SkyMarshal
e4c4f77de2
Fix for the runtime Mloc sent me.
2012-08-03 10:40:54 -07:00
Cael_Aislinn
388d0b9be0
some tweaks to vermin spawning
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 02:06:26 +10:00
Cael_Aislinn
6e0046c77d
players who died while in control of simple_animals should now have their name display properly
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 01:42:48 +10:00
Cael_Aislinn
223cee4aa3
fix for non-working shutters and blast doors on exodus and antiqua
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 01:42:03 +10:00
Cael_Aislinn
fd7ddfa11a
removed all kobold speak messages
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 00:28:48 +10:00
Cael_Aislinn
c87bb36e90
missing icon file
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 00:15:37 +10:00
Cael_Aislinn
e695bf3ed1
removed hanging simple_make options
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-03 20:27:33 +10:00
Cael_Aislinn
3f4d2500f6
holding exact required credits will now bring success
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-03 20:25:09 +10:00
Cael_Aislinn
1c2bb7e750
fixes to vermin spawning, replaced rag spawners in map with actual rags
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-03 20:21:43 +10:00
Cael_Aislinn
d8782639da
replaced adv first aid in medical supply crates, upped cost to 20
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-03 20:11:56 +10:00
Cael_Aislinn
d734754763
emergency supplies are a bit more cost-effective
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-03 20:07:13 +10:00
Cael_Aislinn
d20a7a50f1
compile fixes
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-03 19:56:45 +10:00
Cael_Aislinn
7fce61598a
new traitor objective to steal money
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-03 19:49:01 +10:00
Cael_Aislinn
baac6fe04c
fix for kobold doing stuff while dead
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-03 19:17:34 +10:00
Cael_Aislinn
6caa6c62cc
remove adv first aid kit from medical crates and upped cost to 15, upped cost of electrical crates to 20, increased cost of all engine crates at 10 to 15
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-03 15:17:24 +10:00
Cael_Aislinn
f8e0f5a925
Merge branch 'master' of https://github.com/Baystation12/Baystation12
...
Conflicts:
baystation12.dme
2012-08-03 15:06:02 +10:00
Cael_Aislinn
d2d808231e
automated anti-meteor missile battery, dme changes
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-03 14:58:51 +10:00
CIB
a1d362b795
Fixed custom votes
...
The old method of passing the voter as href was still used by custom votes, making Topic() believe anyone doing custom votes was cheating. Thank god there was no auto-ban.
2012-08-03 05:43:39 +03:00
SkyMarshal
4f7f3e5d7f
Adds more runtime checking and makes zones exploit the garbage collector to be destroyed, which is more resource efficient.
2012-08-02 11:47:05 -07:00
Cael_Aislinn
1f0d8d7db0
modified the changelog, and made roaches die on bump()
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-02 21:56:26 +10:00
Cael_Aislinn
f3180fed6d
possible fix for recent crash /shrug
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-02 18:47:14 +10:00
Cael_Aislinn
e9d68bd249
vermin spawn randomly in maintenance (plus a couple of other areas) at a rate of one every 10-15 mins.
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-02 15:39:00 +10:00
Cael_Aislinn
1e9d218e16
fix indentation errors, etc
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-02 15:22:40 +10:00
Cael_Aislinn
3b3a41053e
new supply packs, modified existing ones slightly ( http://baystation12.net/forums/viewtopic.php?f=5&t=5056&p=97631 )
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-02 15:16:58 +10:00
Cael_Aislinn
4a9383b5af
reworked id spawning, added some fixes
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-02 14:33:19 +10:00
Cael_Aislinn
3c168305ed
reworked equip_if_possible to be a bit better
2012-08-02 14:33:00 +10:00
Cael_Aislinn
b535890090
Merge branch 'capspace' of https://github.com/FireFishie/Baystation12
2012-08-02 04:58:16 +10:00
Cael_Aislinn
7ae269f38f
some tweaks to mice and roaches, tried to get the gameticker to periodically spawn them but failed (will come back to)
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-02 04:56:48 +10:00
Cael_Aislinn
469a8bb601
ported over the majority of /tg's simple_animal code and changed a lot of things for simple_animals and critters
...
- added bears, mice (cats will chase mice, mice squeak occasionally)
- removed some unique simple_animals (ian and runtime will be the only ones for now)
- structure improvements, tweaks and cleanup for simple_animals and critters
- space carp should work fine now
2012-08-02 03:22:44 +10:00
FireFishie
8a9962a234
By vote, space proofed captain armor and changed the memo
...
Vote link and new memo message in the comments!
2012-08-01 03:58:50 -04:00
CIB
e9937050aa
Merge pull request #1558 from FireFishie/closets
...
