* Some basic stuff.
* Heating stuff.
* Room temperature pills.
* Attempt to fix unit test.
* Fix order.
* Fix fat calculation.
* Plasmamen specific heat.
* Comment change.
* Slight, mostly comment changes.
* Remove unnecessary check.
* Feeling if reagents are hot or cold. Add electronic thermometer to chemistry locker.
* Still feeling warm or cool but with painkillers.
* More inheritance + defines for body thermal mass calculation.
* Attempt to fix mouse runtime and possibly unit test.
* Move into new file.
* Change scaling, and reagent dispensers dispensing reagents at the ambient temperature.
* fixes the big booboo
* fixes inhands conflicts ONCE AND FOR ALL AAA
* z-level checking
* uses DEFINES for life_status
Co-authored-by: ShiftyRail <31417754+ShiftyRail@users.noreply.github.com>
* dumb mattersynth mistake
ah yes, "set up the monitor data template then discard it entirely by creating a new template", damn it
* shieldgens, another dumb one
given this, the broadcaster and the artifact trigger, I'm starting to realize I must have somehow deluded myself into believing I tested these instead of actually testing them
* AAAAAA (fix broadcasters)
broadcasters don't call the power component's add_load(), they just allow the component's auto_use_power() to do it's thing.
I should probably rethink how monitor demand is set in general, but for now a quick fix to have the power component update demand according to use_power will do the trick for any future broadcaster-likes.
* Sliders use multispawners, standardizes sliders
* slider recipes call for multispawner
* comments out the slider boxes
* ?
* honky
* fixes
* porting the same fix from hinaichigo's PR
* add gauges to gasminers
* sneed
readd mixed miners
let you change output temperature
unspaghettify set_rate
* connect to the powergrid directly
* sneed
sanity on the "set power consumption" verb
scale pressure limit with power
some powerdraw fixes
* draw from the APC
all the power_connection stuff is still there, if there are any fans of multitool and cablecoil torture
* stop funny business when setting large powerdraws
* Attempt at fixing arcane door nerve gas
* Attempt at fixing arcane door nerve gas
* amazingly fixes the sound spam problem
Co-authored-by: SECBATON GRIFFON <sage>
* Heating up reagents in food when cooking.
* .
* Cooktop-specific thermal transfer to cooking vessel reagents.
* .
* Heating non-reagent pan content's reagents if there are no reagents directly in the pan itself.
* Don't make stuff scalding hot when cooked in a pan.
* Allow arcane tampered cooking machines to bring food to scalding temperatures.
* .
* Avoid redundant thermal calculations.
* Update recipes_microwave.dm
* Update setup.dm
* Update setup.dm
* add status alert for being inside a cryo pod
* remove deprecated variable
* fixes a line
* add exception to cryo alert for when the tubes are off
* sorting framework
* ensure cryo alerts are always on top
* Alternate dimension candy vendor large artifact find
* Alternate dimension candy vendor large artifact find
* a
* a
* more stuff works now
* more stuff works now
* more stuff works now
* more stuff works now
* more stuff works now
* more stuff works now
* more stuff works now
* stuff in food
* stuff in food
* stuff in food
* stuff in food
* more chems
* more chems
* more chems
* more chems
* more chems
* test pass
* one function
* adds proper weighting to this
* more name and description generation
* more name and description generation
* these not needed for names
* mroe chems
* hi developers swearing bot known as @gitlost, how the fuck are ya?
* now being powered and unpowered makes a difference for stuff vended
Co-authored-by: SECBATON GRIFFON <sage>
* Buddha mode
* devilish
* HELLISH
* tidy
* fixes
* find a way to do this that doesnt make server be kill
* turn it off for now so we can test better
* lag-free method
* oh this too
* basis of this part
* fixes
* fixes
* fixes
* fixes
* cap on this to stop possible lag
* fix
* Allows admins to ghost if buddha'd
* New way of getting things
* More basic stuff
* More stuff
* actual way to do it
* in practice
* hell freezes over
* cursed dice edition
* tweaking this so it can be turned off if it breaks
* disabilities, removing rendundant thing with floor
* Limbs and final proc sorting
* better like this
* better like this
* better like this
* in setup cause it lags during game
* better logging
* restructured code, buddhas cannot be gibbed
* this too
* this too
* this too
* this too
* finally right bantype
* removed limit
* hell is now a dungeon for performance
* hell is now a dungeon for performance
* hell is now a dungeon for performance
* removes unused zlevel now
* area
* new sneding
* new sending
* fixes proc name
* uses this db call instead for ease of testing, confirms pref copying works anyways, revert to old one if necessary
* testing one for now
* better scope
Co-authored-by: SECBATON GRIFFON <sage>
* Beginnings of frying pan.
* Sprite stuff and make cooking use process().
* Some progress towards being able to put a frying pan on a grill.
* More progress.
* More progress towards campfires and barrels. Recipe flags.
* Progress on the various cooktops and standardize var names.
* Wearing frying pans.
* Get bunsen burners working. Hopefully get jecties working as well.
* Fixes and neatenings.
* Add frying pans to maps.
* Update item_attack.dm
remove debug
* Make some recipes only valid in microwave.
Co-authored-by: threshold862543 <gitgudemailaddress@proton.me>
* Fixes broken baguloosing
* too cumbersome, keep as is and do some other day
* get em all
* get em all
* get em all
* get em all
Co-authored-by: SECBATON GRIFFON <sage>