PJB3005
3cca5692af
Removes the panic writer messages.
2015-11-20 03:17:06 +01:00
D3athrow
d59f6a07b0
comment out panicwriter and saytesting
2015-07-20 16:04:48 -05:00
D3athrow
41d7df01fd
just fuck my shit up
2015-07-18 02:30:51 -05:00
clusterfack
e053bd704c
IN WORLD
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Removes a bunch of in worlds from the code.
Deity please stop adding more it wounds me.
2015-05-12 02:13:48 -05:00
D3athrow
01d2471fc9
Merge branch 'color_replace_2_electric_boogaloo' into Bleeding-Edge
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Conflicts:
code/ATMOSPHERICS/pipe/pipe_dispenser.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/embedded_controller/embedded_controller_base.dm
code/modules/mining/money_bag.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/silicon/mommi/mommi.dm
code/modules/mob/living/simple_animal/friendly/farm_animals.dm
code/modules/research/destructive_analyzer.dm
code/modules/research/rdconsole.dm
code/modules/research/xenoarchaeology/machinery/analysis_base.dm
code/modules/research/xenoarchaeology/machinery/artifact_harvester.dm
code/modules/research/xenoarchaeology/tools/ano_device_battery.dm
2015-04-12 16:40:59 -05:00
D3athrow
571b235626
Exploit prevention, prevents non-AI silicons from manipulating machines on a different zlevel.
2015-03-15 16:58:41 -05:00
ComicIronic
db4a33166c
Fixed welding down machines.
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Added the state var to all machines. 0 is unanchored, 1 is anchored, 2 is welded.
Added the WELD_FIXED flag for machines that can be welded down.
Added the weldToFloor proc, which is used to toggle welding down for machines.
Fixed machines not using general procs.
Fixed some relative pathing.
2014-11-12 19:10:11 +00:00
d3athrow
7f4c0be941
Re-adding object pooling for beam projectiles. Fixed the double damage bug with a spawn().
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What was happening was returntopool was nulling the variable that prevented the projectile from bumping something twice, and for whatever reason despite having no loc the proj would bump the same mob twice then be in the void again. The spawn() allows the bump proc to finish and then the projectile is returned to the pool.
2014-05-22 09:46:11 -05:00
ESwordTheCat
7243a36f1e
Revert gun pool for now.
2014-05-08 00:46:48 -08:00
ESwordTheCat
e3f6270bb3
Object pool for beam projectile, minor changes to object pool.
2014-04-29 05:21:50 -08:00
d3athrow
eaa0b4e0ae
Fix making sounds in an area
2014-01-15 18:52:30 -06:00
Rob Nelson
2b77203275
** WILL NOT COMPILE, OVER STRINGS LIMIT **
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Import new bay stuff.
2013-09-03 23:19:24 -07:00
Cael_Aislinn
e8be4ac9f8
fixed kobolds (?) brought in supermatter and cleaned it up a bit
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-25 20:30:40 +10:00
CaelAislinn
3cec18affd
balances, improvements and tweaks to rust and antiqua. did not to cameras because i have a lecture in six hours.
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Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-05-01 03:33:29 +10:00