Commit Graph

182 Commits

Author SHA1 Message Date
ShiftyRail
6b01631d34 Make ALL bullet_act() calls in the game return something (#28761)
* Make ALL bullet_act() calls in the game return something

* Misunderstood the linter
2021-02-02 23:13:40 +01:00
ancientpower
24301c198f grabibational scrungulartiy & friends (#25778)
* bus only singulo variants

* fix icon check

* sanity
2020-02-07 10:40:13 -03:00
zth
3c7be6dfd1 A bunch more of duplicated procs. I'm expecting a failed travis because I can't compile where I am 2019-11-12 11:38:51 -03:00
SonixApache
39a578a03f prevents dedchet singulo 0 of doom (#24476) 2019-10-17 11:19:49 -07:00
Shaska-
dc2bb2f7e4 Spam-b-gone (#24112) 2019-09-10 07:39:46 -07:00
GlassEclipse
3dfd8dc83c Deadchat plays Scrungulo Fixes (#23670)
* 	modified:   code/datums/gamemode/role/cultist.dm

* 	modified:   code/modules/power/singularity/singularity.dm

* 	modified:   code/modules/power/singularity/singularity.dm

* 	modified:   code/modules/power/singularity/singularity.dm
2019-07-29 16:13:47 -05:00
ancientpower
39f1864ac0 whoops 2019-07-24 13:51:29 -05:00
ancientpower
6ca2f62908 fuck 2019-07-20 14:12:03 -05:00
GlassEclipse
901c8dd4e3 modified: code/modules/power/singularity/singularity.dm 2019-06-27 19:22:37 -05:00
GlassEclipse
1342173030 modified: code/modules/power/singularity/singularity.dm 2019-06-18 09:54:17 -05:00
GlassEclipse
eb8ae9280b modified: code/modules/admin/admin_verbs.dm
modified:   code/modules/mob/say.dm
	modified:   code/modules/power/singularity/singularity.dm
	modified:   code/world.dm
2019-06-17 18:33:31 -05:00
SonixApache
522212f942 remove debug 2019-02-13 02:22:32 +01:00
SonixApache
330d15fa2a > not < 2019-01-31 08:30:48 +01:00
SonixApache
d6e6f8477e keep the consume range the same, but with the bigger sprite 2019-01-30 23:30:49 +01:00
SonixApache
d4c809e158 super singularity god super singularity
Adds another level of singularity; stage 13.
Happens when you throw a full crystal at a super singulo.
It shits out supermatter seas!
2019-01-30 23:02:46 +01:00
DamianX
dbdf5149af Fix nonsense (#19714) 2018-09-20 14:59:16 -04:00
I-VAPE-VOX-CLOACA-EVERY-DAY-OF-MY-LIFE
b7f3b7571b Recursive set_glide_size() (#19431)
* Recursive set_glide_size()

* Pushing things is smooth

* LONG_GLIDE
2018-08-22 06:13:56 -03:00
I-VAPE-VOX-CLOACA-EVERY-DAY-OF-MY-LIFE
8d5f78b8b0 Smooth movement for simple mobs, bots, ventcrawling, singulo, mechs, and motor wheelchairs (#19196)
* Smooth movement for mech eye

* Arguments for ForceMove

* Smooth motor wheelchairs

* Smooth ventcrawling eye

* Singularity uses smooth novement

* Simple mobs and simple bots use smooth movement
2018-08-08 17:56:35 -03:00
ShiftyRail
c4d1b2ce07 Fixes screaming (#19008)
* Fixes screaming

* Forgot
2018-07-28 16:01:14 -03:00
DamianX
f66146886e Cleaned up unused vars and comments (#18968) 2018-07-26 06:29:31 -03:00
flagzzzz
657c88ef75 Emote Restriction Tweaks (#18963)
* Emote restriction tweaks

