Commit Graph

71 Commits

Author SHA1 Message Date
madmanmartian
79b21590f4 should fix vaults (including angie's lair) from overlapping existing structures.
Reason being was them defaulting to the last new_spawn_point
2019-08-12 01:26:45 +01:00
MadmanMartian
ffd9910645 Vaultifies the goone satellite (#23716)
Changes most of it to teleblocking

Removes it from maps that had it
2019-08-08 14:48:20 -03:00
MadmanMartian
99cc2ab62d Catechizer now shows above altars, rather than below (#23713)
Can no longer reproduce the katana and the catechizer
2019-07-29 16:28:07 -05:00
MadmanMartian
da8239333b Makes the clownroid into a vault (#23272)
* Makes the clown roid into a vault

Gives soviet MoMMIs the ultramatsynth

* properly cleaned this time. Made the clownroid's area into a vault

* You saw literally nothing

seriously.
2019-06-23 12:34:24 -03:00
I-VAPE-VOX-CLOACA-EVERY-DAY-OF-MY-LIFE
b6ecf8cf05 NO_PACIFICATION area flag 2019-05-29 12:43:17 -03:00
Bathos Bathtime
0343822b3a PermagunkRevival (#21993) 2019-03-10 14:26:17 -07:00
DamianX
d10f21b723 #warning -> #warn, episode 2, season finale (#19730) 2018-09-20 18:13:07 -04:00
MadmanMartian
3e76a29b19 Nice (#19236) 2018-08-09 14:05:10 -03:00
MadmanMartian
cbdaf449ab Tweaks rockernaut spawn rate. Adds vault generation for asteroids (#19139) 2018-08-09 13:38:48 -03:00
unid15
f7dc860fcc Sokoban vault (#18432)
* Sokoban [WIP]

* Rewards?

* Forgot this one

* Hmm did i fuck anything up by this

* Adds entrance

* Actually I was wrong again lol

* That's it for today

* Better cheating tracking, LORE

* Buff the vest of reflection, exclude it from spessmart
2018-06-10 09:47:12 -03:00
Probe1
1b32b2f47f Assistants lair vault (#17686)
* Adds assistants lair vault.
Tweaks stun mines to use knockdown instead of stun which is a silly that doesn't knock you down.
Adds invulnerable Rwalls for mapping.

* secret stuff to assistants lair vault.

* Adds a maintenance maze vault.

* fixes conflicts

* light code cleanup and removing harsetheefs balance tirade

* Removes mine refactoring for another PR
2018-03-02 17:59:49 +01:00
Probe1
6c08b62287 Adds a small asteroid field vault. (#17649)
* Adds a small asteroid field.

* Forgot to update the area name.

* Adds LORE to the vault.

* vault/automap rather than unique area.
2018-03-02 13:57:50 +01:00
unid15
cf59c94b3f Map dungeon fixes (#17632)
* Dungeon fixes

* Done!
2018-03-01 15:34:39 +01:00
MadmanMartian
30435425ec adds satelite and satelite deployment vaults (#16442)
* adds the satelite and satelite deployment

* satelite -> satellite

* fixes things PJB pointed out, and things found during actual testing. Viva faster computer!

* recommended fixes

* adds armor to humanoid mobs. Fairly simplistic, but didn't want to go overboard by adding def_zone checks

* re adds the magtape sprite, redoes its process, removes the default engi spawners that don't actually spawn anything
2018-02-06 16:25:42 +01:00
Kurfursten
4a350d60cb iron chef (#17260) 2018-01-30 20:36:10 +01:00
unid15
6aa5e230f3 New vault - house in space (#16559)
* Adds zathura vault

* Update

* Remove all loot except for the super soaker

* Move narrator up to /area level
2017-11-28 20:52:06 +01:00
Shadowmech88
a312c96e64 Adds beach party vault. 2017-11-01 21:39:17 -05:00
Shadowmech88
0dcd1e81e1 Rattle Me Bones (#16296)
* Adds the skeleton den vault.

* Merges if() statements.

* Adds loot to skeleton den, adds un-deconstructable disposals variants, removes lighting from skeleton den.
2017-10-29 18:07:12 +01:00
unid15
d07a4a00d7 Actuall works now 2017-09-04 14:22:06 +02:00
unid15
723123a76f Possible dungeon fix 2017-09-04 12:39:15 +02:00
smallboss
b5f6c43157 add newline 2017-08-10 00:39:15 +02:00
smallboss
9498ba7e4d new_vault_syndishuttle 2017-08-09 23:52:21 +02:00
unid15
5540033815 Vault 2017-06-28 12:15:58 +02:00
unid15
20addd6421 More stuff 2017-03-18 19:45:24 +01:00
unid15
ba780f1aa7 Score board vaults 2017-03-18 10:11:47 +01:00
Zaers
932baf5862 Fix minimap generation (#13782) 2017-02-03 19:40:02 +01:00
Shadowmech88
530d6dd411 Changes all mentions of "Costco" to "Spessmart" for immulsions' sake. 2017-01-27 14:01:00 -06:00
Shadowmech88
7ae7d228d2 Re-adds Costco vault. 2017-01-27 14:00:59 -06:00
Shadowmech88
771a689253 Re-adds medical research vault. 2017-01-18 17:44:54 -06:00
Pieter-Jan Briers
7b0e326423 Moves some code over to CHECK_TICK. (#13410) 2017-01-12 15:53:38 -05:00
Probe1
c5b7322a0c Adds an eerily familiar vault that smells like rockmen (#13161)
* Adds an eerily familiar vault that smells like rockmen

* tweaks a couple minor things based on testing.  less EMP grenade boxes less pills.

