Commit Graph

87 Commits

Author SHA1 Message Date
ShiftyRail
4fe87fbe43 Skeleton traders will no longer spawn naked (#31089) 2021-10-16 02:42:47 -05:00
Kurfursten
5fc6e589cd Flexible Suits (#31058) 2021-10-16 02:37:10 -05:00
Apogee-dev
c77f36a764 removes straight jacket from orderly (#31039) 2021-10-16 02:35:07 -05:00
Apogee-dev
b19c685f7c surgeron no more (#30972) 2021-10-01 23:45:03 -05:00
Apogee-dev
9ad4531182 Orderly Tweaks & Nurse Orderlies (#30947)
* moved nursecode

* gear rebalance

* made nurse hat a little less stupid

* surgeron

* medipop refactor

* small lollipop tweak

* 1u tricord update

* one less injector
2021-10-01 17:42:06 -05:00
DamianX
e69b2cecf4 Minor implant fixes (#30892) 2021-09-25 12:36:53 -05:00
DeityLink
da9c22af87 Removes some awfulness from the code (#30850)
* Removes some awfulness from the code

* fixes

* derp

* dangit

* ahhhh

* ok FINE you can have it

* just return a string will you

* at this point I'm just throwing stuff at the wall until something sticks

* ok actually I think I see the problem

* also this is redundant actually
2021-09-23 20:09:03 -05:00
DamianX
a6fec7fda4 Refactored implants (#30821)
* Refactored implants

* fix #28900

* compressed matter stuff
2021-09-21 20:22:23 -05:00
Apogee-dev
aede32cc7e Medical Orderly (experimental role) (#30366)
* shitterly

* atomicity

* made orderly separate role

* biobags and orderly spawns

* renamed injectors for accuracy

* code cleanup

* code cleanup, added suxameth

* whoops

* bugfixes

* fixed inhands

* improved suxameth, fixed bio bag

* more cleanup

* fixed indent

* added wheelchair discount

* fixed injectors for plasmemes and vox

* re-added icons

* resprited briefcase, added hud icon

* added spawns to waystation
2021-09-06 17:09:03 -05:00
Allspice
38b4273d44 Time agent (#28728)
* Add Time Agent role

* Add Time Ninja to antag prefs

* remove some randomness

* Remove parens

* pacify linter

* Spawn in an evil timeagent twin if they dawdle, start adding 'rearrange' jectie

* Time agent outfit datum

* chronocapture formatting

* Prevent runtimes if rewind rifle is dropped during send_to_past

* make time agent outfit special

* Add teleportitis and ion laws as timeline distortions

* Delete erase-from-timed mobs from in-game logs.

Specifically, PDA server, med/sec/whatever records, and
message server.

* remove merge conflict

* start adding time faction

* more faction changes

* whoops

* moved some jectie stuff into the faction

* adjust the time agent extract objective

now only one anomaly spawns in, even if a time agent twin is generated later.

* add decal to timevoid.dmm

* fix some bugs

* current untested changes

* remove duplicate proc, fix time agent pinpointer

* Add timeslip status effect for stage 1 time agent tardiness

* couple of time agent tardiness adjustments

* whoops

* whoops 2
2021-08-16 17:11:18 -05:00
DeityLink
9f8e7463ca Fix Vox Medical Doctor Outfit (#30126) 2021-08-01 23:46:25 -05:00
Apogee-dev
48916a03d8 typo fix (#30038) 2021-07-20 00:28:56 -05:00
Apogee-dev
99d4d691ba Scientist Jobs Split (#30009)
* job split

* spawn points
2021-07-19 14:46:37 -05:00
DeityLink
223bf37a73 Wristwatches (#29961)
* wristwatch

* added wristwatches the the regular maintspawner loot table

* watch for tourists

* observer get it too lol, the red strap is back!