* Take 2

* Code cleanup

* Whoops

* I have an IQ of 20

* Updated emotes throughout code

* I thought I committed you
2018-07-26 06:23:12 -03:00
Kurfursten
5332153deb nerfs (#18881) 2018-07-26 00:28:32 +02:00
Exxion
9da8a12ade Better logging for singularity runtimes (#18344) 2018-05-24 14:51:53 -03:00
DamianX
3928ae4d85 Fixed a thing with the singularity maybe? (#18343) 2018-05-24 13:42:01 -03:00
unid15
317fbf3506 Allows radiation collectors to pick up rads from mob sources (#18124)
* Allows glowing ghouls to be used as power generators

* Better naming

* Tiny amount of power generated by radioactive humans

* Nerf it

* Buff a bit maybe

* sneaky coding
2018-04-29 18:58:32 -03:00
DamianX
4a38ac9169 Remove get_turf from all playsound calls (#17640)
JUST. DO. IT.
2018-03-02 11:18:53 -03:00
EdXbtkOEwGw
35f01132ac Makes everything smooth as a pomf's behind. (#17044)
* Mostly working

* This seems to work

* Better glidesize calculation, implements it on a lot of shit

* ZAS and bump

* Smooth scoot
2018-01-09 09:42:13 -08:00
MadmanMartian
8065f56361 PJBs recommendations, adds the shrink-consumption death possibility 2017-09-15 12:28:21 +01:00
MadmanMartian
8062e46144 adds the losetta stone 2017-09-12 02:37:48 +01:00
MadmanMartian
f6c5e7d4d8 attack_tk on singularities now made more feature 2017-09-11 12:02:11 +01:00
D3athrow
51df013603 Pomf do a code, fix projectiles hitting windows when they should hit something else instead 2017-07-03 01:16:29 -05:00
Skullyton
693c05290f radiation rework 2 electromagnetic boogaloo (#14745)
* radiation rework 2 electromagnetic boogaloo

* adds the on_irradiate event, geiger counters listen out for this

* adds feral ghouls and glowing one, adds recipes for lithotorcrazine, adds roaches to infestation events

* accidentally tinied

* changing a define is a pain

* checking to see if the user is still holding the damn thing, rather than just running away at the first sign of radiation
2017-06-07 16:34:03 -07:00
Sood
57534f2f15 QDEL CLEANUP THE RECKONING 2017-02-07 14:38:59 -08:00
Sprok0
4553925bb4 Singularity + particle bounding box stuff (#13064)
* singularity 3x3 check

* rounding

* Ceiling

* singularity/particle changes wip

* forgot this

* there can be no possible downsides to this

* last part?

* maybe fixed
2017-01-12 14:23:02 -05:00
clusterfack
1b9fe86efb Spells (#11469)
* Spells 1

* Barely functional, but more converted than before!
Now with more coderart!
Some bullshit to let you use charges and holder var at the same time!

* Renames plasma storage variable
Makes it so xenos once again get verbs and spells added on new()
Changes some code around so you can have holder var requirements and recharging time requirements

* AHHHHHHH FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK

Fixes a bug with spell channeling switching
Makes it so plasma DOESN'T USE ADJUST TOX LOSS TO ADJUST ITSELF
RECODES CONJURE SO IT HAS A SPELL FLAG TO NOT PLACE DUPLICATE
**MAKES IT SO THE FUCKING CONJURE DOESN'T HAVE A WELDER SOUND FOR NO REASON FOR EVERY CHILD**

I DONT EVEN KNOW WHAT ELSE CHRIST

* WATAFAK

* readds screen spells

* Fixes more conflicts

* New sprites

* Removes Unacidable
Final pass on corrosive acid
Converts regurgitate to spell

* Final revision before testing and completion

Creates alien spellmaster

* More things

* Some spell master stuff and bugfixes

* Finishes the code, fixes the bugs, removes unacidable from fucking defficiency

* FUCK YOU DEFFICIENCY, FUCK YOU AGAIN

* This is more reasonable

* Arbitrary balance changes ahoy

* Resolve issues
2016-08-24 09:05:13 -07:00
clusterfack
6edf0208ac 64x64 Sprites (#11214)
* Move DMI files over to 64x64

* Lighting overlay + world.icon_size.

