Commit Graph

1610 Commits

Author SHA1 Message Date
clusterfack
f5db03db78 Merge pull request #6625 from PJB3005/better-chat-the-beginning
Adds a to_chat() macro, and refactors the entire chat to use it, to pave the way to a non shit chat.
2015-11-28 22:32:49 -06:00
ShiggyPiggy
be1269e182 Fixes https://github.com/d3athrow/vgstation13/issues/6754
My issues are fly, my commits are sick. Seriously though, THIS IS
IMPORTANT! Fixing people, and shit.
2015-11-26 20:10:34 +06:00
PJB3005
99bf59d80e Adds a to_chat() proc, to pave the way to a non shit chat. 2015-11-25 15:55:15 +01:00
clusterfack
f450769dc2 Merge pull request #6711 from clusterfack/thing18
Fix #4846
2015-11-22 12:39:32 -06:00
clusterfack
774c671934 Fix #4846
Vox raiders and their objective (during their gamemode) will show up on check antagonists.
2015-11-22 02:55:16 -06:00
clusterfack
da7b224b71 Fix #6669
The teleport shit has a proc so it moves the container instead of the mob
2015-11-20 22:32:07 -06:00
PJB3005
3cca5692af Removes the panic writer messages. 2015-11-20 03:17:06 +01:00
DeityLink
da6d8ee43a debug verb 2015-11-14 20:00:42 +01:00
DeityLink
c65036b099 spiral block 2015-11-14 19:03:41 +01:00
Rob Nelson
8f64ec5271 Merge pull request #6568 from DeityLink/apcemp2
EMPs
2015-11-13 18:04:51 -08:00
DeityLink
26678124fe fixingstuff 6582 2015-11-13 21:44:21 +01:00
DeityLink
f743a1a935 hng 2015-11-12 13:42:11 +01:00
Rob Nelson
a046eb3818 Revert "Fixing a yet unknown APC bug" 2015-11-11 23:10:44 -08:00
DeityLink
5f1de35ac2 emp 2015-11-12 02:57:38 +01:00
DeityLink
0c919efbdb better 2015-11-03 20:42:54 +01:00
DeityLink
61839e93c8 fixin stuff 2015-11-02 14:27:01 +01:00
D3athrow
ea0f3a8343 unban panel ooc ban desc 2015-10-28 18:33:29 -05:00
Rob Nelson
17e16bdda1 Merge pull request #6346 from Cyadox/Bug-Fixes-Only
Fixes Dissolve destroying worn items
2015-10-27 21:06:44 -07:00
Cyadox
f60d56d005 Requested changes, changelog 2015-10-27 23:40:47 -04:00
unid15
d478f549c9 shuttle fixes 2015-10-24 13:52:46 +02:00
Rob Nelson
3a0ad69ade Merge pull request #6193 from PJB3005/SDQL
In which I give admins even more power.
2015-10-20 11:45:45 -07:00
PJB3005
0243d39c1c Fixes the permissions exploit. 2015-10-20 17:54:34 +02:00
PJB3005
e19698ae80 SDQL ARRAYS
HYPE HYPE

Sorry no assoc, couldn't get it to work.
2015-10-19 00:13:03 +02:00
PJB3005
b6c6aed482 In which I give admins even more power.
Fixes bay issue #8872
2015-10-18 17:03:11 +02:00
Rob Nelson
042c4467d8 Merge pull request #6156 from PJB3005/SDQL
Fixes arguments inside SDQL call operations being fucked badly.
2015-10-15 17:03:31 -07:00
PJB3005
6c97563697 Fixes arguments inside SDQL call operations being fucked badly. 2015-10-15 21:52:46 +02:00
Rob Nelson
c468e0a8c0 Fixes #6087 2015-10-12 19:01:11 -07:00
D3athrow
19569f8351 forgot this 2015-10-10 12:38:19 -05:00
D3athrow
69dfd13937 OOC ban - It compiles! 2015-10-10 12:36:47 -05:00
unid15
c39e98e3e9 fucking blulshit 2015-09-28 21:23:22 +02:00
Rob Nelson
0ba14a89a8 Compound inserts for black box, media improvements. 2015-09-25 13:42:58 -07:00
unid15
bf200ae908 cargo shuttle uses newcode 2015-09-21 19:48:30 +02:00
Intigracy
9b578b8f37 probably fixes that ancient issue with borg laws
also qdel everywhere
2015-09-18 12:58:09 -07:00
D3athrow
f2f6695d44 Fix retarded dice being triggered to explode when nobody actually threw them.
Add location to topic created items.
2015-09-09 21:50:33 -05:00
clusterfack
3b49fe4f5a Fixes VV spells 2015-09-07 14:05:04 -05:00
d3athrow
cd2998d713 Merge branch 'readminself' into 'Bleeding-Edge'
Probably fix readminself

@N3X15 actually knows how mysql queries work and I know nothing and he said this is probably the issue and its bullshit but I believe it.