* Update code/modules/maps/spawners/spawners.dm

* more watches

* tadaa

* oh right

* fixed conflicts
2021-07-11 18:39:56 -05:00
Bathos Bathtime
4c9b9ef4e3 outfitGenecheck (#29898)
Co-authored-by: unknown <bathosbathtime@github.com>
2021-07-11 15:00:54 -05:00
kane-f
9e5009d9b5 More hobo tweaks (#29927)
* More hobo tweaks

* Moving pickaxe and mesons to belt and glasses

Co-authored-by: kanef <kanef9x@protonmail.com>
2021-07-03 19:25:21 +00:00
kane-f
1386662e7c Various Space Hobo fixes (#29892)
* Various Space Hobo fixes

* Removing from .dme

* Logic fix

* Test fix

* Population cap

* Adds confirmation prompt

Co-authored-by: kanef <kanef9x@protonmail.com>
2021-06-26 11:53:24 -05:00
kane-f
d00a03e146 New ghost verb: Become Space Hobo (#29808)
* Basis of this job

* The hideout

* More stuff

* Walling

* Start landmarks and APC

* .dme check

* Generation code

* Adding to init

* Tweak for later

* This is needed to compile

* Moving this here to see what it does

* Oh I got the filename wrong

* Saving it like this, maybe now it'll work

* Maybe this will help

* Oh right. Testing for box anyways

* And everywhere else too

* Shack tweaks

* Reformatting this

* Oh it's like this

* Starting tweaks

* And more

* Midround stuff

* Locking it from observers, ideally

* Removing more unused things

* More species

* Typo

* Config stuff

* Safe tweak

* Gives own ID type

* Tajaran outfit

* Redoing shack generation

Co-authored-by: kanef <kanef9x@protonmail.com>
2021-06-23 17:47:02 -05:00
Apogee-dev
ae29188a98 Brig Medic (Paramedic alt title) (#29544)
* Brig Medic

* syntax fix

* adds outfit to paramedic closets

* nonhuman uniforms
2021-05-21 10:31:21 -05:00
rob
0ef7a90e1e vox & greys in roles that get extended tanks now spawn with the correct equipment (#29340)
* vox engineering fixes

* miners too ig

* greys :)

* ???

* conflix

* spacing
2021-05-06 15:20:22 -05:00
DeityLink
cffb17b5f8 Nuke Op spawn with a Ryetalyn pill if they have some active genes (#29453)
* nuke op pill

* eh
2021-05-06 03:35:15 -05:00
ShiftyRail
b6b55bb110 Medical Priority Rewards : take 3 (#29367)
* medical priority rewards

* perish

* Does the fixes Sonix didn't want to do

* further outfit fixes

* tweaks

* oops

Co-authored-by: SonixApache <SoniixApache@hotmail.com>
Co-authored-by: SonixApache <SonixApache@users.noreply.github.com>
2021-05-06 03:17:35 -05:00
kane-f
66891f018a Fixing roboticist PDA showing up in backpack (#29368)
Co-authored-by: kanef <kanef9x@protonmail.com>
2021-04-30 12:41:48 -05:00
DeityLink
3d41bc01ba La Fragrance du Café Noir (#29375)
* Noir Is Back

* double mutations

* Update code/game/dna/genes/vg_powers.dm
2021-04-30 12:23:50 -05:00
rob
d70a4845fe adds plasmaman survival boxes (#29347)
* jjjjjjjjjjjjjjjjjj

* belt sprites

* inhand sprites

* engi tank changes
2021-04-27 00:44:28 +02:00
ShiftyRail
4caf73688e Non-humans now get the human-items of their outfits in their backpack. (#29342) 2021-04-26 10:48:30 -05:00
boy2mantwicethefam
0832483b1e Internal Affairs Agents now glow slightly (#29278)
* IAA

* Exempt

* Glowstick
2021-04-23 23:06:57 -05:00
DrSnips
1ce25ff1b7 Re-paths tools, adds a parent for them, and moves some welder code to the proper place. (#29257) 2021-04-19 10:53:30 +02:00
ShiftyRail
e18cd5b67a Gives back the nuke ops last stand pill (#29214)
* Gives back the nuke ops last stand pill

* there
2021-04-13 02:47:28 -05:00
ShiftyRail
82f46c4c03 Fixes a bartender outfit runtime (#29174) 2021-04-08 15:31:01 -03:00
GreatBigFailure
39f693e031 Assistant Alt Job Uniforms (#29104)
* assistantfashion

* Oh right the actual sprites

* New sprites

Co-authored-by: Rubylips <Questionfrog@gmail.com>
2021-04-06 15:07:45 -05:00
ShiftyRail
2f0c2f737d fixes viro mask (#28892) 2021-02-21 16:08:30 -06:00
Eneocho
41007e02e6 Clown Language colour from yellow to mild pink - Mimes can now understand clown language. (#28750)
* Colour change

* Colour change

* Gave Mime clown language knowledge.

