Commit Graph

79 Commits

Author SHA1 Message Date
DeityLink
9cdcb3dc81 derp (#30080) 2021-07-25 18:02:27 +00:00
kane-f
d00a03e146 New ghost verb: Become Space Hobo (#29808)
* Basis of this job

* The hideout

* More stuff

* Walling

* Start landmarks and APC

* .dme check

* Generation code

* Adding to init

* Tweak for later

* This is needed to compile

* Moving this here to see what it does

* Oh I got the filename wrong

* Saving it like this, maybe now it'll work

* Maybe this will help

* Oh right. Testing for box anyways

* And everywhere else too

* Shack tweaks

* Reformatting this

* Oh it's like this

* Starting tweaks

* And more

* Midround stuff

* Locking it from observers, ideally

* Removing more unused things

* More species

* Typo

* Config stuff

* Safe tweak

* Gives own ID type

* Tajaran outfit

* Redoing shack generation

Co-authored-by: kanef <kanef9x@protonmail.com>
2021-06-23 17:47:02 -05:00
gurfan
bdcbdcf73f remove that (#29874) 2021-06-22 13:50:02 -05:00
Kurfursten
694e7d4b7e Snaxi Vaults (#28618)
* Snaxi Vaults

* animal update - wolves and capybaras

* More vaults and fixed

* tweaking spawn numbers
2021-01-20 18:48:31 -03:00
Kromkar
b13c5e5166 Adds Black Site Prism as a vault. (#28530)
* Adds Black Site Prism as a vault.

* Updates Black Site Prism vault to align it with instructions from Collaborators.
-Removes Nuke Disk
-Replaces unique surgeon boss with generic surgeon enemy
+Replaces turf in Vox Cell Block and Catbeast Pen
+Adds floor safe and loot
+Adds flavor papers
2021-01-14 00:21:25 -06:00
ShiftyRail
1c85a945b2 fixes runtimes during map vault generation (#26544)
* fixes runtimes during map vault generation

* better
2020-05-20 08:10:35 -03:00
GreatBigFailure
ceb0bbe03f Gingerbread House Vault (#26537)
* wakemeupinside

* weaponized diabetes

Co-authored-by: GreatBigFailure <Questionfrog@gmail.com>
2020-05-19 22:33:37 +02:00
GreatBigFailure
92e24e109b Fixed the map breaking if anyone at any point uses an "A" for anything
Also actually added it to the thing that makes vaults load which is important.
2020-05-11 00:29:14 -04:00
madmanmartian
79b21590f4 should fix vaults (including angie's lair) from overlapping existing structures.
Reason being was them defaulting to the last new_spawn_point
2019-08-12 01:26:45 +01:00
MadmanMartian
ffd9910645 Vaultifies the goone satellite (#23716)
Changes most of it to teleblocking

Removes it from maps that had it
2019-08-08 14:48:20 -03:00
MadmanMartian
99cc2ab62d Catechizer now shows above altars, rather than below (#23713)
Can no longer reproduce the katana and the catechizer
2019-07-29 16:28:07 -05:00
MadmanMartian
da8239333b Makes the clownroid into a vault (#23272)
* Makes the clown roid into a vault

Gives soviet MoMMIs the ultramatsynth

* properly cleaned this time. Made the clownroid's area into a vault

* You saw literally nothing

seriously.
2019-06-23 12:34:24 -03:00
I-VAPE-VOX-CLOACA-EVERY-DAY-OF-MY-LIFE
b6ecf8cf05 NO_PACIFICATION area flag 2019-05-29 12:43:17 -03:00
Bathos Bathtime
0343822b3a PermagunkRevival (#21993) 2019-03-10 14:26:17 -07:00
DamianX
d10f21b723 #warning -> #warn, episode 2, season finale (#19730) 2018-09-20 18:13:07 -04:00
MadmanMartian
3e76a29b19 Nice (#19236) 2018-08-09 14:05:10 -03:00
MadmanMartian
cbdaf449ab Tweaks rockernaut spawn rate. Adds vault generation for asteroids (#19139) 2018-08-09 13:38:48 -03:00
unid15
f7dc860fcc Sokoban vault (#18432)
* Sokoban [WIP]

* Rewards?

* Forgot this one

* Hmm did i fuck anything up by this

* Adds entrance

* Actually I was wrong again lol

* That's it for today

* Better cheating tracking, LORE

* Buff the vest of reflection, exclude it from spessmart
2018-06-10 09:47:12 -03:00
Probe1
1b32b2f47f Assistants lair vault (#17686)
* Adds assistants lair vault.
Tweaks stun mines to use knockdown instead of stun which is a silly that doesn't knock you down.
Adds invulnerable Rwalls for mapping.

* secret stuff to assistants lair vault.

* Adds a maintenance maze vault.

* fixes conflicts

* light code cleanup and removing harsetheefs balance tirade

* Removes mine refactoring for another PR
2018-03-02 17:59:49 +01:00
Probe1
6c08b62287 Adds a small asteroid field vault. (#17649)
* Adds a small asteroid field.

* Forgot to update the area name.

* Adds LORE to the vault.

* vault/automap rather than unique area.
2018-03-02 13:57:50 +01:00
unid15
cf59c94b3f Map dungeon fixes (#17632)
* Dungeon fixes

* Done!
2018-03-01 15:34:39 +01:00
MadmanMartian
30435425ec adds satelite and satelite deployment vaults (#16442)
* adds the satelite and satelite deployment

* satelite -> satellite

* fixes things PJB pointed out, and things found during actual testing. Viva faster computer!

