SkyMarshal
e4c4f77de2
Fix for the runtime Mloc sent me.
2012-08-03 10:40:54 -07:00
SkyMarshal
4f7f3e5d7f
Adds more runtime checking and makes zones exploit the garbage collector to be destroyed, which is more resource efficient.
2012-08-02 11:47:05 -07:00
CIB
35b1e7efd6
Experimental change to speed up atmos
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Kudos to /tg/
2012-07-29 03:29:45 +03:00
CIB
cae467ce39
Merge pull request #1531 from headswe/master
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Fixes a few runtime errors
2012-07-28 08:55:22 -07:00
Head
3a1f30ece4
A few fixes.
2012-07-28 17:16:22 +02:00
Albert Iordache
8fada000e7
Fixed a ZAS/Processing.dm runtime error
2012-07-28 10:34:24 +03:00
SkyMarshal
54ce48fb9d
Connections no longer are deleted when a door closes, instead persisting until merged or a wall is built there or something. Better runtime detection, and no more searching through world for fires to process.
2012-07-26 15:33:21 -07:00
SkyMarshal
af2af9d6b2
Attempted fix for ZAS possibly crashing BYOND, removed special case for Cryo from human life as it is already handled by cryo's return_air() proc, made breathing in superheated gas burn you a wee bit.
2012-07-26 12:10:16 -07:00
SkyMarshal
c5f2df0aeb
ZAS fixes.
2012-07-26 11:56:00 -07:00
SkyMarshal
4fe2b585a7
Adds further checking and variable presets to ZAS, and made the contamination overlay actually work.
2012-07-24 22:12:25 -07:00
Albert Iordache
ac4b8d076a
Minor zone/proc/Rebuild() optimization
2012-07-22 14:37:57 +03:00
SkyMarshal
e14aaac99a
Fix for compile error.
2012-07-20 19:16:26 -07:00
SkyMarshal
6dadde18c3
Improved ZAS plasma setting names and feedback when it is changed.
2012-07-20 13:45:51 -07:00
SkyMarshal
10a283b681
Fixed an ooops
2012-07-20 12:39:53 -07:00
SkyMarshal
2a1404faac
More rigidly defined ZAS zone structures, so that connections work without flaw and rebuilding a zone will always produce the same shape. Also readded spess carp and fixed a compilation error.
2012-07-20 12:35:42 -07:00
SkyMarshal
e0edc29acf
Final parts of ZAS. Works like a charm now.
2012-06-23 21:20:39 -07:00
SkyMarshal
ba75994b29
ZAS updates and possible fixes. Zones will no longer connect to a space tile under a door. Added a secondary airflow value for what can move large objects, like closets.
2012-06-23 17:58:54 -07:00
cib
4a3bd5d4f6
Merged air processing back into the master controller.
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The reasoning for this is mostly debugging, but more control over when the air master processes plays also a role(avoid processing it at the same time as tons of other stuff).
Note that this will slow down the air processor a little.
2012-06-23 08:42:48 -07:00
SkyMarshal
616be6eed8
More while loop stuff, removed shitloads of unnecessary curly brackets in the map reader, fixed ED-209 projectiles
2012-06-22 14:10:48 -07:00
SkyMarshal
f39676cacb
Removes the unfortunately derpy bloody footprints.
2012-06-21 11:10:05 -07:00
SkyMarshal
5ea83f0abe
Air alarm fixes, final part. Added in area atmos lockdown, proper overrides from the atmos control computer, cycling airlocks, and minor airflow/ZAS tweaks.
2012-06-21 02:06:05 -07:00
SkyMarshal
f953f78d73
WIP air alarms
2012-06-21 02:05:32 -07:00
SkyMarshal
abe222afde
Fixed botpathing. Some fixes/changes to glows. Made lights less piss yellow.
2012-06-19 20:52:01 -07:00
SkyMarshal
c3d7371ccf
Lots of fixes.
