Sood
f9bb1f2d8a
h
2016-02-08 00:13:32 -08:00
DrCelt
085e933fec
Adds a noir genetics block which the detective starts roundstart with if he has selected the "Gumshoe" alternate title. This block turns vision black and white except for blood, which stands out as red.
2016-02-07 17:42:05 +00:00
clusterfack
3fda63bf74
The initial fix I had that actually worked
2016-01-29 19:10:49 -06:00
clusterfack
7d4ff8c54f
Fix #4876
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Ghost poltergeist starts off on cooldown
2016-01-29 05:01:05 -06:00
clusterfack
c1a0461d4f
Refactor Immovable Rod
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I'm going to fall asleep now but I've remade immovable rod. It's pretty neat now if you throw one at the station.
Things I want to fix before this gets merged.
- It needs a better method for choosing targets and the target should terminate at the end of the zlevel approximately
- Still has some stupid issue where the appearance is all fucked up when it's tearing through the station instead of being like a normal projectile
2016-01-27 14:16:06 -06:00
PJB3005
1a2f9ab059
All the EOLs are now LF.
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Fuck you too 0D :^)
2016-01-16 23:28:07 +01:00
dylanstrategie
210d073337
Fix the many instances where haunting updates improperly
2016-01-11 05:55:49 +01:00
9600bauds
ec80ae0776
why
2016-01-07 00:00:01 -03:00
dylanstrategie
d7a2e3b1a6
Re-add following AIs in chat targetting AI eye
2016-01-04 06:52:03 +01:00
dylanstrategie
22ca70fc08
Why didn't I expect shitcoding
2016-01-04 06:14:19 +01:00
dylanstrategie
f9a0abb037
Change observer following to use locked_to methods
2016-01-04 02:48:46 +01:00
clusterfack
5c5909f0fb
Fixes adminghosts making ghosts
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When deleted
2016-01-02 04:17:22 -06:00
clusterfack
1503fdd19d
Observers lose PROXMOVE flag
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Nothing that I can see that uses PROXMOVE flag necessitates observers to have this flag, and in fact, most of the things using it had to make an exception for observers as a result.
2015-12-23 11:24:43 -06:00
PJB3005
99bf59d80e
Adds a to_chat() proc, to pave the way to a non shit chat.
2015-11-25 15:55:15 +01:00
Rob Nelson
94ea06888d
That should fix it.
2015-11-21 18:19:17 -08:00
Rob Nelson
e01b146d60
Get rid of excess spawn, fix Teleport command to objects or braindead mobs
2015-11-21 15:40:09 -08:00
PJB3005
3cca5692af
Removes the panic writer messages.
2015-11-20 03:17:06 +01:00
Rob Nelson
768d8f8438
Merge pull request #6607 from 9600bauds/don'tbwoinkmebro
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Fixes #6606
2015-11-16 17:17:45 -08:00
9600bauds
6d8062ebc7
Fixes DNA scanner bwoinking ghosts that can't rejoin their body, fixes defib reviving corpses from ghosts that can't rejoin their body.
2015-11-15 18:20:42 -03:00
DeityLink
acca7053cd
aaah
2015-11-11 15:44:08 +01:00
DeityLink
b9211b87f5
plane
2015-11-08 21:40:38 +01:00
unid15
301d9bc06c
better default ghost icon
2015-10-30 19:05:31 +01:00
clusterfack
82b52184b1
Observer Dexterity
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Observers are now dextrous, we already have checks for ghost sanity so there's no concern here.
Fixes #5971
2015-10-27 23:08:10 -05:00
Rob Nelson
00cfae5734
GHOSTEARS and GHOSTRADIO fixed.
2015-10-16 14:25:53 -07:00
Rob Nelson
b35d5fc142
Fix double-encoding deadchat
2015-10-12 20:42:32 -07:00
Rob Nelson
6560317d17
Fix mob say_quote() not being used when lang is null.
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Fixes #6094
2015-10-12 18:02:54 -07:00
Rob Nelson
ec3c43fd37
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into tcomms-rework
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# Conflicts:
# code/modules/mob/living/carbon/species.dm
# vgstation13.dme
2015-10-09 11:15:14 -07:00
Rob Nelson
3ca2cfcf8b
More work on Saycode, add graphical documentation.