* recommended fixes

* adds armor to humanoid mobs. Fairly simplistic, but didn't want to go overboard by adding def_zone checks

* re adds the magtape sprite, redoes its process, removes the default engi spawners that don't actually spawn anything
2018-02-06 16:25:42 +01:00
Kurfursten
4a350d60cb iron chef (#17260) 2018-01-30 20:36:10 +01:00
unid15
6aa5e230f3 New vault - house in space (#16559)
* Adds zathura vault

* Update

* Remove all loot except for the super soaker

* Move narrator up to /area level
2017-11-28 20:52:06 +01:00
Shadowmech88
a312c96e64 Adds beach party vault. 2017-11-01 21:39:17 -05:00
Shadowmech88
0dcd1e81e1 Rattle Me Bones (#16296)
* Adds the skeleton den vault.

* Merges if() statements.

* Adds loot to skeleton den, adds un-deconstructable disposals variants, removes lighting from skeleton den.
2017-10-29 18:07:12 +01:00
unid15
d07a4a00d7 Actuall works now 2017-09-04 14:22:06 +02:00
unid15
723123a76f Possible dungeon fix 2017-09-04 12:39:15 +02:00
smallboss
b5f6c43157 add newline 2017-08-10 00:39:15 +02:00
smallboss
9498ba7e4d new_vault_syndishuttle 2017-08-09 23:52:21 +02:00
unid15
5540033815 Vault 2017-06-28 12:15:58 +02:00
unid15
20addd6421 More stuff 2017-03-18 19:45:24 +01:00
unid15
ba780f1aa7 Score board vaults 2017-03-18 10:11:47 +01:00
Zaers
932baf5862 Fix minimap generation (#13782) 2017-02-03 19:40:02 +01:00
Shadowmech88
530d6dd411 Changes all mentions of "Costco" to "Spessmart" for immulsions' sake. 2017-01-27 14:01:00 -06:00
Shadowmech88
7ae7d228d2 Re-adds Costco vault. 2017-01-27 14:00:59 -06:00
Shadowmech88
771a689253 Re-adds medical research vault. 2017-01-18 17:44:54 -06:00
Pieter-Jan Briers
7b0e326423 Moves some code over to CHECK_TICK. (#13410) 2017-01-12 15:53:38 -05:00
Probe1
c5b7322a0c Adds an eerily familiar vault that smells like rockmen (#13161)
* Adds an eerily familiar vault that smells like rockmen

* tweaks a couple minor things based on testing.  less EMP grenade boxes less pills.

* Tested should be good.

* AME added.
2017-01-07 16:14:03 +01:00
Shadowmech88
177e3a522f Ice Comet Vault (#13086)
* Adds frost golems.
Adds Celtic crown.
Adds ice turfs.
Adds ice walls.
Adds icicle doors.
Adds bolt of cold projectiles.

* Adds ice comet vault.
Note to self to put stronger door in front of Celtic crown.

* Makes requested changes.

* Formatting changes.
Adds ice comet area.
Jams ice comet area.

* Adds lighting to ice comet's second chamber.
2017-01-02 23:34:40 +01:00
unid15
5d37bcb686 Fixes vaults spawning on top of each other (#13136)
* [DNM] fixes vault collision

0% tested but should work

i'll test it a bit later

* attempt number 2

* probably works now let me test it
2016-12-29 11:31:00 -05:00
Pieter-Jan Briers
bf18b32588 Revert snowmap. Goddamnit. (#13059) 2016-12-25 12:36:00 +01:00
DrCelt
fb66b6282f Hotfixes bugs (#13050)
* Hotfixes bugs
- disables mining dungeon generation temporarily due to runtimes
- shadows are now transparent to the mouse
- lying down shadows won't make it look like you're floating
- tweak: snow slowdown decreased by 3 times
- removes veal render (map merger doesn't work aaa)
- disables vaults & events temporarily

* 111
2016-12-24 19:59:56 -08:00
unid15
dabcca9c10 Adds proc for filling an area with map elements, raised vault amount to 5-15 (#12910)
* Smart vault placement

* Raised vault amount to 5-15, moved vault spwaning to new system

* Fix define

* Fix if statement
2016-12-23 17:27:05 -05:00
Probe1
1dc04849f7 Meteorlogical vault (#12913)
* Adds a meteor-logical station vault

* Adds a meteor-logical station vault

* Finishing

* tweak
2016-12-22 03:58:32 -05:00
Probe1
cc74361797 Taxi tribute Vault (#12916)
* taxi engineering vault initial commit

* saving progress, major issue with flunky apcs

* Mostly done.  APCs, Cameras, fixes, applying more damage, few things left to go.

* Clean up, changes galoshes into child type without no slip, removes bartenders shotgun.

* Re-arranging the deck chairs on the Titanic

* Pathing

* Adds a DEAD SPOIDAH
2016-12-21 22:23:28 +01:00
unid15
9e86ca4e6c Adds a maze generator (#12537)
* Adds a maze generator

* Dynamic lightning

* Raise max size to 200x200

* fix comment

* more commentaries

* New algorithm
2016-11-28 23:52:30 +00:00
JMWTurner
dc96c984bc Drone Ship Vault (#12433)
* mannequinvault

* revision 1

* revision 2
2016-11-06 14:42:28 -06:00
Sprok0
8d0733b02e Ejected Donutstation1 Engine Vault (#12088)
* ejected engine vault

* last minute fix

* another

* ambience

* tweaks

* canister overlays

* undo spawn(50)

* conflict

* conflict?

* why conflicts, why
2016-10-17 03:19:21 -05:00
unid15
51954ea0e4 Fixes shuttles on box (#12031)
* Fixes a bug

* better error message
2016-09-28 09:11:54 -05:00