Commit Graph

1125 Commits

Author SHA1 Message Date
unid15
c39e98e3e9 fucking blulshit 2015-09-28 21:23:22 +02:00
Zth
4090157ae3 arcade cargo + chlog 2015-09-20 23:08:40 -03:00
Rob Nelson
1c2eddfbdb Fix unlocks not being marked as unlocked. 2015-09-18 20:33:31 -07:00
Rob Nelson
773ee24b87 Merge pull request #5670 from N3X15/borer-overhaul
Borer overhaul
2015-09-18 13:34:31 -07:00
DeityLink
fe30925095 ay 2015-09-18 20:14:01 +02:00
DeityLink
f3dcb0beff viscerator update 2015-09-18 19:30:12 +02:00
Rob Nelson
d06af93a29 Fix research tree
All functions tested and working.
2015-09-18 01:35:48 -07:00
Rob Nelson
8a58379d00 Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into borer-overhaul 2015-09-14 23:34:52 -07:00
unid15
87e87f99bd amputating a head transfers all teeth to the head 2015-09-05 17:05:34 +02:00
Rob Nelson
c002bf0aaf Merge branch 'deluxe' into 'Bleeding-Edge'
Adds teeth, teeth necklaces, ability to knock teeth out, as well as some butchering stuff

* Moved species and butchering_drops vars from mob/living/simple_animal to mob/living

* Animal species var has been renamed to species_type (to prevent conflict with humans' species var)

* Added a new resurrect() mob proc, which adds the mob to the living mob list, removes it from the dead mob list and removes the butcher proc from the verb list. All instances of "living_mob_list -= M; dead_mob_list |= M" have been replaced with M.resurrect()

* Replaced mob/living/simple_animal/harvest() with mob/living/butcher()

* Added "irregular_plural" variable for stacks

**Aliens and monkeys can be butchered now**

* Butchering non-animals like aliens and monkeys requires you to use the butcher proc, which is added to the mob's verb list on death

* Butchering currently has no effect on the ability to bring the mob back to life

* Their bodies can't be destroyed via butchering, unlike with animals

* Aliens can be declawed (dropping one xenomorph claw) and skinned (dropping some chitin

and an alien skin)

* In addition, teeth may be harvested from aliens, corgis, goliaths, bears, aliens, cluwnes and creatures

**Added claw and teeth necklaces**

* Created by using 5 lengths of cable on a xenomorph claw or on a stack of teeth

* Teeth necklaces track the type and amount of teeth. More teeth may be added to them after creation.

* Teeth necklaces have a prefix depending on the amount of teeth. >=20 = fine, >=35 = well-made, >=50 = masterwork, >=100 = legendary

**Species with claws (tajara) or beaks (vox) can butcher bodies without any tools. When using tools, they do it slightly faster**

* Wearing gloves or masks negates that bonus

**Examining a mob now tells you whether it has been skinned / its teeth were removed / everything else**

**Hitting a human in the mouth with a heavy item or punching him has a chance of knocking some of his teeth out!**

* This has no effect on the gameplay, other than some flavour text on examine

* 1-3 teeth are sent flying! The chance is (force * w_class), capped at 40%. Items with less than 8 force or less than 2 w_class can't knock out teeth.

* For punches, the chance of knocking out teeth is (0.5 * damage), which isn't really a lot.

* Getting punched by a hulk has a minimum of 52.5% chance of knocking out from 9 to 11 teeth! Just like Gregor Clegane

* Spawned teeth inherit their original owner's name (for example: "Dick Johnson's teeth"). Necklaces made from these teeth simply become "human teeth necklace", however

![](http://puu.sh/jH9b4/786adbff55.png)
![](http://puu.sh/jWv3n/96697ac52d.png)

