Commit Graph

5641 Commits

Author SHA1 Message Date
Giacomand
e67e691b27 Merge branch 'blobrevamp' of https://github.com/Giacomand/vgstation13 into Bleeding-Edge
Conflicts:
	html/changelog.html
2013-08-25 02:55:15 +01:00
Giacomand
8eee018215 * Should be able to see the blobs in the check antag button. 2013-08-25 02:33:54 +01:00
Giacomand
91c8ad29cc * Fixes 2013-08-25 02:15:58 +01:00
Giacomand
dff538f5ab Ported /tg/'s blob revamp to /vg/ code.
I suggest testing this first.
2013-08-25 02:13:41 +01:00
d3athrow
d1f7f3b057 Merge pull request #178 from d3athrow/master
Merging master into bleeding edge
2013-08-24 13:57:17 -07:00
d3athrow
f63800f5dc AI Announcement system, uses the VOX wav files from a popular game. 2013-08-24 15:55:02 -05:00
d3athrow
7d6c083b2e Merge pull request #177 from N3X15/Bleeding-Edge
ZAS settings reworked to be more configurable.
2013-08-24 13:11:14 -07:00
Rob Nelson
1a40e9a817 ZAS settings reworked to be more configurable. 2013-08-24 03:52:42 -07:00
d3athrow
85768b8cf5 mental focus buff 2013-08-24 02:12:40 -05:00
d3athrow
469baf8779 Nerfed normal lasers to 30 damage, captains gun is still 40 burn damage though. 2013-08-24 02:12:39 -05:00
d3athrow
a066616df7 somehow missed the two alien castes 2013-08-24 02:12:37 -05:00
d3athrow
618c47ab23 Merge pull request #175 from N3X15/Bleeding-Edge
Track griffons breaking pressure barriers.
2013-08-23 18:20:16 -07:00
d3athrow
a707224005 Alien buffs, increased health and health regen on weeds, and made tackling a bit better 2013-08-22 23:50:47 -05:00
Rob Nelson
62e81a71de Add method to track people breaking shit that would cause explosive decompression. 2013-08-22 01:37:10 -07:00
Rob Nelson
109e0aafbb Fix some things. 2013-08-21 22:41:42 -07:00
Rob Nelson
692d673dc9 Recycling Added, and fixed some admin things.
+ Bomb-deletion-related stuff, which was removed for some fucking reason.
 + Added recycling machines
 + Added recycling procs to atoms
 + Restructured disposals for a proper recycling plant.
 + Fixed a few typos I noticed.
2013-08-21 21:26:01 -07:00
d3athrow
57947e8797 shittily coded smart equipment system! 2013-08-20 21:56:38 -05:00
d3athrow
14be6a3f5f Nerfs hacked/emagged security borgs, their laser now has a set number of shots that recharges over time. 2013-08-20 19:23:28 -05:00
d3athrow
c4d791b658 Remote view can only see human targets 2013-08-20 15:03:52 -05:00
d3athrow
572080bd21 Tiny overhaul of the equip system, swaps out items if able to do so rather than you having to take the thing off, then put it back on. 2013-08-19 18:41:57 -05:00
Rob Nelson
a8900892a2 Missed a few borg consumables. 2013-08-18 22:14:57 -07:00
Rob Nelson
3fc53ff78f Fix a pomf derp, update changelog. 2013-08-18 21:45:55 -07:00
Rob Nelson
fffbb9be98 Fix compile. 2013-08-18 21:33:38 -07:00
Rob Nelson
bc02d852d2 Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Conflicts:
	html/changelog.html
	maps/tgstation.2.1.0.0.1.dmm
2013-08-18 21:29:33 -07:00
Rob Nelson
2417fd48f4 Fix stating laws as MoMMI, plus unfuck modules. 2013-08-18 20:10:46 -07:00
d3athrow
69c0d79fba Fixed prison break event 2013-08-18 20:17:06 -05:00
Rob Nelson
e48e985844 Add meters for borg consumables (welding fuel, cable) 2013-08-18 16:50:39 -07:00
d3athrow
12826d260a Adds random Central Command names, admins can change it if they have the +fun flag. 2013-08-18 16:18:14 -05:00
d3athrow
0a3dea5040 Merge pull request #165 from N3X15/Bleeding-Edge
Initial commit of fucking constructable igniters, bitches.
