Commit Graph

31 Commits

Author SHA1 Message Date
toomykins
731957767a small runtime fixes (#27896)
* a

* the bird is in the bin

* Update emote.dm
2020-09-28 19:54:10 +02:00
DamianX
e811ce6a21 The last batch of linter fixes (#27039)
* Added arguments to all gib() implementations

* Fixed ai/login.dm

* add arguments to remaining gib() impls

* i forgot this motherfucker's gib() arguments

* added type hint to global_runesets

* fixed weird for loop

* fixed blisterol not doing anything

* added a bunch of type hints

* wipe from the face of the earth the fuckery with the buckle verbs

* added type hints to the cmc

* Fixed arguments to apply_damage
2020-07-08 10:02:16 -03:00
gbasood
66b37bdd50 Fix possible error on following lines 2019-08-16 00:47:05 -07:00
gbasood
bc2c1a5b63 Fix runtime on nullspaced brains on CMC 2019-08-16 00:38:31 -07:00
Paul Ritter
ebd6bfc050 cmc runtime hotfix 2019-06-13 14:28:26 +02:00
Paul Ritter
c82e765968 hotfixes 2019-05-13 15:02:10 +02:00
Paul Ritter
0d4e6a8cb4 HOW THE FUCK WAS THAT NOT THROWING AN ERROR OR WARNING OR SOMETHING 2019-05-13 14:34:27 +02:00
Paul Ritter
bd5311f8c7 fixed loading thing
added some feedback to the update btn
2019-05-13 14:30:03 +02:00
Paul Ritter
baecbd2ba8 added a check in nanouis callbacks that can be used to prevent timing
fixed typo
made css work
2019-05-13 12:01:24 +02:00
Paul Ritter
8e8d5f2c7e updated comments and moved code 2019-05-13 00:15:42 +02:00
Paul Ritter
389577bb89 infinite loading thing not solved BUT:
added var "defaultZ" for mappers to varedit
cmc now starts with the textview and map can be turned on/off
removed ui buttons in playport
added sanitycheck for invalid defaultZ cause m*ppers
textview now stays open when you move away, while the holomap still disappears
removed togglemap and its textnotices
2019-05-13 00:02:54 +02:00
Paul Ritter
c81e21c383 made css work 2019-05-12 23:22:36 +02:00
Paul Ritter
a06c13c701 made buttons only icons and fixed that infinite loading thingy 2019-05-12 23:01:58 +02:00
Paul Ritter
1261434901 z_level switch on textview 2019-05-10 13:49:33 +02:00
Paul Ritter
8e02707351 nanoui fully ported 2019-05-10 10:24:39 +02:00
Paul Ritter
a2900e5c51 change 2019-05-09 23:57:04 +02:00
Paul Ritter
62b3d7bf56 this might do it 2019-05-09 23:48:59 +02:00
Paul Ritter
a71457b753 cmc nanoui now works, partly: cmc.css is not being loaded 2019-05-09 23:47:14 +02:00
Paul Ritter
e1dc241504 more. 2019-05-09 15:32:20 +02:00
Paul Ritter
a8ad9a8556 refactored cmc textview to use nanoui
also added send_message to nanoui, written by PJB
2019-05-09 13:48:55 +02:00
Peter Wedder
94b242b996 Adds Z-6 to CMC (#22834) 2019-05-08 08:16:17 -03:00
Paul Ritter
9d05e2d31f adds holomap_offset where needed (#22817) 2019-05-07 09:01:23 -03:00
Paul Ritter
0cc27ea260 removed magic indexes + used DEAD define 2019-05-04 00:57:04 +02:00
Paul Ritter
075ac89a0d moved unconcious check and made an observer exception 2019-05-03 23:50:58 +02:00
Paul Ritter
5fa24f17b9 oopsies 2019-05-03 16:58:08 +02:00
Paul Ritter
c81535ce59 Merge branch 'Bleeding-Edge' into cmc_bugfixes 2019-05-03 14:54:57 +02:00
Paul Ritter
c664ef6464 no one line ifs 2019-05-03 14:53:39 +02:00
Paul Ritter
80b9bec1d8 replaced magic indexes with defines 2019-05-03 14:51:08 +02:00
Paul Ritter
ae24bfeaa4 paul should really test his hotfixes 2019-05-01 14:18:54 +02:00
Paul Ritter
559e654dbe Fixes the oopsie with the holomap cmc (#22686)
* did an oopsie, fixed an oopsie

* alright
2019-04-29 18:05:35 -03:00
Paul Ritter
cc77bd4807 reworked the crew console to be a holomap (#22461)
* reworked the crew console to be a holomap

* committing this incase it was actually a good idea

* tracking people now, aren't displaying them correctly yet though

* don't need those anymore

* actually tracking people now, quite precise i might say

* tooltip broken

* now with working tooltip

* added z-level switching and exit button

* uhhh so smooth yeah

* caching ui and crew

* now kicking out users on power off or breaking

* added freeze

* oops

* should probably check if the power isn't on

* i got really bad ocd

* seperated tooltip interface from CMC interface

* added buttons and moved crew.dm out of that hellhole they call html_interface

* fixed some errors

* added the new icons

* blink blink goes the icon

* fixed some bugs + added background

* fixed bug

* BEGONE BUG

* new icons

* here you go

* ok i will

* added area to the infobox

* right this is html

* reworked tooltip obj a bit

* added list for textview, now we just need the ui

* oops

* some nice fancy ui-changes

* caching reworked + some fancy ui changes

* reworking caching yet again

* satisfied my ocd once again

* fixed vox- and syndieconsoles

* second times the charm

* sorted code and added some comments

* added textview

* added silicon icon and worked on textview

* worked on the textview a bit

* added textview styles

* compacted some code

* binary sensors now work like they should

* fixed a runtime error

* test

* fixed an error with the crewmarker tooltip

* actually fixed the error

* fixed the focus thing

* obligatory actually fixed error

* dont need that

* minor bugfix

* made onclose work and fixes the focus issue for now

* THE FUCKING TEXTVIEW WORKS FINALLY

* comments

* working everything yes finally

* added button

* moved sanitycheck to process()

* oops

* oops v2

* minor css oversight

* catching dem runtimes like... idk im bad at metaphoras

* fixes holomap disappering when on freeze

* fixed user.machine chucking you out of using other machines alongside the cmc

* hotfix

* hotfix v2

* god fucking dammit

* finally

* :byond:

* multiuser HYPE

* multiuser fixes cause lummox cant do lists fuck you

* turns out multiuser wasn't that easy afterall. and im retarded

* yeet

* hotfix

* pls work i wanna go to bed

* ok this should really fix it now

* its the final countdown *off-key kazoo*

* ai's can no longer need to be right next to the console to open it

* textview properly updated buttons

* sonix got good arguments or something i guess

* thing

* whoopsie doopsie didn't compile
2019-04-29 12:50:47 -03:00