Commit Graph

9 Commits

Author SHA1 Message Date
petethegoat@gmail.com
117e4b643e gg byond, gg
fixed some more stuff from the dmi cull

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3877 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-20 16:08:13 +00:00
baloh.matevz
2233548788 - Deleted ERP.dmi
- Moved some objects into /effect
- Removed the debugger object

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3739 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-04 21:49:28 +00:00
baloh.matevz@gmail.com
2fe93e3e25 - Replaced some hardcoded hallucination strings for screen placement to instead use #defines from hud.dm. Please don't use hardcoded constants when there are variables or defines available...
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3672 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-26 02:14:17 +00:00
baloh.matevz@gmail.com
c2c7a3bcda - Variable declaration standardization. Big commit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3671 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-25 19:26:36 +00:00
joe.heinemeyer@gmail.com
fa3c701eb2 Some hallucination updates. Should make fake attackers work better, and allowed more than one to occur at once. Also: Health properly updates with halloss, which was an oversight on my part.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3330 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-20 03:12:51 +00:00
vageyenaman@gmail.com
d5bff25b5b Modified TK to be more effective and polished. You can use the TK grab to interact with machines and stuff from far away (but you cannot pick them up!). This means you can also bonk people with items you are holding with your TK grab.
Changed the energy gun sprites to a better-looking version, made by Khodoque!

More work on NTSL. Including the ability to create comments by using // and /* insert comment here */.

Removed the traffic control machine from telecomms, as requested by Urist. NTSL is still a work in progress, and needs to be completely fool-proof before players can get anywhere near it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3252 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-04 21:41:51 +00:00
joe.heinemeyer@gmail.com
37d1db8ea7 Should fix the massive between round lag. Fucking gooncode.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3247 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-04 02:18:02 +00:00
joe.heinemeyer@gmail.com
ba7ff62fb9 Buffed/bugfixed hallucinations. Uncommented the "Fake Attackers", for the lulz.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3230 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-02 06:37:50 +00:00
joe.heinemeyer@gmail.com
04c39436f2 BS12 port: Hallucinations and Dreaming
To take advantage of hallucinations, just have something that sets the "hallucination" var in a human mob to a positive number (The higher it is, the more crazy things are)
LSD is currently the only thing that does that, ATM.  (silicon, hydrogen, anti-toxin)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3221 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 04:30:16 +00:00