Commit Graph

22633 Commits

Author SHA1 Message Date
sood
51f2dadfdd Fixes players being double-traitored, double-agent'd and otherwise. (#9865) 2016-05-03 09:15:19 -07:00
doobiedoo23
416f345e90 Capes (#9858) 2016-05-02 23:51:58 -05:00
unid15
70040064c0 fix runtime (#9855)
Fixes #9854
2016-05-02 12:55:54 -07:00
clusterfack
9dca406f95 This seems to be what the doctor ordered
Fixes #9849
2016-05-02 13:24:47 -05:00
dylanstrategie
b5c7f3165a Add cancel buttons or instructions for a bunch of admin procs (#9845)
* Add cancel buttons or instructions for a bunch of admin procs

* choices|null + Compile Fix

* Fug
2016-05-02 12:43:26 -05:00
Intigracy
921fc71b39 Removes the privacy poll (#9643) 2016-05-02 12:30:31 -05:00
clusterfack
3c7d860fb8 Fix treadmills
You know, probably
2016-05-02 12:25:45 -05:00
PJB3005
b9d0b6efcf Revert TEG power output code. (#8771)
Back to how it was in July.
2016-05-02 09:56:04 -07:00
Zth--
05e36deed1 slime people (#9722) 2016-05-02 09:54:08 -07:00
dylanstrategie
4c275d754a Converting meteors into projectiles (#9805)
* Converting meteors into projectiles

* Re-add sanity

* Even more sanity

* Fix more stuff

* Meteors deleted if outside of their original Z

* FUCK

* Process instead of forcemove

* Patch rebase

* Remove magic number
2016-05-02 11:36:37 -05:00
clusterfack
fe2a1a3a08 Migrating Code to use Proper Byond Move() Code (#8667)
* Initial Commit

All CanPass replaced with cross, all CheckExit replaced with uncross

* Commit #2

Cross() argment turf/target now has a standard value of src.loc, the basis for this is the fact that Cross() should technically only be called with a default value by Move() code when moving to a new turf thus everything on it the target turf should be the src.loc

* Commit #3

All move code has now been unhacked, all of it is functional except for border objects which still retain none of their original functionality

* Commit #2

Cross() argment turf/target now has a standard value of src.loc, the basis for this is the fact that Cross() should technically only be called with a default value by Move() code when moving to a new turf thus everything on it the target turf should be the src.loc

* Commit #2

Cross() argment turf/target now has a standard value of src.loc, the basis for this is the fact that Cross() should technically only be called with a default value by Move() code when moving to a new turf thus everything on it the target turf should be the src.loc (reverted from commit fdee8c8b687a4d1f305bdc5f5e1a59ebeacb4702)

* Fuck me

* Okay Redo

* Hello, I am finished
2016-05-02 08:34:42 -07:00
sood
79975eb490 Fixes station name not showing up in name window (#9833)
Fixes station name changing when referenced in several places
2016-05-01 23:59:50 -05:00
sood
4102dab658 Revert "SAMMIs - Stationary Assembly MMIs" (#9822) 2016-05-01 13:32:15 -07:00
unid15
6ed73271a1 Don't log throw_impacts of mindless or dead mobs (#9620)
* Don't log throw_impacts of mindless simple animals

Fixes #9616

* good catch

* oh crap
2016-05-01 14:31:29 -05:00
sood
81b1353eeb Removes unused mob var definitions (#9748) 2016-05-01 14:18:32 -05:00
sood
23b2a6bd2b Fixes a few runtimes (#9680)
* Fixes a few runtimes

* another runtime

* vampire code sleep checks

* whoops

* another whoops
2016-05-01 14:10:09 -05:00
Probe1
9a5c0a192b Refactors docking Ports (#9791) 2016-05-01 13:48:17 -05:00
unid15
a6721f7317 fix vampire introduction (#9645)
* fix vampire introduction

* a

* With an empty hand

* remove space
2016-05-01 13:41:06 -05:00
cloroxygen
599122ebf9 SAMMIs - Stationary Assembly MMIs (#9736)
* Telekenisis Electrocution #9574[sic] Fix

* Fixes #9592

* Fixes #9586

* Negative tally sums in human_movement now allow faster than normal movement. Basic refactoring included

* Discussed modifications, vtec fix, speed enhancements for borgs

* SAMMIs - Stationary Assembly MMIs

* Revert "Negative tally sums in human_movement now allow faster than normal movement. Basic refactoring included"

This reverts commit ed662fd280.

