Anthony "Shifty Rail
189f77cbb7
Refactors player preferences for modularity + SQLite Unit Test ( #37615 )
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* Pref code refactor
* Empty database reference
* Unit testing SQLite
* Everything else
* Disable unit testing.
* Equivalent
* more robust unit tests
2025-06-07 09:54:09 -04:00
SECBATON GRIFFON
10e71ac970
Fixes deadchat message formatting ( #36664 )
2024-06-11 18:47:59 -05:00
SECBATON GRIFFON
5d5fe2985e
Ghost follow and teleport fixes ( #36611 )
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* begin code cutdown to analyse problem
* moves this here
* puts it here, plus cleanup
* forgot these
* moves this here
* feedback and cutdown
* missed a spot
* more correct
* fixes this
* removes outdated info
* makes this get_area() not called until after the turf checks, so if it fails here doing this isn't needed
2024-06-10 08:22:07 -04:00
nervere
86e40e1a32
proposal b for vampire deadchat ( #34679 )
2023-07-17 11:18:35 -05:00
nervere
a46a07cdaf
message in deadchat when player dies, handle deadchat slightly better ( #34417 )
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* message in deadchat when player dies, handle deadchat slightly better
* fix death log
* sanity
Co-authored-by: DeityLink <logistics256@gmail.com >
---------
Co-authored-by: DeityLink <logistics256@gmail.com >
2023-06-27 08:54:48 +01:00
adacovsk
fc0bc8cac5
Vampire deadchat ( #33741 )
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* Update say.dm
* Update say.dm
* Update say.dm
* Update vampire_role.dm
* Update say.dm
* Update say.dm
* Update say.dm
* Update say.dm
* Update say.dm
* Update say.dm
2022-12-03 17:10:18 -06:00
adacovsk
22f0bc08c2
vampire bugfixes ( #32960 )
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* vampire
* Update shapeshift.dm
* Update say.dm
* Update vampire_role.dm
* Update species.dm
* Update cloak.dm
2022-07-27 19:17:05 +01:00
adacovsk
2226255bff
Vampires can listen to the dead ( #32858 )
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* Update vampire_role.dm
* Update vampire_role.dm
* Update vampire_role.dm
* Update vampire_role.dm
* Update vampire_role.dm
* Update vampire_role.dm
* Update vampire_role.dm
* works
* Update say.dm
* Update say.dm
2022-07-04 15:08:20 -05:00
Hinaichigo
43cea7901f
Rags as ghetto muzzles & muzzle tweaks ( #32628 )
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* Biting and kicking while handcuffed.
* Rags as ghetto muzzles and vampires not being able to bloodsuck while muzzled.
* Update click.dm
revert from another PR
* Update other_mobs.dm
* Update footprints_and_rag.dm
* Update human_defense.dm
* Update stripping.dm
* Update items.dm
* Update examine.dm
* Update examine.dm
* Update items.dm
* Rag in the mouth sprite.
* Change ingestion rate.
* .
* Muffled speaking with a rag in the mouth.
* Fix capitalization bug.
* Rags can't be equipped by mouthless creatures.
* Fix radio bug.
* Non-oral languages not being muzzled.
* Lollipops.
* No eating while muzzled.
* Update snacks.dm
* Check for slot for message when putting a goes_in_mouth item on someone.
2022-05-23 01:24:16 -05:00
DamianX
50b3c28e93
cleaned up world/New, unused stuff ( #31194 )
2021-11-04 12:57:23 -05:00
DeityLink
41d1d6fc39
[Cult 4] Part #5 : Astral Journey rework - spooky edition ( #29516 )
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* astrrrr
* raaaaal
* jjj
* ooouuuuu
* rnneeeyyyyy
* astral journey
* yenruoj lartsa
* geez thank god I am such a rigorous QA Tester am I right?
* oh yeah, this takes care of that
* gne gne gne user
* scrapped
* there
* spawnless
* removing the extra linebreaks
2021-05-24 20:58:45 -05:00
help-maint
ac42269b0b
Fixes forcesay() often not working ( #29307 )
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* Fixes forcesay() often not working
* Thanks
Co-authored-by: Exxion <exxion191@gmail.com >
* Update say.dm
Co-authored-by: Exxion <exxion191@gmail.com >
2021-04-25 23:11:06 +02:00
Exxion
641009059e
Removes Unicode stuff ( #26670 )
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* Removes Unicode stuff
* Fixes capitalize() and examine
* Not important but how did this happen
* No more emoji in say or HTML in me
* Clarifies comment
* Better HTML sanitization
* Rebuilds dll
* Fixes some browser windows
* Fixes telecomms scripts (lazily)
This is the easy way out, but could probably be made faster by doing the byte counting ourselves
2020-06-28 14:22:42 +02:00
ShiftyRail
79696d66f8
Make the say window as responsive as before ( #26655 )
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* Make the say window as responsive as before
* Paren
2020-05-31 17:10:34 -03:00
Adrian Dias
4122bcae07
ok I'm tired. Cleaning duplicated procs part 2
2019-11-11 21:10:35 -03:00
Kurfursten
13f0cba758
Revert "Say logs QoL ( #24423 )" ( #24446 )
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This reverts commit e395a79303 .
