* HoloMapV2
* sigh
* even better
* fdsggfezs
* fdgfdgfdgfd
* dsfdsfdfsddsfdsfdfdsfds this is a broken man
* sdqdqsqds of to a new day
* sdqsdsqdqs done
* fix
* Smooth movement for mech eye
* Arguments for ForceMove
* Smooth motor wheelchairs
* Smooth ventcrawling eye
* Singularity uses smooth novement
* Simple mobs and simple bots use smooth movement
* Adds future grenades.
* Fixes conflicts.
* Indents see_fall() loops.
* Default range argument.
* /mob/dview now ignores send_to_future()
* AI eyes, observers, and the nuke disk are now timeless.
* Blob overminds are now timeless.
Objs are now nullspaced upon being sent to the future, just to ensure they're not damaged by anything in the present.
* Allows mobs deafened by the grenade's effect to still hear the sound it makes when it ends.
Adds a wrapper proc for changing sight flags
When sight flags are changed, it checks if the sight flags have actually been changed and then if so modifies the virtualhearer's sight flags.
* Allows AIs to see visible actions through cameras
* changelog
* high res need to fix flag
* high_res and flags
* Atom level proc honestly just remove istype tbh
* hi,res 2.0
* Internal conflicts
* Make malf great again
* Gee AI how come you get to have two News
* actually this isn't necessary also remove removing src
High res cameras, inspired by scene in 2001 where HAL reads the lips of the crew.
Costs 10 datapoints, allow the AI eye object to hear the words of crewmembers in vision, also allows the AI to read from any paper regardless of its distance from the camera by clicking on it as usual (allowing an AI to get the monitor code by himself). AI cannot read mobs who have covered their mouth with a mask.
All of it has been tested and should be functional. I did not port the
AI Crew Monitor and modified the button positions to ensure it fits
PDA Messenger Logging works, but sending messages seems wonky. Might
just be because there was no PDA to send a message to though
-Fixed Issue 1163 with AIs not taking oxygen damage while ghosted/disconnected.
-Reverted my failed experimental exploit patch for AIs seeing through the camera-less fog.
-Removed some unneeded spawn()s from AI Life().
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5322 316c924e-a436-60f5-8080-3fe189b3f50e
Removed var/constant/Pi It's already defined in setup.dm
Moved a bunch of global_lists to global_lists.dm
Fixed hair randomisation. (still bits to do)
Moved a lot of preferences_setup.dm stuff into __HELPERS/mobs.dm They'll be FAR more helpful as generic procs, rather than something tied to preferences.
Merged mob/var/nopush into status_flags with the CANPUSH flag
Merged mob/var/nodamage into status_flags with the GODMODE flag
Removed mob/var/be_syndicate and mob/var/be_random_name as they are not used.
Added /proc/ui_style2icon(ui_style) proc. It converts a string like "Midnight" into its corresponding dmi file. The code fore creating a new hud uses it.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5164 316c924e-a436-60f5-8080-3fe189b3f50e
-Atmos delay is now based on active players, to help fight lag for massive player rounds.
-Changed some for(blah in world) loops to use the correct lists.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4958 316c924e-a436-60f5-8080-3fe189b3f50e
-Fixed a bug where you couldn't talk into intercoms while it is dark.
-AIs can now type in the "track with camera" verb and get a list of names to show up. This can save time if the AI needs to track an individual.
-Deleted the old AI move.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4910 316c924e-a436-60f5-8080-3fe189b3f50e
-Set chunk/update to be a background proc.
-Made it so the Eye's loc won't be set to null when moving out of the map.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4735 316c924e-a436-60f5-8080-3fe189b3f50e
-Made the Chief Engineer's cigarette spawn unlit. It was causing runtimes and everyone else spawns with unlit cigarettes.
-Updated changing AI name so it changes the eyeobj and the PDA, removed the PDA name from ai/life.dm()
-Removed a useless comment in uplinks.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4636 316c924e-a436-60f5-8080-3fe189b3f50e