Commit Graph

8 Commits

Author SHA1 Message Date
ShiftyRail
6b01631d34 Make ALL bullet_act() calls in the game return something (#28761)
* Make ALL bullet_act() calls in the game return something

* Misunderstood the linter
2021-02-02 23:13:40 +01:00
Kurfursten
be83c3435e RD Shoes (#28492) 2021-01-14 00:08:03 -06:00
gurfan
0534fe5aa3 Malfunctioning AIs: Fix Overload Machine not working on some machines (#27848)
* blcaklist, add intercom

* fix

* re-rework into a proc

* add these
2020-10-04 16:11:52 -03:00
DamianX
f5c96279c6 Removed datum pooling (#26992)
* removed pooling

* replace returnToPool with qdel

* did stuff
2020-07-03 19:38:38 -03:00
DamianX
5399c3b0f3 Fixed a bunch of linter warnings (#26360)
* Fixed a bunch of linter warnings

* Fix everything, maybe break something

* Fixed Time Stop not being cast by Arcane Golems

* Fixed arguments of remove_from_storage

* Fixed gun/afterattack arguments

* Fixed gun/Fire arguments

* Fixed arguments to candle/light and mob/emote

* Fixed arguments to simple_animal/revive, simple_animal/gib, robot/drop_item, mob/flash_eyes
2020-05-03 16:06:40 -03:00
jknpj
f6aae72618 Tool Sound/Speed (#25529)
* Initial work on tool sounds

* Crowbars

* playtoolsound()

* aaaaaaaaaaaaaaaaaaaa

* HERE WE GO AGAIN

* Wrench

* Screwdriver.ogg REDUX, Cuffs

* drilling tools toolspeed is now a multiplier too

* Wirecutter
2020-02-08 09:07:00 -06:00
jknpj
89abfd45ba Replaces iswrench() macro with an is_wrench() proc (#25528) 2019-12-28 10:29:40 -06:00
ancientpower
f1900bf61d smart lights and nano light replacer (#24959) 2019-11-13 21:26:08 -05:00