Commit Graph

1204 Commits

Author SHA1 Message Date
Chris
ba9fa61ee4 Make the lobby timer work on real world time instead of the internal ticker. 2014-12-17 11:31:08 -06:00
d3athrow
26626a1aa0 Revert "The winter update, part 2" 2014-12-16 12:15:01 -06:00
DeityLink
bd5d9968a8 The winter update, part 2-2 2014-12-14 07:33:53 +01:00
Wild Bill
3e20da11e4 expanding map datum 2014-12-11 23:44:57 +02:00
DeityLink
fda86578f2 minimaps for box, deff, meta and taxi 2014-12-11 16:46:44 +01:00
DeityLink
5f8f657773 PDA update fixing 2014-12-10 03:52:12 +01:00
DeityLink
d5a12c368d the PDA and Desk Bell update 2014-12-02 22:27:59 +01:00
DeityLink
ae4f0de1aa Actually I'm adding +R_ADMINBUS, there you have it 2014-11-29 15:21:16 +01:00
DeityLink
36a62a5dc1 Driving the Adminbus now requires +R_PERMISSIONS 2014-11-29 05:12:51 +01:00
DeityLink
cc9bb88edd EOL 2014-11-27 13:59:41 +01:00
DeityLink
2b88b0ad49 Adminbus fixing final part: goodbye Isolated 2014-11-27 13:41:30 +01:00
DeityLink
cbfd4ec08a solving conflict 2014-11-27 06:47:56 +01:00
DeityLink
8911b1bf1b Adminbus fixing part 8 2014-11-25 07:03:28 +01:00
DeityLink
8011f03fa3 Adminbus fixing part 7 2014-11-25 06:01:30 +01:00
DeityLink
f5d825fec2 Adminbus fixing part 3 2014-11-23 18:31:22 +01:00
DeityLink
5684a34a6c Adminbus fixing part 1 2014-11-23 16:19:23 +01:00
DeityLink
7890a3f08b Adminbus part 6 2014-11-21 01:42:55 +01:00
dylanstrategie
fd85b079c1 Make Radiation Collectors harder to upkeep and less productive
- Renamed drainratio to drain_ratio. Mostly a type case thing, also
forced me to modify the admin verb debug code
- Radiation collectors now drain five times as fast. Still more
practical than the AME, but every now and then someone will have to haul
their lazy fucking ass to the Engine to refill the plasma tanks. If you
want constant power, use the Solars
- Radiation collectors produce TEN times less power. A fully set
Singularity Engine used to produce 3 million W, will now produce 300 000
W.  Supermatter Engine goes from 30 million W to 3 million W. Grid power
weight is usually 25 000 W, so it sure as hell should be enough to power
everything and top the SMES

This effectively means three things :

- Engineers now have to check five times as often on the radiation
collectors. Since those currently drain in a lucridiously long time,
this doesn't really ruin everything.
- You'll now have to try really hard to make electric shocks lethal if
the Engine is wired to the grid. The Supermatter Engine should still
output enough and the Singularity Engine might yield a crit, but no more
instant kills unless someone goes overboard with the plasma tanks
- Scrubbing the plasma tanks, then cooling the plasma canister before
using it is a pretty smart way to make tanks last longer and produce
more. ATMOSPHERICS!
2014-11-19 12:14:09 +01:00
DeityLink
5afca6f51f Adminbus part5 2014-11-18 14:43:28 +01:00
DeityLink
7743001bd1 Adminbus part4 2014-11-17 08:53:31 +01:00
DeityLink
abde011f3b fixing merge conflicts 2014-11-15 21:51:04 +01:00
DeityLink
5e922647bf Adminbus part3 2014-11-15 21:21:05 +01:00
DeityLink
9e7a697d97 Adminbus part2 2014-11-14 05:14:13 +01:00
Rob Nelson
9bffdfd6f4 WHOOOAAAAA BORER REWORK
```yaml
changes:
- rscadd: "Borers start with full control after infesting their host."
- rscadd: "'Kill Host' verb added to borers.  A reason is required to kill the host, and is logged and sent to the host."
- rscadd: "'Punish Host' verb added to borers: adds brain damage."
- rscadd: "Ghosts can see who a borer's host is."
- rscadd: "Borer chat and thoughtspeak is now logged and presented to admins."
- rscadd: "Borers are easier to manage with admin tools (Player Panel)."
- rscadd: "Borers can be safely detached from a host by admins."
- rscadd: "Borers have more control over what dosage of chems they use."
- bugfix: "More reliable detaching, with several failover checks in case of problems."
- bugfix: "Only verbs you can use are presented when attached or detached"
- tweak: "'Release Host' renamed to 'Abandon Host' for clarity."
- tweak: "Borers are no longer completely ejected after failing to maintain control of their hosts."
- tweak: "Borers: Alkysine is now free to use."
```
2014-11-10 17:23:39 -08:00
Rob Nelson
7785bd7050 Job role signup refactor. PLAYERS2.SQLITE MUST BE UPDATED!
* mob.client.prefs.be_special & BE_* replaced with mob.client.desires_role(ROLE_*)
 * Added several new ROLEs for handling blob, borer, etc.
 * SQLite table added for client_roles.
 * New dialog added for handling special role preferences in-game.
 * Added /datum/browser/clean for a cleaner UI.