* Moved yellow clownspeak to darkmode.
2021-02-07 00:50:18 -06:00
ShiftyRail
72725af8a1 Tag mode : Changeling Clown Among Regular Mimes (#28601)
* Add (most) of the code for tag mode

* Dynamic mode adjustements to make it work

* Don't need that

* They are no longer a mime

* Forgot that
2021-01-31 11:30:35 -03:00
ShiftyRail
527127c88a Fix vox nurses (#28707) 2021-01-31 00:10:53 -06:00
Kurfursten
4a62078c27 Snow Survival Guide (#28687) 2021-01-28 20:09:58 -06:00
Eneocho
f622076c8b Clown Language. Honking as means of communication. (#28678)
* Added a clown language

* Added Clown-Language.

* Language Clown

* added .clown style

* clown style css

* updated to clown css
2021-01-28 20:08:20 -06:00
ShiftyRail
71e61ffab2 Added a voting pin for civic-duty minded players. (#28577) 2021-01-18 13:08:29 -06:00
boy2mantwicethefam
720359d063 beanie (#28495)
Co-authored-by: ShiftyRail <31417754+ShiftyRail@users.noreply.github.com>
2021-01-14 00:08:12 -06:00
beesil
a3c8a68252 Adds ancient cryopods (#28456)
* adds the ancient cryopod

* resolves conflicts hopefully

* adds admin and server logging

* admin logging but arranged better

* adds pod as a large xenoarch find

* adds pod to FTL vault medbay

* adds pod thrown at station as random event

* adds a missing slash

* adds the dme, oops
2021-01-05 09:35:27 -03:00
gurfan
9ff47c1386 Syndicate Prisoner Shipments (#28296)
* PRISONERS

* names

* change wording

* sanity

* edit comment

* wages are now increased while prisoner is alive+on station

* new wages, new jecties

* 80% antag, tweak wage for the millioth time, use an actual event instead of shoving it all in rc console code

* fix alerts, restore paycheck rate, fix typos

* log prisoner requests, fix jectie announcing, add nonhuman chances

* gas the vox

* bird uniforms

* indento

* fix pickweight, send the shuttle back to centcomm when everyone leaves it

* MAP CONFLICT TIME HAHA

* role

* fix gonfligs :DD

* lol

* another check

* conflciting fiels

* fix conflicts
2020-12-23 17:11:43 -06:00
Kharkov72
707baa8370 robo gang rise up (#28371) 2020-12-18 13:57:58 -06:00
SonixApache
cfca2d1c53 adds fannypack, 1-slot webbing (#28339)
* adds fannypack, 1-slot webbing

* slightly better codersprite

* coderspriter sprite which is even better

* assistant card

* recycle the trash
2020-12-12 14:03:17 -06:00
gurfan
d33273eca4 plasmaman mechanics will no longer burn alive roundstart (#28270) 2020-11-29 02:33:35 +01:00
DamianX
7d34c144d1 Fixed vox and plasmaman bartenders not starting with service headset (#28268) 2020-11-28 20:17:10 -05:00
SonixApache
19780f4bee adds tac-light, fixes broken USP (#28212) 2020-11-18 22:12:42 +01:00
BurntDevil
a0d0ae2f4a IAA Headset (#28190)
* iaa headset

* iaa headset

* IAA headset

* iaa headset fix

* iaa headset fix

* iaa headset fix
2020-11-17 13:00:12 -06:00
gurfan
17c651a9b1 Slime Extract/Product Bag (#27975)
* add bag

* add icons

* add to outfits, add to protolathe

* fix outfits

* remove monkey cube

* update sprite

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: DamianX <DamianX@users.noreply.github.com>

* fix formatting

* reduce research

* reduce that too

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: DamianX <DamianX@users.noreply.github.com>
2020-10-23 11:44:27 +02:00
DeityLink
395bde837b Follow-up to the Centcomm Orders rework, fixes and polish (#27863)
* cleanup

* wage rework

* per unit order contribution fix

* tweaking

* smol announcement

* seriously id/admin was never meant to have any subtype, fuck that noise
2020-09-23 08:00:38 -03:00
ShiftyRail
44723b81ea Minor outfit datums fixes (#27804) 2020-09-13 12:05:05 -03:00