Rob Nelson
44a97a317c
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
2014-05-23 12:56:03 -07:00
Rob Nelson
ac9e1fb80f
Fix jukebox restarting current song when a song is purchased.
2014-05-23 12:55:46 -07:00
Rob Nelson
3655494197
Merge pull request #786 from Aranclanos/magicmisslaggy
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Magicmisslaggy
2014-05-23 12:28:16 -07:00
Rob Nelson
1c60a589e0
Merge pull request #785 from Rei1226/rei21
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Fixed issues with pants sprites not showing up correctly
2014-05-23 12:28:09 -07:00
Rob Nelson
703bc40731
Merge pull request #788 from Aranclanos/miningqdel
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Mining qdel
2014-05-23 12:28:00 -07:00
Aranclanos
641d6b34ff
qdel for mining machinery
2014-05-23 16:25:49 -03:00
d3athrow
6b7e9c83f6
Merge pull request #782 from cloroxygen/Bleeding-Edge
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bug fix / update for metal detector
2014-05-23 10:59:56 -05:00
d3athrow
e4d692461c
Merge pull request #787 from Aranclanos/Beams
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Beams
2014-05-23 08:42:07 -05:00
Aranclanos
020d9afd48
Makes the list of turfs of the beam overlays be cleaned after the overlays are removed. The emitters won't lag the server due to huge for loops of the same turfs over and over.
2014-05-23 05:59:16 -03:00
Rob Nelson
da12bb1757
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
2014-05-23 00:41:18 -07:00
Rob Nelson
bb4520c02c
Juke bugs.
2014-05-23 00:40:54 -07:00
Aranclanos
9153c99683
this will stop deleting the trails of the magic missile spells
2014-05-23 02:15:28 -03:00
Rob Nelson
17cf73088e
Merge pull request #783 from ESwordTheCat/7b#vbri1
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Refactor body_scanconsole and scan_consolenew process.
2014-05-22 22:00:05 -07:00
ESwordTheCat
d585a1f842
Add scan_consolenew to refactor.
2014-05-23 06:04:52 -08:00
ESwordTheCat
65e4db24d3
Well, this is shorter.
2014-05-23 05:27:45 -08:00
ESwordTheCat
366db0a516
Okay redo this check.
2014-05-23 05:26:10 -08:00
ESwordTheCat
de7de6ff1e
Forgot closing parenthesis.
2014-05-23 05:18:46 -08:00
ESwordTheCat
1e4e1c307e
Refactor body_scanconsole process.
2014-05-23 05:15:52 -08:00
Rei1226
a17ae4c56c
Fixed issues with the pants sprites not showing up correctly
2014-05-23 00:35:23 -04:00
Rei1226
c8f13512bf
Added Kamina's Cape, as well as a few shirtless uniforms
2014-05-22 21:09:11 -04:00
Rob Nelson
02e3f2f53d
New gygax sprites by Konater.
2014-05-22 17:14:17 -07:00
Rob Nelson
773e88960a
FFix random name generation (Chiyihakiti Hitler, etc.)
2014-05-22 14:38:35 -07:00
Rob Nelson
97c67c2aa8
Add lockdown mode sprites for Durand MK II.
2014-05-22 13:54:21 -07:00
Rob Nelson
c0b2c61b6c
Additional fix.
2014-05-22 13:24:32 -07:00
Rob Nelson
d27a56f32c
Rework MoMMI eye rendering. Should fix eyes acting weird.
2014-05-22 13:23:08 -07:00
cloroxygen
fe949e278b
bug fix / update for metal detector
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more stuff, settings, working overlays, actually useful now
2014-05-22 16:14:17 -04:00
Rob Nelson
1a70a23cd2
Gas miners now only pump up to a certain pressure (10,000kPa).
2014-05-22 12:51:09 -07:00
Rob Nelson
a8a68ad3b3
Merge pull request #771 from Erthilo/Bleeding-Edge
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Medical Borg Buff
2014-05-22 10:54:58 -07:00
Rob Nelson
60b912bdea
Merge pull request #767 from Rei1226/rei20
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Bug Fixes, New Suit, New Borg Module
2014-05-22 10:50:33 -07:00
d3athrow
3be87e38be
Windoor assemblies now respect the user's direction upon creation.
2014-05-22 11:33:44 -05:00
d3athrow
53fbfc4158
Merge pull request #781 from ESwordTheCat/7b#vbri1
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Tweak object pool.
2014-05-22 11:31:38 -05:00
ESwordTheCat
30e26fc157
Remove this too.
2014-05-22 23:56:21 -08:00
ESwordTheCat
3d8b5eca02
Remove debug again.
2014-05-22 23:55:15 -08:00
ESwordTheCat
54ce623b3b
Object pool fixed.
2014-05-22 23:54:22 -08:00
ESwordTheCat
0b7785c526
Remove debug.
2014-05-22 23:09:02 -08:00
ESwordTheCat
52a2b514d8
Eh, fix compile error.
2014-05-22 23:06:21 -08:00
ESwordTheCat
7449b896e4
Tweak object pool.
2014-05-22 23:01:29 -08:00
d3athrow
0abfa6dd28
No more quick smash and grabs with display cases
2014-05-22 09:51:21 -05:00
d3athrow
ccf61127f5
prevent infinite toilet dunks or breaking somebodies face super fast on a wall.
2014-05-22 09:49:04 -05:00
d3athrow
7f4c0be941
Re-adding object pooling for beam projectiles. Fixed the double damage bug with a spawn().
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What was happening was returntopool was nulling the variable that prevented the projectile from bumping something twice, and for whatever reason despite having no loc the proj would bump the same mob twice then be in the void again. The spawn() allows the bump proc to finish and then the projectile is returned to the pool.
2014-05-22 09:46:11 -05:00
Rob Nelson
cbcbdbe021
aaaaaa
2014-05-22 01:06:44 -07:00
Rob Nelson
98d01d55fc
Fix TK checks. I knew I'd fuck it up.
2014-05-22 01:03:58 -07:00
Rob Nelson
0d26303d8b
Optimize the fuck out of using checks in machines.
2014-05-22 00:46:40 -07:00
Rob Nelson
8f05130ca8
Buff spiders.
2014-05-21 23:37:26 -07:00
Rob Nelson
7f82427b24
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
2014-05-21 23:28:00 -07:00
Rob Nelson
b91ff89aee
Fix spiderlings.
2014-05-21 23:27:41 -07:00
Rei1226
60e8de58e2
Merge branch 'Bleeding-Edge' of https://github.com/d3athrow/vgstation13 into rei20
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Conflicts:
html/changelog.html
2014-05-22 01:26:31 -04:00
Rob Nelson
c5f101b281
Merge pull request #777 from ESwordTheCat/7b#vbri1
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Micro optimization at GC, new var at machinery, qdel the singularity generator (forgot at refactor) and time check change at sun datum.
2014-05-21 16:14:30 -07:00
ESwordTheCat
9abc742bc9
This is more faster than using division and not operator.
2014-05-22 06:39:34 -08:00
ESwordTheCat
159a20ce3e
Add comment about new var.
2014-05-22 06:37:34 -08:00