Needs more testing, but the basics work.
2014-11-06 18:19:19 -08:00
eswordthecat
9d9547901c Fix for stealth admins showing their ckey at adminhelp reply. 2014-11-03 02:54:59 -08:00
eswordthecat
c97c6f0dba Optimized and refactored list2text, text2list, and replacetext. 2014-11-01 23:14:41 -08:00
d3athrow
086b3e8d41 Merge pull request #1809 from N3X15/prison-fix
Prison Command no longer strips
2014-10-31 23:52:44 -05:00
Rob Nelson
f1dad37103 PP > Prison no longer strips prisoners, making it viable for investigatin'. 2014-10-30 19:25:04 -07:00
Chris
2605ee4870 Fix faxed stuff not having the picture attached when sent to centcom. 2014-10-28 13:26:51 -05:00
DeityLink
c9abfb3117 spelling 2014-10-18 22:01:26 +02:00
DeityLink
a6e93c1f95 the NARSIE HAS RISEN update 2014-10-18 05:32:29 +02:00
Chris
705c57d799 REVERT Local changes for bug/stability/random shit i thought up (reverted from commit c6611d37ad) 2014-10-04 13:38:31 -05:00
Pomf
c6611d37ad Local changes for bug/stability/random shit i thought up 2014-10-04 11:07:22 -05:00
d3athrow
4908527256 Merge pull request #1580 from ririchiyo/preference_sqlite
Should fix the issue with preferences not saving and fixes alternate tit...
2014-09-26 13:13:05 -05:00
ririchiyo
cbf9dd602e Should fix the issue with preferences not saving and fixes alternate titles not properly working. 2014-09-26 14:07:28 -04:00
d3athrow
9a7715ba99 Merge pull request #1576 from ririchiyo/disease_fixes
Fixes some of the issue with some of the diseases spawning an infinite n...
2014-09-26 11:28:30 -05:00
ririchiyo
f482ddc445 quick fix to add numeric restraints and only notify admins on successful completion. 2014-09-25 18:55:15 -04:00
ririchiyo
9419af4b6b Fixes some of the issue with some of the diseases spawning an infinite number of items. 2014-09-25 18:23:49 -04:00
d3athrow
21eba06e9d Merge pull request #1556 from ririchiyo/preference_sqlite
Changing preference from flatfile to sqlite
2014-09-25 13:11:27 -05:00
d3athrow
857f7ea10c Merge pull request #1442 from Hoshi-chan/random_ai_laws
Randomized AI starting lawsets
2014-09-24 19:27:51 -05:00
ririchiyo
71dbd3e398 adjusting more settings that weren't properly getting sanitized or loaded. 2014-09-23 13:10:33 -04:00
d3athrow
c9c98bf1af Merge pull request #1540 from ririchiyo/chat_additions
Small change to break msay up into two modes.
2014-09-19 19:37:06 -05:00
ririchiyo
9239d90df8 Small change to break msay up into two modes.
One : Still in normal world output mode
Two : If special mode enabled, will make use of skin element window.
2014-09-19 19:01:27 -04:00
Chris
c0f96ae272 Revert Click code cleanup (reverted from commit 439bda24bc) 2014-09-18 15:36:38 -05:00
d3athrow
39fecba855 Merge pull request #1520 from wild-billy/click_clean
Click code cleanup
2014-09-18 09:24:17 -05:00
Wild Bill
439bda24bc Click code cleanup 2014-09-18 14:07:50 +03:00
d3athrow
0bf6c1d2ab Merge pull request #1505 from ririchiyo/reagent_addition
added add reagent verb
2014-09-17 00:13:34 -05:00
ririchiyo
614537828c added add reagent verb 2014-09-17 00:14:16 -04:00
ComicIronic
647fe44527 Gun code fix
- Ammo_magazine is now ammo_storage into boxes, magazines, or speedloaders
- Added a speedloader for traitors and ammo boxes for the detective
- Automatics now burst-fire, which shoots fast but has longer cooldown
- Box ammo transfers have a do-after, so there's a reason to use speedloaders
- Magazines now work properly, no more empty_magazine shit
- Map changes as well
- Fully tested on all projectile types, seems to work fine
2014-09-14 21:58:54 +01:00