* Adds legionaire frogs
* Updates tomb of rafid
* FIX
* Rename frogs to hoppers, add centurions and javelineers
* Drown mechas
* Put two javelineers and one centurion on the map
* More frog traps in the flooded caverns
* Make water gallery entrance more obvious
* CL
* Another new area
* Ups
* PLANES
* whoops
* bugfixes
* adds dummy noir obj/screen
* I.plane = initial(I.plane) + assorted bugfixes
* fixed bugs and did a thing with lasers & tasers
* thanks for using a define up there it's really useful and maintainable.
* Adds the ability for multiple borers in the same host. Adds upgrade paths for chest and leg borers.
* Fully implements the ability to have multiple borers in a single body, complete with unique chems, verbs, and genetic unlocks.
* Fixes to do with movement_speed_modifier, and some conflict resolution.
* Fixes some paths.
* Fixes conflicts.
* Fixes more conflicts.
* Inorganic limbs can no longer be infested. Removes arm borers' ability to produce creatine.
* Removes all mention of the term "cortical" from borers.
* hand refactor (COMPILES)
* Works pretty much
* Test martians
* Martians
* Fix human UI
* Fix find_organ_by_grasp_index() returning arms
* CL + tweaks
* Last fixes
* a
* Better CL
* Fix weird issue!
* Fix virologist job
* Resolves a very important issue
* I thought I had already fixed this
oh well
* Fix grabs
* Shat
* Fixes up the lawgiver code. Standard lawgivers now have ricochet rounds instead of gyrojet rounds. Adds a lawgiver to Boxstation's armory.
* Adds a lawgiver vault locker to the armory of every station.
* The standard lawgiver now fires regular lasers.
* Fixing conflicts.
* Part 2
Pmuch works
* Final part
Adding helpings to properly take charge and remove the spell channeling in certain cases like logout
* Bugfix
* This might be important too
* Addressing comments
* Removing this line
* YOU FUCKING ABSOLUTE MADMAN
* A bit of update
Drop item hotkey removes spell channeling before dropping things
* Converts matter eater to spell channeling system
Message given to dropping spell channeling with drop verb
* Modifying is valid target for matter eater
* Better animated icon
* Converting meteors into projectiles
* Re-add sanity
* Even more sanity
* Fix more stuff
* Meteors deleted if outside of their original Z
* FUCK
* Process instead of forcemove
* Patch rebase
* Remove magic number
* Initial Commit
All CanPass replaced with cross, all CheckExit replaced with uncross
* Commit #2
Cross() argment turf/target now has a standard value of src.loc, the basis for this is the fact that Cross() should technically only be called with a default value by Move() code when moving to a new turf thus everything on it the target turf should be the src.loc
* Commit #3
All move code has now been unhacked, all of it is functional except for border objects which still retain none of their original functionality
* Commit #2
Cross() argment turf/target now has a standard value of src.loc, the basis for this is the fact that Cross() should technically only be called with a default value by Move() code when moving to a new turf thus everything on it the target turf should be the src.loc
* Commit #2
Cross() argment turf/target now has a standard value of src.loc, the basis for this is the fact that Cross() should technically only be called with a default value by Move() code when moving to a new turf thus everything on it the target turf should be the src.loc (reverted from commit fdee8c8b687a4d1f305bdc5f5e1a59ebeacb4702)
* Fuck me
* Okay Redo
* Hello, I am finished
* Adds golems as a proper race.
* Adds golem name file.
* Fixes a couple names.
* Further fixes to names.
* Changes the golem language key from g to p.
* Adds groin states for golems, as well as deformed states for all golem limbs.
* Changes attack verb to "punches." Updates the changelog with more complete information as to the golems' capabilities.
* Adds some extra checks for golems. Golems can now walk over broken glass barefoot without being hurt.
* Fixes new macros.
Attacks
talons and magboots
missing icons, legcuff check
meme references, magboot stomping toned down
ops
f
remove magstomp from vox magboots
p
do indows properly
hotkeys, cl
vox can bite silicon
Fix inconsistencies and typos