Commit Graph

368 Commits

Author SHA1 Message Date
clusterfack
8df11430ca Makes AI transformations a bit easier (#12171)
Readds AI transformation to mobs other than humans, also makes it so you can AI-ize mobs into the current location, rather than always in the standard landmark locations for AI spawns.
2016-10-13 13:00:57 -05:00
CptWad
901464a817 Secrets panel un-fucking (#12135)
* memes

* UPDATE
2016-10-12 18:17:13 -05:00
Sprok0
5b091dca77 Wizard apprentices made their own thing (#11939)
* seperates wizard apprentices from traitors

* revision 1

* why did I think this was needed

* conflicts

* seperates wizard apprentices from traitors

* revision 1

* why did I think this was needed

* conflicts?
2016-09-30 12:11:24 -05:00
Intigracy
e236d6b59e fixes the admin log button showing as spawn_objects (#12012) 2016-09-26 02:25:23 -05:00
JustSumBody
151b2396df Differentiates MoMMIs and Cyborgs on Player panel/check AI laws (#11862)
* player panel MoMMI cyborg

* What is OOP anyway

* woops
2016-09-13 14:58:11 -05:00
ComicIronic
b35eaa65d8 Replaced loc setting with forceMove. (#11490)
* Replaced loc setting with forceMove.

* Update forceMove to permit moving to null loc.

Also fixed atom locking with offsets not following properly.
2016-08-29 06:40:45 -05:00
unid15
bacb62d975 Adds a proc to create a shuttle transit area at runtime (#11453)
* Adds 'dungeons'

* Remove hitler

* Modify maps, last tweaks

* Dynamic transit baby

* Fixes

* Transit dir, remove hitler

* CL

* ..()

* Remove old CL
2016-08-21 04:07:25 -05:00
ComicIronic
d490e1f970 Removed one line ifs and elses. (#11389) 2016-08-15 05:36:21 -05:00
sood
8cb1b0aaf3 Changes checks for zlevel 1 to map.zMainStation (#11379)
* Changes checks for zlevel 1 to map.zMainStation

* Replace all hard z-level checks with checks from _map.dm

* Hey look at all this manual z assignment (basically none)

* Whoops

* nanouwhy

* aaaa

* w h y
2016-08-14 19:19:02 +01:00
dylanstrategie
238919db7b Change Meteors to use Universal State code (#10379)
* Change Meteors to use Universal State code

* Expand one line if
2016-06-15 12:49:02 -05:00
unid15
75d79b3c23 Hand refactor (#10045)
* hand refactor (COMPILES)

* Works pretty much

* Test martians

* Martians

* Fix human UI

* Fix find_organ_by_grasp_index() returning arms

* CL + tweaks

* Last fixes

* a

* Better CL

* Fix weird issue!

* Fix virologist job

* Resolves a very important issue

* I thought I had already fixed this

oh well

* Fix grabs

* Shat
2016-06-05 02:33:12 -05:00
PJB3005
22ea146b34 Revert "the Space Parallax update" (#10323) 2016-05-31 23:03:13 +02:00
DeityLink
cfef0afef0 the Space Parallax update (#10085)
* parallax1

* parallax2

* parallax3

* parallax4

* parallax6

* parallax7

* parallax8

* parallax9

* parallax11

* parallax12

* parallax13

* parallax14 and changelog

* parallax15

* parallax16

* parallax17

* parallax18

* parallax19

* parallax21

* parallax22

* parallax23

* fixing conflicts again

* Fixing that sqlite Error

* parallax25

* sql

* sql (reverted from commit 257cc728669d083118f15fe5cc3fb55fad62b1e6)

* sqlagain
2016-05-31 21:48:51 +02:00
Shadowmech88
7be148b98f Highlander Changes (#9931)
* Highlanders will now receive a full heal if they decapitate another highlander. Highlanders can no longer use machinery, guns, or vehicles. Silicons will now become humans when the highlander button is pressed.

* Fixes stuff.

* Adds string define for "highlander". Puts the code for making a tracker effect into its own proc. All highlanders are now permahulks.

* Plasmamen no longer lose their suits, helmets, tanks, or masks when made into highlanders. Vox no longer lose their tanks or masks.
2016-05-26 23:28:06 -05:00
sood
e7ef0eeb1d WAGES (#9310)
* WAGES

* Accounts DB shows wages.

