* day 1
* day 1.1
* day 2
* day 3
* day 4
* day 5
* day 5.1
* day 6
* day 6.1
* day 7
* day 7.1
* day 8
* day 9
* day 10
* day 11
* day 11.1
* 11.1.1
* day 12
* and on the 13th day, he looked upon his work, and was pleased with what he saw
* 13.1
* day 14
* day 15
* day 16
* day 16.1
* fixing conflicts after rebasing post-Europa removal
* day 17
* day 17.1
* day 18
* day 18.1
* day 19
* day 19.1
* day 20
* day 20.1
* day 21
* day 21.1
* Only works a little
* This took longer than expected
* Donezo
* Wait no now donezo
* Weird place for this
* This is more fun anyway
* Nothing to see here
Co-authored-by: Rubylips <Questionfrog@gmail.com>
* Revert "Revert "Revert "Lights out tonight (trouble in the Heartland) (#30526)" (#30527)" (#30529)"
This reverts commit 5ae655387f.
* fixes urgent problems
* fixes the problem with zooming out
* gliding
* on the beach
* suffer not the lag
* fixes mesons and fire
* wip refactor old events
* refactored events
* We're not lazy anymore! I mean we're still are. We just don't call ourselves that. Lazy is the new default option. It's also the only option. God, this took so long.
* Refactors /obj/effect/effect into /obj/effect
* Fixes these
* And these
* And these
* Fixes stuff not being clickable
* Fixes .dme real quick
* Removes now-redundant vars
* This too
Co-authored-by: kanef <kanef9x@protonmail.com>
* MushroomTeeth
* panda bearpelts
* I can't stop listening to Guilty Gear Strive's opening
* THAT IS BULLSHIT ! BLAZING ! STILL MY HEART IS BLAZING !
* well the test run linter failed for no good reason this time so here's more Dreaming.txt content to celebrate Xenoarch and Xenobio finally graduating as their own job.
* ok that one is on me
* Add defcons levels to help the crew during blob.
* Feedback and fixes
* Copypasted it in the wrong place
* Travis bump
* devmode off
* oversight
* Update code/_onclick/hud/screen_alarms.dm
Co-authored-by: jknpj <jknpjr@gmail.com>
* review
Co-authored-by: jknpj <jknpjr@gmail.com>
* the alien
* beno
* lol
* fix defines
* increase cost
* oops
* assigned to role when burst
* remove to world
* make sure theres more than one vent before you remove it from the list
* remove old stuff
* remove old stuff and fix defines again
* remove include
* infestation
* fuck
* comment out milestones
* increase threat requirement
* uncomment defines
* fix warnings
* remove announcement on 5 xenos, switch back to time-based
* decrease time to what it is now
* xeno count 4 -> 3
* typo
* make plural
* Revert "make plural"
This reverts commit 8b0217da46.
* fix time
* figs
* adds the ancient cryopod
* resolves conflicts hopefully
* adds admin and server logging
* admin logging but arranged better
* adds pod as a large xenoarch find
* adds pod to FTL vault medbay
* adds pod thrown at station as random event
* adds a missing slash
* adds the dme, oops
* PRISONERS
* names
* change wording
* sanity
* edit comment
* wages are now increased while prisoner is alive+on station
* new wages, new jecties
* 80% antag, tweak wage for the millioth time, use an actual event instead of shoving it all in rc console code
* fix alerts, restore paycheck rate, fix typos
* log prisoner requests, fix jectie announcing, add nonhuman chances
* gas the vox
* bird uniforms
* indento
* fix pickweight, send the shuttle back to centcomm when everyone leaves it
* MAP CONFLICT TIME HAHA
* role
* fix gonfligs :DD
* lol
* another check
* conflciting fiels
* fix conflicts
* gamer music, custom announcements
* fix runtime
* stop theme, dont change the music if delta
* typos
* fix a bug with an announcement, remove test printing, reformat
* fix
* fix runtime, fix logging
* cleanup
* wage rework
* per unit order contribution fix
* tweaking
* smol announcement
* seriously id/admin was never meant to have any subtype, fuck that noise
* Added lazy events
* remember to compile before changing your code
* Converted on_z_transition and on_post_z_transition to lazy events
* add todo
* fix oops
* fix another oops
* and anotha one
* Moved unit tests to the proper place
* Initial work on tool sounds
* Crowbars
* playtoolsound()
* aaaaaaaaaaaaaaaaaaaa
* HERE WE GO AGAIN
* Wrench
* Screwdriver.ogg REDUX, Cuffs
* drilling tools toolspeed is now a multiplier too
* Wirecutter