Commit Graph

2007 Commits

Author SHA1 Message Date
johnsonmt88@gmail.com
e478bb6c25 Parrots now move more than once per tick, with exception of them wandering. This means they can actually catch up to mobs they're trying to steal from!
Parrots will fly away faster after being shot.

The parrot's flying sprite is now a little faster.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4923 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-20 20:38:54 +00:00
aranclanos@hotmail.com
98cfaff0b8 Holodeck weapons no longer harm simple animals.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4920 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-20 14:16:24 +00:00
aranclanos@hotmail.com
6ff45ca10f Fixes issue 1005. Bears, Carps, Clown NPCs and syndicate NPCs will now attack mechs. Only if the mech has a driver.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4919 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-20 13:12:54 +00:00
giacomand@gmail.com
28fbd01e7f -Added a new, and admin spawnable only, machine which can turn humans into Cyborgs. Probably can be used for Robot Uprising events. The human has to be lying down and alive to be Borged. When spawned a conveyor belt will spawn on the left and right side too.
-Reduced the duration of the flare. I think putting it in process() made it last longer.

-Added some null checks in camera chunks.

-Large NarSie now force calls the shuttle and displays a threatening warning message.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4915 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-20 02:13:40 +00:00
giacomand@gmail.com
1e1f173ca2 -Added large Nar-Sie. It is summoned by Cultists instead of regular Nar-Sie.
-Larger icon provided by HornyGranny.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4914 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-19 20:38:53 +00:00
giacomand@gmail.com
092bb7b056 -Sanitized brain messages which they talk through their radio enabled MMI.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4912 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-19 16:38:11 +00:00
giacomand@gmail.com
2f68d2cd48 -Brain radio MMIs were fixed, they wouldn't broadcast the MMI's message.
-Fixed a bug where you couldn't talk into intercoms while it is dark.
-AIs can now type in the "track with camera" verb and get a list of names to show up. This can save time if the AI needs to track an individual.
-Deleted the old AI move.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4910 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-18 16:16:29 +00:00
Kortgstation@gmail.com
326c57fa04 Fix for the chef corpse spawning half naked.
Fixed Nodrak's empty c20r spawning so it only happens to the guns on his map.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4907 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-18 03:45:00 +00:00
aranclanos@hotmail.com
d25a5d5aa3 Fixes issue 1001.
Fixes issue 994. (Chemsprayers are not included)
Fixes issue 990.
Adding some instant admin logs and server logs for some stuff in emitters/PA. See image. http://i.imgur.com/7kQpH.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4904 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 14:27:23 +00:00
aranclanos@hotmail.com
ce94195578 Nerfed admin observers to the ground. Instead of listing what they can't do, I'l just list what they can do.
-Acces to asay chat, chatting included (asay comes with adminlogs alerts)
-Toggle adminhelp sound
-Deadmin themselves
-Answering adminhelps (They shouldn't be doing this acting like real admins)
-They can see prayers

Everything else is gone, VV, PP, subtle message, etc.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4903 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 13:17:34 +00:00
elly1989@rocketmail.com
b72c663146 TopicData is stripped from connecting clients.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4901 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 10:11:25 +00:00
aranclanos@hotmail.com
d21fb3c87c Quick fix for trialmins being able to right click -> VV
Removing VV from observers. (More nerfs incomings)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4899 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 09:36:42 +00:00
giacomand@gmail.com
3b95730028 -Committed RavingManiac (Smoke Carter)'s Roros laying eggs.
http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=10501
-You can insert the Auth Disk by clicking on the nuclear bomb.
-Changed how aliens are selected. It will filter the list of possible candidates by checking for players who aren't inactive for more than a minute. If no possible candidates are found, it increases the filter by another minute. It does this 5 times before giving up.
-Alien embryos cannot have carriers and they are more likely to infect someone.
-The time it takes before a larva bursts is increased a bit.




git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4897 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 06:04:25 +00:00
johnsonmt88@gmail.com
05f2c58d9b Admin observers:
- No longer see antagonists via /who command.
- Now have the 'toggle adminhelp sound' verb.