* Change 32 to world icon size

* Adds pixel shift multiplier

* Fix accidentaly 16 -> world_icon_size/4 conversion to proper world_icon_size/2 conversion

* Fixes lighting properly

* Fix spacepods bounds

* Redo all icons with BYONDTools bug fixed

* Update ALL the map files dear god

* Double crayon font size

* Update all screen locs

* Fix contextual clicks

Couldn't use PIXEL MULTIPLIER here for the most part due to the fact most of these are ranges and doubling them would leave empty spaces

* Fixes maptext size and the final touch ups on antag screen locs

* Runs optipng on the DMI files in last commit.

Because my optipng version was outdated (blame the optipng package I had installed) it failed to run on the erge commit. This fixed that.

* Reduces parallax size a bit for 64x64 map sizes

* Fix lobby screens

* Fix DME
2016-08-05 02:07:02 +02:00
DrCelt
7ed76c60f1 NO MORE HALF MEASURES, CLUSTER (#11183)
* NO MORE HALF MEASURES, CLUSTER

* NO MORE HALF MEASURES, CLUSTER

* bugfixes

* bugfixes

* final bugfixes before the final testing

* we have clearance for lift-off, captain.
2016-08-02 20:32:38 -05:00
ComicIronic
53040e7e83 Moves string overlays to use images. (#10686)
* Moves string overlays to use images.

* Fixed overlays being missed in replace due to unexpected string characters.
2016-06-20 17:27:24 -05:00
clusterfack
bc7fa76ef2 Tilebound (#10402)
* Makes things tile bound

To fix the issue with things larger than 32x32 or transformed or what not being seen from further away than they should be, we are giving the tile bound flag to all movable atoms.

I have explicitly removed it from icons that are larger than 32x32 beacuse they should be visible either way.

* Removes narsie's special code to make him visible despite visibility, the fact he lacks tilebound will now take care of this

* Damn he's right
2016-06-05 18:44:30 -05:00
Probe1
feb18546bb Removes singloCanEat() from the repository (#9784)
* Removes singloCanEat() from the repository

* Adds 1 to the return so we maintain previous behavior.

* Staged changes had the last laugh.
2016-05-04 19:33:04 -07:00
PJB3005
f498d5e354 Holomaps & optical material scanners! (#9311)
* theoretical holomap base code

* Sprite

* Holomaps!

* changelog

* fucking changelogs

* Stuff!

* Optical Material Scanner rework.

Makes optical material scanners work as auto-updating holomap on your
eyes.

Abstracted mesons and materials scanners to a
/obj/item/clothing/glasses/scanner subtype.

Kept typed loops.

* Changelog update.
2016-04-18 01:37:51 -05:00
unid15
2b060d322c You kick me down but I bite back
Attacks

talons and magboots

missing icons, legcuff check

meme references, magboot stomping toned down

ops

f

remove magstomp from vox magboots

p

do indows properly

hotkeys, cl

vox can bite silicon

Fix inconsistencies and typos
2016-02-25 11:47:34 +01:00
PJB3005
1a2f9ab059 All the EOLs are now LF.
Fuck you too 0D :^)
2016-01-16 23:28:07 +01:00
PJB3005
99bf59d80e Adds a to_chat() proc, to pave the way to a non shit chat. 2015-11-25 15:55:15 +01:00
PJB3005
3cca5692af Removes the panic writer messages. 2015-11-20 03:17:06 +01:00
DeityLink
a4570638bb singularity pull fix, AGAIN 2015-09-19 14:29:31 +02:00
DeityLink
310464f22f ayy 2015-09-18 22:00:19 +02:00
DeityLink
5f45609b67 singulo fixes 2015-09-18 20:31:02 +02:00
Rob Nelson
d71f7f74f5 Fix singuloth 2015-09-05 23:21:57 -07:00
DeityLink
012560a717 fixin 2015-08-26 02:47:43 +02:00