Commit Graph

14704 Commits

Author SHA1 Message Date
SarahJohnson489
3be09a9972 Can now attach mech jail to all combat mechs. (#20291) 2018-10-23 17:27:04 -03:00
DamianX
1152b0b40c Fix empty lockers (#20389) 2018-10-23 16:55:22 +01:00
Exxion
bddc37e7f3 Fixes cloning from backup using your DNA at time of death instead of DNA at time of backup (#20150)
* Fixes some cloning bullshit somehow
??????????

* Eh whatever
2018-10-23 11:36:15 -03:00
DamianX
3107f8aa2c Closet refactor (#20265)
* Wardrobe refactor

* trader, cash, exile, fitness

* Drew the rest of the owl

* thingy
2018-10-23 11:35:25 -03:00
BarneyGumball
1c3fc4cb2e Fixes items going through the portal you're standing on if you try to put them in a bag (#20360) 2018-10-23 11:45:33 +02:00
MadmanMartian
2faa6758ed Adds an end-game usage of money for vox (#20126)
* Adds an actual use for money vox collect

* Oh boy more grief potential. I guess it's better than overloading the CPU
2018-10-23 11:41:18 +02:00
GeneralVeers25
738df60507 SoC Cost - 40. Phylactery Cost - 20. (#20323) 2018-10-23 11:35:26 +02:00
unid15
f17073dc0a Adds a maximum price to vending machines (#20341)
People were setting prices to infinity, causing monetary disasters as money accounts went into negative infinity
Maximum price is 1 billion credits
2018-10-23 11:30:10 +02:00
DamianX
0dd8ad446a Removed nonsense (#20359) 2018-10-21 08:38:10 -03:00
SonixApache
98eb13de76 Bluespace matter bins (#20203)
* adds bluespace bins that link material pools

* should remove unatomic changes

* unfuck icon maybe
2018-10-20 22:22:31 +01:00
DamianX
6cce3916bf Actually fixed issues with vehicle keys (#20332) 2018-10-20 22:00:31 +01:00
DamianX
92f88dd217 Suicide act refactor (#20334)
* Rename macros

* count_set_bitflags helper

* Fixed RCD suicide_act
2018-10-20 21:06:47 +01:00
BarneyGumball
87cc936dd0 Bug fixes (#20343)
* MoMMIs can now build firelocks

* Fixed pipes being hidden by glass floors

* Fixed motorized wheelchairs getting infinite power if their cell had an odd amount of charge
2018-10-20 21:04:50 +01:00
DamianX
c3af8468dc Made windoors ADA-compliant (#20337) 2018-10-20 08:57:01 -03:00
Irradiation
4f5867aedd [consistency] Fixes the description for changeling Digital Camouflage so it doesn't indicate that you're valid while active. (#20321)
* Fixes the description for changeling Digital Camouflage so it doesn't indicate that you're valid while active.

Read the tin. I forgot to edit this when I removed the "I am valid" text in the other PR.

* woopsy "
2018-10-20 06:41:08 +02:00
DamianX
f96859783c Removed juicer (#20316) 2018-10-19 10:04:11 -03:00
DamianX
6940954c24 Removed unused closets (#20317) 2018-10-19 10:02:34 -03:00
Kurfursten
c949cbab8d Salvage Broker Alt-Title (#19740)
* broker

* rcs peacebonding

* user z
2018-10-18 17:58:50 +01:00
ShiftyRail
f8902bf036 AI can no longer hack airlocks when it's not rogue/malf (#18916)
* AI can no longer hack airlocks when it's not rogue/malf

* No metatest

* Works for role_datums now.
2018-10-18 17:37:15 +02:00
Irradiation
511ddf2bf8 Adds the chaotic potion bundle for wizards. (#20162)
* Adds the chaotic potion bundle for wizards.

Now that potion bags are a thing, it's time to make use of it for pure !FUN!. This bundle contains 50 murky potions, which is to say, you don't know what they are or what they do until you chug/throw them. What could go wrong?

* Pussy potion bundle part one

* Pussy potion bundle partie 2

* Part 1.5: BYOND loves indentation
2018-10-18 13:33:30 +01:00
ChooChuChu
355c4cbe84 Fixes double you grammar errors (#20285) 2018-10-18 05:03:20 +02:00
DamianX
b8a592d2d1 Compile-time options for development (#20119) 2018-10-17 08:07:45 -03:00
Shadowmech88
18f9fc718b Fixes the eat power not allowing you to eat your handcuffs while restrained. (#20194) 2018-10-17 07:14:05 -03:00
MadmanMartian
64b01d52f8 Robotics console poke (#20211)
* - Now have to focus on an individual cyborg to be able to muddle with it
 - Adds some more data to compensate
 - - If the cyborg has a GPS, it tells you their co-ordinates

* Let's just go the sane route
2018-10-17 07:07:52 -03:00
DamianX
946f64972a Virologist can open virus crates (#20163) 2018-10-17 07:05:50 -03:00
DeityLink
a6ba1bd7e9 Blob faction (#19966)
* blob faction

* cerebrate logo

* yh
2018-10-17 07:03:31 -03:00
DamianX
4897fe6554 ashtray.dm cleanup (#20231)
* Removed trailing returns

* Removed src.