See merge request !114
2015-09-02 17:33:43 +00:00
unid15
233f90fc38 knocking teeth out, smaller teeth icons 2015-09-01 22:56:11 +02:00
unid15
6e68624365 examine fixes for monkeys and humans, pronouns 2015-09-01 20:44:29 +02:00
DeityLink
92b2cfbf8b goodbye replicapod, hello dionanode 2015-08-30 19:19:36 +02:00
unid15
a478a1d717 V0.1 2015-08-29 22:38:31 +02:00
Rob Nelson
cb9e6a7808 Well, everything to do with verbs is fucking broken. Good work, Lummox. 2015-08-25 19:21:02 -07:00
Rob Nelson
79eec57b77 Work 2015-08-25 15:19:30 -07:00
Rob Nelson
e21dcc30c2 HTMLify Evolve window. 2015-08-24 20:29:23 -07:00
DeityLink
0d550338d4 putting some order in my guns 2015-08-24 14:58:47 +02:00
D3athrow
6dfe7c3dff reduce proc calls 2015-08-22 13:40:22 -05:00
unid15
99c64a85c0 fixes metaclub admin shuttle, other stuff - ready to go 2015-08-20 18:20:06 +02:00
unid15
dc93df24b6 maps 2015-08-20 17:51:43 +02:00
unid15
8193ac43c8 mamma mia 2015-08-20 16:29:48 +02:00
unid15
40a32097b3 pretty much works save for a few ssues 2015-08-20 16:29:45 +02:00
unid15
8b910fb72b ROTATING SHUTTLES 0.1 2015-08-20 16:29:43 +02:00
Rob Nelson
dd25fa8957 Merge branch 'viewinterfaces' into 'Bleeding-Edge'
Fixes HTML in vars rendering inside VV.

See merge request !54
2015-08-18 20:46:50 +00:00
DeityLink
d74c985aaf BEEKEEPING 2.0 2015-08-18 19:28:48 +00:00
unid15
7bc81a3ace jesus on a stick 2015-08-17 22:14:00 +00:00
Rob Nelson
214ab85217 Merge branch 'alien_food' of gitlab.com:unid15/vgstation into Bleeding-Edge
Conflicts:
	code/modules/mob/living/simple_animal/simple_animal.dm
2015-08-17 00:07:44 -07:00
unid15
5fbf0a02cc oops I did it again 2015-08-16 01:06:49 +02:00
unid15
d1ec4a198f butchering changes & spess carps 2015-08-16 00:35:40 +02:00
ririchiyo
ba27950932 this is PJB3005's fault. 2015-08-15 14:33:50 -04:00
PJB3005
9d7ff729b6 Atom locking 2015-08-15 15:06:04 +02:00
D3athrow
4ab5e5d15a Fixes #62 last step for the honk mech and spacepod should work fine now. 2015-08-13 17:52:25 -05:00
PJB3005
0acdaa8ee8 Fixes HTML in vars rendering inside VV 2015-08-12 01:16:43 +02:00
PJB3005
f2372b5a19 Big debugging/adminbus QoL improvements. 2015-08-09 16:11:01 +00:00
D3athrow
4a579754c5 bluh 2015-08-08 21:28:07 -05:00
unid15
c28c19276e This is a combination of 8 commits.
first batch of fixes

mum

we have safety now

clean the code

anti-retard

poor cargonians

fuck you transit areas

fixio
2015-08-07 17:31:41 +00:00
dylanstrategie
c6e238ec24 Revamp the Scoreboard 2015-08-06 23:08:47 +00:00
unid15
6428c3e41d qol 2015-08-06 16:59:15 +00:00
unid15
c8445c76da nothing gamebreaking anymore 2015-08-06 16:59:14 +00:00
unid15
b7cab3c220 Polishing 2015-08-06 16:59:13 +00:00
unid15
6c4d0add75 SHUTTleS 2015-08-06 16:59:13 +00:00
d3athrow
09f185b68a Merge pull request #5380 from Kurfursten/piesandmore
Delicious Pie
2015-07-28 20:40:57 -05:00
d3athrow
d5afe15761 Merge pull request #5503 from DeityLink/Bleeding-Edge
[View Variables] Teleport Here
2015-07-28 20:37:38 -05:00
DeityLink
872b7cd644 teleport_to 2015-07-29 00:17:53 +02:00
DeityLink
ef7be1849e flashy vs stealthy 2015-07-28 23:22:11 +02:00
d3athrow
c8dad8500b Merge pull request #5171 from Kurfursten/djupdate
DJ Update
2015-07-28 14:42:36 -05:00
Kurfursten
1276703a3d Delicious pie 2015-07-27 21:50:17 -05:00
DeityLink
4b48d50590 movable 2015-07-27 08:05:45 +02:00
Kurfursten
eef9990bf9 Atmos Tech Traitor Item 2015-07-25 04:24:00 -05:00