* Round now ends if no players are alive
* Skip vote on player list empty
* Adding to sandbox mode too
* Better sandbox thing
Co-authored-by: kanef <kanef9x@protonmail.com>
* da files
* :/
* ????????????
* IT WERKS(tm)
* :)))
* g
* this makes hair dye work
* remove hitler, fix wrong hair color being selected
Co-authored-by: SonixApache <soniixapache@hotmail.com>
* Librarians now start with a book bag
Someone requested it, and I wanted to learn how to work this github doodad and code malarkey. So far it looks pretty ugly and I'm not sure how I would get it to autodump books into a shelf when clicked on it given the extent of my knowledge is copying and pasting with slight edits. But even if I can't, it still holds more books than say, a backpack, which is helpful for stocking the shelves. I'll scratch my head some more and see if I can figure something out though.
It holds 25 books(vs the backpack's 12), including basic books, spellbooks, and cult tomes. If there's some reason I overlooked that it shouldn't hold cult tomes yell at me for it and I'll fix it. I excluded bibles from it since you can store things inside of them.
* tinkered with the sprite
* Update bags.dm
* New Sprite, Barcode Scanner&Pens
* Forgot folders
* Voting System
The current voting system is very confusing and difficult to use or modify, so I updated it.
I also have added another voting method, described in #31803. Do not be alarmed, weighted voting is still used, but other methods will be available.
* Everything appears to work
Weighted and majority definitely work
* Update voting.dm
* admin can change from votable or nonvotable
* Revert "admin can change from votable or nonvotable"
This reverts commit 6d0c547958.
* done
* Update voting.js
* done done
* a
* Update voting.dm
* can change voting method
* Update voting.dm
* Update persistence_misc.dm
* a
* Update admin.dm
* Advanced Health Scanner HUD
The CMO's locker now spawns with a pair of Advanced MedHUDs. They function as regular health scanner huds with the addition of having flash protection, meaning they'll no longer be the only head without it roundstart. Only one pair spawns in the locker and they can't be scanned by the mechanic's scanner.
I wanted to add science goggles function as well but I'm too stupid to do it currently so if this gets merged I might try to PR that at a later date. I also don't entirely love the sprite so I'll probably mess with it more.
* Sprite Updates, Syndicate Scanner
* Adds science soggle effect
* Pax bans
* Fixes
* Stops removal during it
* Fix
* Annotation
* Actual ban loading too
* New way of doing it
* New way of doing it
* Truncates code
* Even more truncating
Co-authored-by: kanef <kanef9x@protonmail.com>