2012-06-19 00:24:10 -07:00
SkyMarshal
8f0a815eb9
Fixed some stuff.
2012-06-18 23:59:07 -07:00
SkyMarshal
dffed10290
Fixed a long-lasting error with vending machine in toxins, fixed/added atmos setting editor in game.
2012-06-18 23:39:12 -07:00
SkyMarshal
692fdc724e
Second part of UltraLight. Some fixed up fire stuff.
2012-06-18 17:52:40 -07:00
SkyMarshal
aeb850fef0
Working UL
2012-06-18 15:02:34 -07:00
caelaislinn
16eabd55ea
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-06-14 22:52:33 +10:00
caelaislinn
3f19d356d6
wip explosions modifications
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Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au >
2012-06-14 22:52:23 +10:00
Albert Iordache
a278b7c29f
Runtime error fixes for AI camera chunks and ZAS ZConnect()
2012-06-14 07:50:19 +03:00
SkyMarshal
d3258b4fed
ZAS fixes and statistics logging.
2012-06-13 16:55:00 -07:00
SkyMarshal
92e2cd32de
ZAS fixes.
2012-06-09 00:55:00 -07:00
SkyMarshal
5c9308d610
Fix for ZAS connections through windoors. Should be one of those final little bugfixes, y'know?
2012-06-08 21:28:10 -07:00
SkyMarshal
0cc2d20a33
Merge branch 'master' of git://github.com/Aryn/Baystation12 into BugFixes
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Conflicts:
code/ZAS/Airflow.dm
2012-06-08 11:37:43 -07:00
Aryn
5af672c92f
Fixed a runtime in airflow, made it so that stuff doesn't fly around every 3.5 seconds.
2012-06-08 10:46:38 -06:00
Aryn
6730a1bf22
Modified fire algorithms, made bombs possible.
2012-06-08 10:45:47 -06:00
SkyMarshal
0a83532232
Airflow runtime/bugfix.
2012-06-08 03:53:27 -07:00
SkyMarshal
157ea3000d
Fix for runtimes, DERP.
2012-06-08 03:23:32 -07:00
SkyMarshal
8a1c28a302
Made the sanity checks on rebuilding zones more rigorous, and less infinite-loopy
2012-06-08 02:30:05 -07:00
SkyMarshal
6b8ff34f61
San check for rebuilding zones. Just crashed the server.
2012-06-08 02:10:32 -07:00
SkyMarshal
f23d3a0a1e
Airflow now takes more air to stun you, and slamming into an object while being pushed by airflow will stun you.
2012-06-08 01:56:35 -07:00
SkyMarshal
77c8367b68
Derp, airlocks without a turf beyond them now suck you out. Can't believe I missed this bit.
2012-06-08 01:43:33 -07:00
SkyMarshal
dd4f191f28
Removed a bunch of tag variables from the map. I hate whoever added those.
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Final parts to ZAS. Works 100% (Or very near such) now.
2012-06-08 00:28:47 -07:00
SkyMarshal
a1a2302199
ZAS fixes, adds Atmos Lockdown which replaces all door accesses with engineering OR atmos access. (And a shitty temporary icon)
2012-06-07 20:50:42 -07:00
SkyMarshal
2892ea733e
More changes for ZAS. Firelocks work properly, and rebuilding zones occurs at the proper times.
2012-06-07 13:43:55 -07:00
SkyMarshal
d9fd228c68
Some nice fixes for ZAS.
2012-06-07 10:36:43 -07:00
SkyMarshal
6265a600e3
Made firelocks work right with ZAS.
2012-06-07 03:14:14 -07:00
SkyMarshal
1059311b5b
Debugged ZAS. Removed another duplicate proc. Made sure turf changes are added to the air_master to be updated. Fixed errors on the map causing problems. Added different sized packages. Airflow readded.
2012-06-07 01:15:14 -07:00
SkyMarshal
01d9308397
Some sanity (to a stupid degree) on flood filling turfs.
2012-06-06 01:54:44 -07:00