* Removed relative paths

* Use early returns

* Removed as obj|mob

* to_chat css classes

* Removed unnecessary decimals

* 1 -> TRUE

* check drop_item return value

* Removed rogue space

* Moved ashtray.dm out of WorkInProgress
2018-10-17 06:58:31 -03:00
ShiftyRail
d80e7b662c Fixes an href exploit with the holodeck (#20239) 2018-10-16 21:57:05 -07:00
Kurfursten
4a252366bd Fixing Latejoining (#19946)
* latejoin fixing

* records

* mode update
2018-10-16 19:40:06 -03:00
RealestEstate
1ade52b91a makes all machines wrenchable on top of tables (#20181) 2018-10-16 14:33:46 -07:00
SonixApache
0157b2984d box: moves mechanics to science (#20191)
* box: moves mechanics to science

* beautification and remove rogue pipes

* requested changes to vacant office

* missing pipes, rogue cameras, etc

* remove roid sci spawn
2018-10-16 07:48:08 -03:00
BarneyGumball
dbe34e4b57 Layer adapters now only adapt the layer they are supposed to (#20182) 2018-10-16 07:43:12 -03:00
DamianX
c4ae1c67ae code/game/gamemodes cleanup (#20226) 2018-10-16 07:40:24 -03:00
DamianX
8da772a342 Removed misc unused oldcode (#20212) 2018-10-16 07:26:27 -03:00
I-VAPE-VOX-CLOACA-EVERY-DAY-OF-MY-LIFE
bf795d35ac Switches to utf8 sanitizing (#20209) 2018-10-16 06:14:23 -03:00
I-VAPE-VOX-CLOACA-EVERY-DAY-OF-MY-LIFE
ac974bc7e1 Fixes bloodbanks (#20206)
* Fixes bloodbanks

* don't revert me
2018-10-16 08:27:05 +02:00
Shadowmech88
e5d64af1d3 Fix ghosts being able to teleport to a beacon in nullspace. (#20205) 2018-10-15 22:43:02 -03:00
GeneralVeers25
700c1bae21 Updated Summon Swords and Summon Magic (#20088)
* Updated Summon Swords and Summon Magic

* Added some more guns to Summon Guns. Removed HF Katana/Energy Axes/Ancient Magic.

* Forgot to take out non-rusty energy axes

* Corrected duplication under Summon Guns.
2018-10-15 22:37:41 -03:00
DeityLink
2f82cbcbb7 [Cult 3.0] Lots of construct-related stuff (#20192)
* new construct sprites

* rebase

* juggerwall

* juggerdash

* cultvox&plasmasuits

* wraithphase

* artificer HUD

* artificer uses forge

* jhgjhlhluijkj

* artificer ray

* hex et caetera

* safety

* fixes

* aaa

* generic

* ok travis you win
2018-10-15 19:30:29 +01:00
DamianX
ba2a7e6381 Revert "Fixes atmos sprites (#20062)" (#20197)
This reverts commit b52283d78d.
2018-10-15 08:34:39 -03:00
Irradiation
9f5149a59a Spessmen can now bash their (riot) shield with a telescopic baton. (#19886)
* Spessmen can now bash their (riot) shield with a telescopic baton.

Spess is saved!
Also inb4 femsec and femcaptains decide to use the baton again and we get Sawbones-disarm-spams-sec 2: Telescopic boogaloo.

* You asked for it
2018-10-13 20:28:31 +01:00
kilozombie
e60b4ef53f Adds a cooldown function for mob printers (#19474)
* adds a cooldown function for mob printers

* cleans up cooldown logic somewhat

* even better cleaning job cus im a pro coder :^)
2018-10-13 20:25:46 +01:00
Irradiation
f07172bf33 Horror form changeolings no longer have blood. (#19945)
That means that flesh monstruosity that can rejuv from no blood or whatever and morph into anything and utilize memestings doesn't get JUST'd from a stray shotgun shell proccing internal bleeding.
2018-10-13 20:20:16 +01:00
Shadowmech88
07f42256cc No more getting trapped behind transit tubes. (#19940) 2018-10-13 20:19:31 +01:00
GeneralVeers25
cdf4650f60 Added Suit Dispensers for the Captain's Armor and Survivor's Hardsuit. (#20149) 2018-10-13 18:19:50 +01:00
Irradiation
d9bb948dab Adds wizard potion bags: Git strikes back (#20100)
* Adds wizard potion bags: Git strikes back

* woops

* not tiny anymore
2018-10-13 13:54:20 -03:00
SonixApache
429590c46a fixes/implements borg module lock (#20036) 2018-10-13 13:50:11 -03:00
Shadowmech88
1e1be76cf6 Humanoid mobs spawned by the traitor lazarus belt no longer drop their weapons when they die. (#20073) 2018-10-13 13:49:51 -03:00
Shadowmech88
0f5b76a375 Fixes being unable to spacewalk along pitch-black tiles. (#20140) 2018-10-13 06:51:08 -03:00
Shadowmech88
b0cdd54276 Fixes Projectiles Not Being Able to Go Through Portals (#20143)
* Allows all anchored objects to go through portals.

* Once again disallows most anchored atoms.
2018-10-13 06:49:46 -03:00