Removed a bunch of the 'deadmin_self' verb from various admins and gave it to admin observers. All admins should have it now.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4895 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 01:13:26 +00:00
giacomand@gmail.com
9e0d1ca164 -Added welding goggles, sprites by WJohnston. Aren't on the map yet as I'm waiting for it to be free.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4893 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 21:30:01 +00:00
petethegoat@gmail.com
981ea58a47 Updated bedsheets and linen bins. Moved bedsheets out of defines, into bedsheet_bin.dm.
Standardised airlock_control.dm, and removed some useless spawn()s.
Updated a few things in paperbin.dm.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4891 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 14:17:06 +00:00
giacomand@gmail.com
964b86fdbd New Changeling Powers!
Hive Channel/Hive Absorb. Allows you to share your DNA with other changelings, very expensive chemical wise to absorb (download), not so much to channel (upload)! You cannot achieve your objective by sharing DNA.
Mimic Voice! You can form your voice of a name you enter. You won't look like them but when you talk, people will hear the name of who you selected. While you're mimicing, you can't regenerate chemicals.
Extract DNA! A power that allows you to silently sting someone and take their DNA! Meaning you do not have to absorb someone to become them. Extracting their DNA doesn't count towards completing your objectives.

Misc:

New livingmob proc GetVoice(), used by changeling mimicing and voice changers. Will return the name of the voice that should be heard by people.

Got rid of the chance to "feel" like someone isn't who they are.
Commented the check for someone's gender being incorrect in life. Looks like the bug hasn't re-occured since it was put in place.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4890 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 13:21:44 +00:00
aranclanos@hotmail.com
ac5259836f My first commit, yay!
Removing:
 -Erro code of r4861. Xsi gave me permission p-please don't kill me.
Proc added:
 -Added a proc that checks the rank of the admin and compares it to a var given. If the check fails, returns a 0 and a "You need more acces" message. If not, returns an 1. admin_rank_check(var/rank, var/requested)
Admin option changes:
 -You need to be at least a trialmin to change a var in VV.
 -You need to be at least a trialmin to change the vars on the tator panel
 -You need to be at least a trialmin to allow votes or start a custom one. (All admins can cancel votes)
 -All mob transformations (of playerpanel and VV) and special options (like godmode), now requires trialmin status or higher.
 -All admins can use aghost now.
 -All admins can right click - VV if they are a ghosting.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4889 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 03:07:08 +00:00
Kortgstation@gmail.com
ac75903c33 New bluespace artillery sprites by Ausops.
Updated the gun/my map to use them.

Fixed an error in the holo-deck logging. "overrided" is not a fucking word.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4888 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 02:55:51 +00:00
petethegoat@gmail.com
aa60fde7f4 Fix for borked atmos on away missions. This may still need some further tweaking, but it definitely fixes the issue. I looked at the powernet issue too, but I couldn't reproduce it anymore. Maybe it's fixed.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4887 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 02:08:51 +00:00
petethegoat@gmail.com
606e40729a Fixed issue 1008. (Putting stuff into the seed extractor doesn't update sprites)
Added floor safes.
Fixed the icon paths (or lack thereof) for bluespace artillery, and the capitalisation.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4883 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 16:17:55 +00:00
petethegoat@gmail.com
5b1e7cb336 Removed the bandolier, on account of it looking like shit. In the two places where it was used, it's been replaced with the normal satchel.
Added the safe! A majestic two tumbler chunk of metal.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4882 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 15:01:16 +00:00
johnsonmt88@gmail.com
a48519f105 Fixed a parrot verb so that players can not drop items after they've died.
Commiting for Aranclanos:
- Mimes can once again use deadchat when dead. Fixes issue 996.
- Exiting Cryostasis will leave you cold, but not cold enough to take burn damage. Fixes issue 995.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4879 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 00:05:16 +00:00
baloh.matevz
266f163879 - To support the SQL based admin rank system, I added a permission assignment panel, which is accessible to the people who have the PERMISSIONS permission. This panel can be used to add new admins, remove or edit the rank of existing admins.
Screenshot:
http://www.kamletos.si/permissions%20panel.PNG

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4878 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 19:45:21 +00:00
Kortgstation@gmail.com
80d18c4b1e Mediborg's hypospray produces Doctor's Delight instead of Tricord.
CMO's hypo starts filled with Doctor's Delight.

