DamianX
62bcfd639d
Makes knockdowns great again ( #22277 )
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* Makes knockdowns great again
* fix weapons.dm
2019-04-03 11:28:21 -03:00
Intigracy
31a66103af
weakened becomes knockdown (which is what it does) ( #12466 )
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* weakened becomes knockdown
* CRUISE CONTROL FOR COOL
* there's a proc for that
* use the procs luke
* shitcode
2016-11-06 14:41:50 -06:00
unid15
7235451c09
some minor code cleanup ( #11381 )
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* Code clean uP
* 2
* 3
* Works
2016-08-18 01:19:59 -05:00
ComicIronic
d490e1f970
Removed one line ifs and elses. ( #11389 )
2016-08-15 05:36:21 -05:00
ComicIronic
03861f64f5
Moved limb and zone internal names over to defines, ( #10871 )
2016-07-06 18:25:43 -05:00
ComicIronic
11119d4d0b
Moved reagent IDs to defines. ( #10636 )
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* Moved reagent IDs to defines.
TODO: Convert xenoarch chems.
* Added xenoarch chem defines
* Fixed some bad chem names.
2016-06-19 15:43:37 -05:00
PJB3005
1a2f9ab059
All the EOLs are now LF.
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Fuck you too 0D :^)
2016-01-16 23:28:07 +01:00
PJB3005
3cca5692af
Removes the panic writer messages.
2015-11-20 03:17:06 +01:00
D3athrow
d59f6a07b0
comment out panicwriter and saytesting
2015-07-20 16:04:48 -05:00
D3athrow
41d7df01fd
just fuck my shit up
2015-07-18 02:30:51 -05:00
cib
a14ea29df3
Replaced monkey with confusion effect.
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Feature is new and don't want surprise monkeys.
2012-11-11 19:35:01 +01:00
cib
a79ca39838
Forgot a spawn in trigger_side_effects
2012-11-11 19:09:36 +01:00
cib
fb295ee0cf
Balancing for genetics side-effects:
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- The knockdown is now much shorter, meaning a geneticist may be able to give themselves the cure in time.
- Reduced radiation created from syringes, since there are other side-effects now.
2012-11-11 18:51:02 +01:00
cib
d62aa1425f
Fixed a few more bugs with genetic side effects.
2012-11-11 18:41:40 +01:00
cib
eb49378575
Added genetic side effects.
2012-11-11 18:15:12 +01:00