See merge request !179
2015-09-04 23:30:03 +00:00
clusterfack
dfe31f2b2d Probably fix readminself
@N3X15 actually knows how mysql queries work and I know nothing and he said this is probably the issue and its bullshit but I believe it.
2015-09-04 17:25:50 -05:00
Rob Nelson
c002bf0aaf Merge branch 'deluxe' into 'Bleeding-Edge'
Adds teeth, teeth necklaces, ability to knock teeth out, as well as some butchering stuff

* Moved species and butchering_drops vars from mob/living/simple_animal to mob/living

* Animal species var has been renamed to species_type (to prevent conflict with humans' species var)

* Added a new resurrect() mob proc, which adds the mob to the living mob list, removes it from the dead mob list and removes the butcher proc from the verb list. All instances of "living_mob_list -= M; dead_mob_list |= M" have been replaced with M.resurrect()

* Replaced mob/living/simple_animal/harvest() with mob/living/butcher()

* Added "irregular_plural" variable for stacks

**Aliens and monkeys can be butchered now**

* Butchering non-animals like aliens and monkeys requires you to use the butcher proc, which is added to the mob's verb list on death

* Butchering currently has no effect on the ability to bring the mob back to life

* Their bodies can't be destroyed via butchering, unlike with animals

* Aliens can be declawed (dropping one xenomorph claw) and skinned (dropping some chitin

and an alien skin)

* In addition, teeth may be harvested from aliens, corgis, goliaths, bears, aliens, cluwnes and creatures

**Added claw and teeth necklaces**

* Created by using 5 lengths of cable on a xenomorph claw or on a stack of teeth

* Teeth necklaces track the type and amount of teeth. More teeth may be added to them after creation.

* Teeth necklaces have a prefix depending on the amount of teeth. >=20 = fine, >=35 = well-made, >=50 = masterwork, >=100 = legendary

**Species with claws (tajara) or beaks (vox) can butcher bodies without any tools. When using tools, they do it slightly faster**

* Wearing gloves or masks negates that bonus

**Examining a mob now tells you whether it has been skinned / its teeth were removed / everything else**

**Hitting a human in the mouth with a heavy item or punching him has a chance of knocking some of his teeth out!**

* This has no effect on the gameplay, other than some flavour text on examine

* 1-3 teeth are sent flying! The chance is (force * w_class), capped at 40%. Items with less than 8 force or less than 2 w_class can't knock out teeth.

* For punches, the chance of knocking out teeth is (0.5 * damage), which isn't really a lot.

* Getting punched by a hulk has a minimum of 52.5% chance of knocking out from 9 to 11 teeth! Just like Gregor Clegane

* Spawned teeth inherit their original owner's name (for example: "Dick Johnson's teeth"). Necklaces made from these teeth simply become "human teeth necklace", however

![](http://puu.sh/jH9b4/786adbff55.png)
![](http://puu.sh/jWv3n/96697ac52d.png)

See merge request !114
2015-09-02 17:33:43 +00:00
D3athrow
d283494b95 maybe fix it from being retarded 2015-09-02 12:16:57 -05:00
d3athrow
768f462677 Merge branch 'fixtbhfamsmhafaiklol' into 'Bleeding-Edge'
Fixes Stuff

- Fixes VV not giving spells properly
- Fixes a garbage collection issue with ventcrawling pipes
- Probably fixes an issue where the is_in_modules check would return true for things NOT in your modules but of the same type Fixes #133
- Makes it so you cant make your view smaller than 1 tile because FUCKKKKKKKKK THATTTTTTTTTTTTTTT
- Makes it so only observers can change their view because new players and corpses dont particularly want/need it Fixes #127
- Moves view check to mob/login from mob/stat

See merge request !160
2015-09-01 17:32:14 +00:00
clusterfack
7dd59c896a Fixes
- Fixes VV not giving spells properly
- Fixes a garbage collection issue with ventcrawling pipes
- Probably fixes an issue where the is_in_modules check would return true for things NOT in your modules but of the same type
- Makes it so you cant make your view smaller than 1 tile because FUCKKKKKKKKK THATTTTTTTTTTTTTTT
- Makes it so only observers can change their view because new players and corpses dont particularly want/need it
- Moves view check to mob/login from mob/stat
2015-08-30 23:46:01 -05:00
unid15
a478a1d717 V0.1 2015-08-29 22:38:31 +02:00
DeityLink
5a3e76d391 fixes and turrets 2015-08-28 03:01:21 +02:00
Rob Nelson
4e60ed33d9 Merge branch 'Bleeding-Edge' of gitlab.com:vgstation/vgstation into Bleeding-Edge 2015-08-27 11:18:52 -07:00
DeityLink
85adc18f39 bomberman fixes and camera hearing 2015-08-27 15:23:06 +02:00
Rob Nelson
469c7a8db7 Get rid of last traces of Skills shit, I think. 2015-08-26 22:27:50 -07:00
Clusterfack
ab5c99df39 Merge branch 'debugcult' into 'Bleeding-Edge'
[Hotfix] Check Convertable showing wrong ckey

See merge request !123
2015-08-25 11:32:14 +00:00
DeityLink
aeef243da4 gun secret panel 2015-08-24 15:42:52 +02:00
unid15
dc93df24b6 maps 2015-08-20 17:51:43 +02:00
DeityLink
421820a669 hotfix 2015-08-20 17:11:15 +02:00