Commit Graph

21 Commits

Author SHA1 Message Date
MadmanMartian
9352e082dc Reagent lists (#20652)
* Reagent lists_of_ids

Adds reagent ID list defines. Rather than duping recipes for the botany-alternative chems, just use one of the lists instead.

* that's a lotta comments!

* Electrolyzing!
2018-11-22 12:24:31 -02:00
DamianX
33330b24e3 Spelling fixes, antag conversions more obvious (#16984) 2018-01-19 12:16:55 -08:00
Sood
57534f2f15 QDEL CLEANUP THE RECKONING 2017-02-07 14:38:59 -08:00
ComicIronic
03861f64f5 Moved limb and zone internal names over to defines, (#10871) 2016-07-06 18:25:43 -05:00
ComicIronic
11119d4d0b Moved reagent IDs to defines. (#10636)
* Moved reagent IDs to defines.

TODO: Convert xenoarch chems.

* Added xenoarch chem defines

* Fixed some bad chem names.
2016-06-19 15:43:37 -05:00
PJB3005
99bf59d80e Adds a to_chat() proc, to pave the way to a non shit chat. 2015-11-25 15:55:15 +01:00
PJB3005
3cca5692af Removes the panic writer messages. 2015-11-20 03:17:06 +01:00
D3athrow
d59f6a07b0 comment out panicwriter and saytesting 2015-07-20 16:04:48 -05:00
D3athrow
41d7df01fd just fuck my shit up 2015-07-18 02:30:51 -05:00
D3athrow
01d2471fc9 Merge branch 'color_replace_2_electric_boogaloo' into Bleeding-Edge
Conflicts:
	code/ATMOSPHERICS/pipe/pipe_dispenser.dm
	code/game/machinery/computer/HolodeckControl.dm
	code/game/machinery/embedded_controller/embedded_controller_base.dm
	code/modules/mining/money_bag.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/silicon/mommi/mommi.dm
	code/modules/mob/living/simple_animal/friendly/farm_animals.dm
	code/modules/research/destructive_analyzer.dm
	code/modules/research/rdconsole.dm
	code/modules/research/xenoarchaeology/machinery/analysis_base.dm
	code/modules/research/xenoarchaeology/machinery/artifact_harvester.dm
	code/modules/research/xenoarchaeology/tools/ano_device_battery.dm
2015-04-12 16:40:59 -05:00
Rob Nelson
1de2b6fbca Halt head throbbing spam. 2014-02-28 21:26:04 -08:00
cib
8639d00a9d Removed double definition. 2013-02-22 23:13:22 +01:00
cib
961c77e26e Medical side-effects now appear on overdose.
Also reduced anti-toxins pill amount, because 50 units is way too much for a single pill.
2013-02-22 14:28:55 +01:00
cib
947d69be69 Removes random side-effects being caused by most medicine.
Cryo and cloning will still cause it.
2013-02-22 13:33:49 +01:00
Chinsky
6015df7178 Tweaks to side effects.
Removed itch one. Caused lots of whining, since it's quite counterintuitive to take drugs to treat itch instead of scratching it or removing bandage.
Made side effects contracting probability-based, probability higher the stronger chemical is.
2013-02-20 20:00:01 +04:00
cib
eaa8130672 Balance fixes to medical side-effects.
- Bandage/ointment now causes itch instead of cramps
- Reduced amount of messages/effects by side-effects to 1/3
- Side-effects will now disappear after a while if left untreated, but they will cause damage before that.
2013-02-15 14:25:11 +01:00
cib
31cd43945d Added various new side effects:
- Headache triggered by bicaridine, alkysine and cryoxadone, treated with tramadol or alkysine
- Cramps triggered by bandages and ointment, treated with inaprovaline
- Bad stomach, triggered by dermaline, kelatone or being cloned, treated with anti-toxin
2013-02-12 18:20:57 +01:00
cib
cf56a206b3 Medical side effects confirmed to work now. 2013-02-12 17:50:06 +01:00
cib
7a0c37867a Adjusted medical side effect strength. 2013-02-12 17:14:10 +01:00
cib
3f04c7ae99 Bugfix for medical side effects. 2013-02-12 16:38:44 +01:00
cib
1648c69f9d Implemented medical side-effects. 2013-02-12 16:19:39 +01:00