2013-08-17 16:59:15 -07:00
d3athrow
a1cbc1b818 Fixed a runtime for mommis, rearranged their laws and made it so they can state laws. 2013-08-17 18:58:28 -05:00
d3athrow
305d890bd7 commented out ert thing 2013-08-17 18:57:47 -05:00
d3athrow
5c004052f3 Maint_all_access and req_one_acces changes 2013-08-17 18:57:22 -05:00
Rob Nelson
9fda14f21f Fix a few lingering MoMMI inventory problems. 2013-08-17 15:41:51 -07:00
d3athrow
ca155fcd50 Changes to the radiation storm event...
It now opens up maintenance access to all people upon start. Furthermore,
one minute after ending (and with a warning), it will return maintenance
requirements to how they were before the event. In addition to this, it
has been buffed to closer to the original amount of damage for the event.
2013-08-17 16:24:40 -05:00
d3athrow
d209f8e1ec Made maintenance all access capable of being revoked...
Via the keycard authentication consoles.
2013-08-17 16:23:25 -05:00
Rob Nelson
2192c73acb Initial commit of fucking constructable igniters, bitches. 2013-08-16 22:56:15 -07:00
d3athrow
c8fc9ddc02 fixes a runtime when trying to make a chem_dispenser board 2013-08-15 20:19:44 -05:00
d3athrow
0fd75b7e51 adds ntsl to the investigate verb 2013-08-15 20:19:43 -05:00
Rob Nelson
09f3d6cdbf Gee I wonder why I can't build shit. Maybe because I used power instead of powerstorage. 2013-08-15 00:23:00 -07:00
Rob Nelson
5234e2098c Constructable recharge stations. 2013-08-15 00:04:53 -07:00
Rob Nelson
309a94168e Merge branch 'malfmodules' of github.com:d3athrow/vgstation13 into Bleeding-Edge 2013-08-14 17:30:23 -07:00
Rob Nelson
49abcb0e86 Fix compile 2013-08-14 17:22:18 -07:00
Rob Nelson
bc5afdf25d Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge 2013-08-14 16:25:55 -07:00
Rob Nelson
153871400a Update NTSL from /tg/. 2013-08-14 15:42:23 -07:00
d3athrow
64513f4c80 Shunted AI Tracking
-When an AI shunts into an APC, the pinpointer will begin tracking it. When the AI returns to its core, the pinpointer will go back to locating the nuke disc.
2013-08-14 16:31:07 -05:00
d3athrow
4c004367b1 Removing MoMMI from the robotics console, if they're emagged they can't be blown anyways 2013-08-14 16:04:52 -05:00
d3athrow
b270febde7 Fixes a runtime if a mommi dies before choosing its skin 2013-08-14 16:02:49 -05:00
d3athrow
f269f2b399 THANKS TO GIACOMM
* Cleaned the malf module code and made it easier to add powers.
 * Fixed multiple bugs with the cameras and the malf powers. All malf powers should be in working order now.
 * Added a new power that creates an automatic cyborg machine that will allow the AI's minions to put living humans through it to build a cyborg army. This power will cost all their malf points and will stop them from being able to shunt, to balance it.
2013-08-14 14:49:14 -05:00
Rob Nelson
03f19cfbfd Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge 2013-08-14 12:07:55 -07:00
Rob Nelson
7e3e4d0f8c THE GLORIOUS RETURN OF NTSL 2013-08-14 12:01:28 -07:00