Commit Graph

403 Commits

Author SHA1 Message Date
DeityLink
b9211b87f5 plane 2015-11-08 21:40:38 +01:00
unid15
301d9bc06c better default ghost icon 2015-10-30 19:05:31 +01:00
clusterfack
82b52184b1 Observer Dexterity
Observers are now dextrous, we already have checks for ghost sanity so there's no concern here.
Fixes #5971
2015-10-27 23:08:10 -05:00
Rob Nelson
00cfae5734 GHOSTEARS and GHOSTRADIO fixed. 2015-10-16 14:25:53 -07:00
Rob Nelson
b35d5fc142 Fix double-encoding deadchat 2015-10-12 20:42:32 -07:00
Rob Nelson
6560317d17 Fix mob say_quote() not being used when lang is null.
Fixes #6094
2015-10-12 18:02:54 -07:00
Rob Nelson
ec3c43fd37 Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into tcomms-rework
# Conflicts:
#	code/modules/mob/living/carbon/species.dm
#	vgstation13.dme
2015-10-09 11:15:14 -07:00
Rob Nelson
3ca2cfcf8b More work on Saycode, add graphical documentation. 2015-10-08 02:09:12 -07:00
Rob Nelson
a09552f34b Revert "New Nuke Icons, new Medical HUD sprites" 2015-10-06 21:25:02 -07:00
Rob Nelson
ae5c831252 Merge pull request #5931 from Repth1/Bleeding-Edge
New Nuke Icons, new Medical HUD sprites
2015-10-04 00:10:07 -07:00
DeityLink
087530a815 ethereal fixes and changelog 5947 2015-10-04 08:47:01 +02:00
Repth
d1c0d85236 -50 not 50 2015-10-02 21:31:30 +01:00
Repth
753e37f3f6 MedicalHUD QoL changes, more readable and less head blocking top bar, smaller icons to not interfere with speech bubbles, no bar when at full health, faster flashing state at -50 to -99 health. http://i.imgur.com/gwdXDYo.png 2015-10-02 21:21:13 +01:00
Rob Nelson
7d0ac82cbf Hide sprite verb oh god commit before thunderstorm hits 2015-09-05 17:28:44 -07:00
D3athrow
57c8aa2d22 Merge branch Bleeding-Edge into snowflake_the_world
Conflicts:
	code/game/objects/effects/overlays.dm
	code/modules/projectiles/projectile.dm
	code/modules/projectiles/projectile/beams.dm
2015-08-25 04:18:02 -05:00
Unfit
0e53c2583b spook() proc
also remove spoilers from changelog

drug messages for gibber

fixed

more fluff - all for now

aaaaaa

fix for ghosts
2015-08-19 00:05:38 +02:00
clusterfack
21b381168a Remove mob references in destroy()
Let's get going on that mob qdeletion
2015-07-24 06:32:55 -05:00
D3athrow
d59f6a07b0 comment out panicwriter and saytesting 2015-07-20 16:04:48 -05:00
D3athrow
2cda2b611f what 2015-07-18 23:40:42 -05:00
D3athrow
41d7df01fd just fuck my shit up 2015-07-18 02:30:51 -05:00
clusterfack
6293688af9 Removes more manual del() calls
-Lots of things
-They all call delete
-Lots call spawn() unnecessarily
-They should garbage collect or be pooled now
2015-07-16 00:54:24 -05:00
d3athrow
5ec4d3d829 Merge pull request #5201 from Intigracy/antagonizetheenthralled
Adjustments to enthralled people, including objectives and check antags!
2015-07-09 20:32:08 -05:00
clusterfack
1cb54414cb Fix power monitor
Fixes #5303. I established a list to create easy mob checks for ability to update but neglected to add this older html device to it.
2015-07-09 15:04:47 -05:00
Intigracy
2cd1665e5b Enthralled subjects are now antagonists (they were before, but now actually show up in check antags) with a protect objective on their vampire. Yes, it's possible for the enthralled one to succeed while the vampire fails.
Made the traitor panel look less shit as far as Enthralled goes, it no longer sticks out compared to the rest by being the only one not italicized, and no longer colors the word NO.

Ghosts that can see huds now see the enthralled icon instead of the vamp icon for enthralled people.

Fixes round end report with Enthralled being badly formatted (missing a <br>).

I have tested this locally with a friend, it does what it says.
2015-07-04 16:25:24 -07:00
clusterfack
09e9dcdc05 Purges Ninja and its snowflake/badcode
Removes basically any and all active references to the ninjacode. A fresh slate if we were to port ninja code from someone now.
2015-07-03 13:05:40 -05:00
dylanstrategie
f46fa043cb Introduce Mining Lantern Hook flickering
Requested, you can now spook mining lanterns to flicker them

