PJB3005
3cca5692af
Removes the panic writer messages.
2015-11-20 03:17:06 +01:00
DeityLink
ef0d925338
damn you remie richards
2015-11-17 08:45:22 +01:00
DeityLink
29dd9e9b60
better harder faster stronger
2015-11-15 03:19:26 +01:00
DeityLink
da6d8ee43a
debug verb
2015-11-14 20:00:42 +01:00
DeityLink
c65036b099
spiral block
2015-11-14 19:03:41 +01:00
clusterfack
0d8c18b906
Fixes #6371
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GOD FUCKING DAMNIT THIS WAS CHANGETURF.
WHO THE FUCK WOULD REPLACE CHANGETURF WITH TURF/NEW?
2015-11-10 12:48:24 -06:00
DeityLink
9472bbccb4
failsafe
2015-11-08 17:51:38 +01:00
Rob Nelson
31702ee274
Minor fixes.
2015-11-03 18:49:51 -08:00
DeityLink
61839e93c8
fixin stuff
2015-11-02 14:27:01 +01:00
PJB3005
8496e4f26a
Adds the silicate sprayer.
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Sprite is a modified version of TG's airlock painter.
2015-10-27 17:34:07 +01:00
Rob Nelson
242511bcee
Merge pull request #5713 from PJB3005/NTSL
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NTSL Stuff.
2015-10-20 17:05:33 -07:00
PJB3005
1446346171
NTSL code cleanup.
2015-10-19 01:35:56 +02:00
DeityLink
0884e805e0
derp
2015-10-18 04:00:04 +02:00
DeityLink
e7e586d90b
more economy stuff
2015-10-18 03:46:56 +02:00
unid15
81e734ac60
smart mimics 0.1
2015-10-15 16:25:33 +02:00
Rob Nelson
9a51d58ded
Whisper fixed.
2015-10-10 15:00:23 -07:00
Rob Nelson
a09552f34b
Revert "New Nuke Icons, new Medical HUD sprites"
2015-10-06 21:25:02 -07:00
Rob Nelson
8be01d82c5
Hopefully fix buggy vox num2words shit for good.
2015-10-06 20:20:29 -07:00
Rob Nelson
a5f8d47946
Merge pull request #5954 from clusterfack/optimizingshitagain
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Optimizes update_action_buttons
2015-10-06 13:04:14 -07:00
clusterfack
65eb45296b
Optimizes update_action_buttons
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Shaves off another ~10% of human life() I'd say.
How it works right now:
Makes a new image of the action object from its icon state and icon.
Blends it with the obj/screen button.
For up to 5 objects, every tick.
How it works after I optimized it:
Makes a new image once, sets its appearance to that of the action object (costless)
Since the image's loc is the obj/screen button it requires no blending
Does nothing else because my system isn't shit
2015-10-06 07:37:18 -05:00
Rob Nelson
d939881714
Merge pull request #5974 from dylanstrategie/Meteors
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Update Meteors gamemode
2015-10-05 18:53:29 -07:00
dylanstrategie
52458706d4
Rename helper proc
2015-10-05 09:31:49 +02:00
dylanstrategie
bd313413e3
Update Meteors gamemode
2015-10-05 08:54:30 +02:00
clusterfack
5fde3bf0d6
Merge pull request #5957 from PJB3005/the-dview-slams-into-the-wall!
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Should fix the dview being affected by ZAS.
2015-10-04 21:57:11 -05:00
PJB3005
53aeb4c9fe
Should fix the dview being affected by ZAS.
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Fixes #5955
2015-10-04 23:15:56 +02:00
Rob Nelson
d023d2cfb9
Merge pull request #5732 from DeityLink/paintings
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[Content] Merch Computer revamp and Paintings
2015-10-04 00:30:23 -07:00
DeityLink
65874499db
Merch Computer Revamp and Paintings
2015-10-04 09:27:40 +02:00
Repth
d1c0d85236
-50 not 50
2015-10-02 21:31:30 +01:00
Repth
753e37f3f6
MedicalHUD QoL changes, more readable and less head blocking top bar, smaller icons to not interfere with speech bubbles, no bar when at full health, faster flashing state at -50 to -99 health. http://i.imgur.com/gwdXDYo.png
2015-10-02 21:21:13 +01:00
Rob Nelson
3177e34271
Merge pull request #5895 from Unfit/mammamia
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fixes
2015-09-30 11:00:59 -07:00
unid15
0e8c9c1311
at last
2015-09-29 20:43:44 +02:00
PJB3005
6d892e0d8a
DOUBLE FUCK
2015-09-29 04:00:33 +02:00
PJB3005
42f483ddf9
FUCK
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FUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCK
2015-09-29 03:58:20 +02:00
unid15
c39e98e3e9
fucking blulshit
2015-09-28 21:23:22 +02:00
PJB3005
c7c9613b07
Unifies pooling.
2015-09-26 16:27:27 +02:00
Rob Nelson
d06af93a29
Fix research tree
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All functions tested and working.
2015-09-18 01:35:48 -07:00
DeityLink
962568a2c2
Experimental Guns No5. Nikita
2015-08-24 00:27:57 +02:00
D3athrow
efbbd98ebb
spell fixes
2015-08-22 16:04:58 -05:00
D3athrow
6dfe7c3dff
reduce proc calls
2015-08-22 13:40:22 -05:00
DeityLink
c07c053e03
cult logs
2015-08-19 16:01:19 +02:00
PJB3005
1d92fdc376
Fixes ceil, as such, fixes Eguns.
2015-08-18 17:29:27 +00:00
ComicIronic
7c09b659cd
Multi-layer piping
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Pipes and pipe items now have a pipe_layer var which controls which layer they're on.
Current pipes now only connect to other pipes on the same layer as them, and it is possible to stack multiple pipes on a tile.
The layer of a pipe item can be changed by using a pipe planner, aligning with a built pipe using the RPD or a pipe item, or setting the alignment on the pipe dispenser.
Added the isConnectable() proc for OOP way of checking if two pipes can do the do.
Added the layer manifold - this pipe has 5 connectors on one side, and one on the other. It acts as a layer converter.
Pipes change their pixel_x and pixel_y according to their pipe layer.
2015-08-17 19:23:07 +00:00
Rob Nelson
d8a7173a92
Fix some performance issues on startup.
2015-08-16 18:35:42 -07:00
Rob Nelson
2347d5ac12
Merge branch 'Bleeding-Edge' of gitlab.com:vgstation/vgstation into Bleeding-Edge
2015-08-16 15:15:55 -07:00
D3athrow
196aa9c366
keep rogue process from hanging scheduler.
2015-08-16 17:13:26 -05:00
Rob Nelson
5149e76f60
get_z_level funtime eradication. (get_z_level() can return null now)
2015-08-16 15:11:03 -07:00
D3athrow
c3a9905811
Like wizards n shit, zap mothafucka
2015-08-15 22:45:37 -05:00
PJB3005
9d7ff729b6
Atom locking
2015-08-15 15:06:04 +02:00
PJB3005
9aaa3dd038
Ports Mloc's latest optimizations
2015-08-14 01:52:30 +00:00
Unfit
8e63fec2a8
remove sillyness
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reject_bad_name( replaces sanitize(stripped_input(
plating added to the list of bad names
2015-08-13 05:45:18 +00:00