* Prevents empty tanks from filling balloons.
Prevents inflated balloons from taking gas from tanks.
Inflated balloons on strings now keep their gases.
Deflated balloons can now be varedited to increase their volume.
* The gas mixture inside an inflated balloon now has the proper volume.
* The gas mixture inside balloons should now react properly upon changing.
* Adds balloons.
Adds box of balloons to party crate.
* Atom argument in New()
* Makes latex glove balloons a child of regular balloons.
* Corrects references to waterballoon.
* Fix spawner reference to old latex glove balloon item.
* Fix map references to old latex glove balloon.
* Var name change and removal of copypaste.
* Changes balloon coloring code to make use of the color var.
* Fixes conflicts.
* Balloons are now filled based on the waste gas of the lungs of the mob blowing up the balloon.
* Changes the deaf rune message from warning to notice
* makes deaf sting quieter
* changes deaf talisman and deaf sting to have the same message as deaf rune
* Fixes#11409Fixes#11409 and anything else with an occupant variable that didn't handle this
* Removes extra ()
* Removes extra ()
* Removes extra ()
* Removes extra ()
* Hopefully this works.
* This is probably better.
* Makes timelessness a flag.
Adds an atom-level proc for toggling the TIMELESS flag.
* Cleaner TIMELESS toggle.
* Yet more conflict fixes.
* Fixes conflicts.
* Lost commits due to rebase.
* Adds veggieburger.
Meat can now be passed a mob reference in its New() to re-name the piece of meat as [mob name] meat.
/obj/item/weapon/storage/box/botanydisk
/obj/item/weapon/storage/box/holobadge
/obj/item/weapon/storage/box/mugs
/obj/item/weapon/storage/box/injectors
/obj/item/weapon/storage/box/spellbook
and organizes these loose box datums into the master boxes.dm file.
* Fixes powernet random event magically refilling SMES and setting their output to M A X I M U M P O W E R
* i didn't test this lol
* danger will robison danger
* out with the old in with the new old
* Adds *scream and *vent to Cyborg's emotes
* Makes shitcode less shit
* Oops!
* Tweaks vox venting to 1~2u O2
5u is pretty much a lethal dose to them
* More *vent changes
* Forgot about this
* Tweaks legacy and new shit
Makes legacy human-like *flap, *aflap and *clap more robot-like
Tweaks *vent to check if the vox has NOBREATH
Removes scream.ogg from *scream, Moonbase Alpha screams soon
* delet this
* Fiesx broken english & *vent
Fixes "it's"
Fixes *vent shitcode doing the exact opposite of what i actually wanted
* WIP moonbase screams
* Adds moonbase clips to get_sfx()
Sounds are not final but filenames are so why not
* Updates *scream to use moonbase sfx
Fixes typos too, i guess
* >claws
Missed that one
* Updates REEE and AAA
* singularity 3x3 check
* rounding
* Ceiling
* singularity/particle changes wip
* forgot this
* there can be no possible downsides to this
* last part?
* maybe fixed
* Code done. Doesn't compile for shit.
* IT COMPILES!
* Hey it almost works.
* Fixes lighting
* Remove thing I had to double check after asking mso.
* More fixes.
* WiP, fixed everything but waitfor
* Done.
* Damnit DM.
* Fixes priorities
* MULEbots can now crush mobs only once every two seconds by default.
* pAI MULEbots now have a run-over cooldown of 3 seconds by default.
pAI MULEbots now deal 0.3x as much damage.
pAI MULEbots now stun mobs for half as long when they bump them.
* Run-over cooldown now only applies to pAI MULEbots.
* Shortens pAI MULEbot stun time to 1/8th normal MULEbot stun time.
* Migrates cardboard box derivatives to a new DMI and creates a folder icon/obj/storage to store it.
* Migrates cardboard box derivatives to a new DMI and creates a folder icon/obj/storage to store it.
Adds storage.dmi to icons/objs/storage folder
* derp
* Apparently replace all didn't replace all. VERY STRANGE.
* Adds rotten suit.
Adds rotten shoes.
Adds four rotten suits and four pairs of rotten shoes to the autodrobe.
* Increases the number of rotten outfits in the autodrobe from four to five.
* Adds in-hand sprites for rotten suit and rotten shoes.