Syndicate simple animals have a higher block chance vs projectiles than they do vs melee attacks (there are just way too many guns strewn about my map for them to live long otherwise)


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4877 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 19:05:48 +00:00
petethegoat@gmail.com
edb2283ab4 Removed the Boo! verb.
Fixed ghosts being able to rotate chairs.
Removed the chance for players to hear muffled speech when ghosts talk.
Removed the syndicream reagent, and replaced it with doctor's delight in the two snacks it was in.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4876 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 18:48:23 +00:00
giacomand@gmail.com
e00fd0fd4b -Fixed the flags for head items. Most space helmets will protect your face.
-Welding mask will protect your face if it is down.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4874 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 07:33:19 +00:00
giacomand@gmail.com
9047fbee05 -Re-added the sound effect that Robots made when brought to life.
-Made the alien damage multiplier not heal them better.
-Strongly nerfed the amount of burn damage aliens healed naturally (not on weeds)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4873 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 06:49:15 +00:00
petethegoat@gmail.com
eae0178138 Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
Fixed a typo in bluespaceartillery.dm.
Fixed invisible filing cabinets.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4872 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 03:24:05 +00:00
Kortgstation@gmail.com
dae813ec40 Removed the old gateway structure placeholders.
Made the gateway check for another gate before checking for whether it is charged. This is too stop poor confused players standing at the gate waiting for it to locate an away mission when one isn't loaded.

Ticked stationcollision.dm so it is actually possible to play Nodraks map without specifically compiling your server to do so.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4870 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:04:10 +00:00
giacomand@gmail.com
ddd8e94784 -Walls, firelocks and glass-less airlocks now stop heat.
-Fire made more deadly, as the flames will add more damage and a fire can spread more quickly.
-Fire can break windows now, meaning they can potentially extinguish themselves by opening a window to space.
-Increased the delay for atmos to process a cell and airgroup, will help with the lag for 50 player servers.
-Minor tweaks were made.
--Plasma needing a bit more before displaying its overlay.
--Pressure can now damage you at 550 kPA. This was because it wasn't viable to set the pumps to over-pressurize a room and potentially kill people.
--High pressure warning shows at 325.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4869 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:02:18 +00:00
petethegoat@gmail.com
65f4910c94 Updated trashbag code a teeny tiny bit. Mostly just changing it to use proper text styles.
Added a world.log message when away missions are loaded.
Fixed a spelling error in stationCollision.dm.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4868 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:01:54 +00:00
Kortgstation@gmail.com
e6296952fa Fixed the medkits on my map being empty.
Removed several turrets from the syndicate ships, as they made them impossible to leave/killed the syndicate mobs.

Gave the syndicate mobs slightly more health, as the unshielded ones were dying before they could react.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4867 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 01:54:19 +00:00
Kortgstation@gmail.com
b5c2593e53 Changed my mind, only the syndicate mobs in RIGs are slower
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4866 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 01:12:20 +00:00
Kortgstation@gmail.com
ec10add191 Fixed the syndicate NPC shields. They only block 1/5 attacks now
Made syndicate NPCs slower.

Made the e-sword NPCs do less damage.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4865 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 01:01:33 +00:00
baloh.matevz
a5b37f81c3 - Added a config option that allows the admin system to run off of data from the database. There is a config options in config.txt that dictates whether to use the new SQL based system or the legacy admins.txt system. If a server is set to use the new system, but a connection cannot be established to the database, it reverts to the legacy system, same applies if a query to the database returns empty. The config option defaults to use the legacy system.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4863 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 22:32:51 +00:00
giacomand@gmail.com
940808ee86 -New facehugger animation by Sly.
-Moved "debug_controller" to badmin, so if the controller needs debugging a game admin can promote a coder to badmin and allow them to debug it.
-Fixed an issue with aliens having two different status tabs.
-Moved all facehugger icons to icons/mob/alien.dmi