* omitting capitalization change

* omitting capitalization change 2: electric boogaloo

* adding newline to eof

* SAMMIs can speak

* Ghosts can freely enter and exit SAMMIs

* SAMMIs can be built from empty MMIs
Added message indicating when they are inhabited by ghost or not

* Fixes, tweaks, things that will require explanation
Also, really cool addition to SAMMI law handling, you can now alter the SAMMI's primary law

* Changelog

* idk what happened there

* delete-after: True

* Added Admin message for SAMMI law updates

* SAMMI ghosts now reenter their original corpse when using Re-Enter corpse verb
2016-05-01 11:40:11 -07:00
unid15
46bff6ec21 Fixes issue with frankensteins (#9807) 2016-05-01 07:23:38 -05:00
Intigracy
0f785201a9 Changes save loading to stop at 5 tries instead of 100 (#9800) 2016-05-01 03:55:07 -05:00
Intigracy
f559587468 invulnerable walls are now bomb blocking instead of just bomb-proof (#9729) 2016-04-30 21:32:51 -05:00
unid15
b4e75d134d Vox cards spawn with a virtual wallet (#9789)
To avoid runtimes (shoudl've done that much earlier)
2016-04-30 10:19:05 -05:00
Probe1
e06e5bc111 Changes W.type to W.name in solar.dm (#9788)
Fixes #9786
2016-04-30 05:00:15 -05:00
Konater
7468cba69b Defficiency vox outpost change (#9775)
* Deff vox outpost update

* Deff vox outpost update (reverted from commit 41f09fa733)

* Deff vox outpost update attempt 2

* Deff vox outpost update attempt 2 (reverted from commit 532ee5b830)

* deff vox outpost round two, attempt ???
2016-04-30 02:52:59 -07:00
dylanstrategie
2d3523de7a Make Chemistry-Recipes absolute pathed, remove Antidepress file (#9780) 2016-04-30 03:21:41 -05:00
Intigracy
c70fd286c6 fixes emp grenades not deleting themselves (#9728) 2016-04-30 00:20:40 -07:00
clusterfack
e36a2144c5 Debug Voting (#9776)
Fixes #9755 by not putting any nulls into the voting list, puts in debug information to find out how this occurred in the first place
2016-04-29 22:59:08 -07:00
clusterfack
abbad38cd1 Fix supermatter tiles (#9778)
It no longer bluespacifies when growing
A supermatter trying to eat them no longer does anything
Singularities also check invulnerability before pulling/eating objects
2016-04-29 21:00:35 -07:00
unid15
bdbe6755eb Vox traders spawn with money, have an option to spawn with an ID (#9601)
* Vox traders have an option to spawn with an ID

* c2

* c2
2016-04-29 22:55:09 -05:00
Probe1
a8fdb4e731 Away mission fixes (#9636)
* (Academy) Updates paths, fixes dir on windows, fixes a bad landmark spawn that left players trapped.

* (Beach.dmm)
Updates paths
Replaces 2 out of 3 crabs with the more recent new types (snowy, kickstool)

* Updates paths
Fixes windoor dir

* Updates paths
Adds additional syndicates because I remember there being more.

* Updates paths.

* Updates paths.

* Updates paths.
Fixes windoors dir.

* Updates paths

* Adds a wizard spawner.

Adds wizards and spiders.

Replaces terrible fucking window and lighting with good lighting.

* Adds advanced bartending equipment to beach.dmm

* Removing shitcode entirely because I can't get it to work and relies on coding standards from 2010.

* Changes meatpackers roid to clown yield.  Adds lighting

* Rebalanced weapon loot.

* Listening Post -
Replaces regular mining tiles with a mix of high yield and clown.

* Moves all away missions from broken to unused.

* Fixes the mission loader thanks to @cloroxygen figuring out what was fucked up.