2019-10-13 01:36:58 -04:00
ShiftyRail
e395a79303
Say logs QoL ( #24423 )
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* Say logs QoL
* Better
* Update code/modules/mob/living/say.dm
Co-Authored-By: DamianX <DamianX@users.noreply.github.com >
2019-10-12 23:12:40 -05:00
GlassEclipse
eb8ae9280b
modified: code/modules/admin/admin_verbs.dm
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modified: code/modules/mob/say.dm
modified: code/modules/power/singularity/singularity.dm
modified: code/world.dm
2019-06-17 18:33:31 -05:00
DamianX
9ad5b052a7
Reverted the forcesay thing ( #23219 )
2019-06-11 00:24:59 +02:00
Damian
abc52c164d
Moved forcesay to /mob
2019-06-10 12:43:37 +02:00
Damian
a068d1ebae
Forcesay for hotkey mode: episode 2
2019-06-07 18:06:00 +02:00
DamianX
ba062a5c30
Revert hotkey mode say menu ( #21021 )
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* Revert "Fixes the .dmf for the new say thing. (#21018 )"
This reverts commit 3159d76f1e .
* Revert "Forcesay works in hotkey mode (#20826 )"
This reverts commit b6c3b79184 .
2018-12-12 13:37:19 -03:00
DamianX
b6c3b79184
Forcesay works in hotkey mode ( #20826 )
2018-12-11 17:01:32 -03:00
ShiftyRail
de7e9438a4
Refactors emotes to use datums. ( #18738 )
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* Refactors emotes to use datums.
* Suggested changes
* Requested changes.
* Fucking fetishists
* *fart
* Useless bikeshed
2018-07-17 10:17:16 -03:00
Pathid
80cebeb8af
Emote fixes ( #17776 )
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* Fixes some loose ends regarding emotes
* Fixed double *custom for humans and * for borers
* Preserved ghost freedoms
2018-03-09 05:00:58 +01:00
DamianX
3bcbe020e0
Runtime hunting: nullspaced deadsay ( #16536 )
2017-11-10 19:18:13 -08:00
Shadowmech88
85be27f2fc
Mask of the Phantom ( #14069 )
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* Adds the mask of the phantom.
* Fixes list alignment.
* The phantom mask will now turn the wearer into a ghost without access to deadchat, ghost ears, or ghost radio.
2017-03-12 04:36:45 -04:00
Pieter-Jan Briers
f72fecb701
Fixing 127+ characters, libvg, encodings. ( #13537 )
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* Fixing 127+ characters, libvg, encodings.
* A fix
* Fix Linux
* stuff
* Bash replaced by Powershell when?
* Benches, tests, optimizations
* Run rustfmt
* Work and stuff.
* Remove fuck
* Stuff I guess.
* More functions and tests.
* Oh yeah rustfmt
* Add replacetext.
* Add rest of the UTF-8 procs.
* Fix a typo.
* Adds a strict_ascii proc.
* Tiny comment
* Finishing up!
2017-02-28 14:22:18 -05:00
DrCelt
04b524041b
Fixes methylin monkeys/fed diona nymphs not being able to read ( #12824 )
2016-12-20 10:37:39 +01:00
Sprok0
c6a6049d98
Better brain deadchat check ( #12596 )
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* better way I guess
* proc
2016-11-28 18:52:54 +00:00
Sprok0
af4620af42
fix posibrains hearing deadchat ( #12593 )
2016-11-22 19:02:12 -08:00
ComicIronic
d490e1f970
Removed one line ifs and elses. ( #11389 )
2016-08-15 05:36:21 -05:00
DrCelt
e5fc9cd6eb
Fixes #8998 ( #10649 )
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* Fixes #8998
fixes #8998 - Severed heads now have access to deadchat,
* allows brains to do it too
* removes posibrain things
2016-06-19 15:47:42 -05:00
clusterfack
2c2a8b481c
Log dead say
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Wow this went unfixed for a long time what the hell
Fixes #9658
2016-05-31 22:30:48 -05:00
PJB3005
1a2f9ab059
All the EOLs are now LF.
...
Fuck you too 0D :^)
2016-01-16 23:28:07 +01:00
unid15
bf52b2ffac
replace instances of usr.stat with usr.isUnconscious(), put 1 macro in area code
2015-12-21 20:35:20 +01:00
PJB3005
99bf59d80e
Adds a to_chat() proc, to pave the way to a non shit chat.
2015-11-25 15:55:15 +01:00
PJB3005
3cca5692af
Removes the panic writer messages.
2015-11-20 03:17:06 +01:00
Rob Nelson
b0d2bbd442
Hopefully fix a problem with xenos understanding sol common?
2015-11-04 17:54:20 -08:00
Rob Nelson
b0b9a23388
Fix issues with quotation marks.
2015-10-12 20:48:32 -07:00
Rob Nelson
6560317d17
Fix mob say_quote() not being used when lang is null.
...
Fixes #6094
2015-10-12 18:02:54 -07:00
Rob Nelson
6b6f4d323f
Work
2015-09-23 15:02:54 -07:00
D3athrow
57c8aa2d22
Merge branch Bleeding-Edge into snowflake_the_world
...
Conflicts:
code/game/objects/effects/overlays.dm
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/beams.dm
2015-08-25 04:18:02 -05:00
D3athrow
d59f6a07b0
comment out panicwriter and saytesting
2015-07-20 16:04:48 -05:00
D3athrow
41d7df01fd
just fuck my shit up
2015-07-18 02:30:51 -05:00
D3athrow
23b17e3314
fuck
2015-05-26 20:39:49 -05:00
D3athrow
3a3b4464dd
Fixes #4500 - automatically converts the speaker source in say_understands to catch instances of trying to think its the virtual speaker doing the talking resulting in understanding the message always.
2015-05-18 16:51:54 -05:00
D3athrow
7b6bd5a5ed
Really really fix #4322
2015-05-06 15:53:10 -05:00
D3athrow
618a09776c
Should fix #4322 - properly parse out language keys that exist, but you don't know how to use.
2015-05-06 14:32:50 -05:00
D3athrow
0540f7a37b
Initial languages commit - compiles
2015-05-04 16:42:20 -05:00