* wep

* more work, need to fix link to panel doing nothing

* Economy panel

* Changelog

* Fixes

* whoops

* no schedule

* aaaa

* changelogs pls
2016-05-14 00:29:40 -07:00
DeityLink
5b3a780501 The Big Blob update, Part 3 (assuming that Part 2 was the Blob HUD) (#9957)
* blefjiazàfjb

* changelog 9957

* let's fix that

* changelog update

* zdazdzad

* I thought I removed that one
2016-05-08 02:48:16 -07:00
dylanstrategie
b5c7f3165a Add cancel buttons or instructions for a bunch of admin procs (#9845)
* Add cancel buttons or instructions for a bunch of admin procs

* choices|null + Compile Fix

* Fug
2016-05-02 12:43:26 -05:00
Intigracy
35acd2de17 fucky flags pt 2 (#9606) 2016-04-23 21:59:05 -05:00
Intigracy
d539ca2edb fixes some stupid flag requirements (#9598) 2016-04-23 17:27:39 -05:00
9600bauds
fb9edfa5b7 Confirmation box for borers overdosing their hosts with chemicals (#9493)
* Confirmation box for borers overdosing their hosts, better logging

* Borers aren't counted as antagonists in playerpanel
2016-04-20 23:26:00 -05:00
dylanstrategie
bfd48c1a99 Adds admin-only "Inflict Cancer" button
* Get cancer and die

* Give Cancer added to VV

* Change process method again

* Restore that line

* When are we going to fix .gitignore ?
2016-04-02 13:39:28 -05:00
sood
c9096aa4cb MOB SWARM 2016-04-02 01:52:02 -05:00
DrCelt
e54bb3f99b Adds "linked_to_centcomm" variable to maps.
- Obviously, by default, this will be one.
- Adds new event where the link with central command is broken for
- Admins can make or break the link with Central command Indefinitely with the secrets panel
- You cannot do the following while the link is broken: Call the shuttle / Recall the shuttle / Fax Central command / Recieve messages from Central command / Send messages to Central Command / Call or Send the Cargo Shuttle
- An admin may send a message to the crew even when the link is broken, but he will be prompted first asking if he is sure.
- Blob alerts ignore whether or not the link with central command is broken
2016-03-05 15:38:12 +00:00
TheEliminator16
93e28c342f Nanomachines, son 2016-02-23 14:55:30 -07:00
TheEliminator16
2cbc576d4f Random Event and Various Monsters Update 2016-02-08 17:53:05 -07:00
PJB3005
2d4e0080a3 Removes the autofix messages. 2016-01-21 19:34:04 +01:00
PJB3005
1a2f9ab059 All the EOLs are now LF.
Fuck you too 0D :^)
2016-01-16 23:28:07 +01:00
PJB3005
ab6b3706cb Goes through and fixes more savefiles. 2015-12-20 21:37:01 +01:00
unid15
a9f3a5e5f4 hunger 0.1 2015-12-09 17:46:06 +01:00
PJB3005
99bf59d80e Adds a to_chat() proc, to pave the way to a non shit chat. 2015-11-25 15:55:15 +01:00
PJB3005
3cca5692af Removes the panic writer messages. 2015-11-20 03:17:06 +01:00
DeityLink
0c919efbdb better 2015-11-03 20:42:54 +01:00
DeityLink
61839e93c8 fixin stuff 2015-11-02 14:27:01 +01:00
unid15
d478f549c9 shuttle fixes 2015-10-24 13:52:46 +02:00
PJB3005
0243d39c1c Fixes the permissions exploit. 2015-10-20 17:54:34 +02:00
D3athrow
19569f8351 forgot this 2015-10-10 12:38:19 -05:00
unid15
c39e98e3e9 fucking blulshit 2015-09-28 21:23:22 +02:00
DeityLink
5a3e76d391 fixes and turrets 2015-08-28 03:01:21 +02:00
Rob Nelson
469c7a8db7 Get rid of last traces of Skills shit, I think. 2015-08-26 22:27:50 -07:00
DeityLink
aeef243da4 gun secret panel 2015-08-24 15:42:52 +02:00
unid15
dc93df24b6 maps 2015-08-20 17:51:43 +02:00
unid15
8193ac43c8 mamma mia 2015-08-20 16:29:48 +02:00
unid15
8b910fb72b ROTATING SHUTTLES 0.1 2015-08-20 16:29:43 +02:00
DeityLink
d74c985aaf BEEKEEPING 2.0 2015-08-18 19:28:48 +00:00
PJB3005
f2372b5a19 Big debugging/adminbus QoL improvements. 2015-08-09 16:11:01 +00:00
unid15
c28c19276e This is a combination of 8 commits.
first batch of fixes

mum

we have safety now

clean the code

anti-retard

poor cargonians

fuck you transit areas

fixio
2015-08-07 17:31:41 +00:00
unid15
1bb1f4a118 typos 2015-08-06 16:59:14 +00:00
unid15
c8445c76da nothing gamebreaking anymore 2015-08-06 16:59:14 +00:00
unid15
b7cab3c220 Polishing 2015-08-06 16:59:13 +00:00
unid15
6c4d0add75 SHUTTleS 2015-08-06 16:59:13 +00:00