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4862 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 21:26:30 +00:00
baloh.matevz
3def1bd57a - Added corgi puppies to code:
Screenshot:
http://www.kamletos.si/puppy.PNG

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4860 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 20:31:35 +00:00
petethegoat@gmail.com
7d0dc98613 it keeps happening
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4859 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 19:54:56 +00:00
giacomand@gmail.com
3dd4f8cbc5 -Optimized freelooking a bit.
-Larva can now die, instead of staying in critical.
-Improved the prison break event.
-Added the cameranet to the list of debuggable controllers (I know it's not technically a controller but it seems like the best place to be).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4858 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 19:52:41 +00:00
petethegoat@gmail.com
c4382905e5 Stamps are applied based on the icon_state of the stamp. Saves a switch.
They are also offset by a random amount.

Sosjerky is now properly named.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4857 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 18:55:09 +00:00
petethegoat@gmail.com
c4f9b43020 Moved para and sleepy pen defines out of weapon.dm.
Updated flashlight code a little.
Added inhand sprites for desk lamps.
Standardised modules/paperwork.
Decapitalised a bunch of mining items.
Slightly reverted update_icons.dm, so we're not looping through mutations more than we need to. Also, skeletons can now wear lipstick!

A few other things which aren't worth listing individually.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4855 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 14:37:28 +00:00
Kortgstation@gmail.com
304ac5e6c3 Changed the way corpses get named (cause the old one isn't working). They just take the landmark name as their name.
Tweaked my away mission spawn points/loot/enemy locations, and named all the corpses correctly this time.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4852 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 04:06:32 +00:00
johnsonmt88@gmail.com
a65f8c3ff8 Admin Observers have lost two verbs: 'gibself' and 'investigate' by request.
Telebacon has been commented out. Fixes(haha) issue 999.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4851 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 03:10:34 +00:00
Kortgstation@gmail.com
bc52355d77 Bluespace artillery actually checks for its cooldown between shots now.
Syndicate simple animals wont shoot a corpse forever. They also fire slightly less frequently in general.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4850 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 01:35:34 +00:00
baloh.matevz
952954446b - Added ground code for logic elements. Currently supports sensors, indicators, negators, two input and gates, or gates, xor gates, xnor (equivalence) gates and a relay, with one control input that works by logic laws and another input and output that work by powernet laws.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4849 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-12 22:46:24 +00:00
baloh.matevz
96b53e1189 - Added numeric value polls. These allow multiple options to be present in each poll, each option has a drop-down list that goes from a low value (-3 in screenshot) to a high value (3 in screenshot), both of these can be set per-option. Along with text descriptors for the lowest value option, middle option and highest value option (In the screenshot 'Worst', 'no change' and 'Best')
Example screenshot (if you ignore the poll text):
http://www.kamletos.si/numval%20polls.PNG

Also note that the screenshot above only has one option (or question). It can have an unlimited number.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4848 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-12 18:37:36 +00:00
Kortgstation@gmail.com
29fe7720ca Committing my mostly finished away mission.
Added a few new corpse types

Simple animals can now open doors

Added a bluespace artillery control machine. Using PA sprites as placeholders until I get real ones.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4847 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-12 06:05:52 +00:00
giacomand@gmail.com
5eba2eda1d -Added a new Game Master fun button. It will set the default player OOC colour to whatever the user chooses.
http://i.imgur.com/xRM7j.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4845 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-11 22:24:08 +00:00
giacomand@gmail.com
5a93673762 -Larva grow a little faster (an extra growth per life) when on weeds or when breathing in plasma.
-Observer following is cancelled when there's no client.
-Made facehuggers/eggs a little smarter. They won't try to go after people with masks covering their mouths (as that kills them), however when they're thrown they will still try to attach to the person.
-Improved alien stats(). You'll be able to see the max plasma and larva will see the escape shuttle.
-Blessing with a fire extinguisher wasn't working because of the volume check. Removed the check.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4842 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-10 19:56:51 +00:00