Flickering mining lanterns is hit and miss (testing doesn't show it
properly going on/off/on/off as expected), but it turns off when spooked
and back on when done, so here's that
2015-06-25 20:26:39 +02:00
D3athrow
862115a7a8 i feex boog with scrying orb 2015-06-23 11:09:41 -05:00
d3athrow
37757101b5 Merge pull request #4515 from 9600bauds/cmogriffinme
Cloning console messages for ghosted players, defib fixes & I forgot to set the title
2015-05-21 15:01:01 -05:00
9600bauds
5a81a4645f CONFRICTU 2015-05-19 14:05:42 -03:00
clusterfack
e6951594a7 Hud Element Pooling
Pools the obj/screen elements which are being so casually deleted all the damn time
2015-05-19 04:42:32 -05:00
d3athrow
ff8530d695 Merge pull request #4405 from clusterfack/IN_WORLD
IN WORLD
2015-05-12 03:20:19 -05:00
clusterfack
e053bd704c IN WORLD
Removes a bunch of in worlds from the code.
Deity please stop adding more it wounds me.
2015-05-12 02:13:48 -05:00
D3athrow
5796813948 FUCKING REVERSIONS 2015-05-11 20:02:13 -05:00
D3athrow
9c21244617 REVERT GAS DATUMS UNTIL COMIC FIXES THE PERFORMANCE ISSUES: PLEASE WORK ON THE GASDATUMS BRANCH https://github.com/d3athrow/vgstation13/tree/gasdatums in the mean time. 2015-05-10 22:55:46 -05:00
DeityLink
6b1a1dd31b alright 2015-05-09 11:35:47 +02:00
DeityLink
fafba69141 ghosts arena notifications and searching tool 2015-05-09 07:23:46 +02:00
d3athrow
163a5ffca5 Merge pull request #4284 from d3athrow/Species-Languages
Species languages
2015-05-06 21:22:39 -05:00
D3athrow
920d05c9e0 Lots of runtime fixes 2015-05-04 20:38:51 -05:00
D3athrow
0540f7a37b Initial languages commit - compiles 2015-05-04 16:42:20 -05:00
ComicIronic
4d432e5240 Gas Datums
Moved gas_mixture gas numbers to a list which is connected to a global gas_datum list, like with reagents.
Modified some maths procs to be more sane, added adjust_gas and set_gas to help with processing.
Added a modular system for gas flags - gases can now be marked as fuel and oxidiser with a flag, logged with a flag, scanned with a flag, etc.
Changed scrubbers to use a list of scrubbing gases rather than a set of vars.
Made miners and xenoarch effects more sensible - they now produce gas by ID, not manually.
Made turfs' starting gases into a list, removed turf gas number vars.
2015-05-04 10:36:04 +01:00
ComicIronic
09a3c3ed25 Adds ghost drag-dropping into mobs.
A port of https://github.com/tgstation/-tg-station/pull/8957.
This is so slick, you have no idea.
2015-05-03 17:00:34 +01:00
D3athrow
9c2b08c24e even more 2015-04-14 21:11:54 -05:00
D3athrow
01d2471fc9 Merge branch 'color_replace_2_electric_boogaloo' into Bleeding-Edge
Conflicts:
	code/ATMOSPHERICS/pipe/pipe_dispenser.dm
	code/game/machinery/computer/HolodeckControl.dm
	code/game/machinery/embedded_controller/embedded_controller_base.dm
	code/modules/mining/money_bag.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/silicon/mommi/mommi.dm
	code/modules/mob/living/simple_animal/friendly/farm_animals.dm
	code/modules/research/destructive_analyzer.dm
	code/modules/research/rdconsole.dm
	code/modules/research/xenoarchaeology/machinery/analysis_base.dm
	code/modules/research/xenoarchaeology/machinery/artifact_harvester.dm
	code/modules/research/xenoarchaeology/tools/ano_device_battery.dm
2015-04-12 16:40:59 -05:00
eswordthecat
f5238fee8d remove remove 2015-04-03 14:23:05 +08:00
eswordthecat
4be9bed2ae Chat toggles for ghost. 2015-04-02 16:33:15 +08:00
eswordthecat
65025f1328 Long range radio hear for observers. 2015-04-01 03:26:28 +08:00
ComicIronic
794334dff4 More genetic changes.
Added the last of the icons.
Turned a few mob procs into spells.
These are : remoteobserve, melt, remotesay.
2015-03-22 00:44:11 +00:00
ComicIronic
273ae8805a [L4SPRITES] Spell HUD buttons
Sprites by Skowron, who is, as always, da best.

Added spell buttons for all spells. This is building on an idea originally put in by Deity, but which was done in a snowflake way and only for constructs.
These spell buttons are generated by handler procs for mobs.
Each spell button has a spell icon, changes with its percentage charge, and can be shown or hidden with the spell master.
The spell master itself can be moved around thanks to TG movable objects.
Constructs now inherit Life(), for sanity and goodcode.
Moved several Harvester procs to spells. (We can do this with ling and vamp too!)
Added Narsie listing so Harvesters don't loop through world.
Replaced a lot of strings in spellcode with defines.

Waiting for the wonderful Skowron's sprites for all spells given by genetic powers, as well as a few spells.
2015-03-15 00:23:47 +00:00
clusterfack
9e583cf09d Improves become_mommi button for observers, gives an option of all the areas in which mommi spawners are located
Fixes a bug where mobs with a mind would not be transferred into a built mommi from a mommi spawner
Fixes a few typos
Removes the 'you have no lungs panic and tell a coder' message, since you can actually have no lungs now
2015-03-06 13:16:57 -06:00
D3athrow
8abca4625e observer teleport to area sanity 2015-02-23 22:51:35 -06:00