Some minor changes, mostly related to wardrobes and fluff text
2012-08-01 00:23:05 -07:00
Albert Iordache
c3c6b6b557
Fixed a ChemMaster exploit. Thanks to Doohl for fixing, and LLA admins for letting us know
2012-07-31 17:22:43 +03:00
FireFishie
fae6f2eecd
"Space Law" on the wiki is always capitalized, so now it should be in-game too.
2012-07-31 04:45:07 -04:00
FireFishie
60c962ebb8
Clipboard added to the head of personnel's wardrobes and starting items. If the quartermaster has a clipboard on him and in his wardrobe bag, then his boss should too.
2012-07-31 04:36:32 -04:00
FireFishie
eac1335607
Added the warden jacket and pepperspray to the warden's wardrobe, and added fingerless gloves to the cargo technician and shaft miner wardrobes.
...
The janitor spawns with a portalathe but doesn't have one in his wardrobe, so this adds that. If the librarian gets a barcode scanner in his, then the janitor's should include the portalathe.
The captain has taken a few lessons from the head of security! When joining, the captain will now start with matching gloves, a pair of jackboots, and the more sensible captain's cap. The old Napoleonic hat is still available in the captain's closet, and both the closets and wardrobes were updated to reflect this change.
The quartermaster started with brown shoes, but only had black ones available in his wardrobes. This change should make his starting equipment more consistent.
The head of personnel should no longer be so paranoid, and now spawns without wearing body armor or a helmet. Additionally, the body armor and helmet from the wardrobe closet and bag were removed. A gun, helmet, and body armor are still available in the secure locker for emergencies.
The breath mask inside the engineer box included with the ERT backpack looked terrible when worn with the ERT helmet, yet was required if any of the team were operating near a breach or anything. This change only returns the removed SWAT mask (which leaves the helmet sprite intact) to the response team's basic equipment.
Both the secure closet and the wardrobe bag have the medsci headset in it, and the chemist lab is conjoined with research, so why shouldn't the chemist start with that headset? This commit also moves the chemist to Medical on the roster because that's where the job shows up everywhere else.
2012-07-31 01:21:44 -04:00
FireFishie
8c7592fa00
Changed all entries of "Nanotrasen" to "NanoTrasen" and corrected the misspelling of "apologize" in the gravity toggle messages.
2012-07-31 01:14:14 -04:00
Albert Iordache
c7d3fa6bbf
Merge pull request #1556 from Nerezza/atmosgear
...
Red hardhats for atmos!
2012-07-30 14:27:27 -07:00
Nerezza
b6d6dc2574
modified: code/game/jobs/job/engineering.dm
...
modified: code/game/objects/closets/wardrobe.dm
2012-07-30 13:09:52 -05:00
Nerezza
973c1ea876
Update code/modules/customitems/item_spawning.dm
2012-07-30 12:32:35 -05:00
Nerezza
ea9af8242e
modified: code/modules/customitems/item_defines.dm
...
modified: code/modules/customitems/item_spawning.dm
modified: icons/obj/custom_items.dmi
2012-07-30 10:15:22 -05:00
Fire
daaa21eabd
Flashkirby99's tajaran
...
Kirby's kitties are now chopped up and ready for action with their
hairstyles added to the face file. Also tidied up the south human female
chest and torso to be more consistent with both their other directions
and the male's.
2012-07-30 03:27:03 -04:00
CIB
35eb1a52c6
Merge pull request #1546 from Mloc/dev
...
Null checks, fixed cael's derp.
2012-07-29 13:18:43 -07:00
CIB
79d4c39754
Fixed cryo pressure damage
2012-07-29 23:15:42 +03:00
Mloc
ba370735ff
NULL checks.
...
Signed-off-by: Mloc <colmohici@gmail.com >
2012-07-29 18:34:12 +01:00
Mloc
333f0903e8
Merge pull request #1534 from caelaislinn/master
...
blast doors, lockdown comp, pets
2012-07-29 08:46:18 -07:00
Jim "Apples"
af8324ec7d
Merge pull request #1543 from Mloc/dev
...
Custom items + New cow sprite.
2012-07-29 08:37:33 -07:00
Mloc
7cc57deb17
Merge pull request #1544 from TurboCamel/master
...
Finish commenting out collectible crate
2012-07-29 08:37:02 -07:00
Mloc
4d240daa7e
Custom items + New cow sprite.
...
Signed-off-by: Mloc <colmohici@gmail.com >
2012-07-29 16:32:52 +01:00
Mloc
b34aae0c05
Merge pull request #1542 from comma/master
...
Fix for admin rejuv
2012-07-29 08:32:05 -07:00
TurboCamel
6abb7b6e8d
Finished commenting out collectible hat crate
...
Sorry, my previous submission left an undefined variable because the collectible hat crate *still* wasn't completely commented out. This should fix the problem.
2012-07-29 10:30:21 -05:00