image so all jaunters can see each other

* Adds hud icon

* Create event system to handle image directional updating
2016-08-12 22:28:28 -05:00
PJB3005
abd2df9960 That'll do pig, that'll do. (#10144)
* Fixes TEG processing not being synchronized.

Fixes #10034

* ugh
2016-05-21 22:33:31 -05:00
clusterfack
12d2771355 Fixes 2 spell channeling bugs
If you had multiple spells that could be channeled you could freak the system out by some convoluted combination of using each one.

While it was previously thought to be sane, not intercepting attacks after spells were cast were causing some insane behaviors, (such as picking up food after using matter eater on it), so now a spell being cast successfully will intercept attacks.
2016-05-19 03:06:18 -05:00
clusterfack
b014b30a63 Spell channeling (#10042)
* Part 2

Pmuch works

* Final part

Adding helpings to properly take charge and remove the spell channeling in certain cases like logout

* Bugfix

* This might be important too

* Addressing comments

* Removing this line

* YOU FUCKING ABSOLUTE MADMAN

* A bit of update

Drop item hotkey removes spell channeling before dropping things

* Converts matter eater to spell channeling system
Message given to dropping spell channeling with drop verb

* Modifying is valid target for matter eater

* Better animated icon
2016-05-19 00:18:42 -03:00
PJB3005
f498d5e354 Holomaps & optical material scanners! (#9311)
* theoretical holomap base code

* Sprite

* Holomaps!

* changelog

* fucking changelogs

* Stuff!

* Optical Material Scanner rework.

Makes optical material scanners work as auto-updating holomap on your
eyes.

Abstracted mesons and materials scanners to a
/obj/item/clothing/glasses/scanner subtype.

Kept typed loops.

* Changelog update.
2016-04-18 01:37:51 -05:00
PJB3005
3cca5692af Removes the panic writer messages. 2015-11-20 03:17:06 +01:00
D3athrow
d59f6a07b0 comment out panicwriter and saytesting 2015-07-20 16:04:48 -05:00
D3athrow
41d7df01fd just fuck my shit up 2015-07-18 02:30:51 -05:00
D3athrow
4c60f8105c Fix #2190 - moving along an emitter beam's path, away from the source, will no longer cause you to phase through the beam. 2015-04-22 01:39:03 -05:00
Rob Nelson
ae44ec5161 BEEEAAAAMS (and atmos/supermatter stuff)
A lot of fixes that became intertwined.
- rscadd: "BEAMS!  Emitters now put out a constant beam of energy, which is far less laggy that the old bullet-based method.  They also look cooler."
- rscadd: "Prisms can combine emitter beams that multiply the damage."
- rscadd: "Infrared triggers use the same system as emitters."
- rscadd: "Burst HE pipes have their own sprite"
- rscadd: "High-performance event observers (needed for beams)"
- rscadd: "Supermatter audio alerts"
- rscadd: "Added radiation floor decals."
- bugfix: "Burst pipes are no longer baleeted by their own explosions."
- bugfix: "Pipes are given time to release pressure before the next round of pressure checks."
- bugfix: "Explosions are slightly delayed to avoid choruses of simultaneous explosions"
- bugfix: "Gas miners no longer melt."
2014-12-08 22:44:20 -08:00
Rob Nelson
c32a441e14 Shuttles and pods have their own radio station that only turns on when shuttle leaves. 2014-08-09 18:31:48 -07:00
Rob Nelson
4367415226 Get rid of hook debug spam. 2014-03-15 20:37:45 -07:00
Rob Nelson
c02f2962d9 Missing file 2014-03-10 23:41:48 -07:00
Rob Nelson
9c84bfdf3b YOOOOO0U. YOU GOT WHAT AH NEEEEEEEED 2014-03-10 23:17:18 -07:00
Rob Nelson
cf44bf59e2 Initial commit of media suite 2014-03-10 08:38:03 -07:00