* Reverting changes to fix zlevel.dm for another PR.
2016-04-29 21:51:13 -05:00
unid15
a5665e12ec attack_delay variable for items (#8752)
* Attack delays based on w_class

* Remove w_class attack delays

* remove CL

* remove unnecessary check
2016-04-29 19:53:12 -05:00
unid15
774ffba64c Trans-species limb/head reattachment surgery improvements (#9669)
* Surgically attaching a limb now preserves its species icon

* Fix runtime

* changelog

* Fix limb icons resetting

* Last fix

* Add frankenstein's monster

* Fix frankenstein's monster

* Frankensteins made better

* Species-exclusive items rework

* remove organ's species when it's amputated

* no magic numbers
2016-04-29 13:19:57 -07:00
9600bauds
572bdc1963 Fixes siren helmets and hailers only showing their message to their user (#9773) 2016-04-29 13:18:37 -07:00
Shadowmech88
ab1b3d480a Metal Foam Turfs (#9753)
* All metal foam reactions now create metal foam turfs if they are on top of a space turf. Metal foam reactions made with aluminum no longer create metal foam walls.

* visible_message
2016-04-29 12:46:13 -07:00
cloroxygen
5acc7f2c85 Fixes #9635 Fixes #7023 (#9674)
* Fixes #9635

* Fix omission
2016-04-29 12:32:27 -07:00
DeityLink
f94febcd9a [Hotfix] Blob Update counter-attacks (#9765)
* aaaaaaaaaaah

* changelog 9765

* setting shit to null

* goodbye little one
2016-04-29 12:43:05 -05:00
Probe1
2ca3d8726c Removes a space causing the whole world to burn. (#9767) 2016-04-29 10:42:50 -07:00
sood
2a66be4ded Fix alien humanoids going blind and back repeatedly (#9746) 2016-04-29 12:43:42 -03:00
sood
a19cb25db9 Hydro trays shouldn't be dense (#9730) 2016-04-29 12:43:25 -03:00
DeityLink
b7d5338a90 The Big Blob update, Part 1 (#9735)
* blab

* blib

* blub

* bleb

* blob

* bloarb

* blyuiob

* blargarbelb

* changeblob

* oh fuck you travis

* oh are you fucking kidding me

* well duh

* fix spacemove

* damge overlay updates
2016-04-29 06:08:46 -07:00
Intigracy
160a1ceb69 Adds spawn reagents to SPAWN. Keeps on DEBUG as well. (#9713) 2016-04-29 03:45:10 -05:00
sood
1ae0d920e7 Makes SCP-173 destroyable by admins and other unprevented methods (#9717)
* Makes SCP-173 destroyable by admins and other unprevented methods

* aaa
2016-04-29 03:44:35 -05:00
Shadowmech88
46bd87dbdb Species Damage Modifiers Affect Targeted External Organ Damage (#9629)
* Species damage modifiers are now taken into account when damaging specific external organs.

* Update changelog.
2016-04-29 03:40:13 -05:00
sood
bb99aad441 Let 510 clients get warned when connecting before kicking them (#9740)
* Lets clients with old versions connect but gives a warning for them and for admins when they do.

* Actually let's prevent them

* return is bad okay
2016-04-29 03:24:59 -05:00
Skullyton
eb018257ab Moneybags poked at, Mint poked at with a bargepole (#9731)
* Adds sitting and resting icon functions

* Increases the amount that a Money bag can carry, removes the unlimited-creation of money bags from a mint, adds money bags to the mining supply pack
2016-04-29 00:35:48 -07:00
Shadowmech88
108d1dbad1 Mahoguny, siren gun and Buckshot (#9356)
* Adds the mahoguny and the siren. Adds buckshot shells.

* Lowers the combat tech level of the siren and mahoguny.
2016-04-29 00:30:42 -07:00
Exxion
7d9088b630 Revert "Fixes a duplicate Bump() for bumping on turfs" (#9732) 2016-04-28 12:46:58 -05:00
Intigracy
8ac2c5dd20 blame bottlenecking and hope ye be right (#9715) 2016-04-28 11:27:11 -05:00
Intigracy
4bc1d40a8b PERMISSIONS admins can now make server polls 2016-04-27 16:41:30 -07:00