* Tested should be good.

* AME added.
2017-01-07 16:14:03 +01:00
Shadowmech88
177e3a522f Ice Comet Vault (#13086)
* Adds frost golems.
Adds Celtic crown.
Adds ice turfs.
Adds ice walls.
Adds icicle doors.
Adds bolt of cold projectiles.

* Adds ice comet vault.
Note to self to put stronger door in front of Celtic crown.

* Makes requested changes.

* Formatting changes.
Adds ice comet area.
Jams ice comet area.

* Adds lighting to ice comet's second chamber.
2017-01-02 23:34:40 +01:00
unid15
5d37bcb686 Fixes vaults spawning on top of each other (#13136)
* [DNM] fixes vault collision

0% tested but should work

i'll test it a bit later

* attempt number 2

* probably works now let me test it
2016-12-29 11:31:00 -05:00
Pieter-Jan Briers
bf18b32588 Revert snowmap. Goddamnit. (#13059) 2016-12-25 12:36:00 +01:00
DrCelt
fb66b6282f Hotfixes bugs (#13050)
* Hotfixes bugs
- disables mining dungeon generation temporarily due to runtimes
- shadows are now transparent to the mouse
- lying down shadows won't make it look like you're floating
- tweak: snow slowdown decreased by 3 times
- removes veal render (map merger doesn't work aaa)
- disables vaults & events temporarily

* 111
2016-12-24 19:59:56 -08:00
unid15
dabcca9c10 Adds proc for filling an area with map elements, raised vault amount to 5-15 (#12910)
* Smart vault placement

* Raised vault amount to 5-15, moved vault spwaning to new system

* Fix define

* Fix if statement
2016-12-23 17:27:05 -05:00
Probe1
1dc04849f7 Meteorlogical vault (#12913)
* Adds a meteor-logical station vault

* Adds a meteor-logical station vault

* Finishing

* tweak
2016-12-22 03:58:32 -05:00
Probe1
cc74361797 Taxi tribute Vault (#12916)
* taxi engineering vault initial commit

* saving progress, major issue with flunky apcs

* Mostly done.  APCs, Cameras, fixes, applying more damage, few things left to go.

* Clean up, changes galoshes into child type without no slip, removes bartenders shotgun.

* Re-arranging the deck chairs on the Titanic

* Pathing

* Adds a DEAD SPOIDAH
2016-12-21 22:23:28 +01:00
unid15
9e86ca4e6c Adds a maze generator (#12537)
* Adds a maze generator

* Dynamic lightning

* Raise max size to 200x200

* fix comment

* more commentaries

* New algorithm
2016-11-28 23:52:30 +00:00
JMWTurner
dc96c984bc Drone Ship Vault (#12433)
* mannequinvault

* revision 1

* revision 2
2016-11-06 14:42:28 -06:00
Sprok0
8d0733b02e Ejected Donutstation1 Engine Vault (#12088)
* ejected engine vault

* last minute fix

* another

* ambience

* tweaks

* canister overlays

* undo spawn(50)

* conflict

* conflict?

* why conflicts, why
2016-10-17 03:19:21 -05:00
unid15
51954ea0e4 Fixes shuttles on box (#12031)
* Fixes a bug

* better error message
2016-09-28 09:11:54 -05:00
Sprok0
4a49a9e60a AI satellite vault (#11982)
* AI satellite vault

* smes fixed

* conflicts?

* spawn
2016-09-26 23:12:32 -05:00
unid15
49add86784 Prison vault (#11932)
* new vault

* Fix

* wops
2016-09-23 13:50:48 -05:00
unid15
bacb62d975 Adds a proc to create a shuttle transit area at runtime (#11453)
* Adds 'dungeons'

* Remove hitler

* Modify maps, last tweaks

* Dynamic transit baby

* Fixes

* Transit dir, remove hitler

* CL

* ..()

* Remove old CL
2016-08-21 04:07:25 -05:00
unid15
4f752a7850 Some map loader and vault stuff + asteroid pond vault update (#11282)
* Adds 'dungeons'

* Remove hitler

* man another hitler

* Modify maps, last tweaks

* Slightly change cellar

* Last fixes
2016-08-18 01:22:00 -05:00
ComicIronic
d490e1f970 Removed one line ifs and elses. (#11389) 2016-08-15 05:36:21 -05:00
PJB3005
feac920487 More vaults! (#8945)
* More vaults!

* Fix compile
2016-07-22 01:22:33 +01:00
Arthurdentist
5020fb2070 broken ufo vault (#10420) 2016-06-13 15:14:45 -05:00
unid15
3d1ae81414 Map element datums (#10137)
* Refactor away missions and vaults

* Logging

* Allow map elements to be spawned on new zlevels

* Changelog

* Last changes
2016-05-28 20:04:41 -05:00