* BEARBURGER
* oh yeah I forgot the actual burger with all this bear business
* oh yeah the recipe too, that would help
* newfood
* brown bears had unused sprites so there you go
* woops
* alright let's use that desc
* Who the fuck overdoses a goliath with honk serum?
* Fixes two bad food spawners
* More descriptive test name
* I lost track of this runtime.
* whatever
* Fixes runtime in spreading_growth.dm,20: bad index. Null is a valid value here
* Added an advanced stun baton, which spawns with the HoS.
* Fixed droppers redundantly telling users "You can't, the dropper is closed."
* Refactored dropper attacks slightly.
* Removed changes from another commit.
* I hate git
* Removed merge changes
* lots of shit
* mario's mystery meat
* haha, kill all donors
* DNAlessSplatters
* hehehhehehhh....blud
* can you feel my sanity slipping away?
* more fixes and removed mop changes (other than the overlay)
* WAKE ME UP
* oh yeah I removed that arg
* fixes
* DERP
* Oh right that too
* Update code/game/objects/items/weapons/melee/energy.dm
Co-authored-by: DamianX <DamianX@users.noreply.github.com>
* Update code/game/objects/items/weapons/melee/energy.dm
Co-authored-by: DamianX <DamianX@users.noreply.github.com>
Co-authored-by: DamianX <DamianX@users.noreply.github.com>
* Added arguments to all gib() implementations
* Fixed ai/login.dm
* add arguments to remaining gib() impls
* i forgot this motherfucker's gib() arguments
* added type hint to global_runesets
* fixed weird for loop
* fixed blisterol not doing anything
* added a bunch of type hints
* wipe from the face of the earth the fuckery with the buckle verbs
* added type hints to the cmc
* Fixed arguments to apply_damage
* Mannitol, Deitine, gatormix, magica
* blisterol
* make it compile
* ye
* less crappy, more ghetto
* this makes more sense
* mannitol fix
* magica deluxe
* blisterol recipe carbon -> copper
* comment
* one line less
* Adds a variety of new cigarettes and cigarette packets, adds them to vending machines, and adds species alts for all icons.
* Update vending.dm
should fix syntax errors
* Update fancy.dm
cleaning up code
* Update fancy.dm
more code cleaning
* ethylredoxrazine now turns all booze into water
* water2wine spell, become as jesus
* comments
* no default, adjust callers, don't test before pushing
* it looks about done actually
* removed a truckload of redundant constructors, all sushi inherits from generic sushi instead
* renamed and moved multispawner towards the top of snacks.dm for easier/more intuitive reuse
* Makes lobster
* Makes lobster
* Makes lobster
* Makes lobster
* Makes lobster
* Makes lobster
* Makes lobster
Co-authored-by: aceedex <repetto1995@gmail.com>
* Food processor now properly transfers reagents. Can now fill processor with plant bag.
* Added a processed variant that doesnt have base nutriments; rather than affecting the nutriment of the normal variant
* use clear_reagents
* removed superfluous bitsize = 2