2015-10-08 02:09:12 -07:00
Rob Nelson
a09552f34b
Revert "New Nuke Icons, new Medical HUD sprites"
2015-10-06 21:25:02 -07:00
Rob Nelson
ae5c831252
Merge pull request #5931 from Repth1/Bleeding-Edge
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New Nuke Icons, new Medical HUD sprites
2015-10-04 00:10:07 -07:00
DeityLink
087530a815
ethereal fixes and changelog 5947
2015-10-04 08:47:01 +02:00
Repth
d1c0d85236
-50 not 50
2015-10-02 21:31:30 +01:00
Repth
753e37f3f6
MedicalHUD QoL changes, more readable and less head blocking top bar, smaller icons to not interfere with speech bubbles, no bar when at full health, faster flashing state at -50 to -99 health. http://i.imgur.com/gwdXDYo.png
2015-10-02 21:21:13 +01:00
Rob Nelson
7d0ac82cbf
Hide sprite verb oh god commit before thunderstorm hits
2015-09-05 17:28:44 -07:00
D3athrow
57c8aa2d22
Merge branch Bleeding-Edge into snowflake_the_world
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Conflicts:
code/game/objects/effects/overlays.dm
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/beams.dm
2015-08-25 04:18:02 -05:00
Unfit
0e53c2583b
spook() proc
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also remove spoilers from changelog
drug messages for gibber
fixed
more fluff - all for now
aaaaaa
fix for ghosts
2015-08-19 00:05:38 +02:00
clusterfack
21b381168a
Remove mob references in destroy()
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Let's get going on that mob qdeletion
2015-07-24 06:32:55 -05:00
D3athrow
d59f6a07b0
comment out panicwriter and saytesting
2015-07-20 16:04:48 -05:00
D3athrow
2cda2b611f
what
2015-07-18 23:40:42 -05:00
D3athrow
41d7df01fd
just fuck my shit up
2015-07-18 02:30:51 -05:00
clusterfack
6293688af9
Removes more manual del() calls
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-Lots of things
-They all call delete
-Lots call spawn() unnecessarily
-They should garbage collect or be pooled now
2015-07-16 00:54:24 -05:00
d3athrow
5ec4d3d829
Merge pull request #5201 from Intigracy/antagonizetheenthralled
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Adjustments to enthralled people, including objectives and check antags!
2015-07-09 20:32:08 -05:00
clusterfack
1cb54414cb
Fix power monitor
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Fixes #5303 . I established a list to create easy mob checks for ability to update but neglected to add this older html device to it.
2015-07-09 15:04:47 -05:00
Intigracy
2cd1665e5b
Enthralled subjects are now antagonists (they were before, but now actually show up in check antags) with a protect objective on their vampire. Yes, it's possible for the enthralled one to succeed while the vampire fails.
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Made the traitor panel look less shit as far as Enthralled goes, it no longer sticks out compared to the rest by being the only one not italicized, and no longer colors the word NO.
Ghosts that can see huds now see the enthralled icon instead of the vamp icon for enthralled people.
Fixes round end report with Enthralled being badly formatted (missing a <br>).
I have tested this locally with a friend, it does what it says.
2015-07-04 16:25:24 -07:00
clusterfack
09e9dcdc05
Purges Ninja and its snowflake/badcode
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Removes basically any and all active references to the ninjacode. A fresh slate if we were to port ninja code from someone now.
2015-07-03 13:05:40 -05:00
dylanstrategie
f46fa043cb
Introduce Mining Lantern Hook flickering
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Requested, you can now spook mining lanterns to flicker them
Flickering mining lanterns is hit and miss (testing doesn't show it
properly going on/off/on/off as expected), but it turns off when spooked
and back on when done, so here's that
2015-06-25 20:26:39 +02:00
D3athrow
862115a7a8
i feex boog with scrying orb
2015-06-23 11:09:41 -05:00
d3athrow
37757101b5
Merge pull request #4515 from 9600bauds/cmogriffinme
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Cloning console messages for ghosted players, defib fixes & I forgot to set the title
2015-05-21 15:01:01 -05:00
9600bauds
5a81a4645f
CONFRICTU
2015-05-19 14:05:42 -03:00
clusterfack
e6951594a7
Hud Element Pooling
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Pools the obj/screen elements which are being so casually deleted all the damn time
2015-05-19 04:42:32 -05:00