Commit Graph

2295 Commits

Author SHA1 Message Date
bbusse@gmail.com
ed35e86839 Round statistics:
adminhelps, air alarms, borg deaths.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2331 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-06 00:18:05 +00:00
baloh.matevz@gmail.com
3c7e103687 Committing the version of uterus with paths fixed.
Objects deleted from the map due to conversion:
/obj/structure/secure_closet/highsec
/obj/structure/secure_closet/chemtoxin

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2330 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-05 21:13:26 +00:00
bbusse@gmail.com
7f7eb8dee4 Tension Report
Adding a reporting function, available in the debug menu, which tracks some crude statistics for the current round and attempts to estimate the round's current level of stuff happening (or lack thereof) for more consistent and focused badminnery.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2329 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-05 02:00:41 +00:00
mport2004@gmail.com
a69a4fbc46 Fixed a rechargestation runtime.
Added a few misc areas.
Changed a number in the prefs that might help with less assistants.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2328 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-04 03:48:45 +00:00
bbusse@gmail.com
1eff2da8fb Runtime fix: division by zero
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2327 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-04 01:58:47 +00:00
uporotiy
6288dc77f2 Alien weeds now don't spread FUCKING EVERYWHERE, instead being limited to 3 tiles within the nearest weed node (which are now planted for 50 plasma instead of weeds for 100 plasma). Weed nodes spread weeds.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2326 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-03 16:19:17 +00:00
mport2004@gmail.com
4cbdcb2395 Quick map fix
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2325 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-03 13:14:39 +00:00
mport2004@gmail.com
17ed3899c4 Fixed the map/code issues that the body bags caused.
/obj/effects is now /obj/effect.
/obj/station_objects is now /obj/structure.
Did a bit of minor blob work. 
The Bay 12 body bags were replaced with closets because having two sets of code that do almost the same thing is silly.
Changed back a few of the last jobproc edits as the remove from list before assign was a check to see if the mob was fucked up and if it was remove it so we did not check it again as it would still be fucked up.
The medbay/tox monkeys names are random once more.  More random name monkeys will help with changeling and clean up the observe/mob menus.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2324 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-03 10:28:57 +00:00
baloh.matevz
e8c6b08419 - Object tree grouped a bit more.
Two new categories were made: station_objects and effects. station_objects, which I'm sure someone will want renamed to 'structures' contains the objects which don't need process() or power code.

Effects contains objects which are either landmarks, triggers, spawners or decal.

Screenshot:
http://www.kamletos.si/new%20object%20tree.PNG

I didn't notice any bugs, but with a revision editing 276 files of byond code, you never know.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2323 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-03 06:54:28 +00:00
baloh.matevz
1706e00d3b View vars will now search properly. Meaning it will only search from what is displayed. IE: if you type it name, it will only search for displayed text containing 'name' and not for the <a name='...'> things.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2322 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-03 03:57:11 +00:00
vageyenaman@gmail.com
577ec5eba9 Committed for Rolan7:
◦ Fixed job assignments. Hopefully this should stop the massive amount of assistants spawning at round start!

My changes:
    ◦ Fixed some Metroid-related bugs. Had stuff to do with draining life out of things and being able to move at the same time. Also some stuff with the way Metroids' speech is handled.
    ◦ Removed some unnecessary, commented-out code from the say() proc.
    ◦ Removed the chat bubble preference from the character creation screen.
    ◦ Added some more chat bubble themes, in the event someone wants to continue that. I've lost all motivation to continue the project because, no matter what I do, it just looks butt-ugly and laggy as hell.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2321 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-03 01:29:41 +00:00
vageyenaman@gmail.com
8bffa0ce1b ◦ Small continuation of r2314 concerning chem spray guns.
◦ Updated the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2320 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 20:27:11 +00:00
baloh.matevz
d68ecdbfaf Deleting, correcting, retyping or changing the search text in view variables now properly updates the variables, eliminating the need to hit refresh if you mistype.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2319 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 19:05:40 +00:00
baloh.matevz
73681769d6 - View variables search is no longer case sensitive. Was an oversight on my part.
Screenshot:
http://www.kamletos.si/view_var_lost_count3.PNG

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2318 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 18:37:34 +00:00
petethegoat@gmail.com
344ea49cac There are boxes of bodybags in the morgue and the armoury. Maybe the janitor's job will become less insurmountable as a result. You can also label them with a pen.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2317 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 18:05:04 +00:00
petethegoat@gmail.com
d5260eb6f6 Updated the PANDEMIC- recharge speed is now affect by the number of antibodies in the blood sample. Less types = faster recharge.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2316 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 12:58:51 +00:00
petethegoat@gmail.com
1067ebfdc6 Added octobush sprite for Urist.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2315 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 12:18:00 +00:00
vageyenaman@gmail.com
ffd6cc4f31 Bugfix: Wizards will now longer spray or shoot themselves with whatever they're holding when they cast spells.
Changes: 
     ◦ Vanilla mulebots move slightly faster, hacked mulebots will move even faster!
     
     ◦ Changed the description of carp. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2314 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 07:34:16 +00:00
baloh.matevz
1885812ade - Opening a storage item on your belt slot will now display the proper number of slots even if the number is different from 7.
- Opening a storage item on the floor will also display the proper number of slots.

Screenshots:
http://www.kamletos.si/large%20storage%20floor.png
http://www.kamletos.si/large%20storage%20belt.png
http://www.kamletos.si/small%20storage%20belt.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2313 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 07:04:44 +00:00
mport2004@gmail.com
500ccd462d Just a bit more work on the space movement and added a few more blob icons.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2312 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 07:03:42 +00:00
baloh.matevz
e68eb82a8f The station now has fewer ponies.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2311 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 05:21:56 +00:00
baloh.matevz
3043d92bdb Lots of stuff in here is stupid, and that's fine, but some of it is just TOO stupid.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2310 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 04:52:45 +00:00
bbusse@gmail.com
635e9746b6 Fix from Rolan7 to keep flashbangs from going off when you put them in a belt. Also, security belts can hold jelly donuts.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2309 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 03:08:19 +00:00
panurgomatic
862cfb57d2 - Fix for [ issue 157 ] The resources should always recharge now
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2308 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-02 01:28:53 +00:00
bbusse@gmail.com
78d590149a Fix for the SE solar array, only half of them wired up correctly
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2307 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-01 23:59:33 +00:00
rockdtben
9db4138a4f -Fixed a runtime error.
The shock code for grilles assumed that all grilles have cables connected to them. Fixed that.

runtime error: list index out of bounds
proc name: electrocute mob (/proc/electrocute_mob)
  source file: power.dm,453
  usr: Brett Prescott (/mob/living/carbon/human)
  src: null
  call stack:
electrocute mob(Brett Prescott (/mob/living/carbon/human), the power cable (/obj/cable), the grille (/obj/grille), 1)
the grille (/obj/grille): shock(Brett Prescott (/mob/living/carbon/human), 70)
the grille (/obj/grille): attack hand(Brett Prescott (/mob/living/carbon/human), 1)
the grille (/obj/grille): DblClick()
the grille (/obj/grille): Click(the floor (97,118,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=16;icon-y=12;left=1;scr...")
Brokenriddle (/client): Click(the grille (/obj/grille), the floor (97,118,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=16;icon-y=12;left=1;scr...")

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2306 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-01 20:24:34 +00:00
uporotiy
a71691759c Aliens can now shape membranes.
AIs now see runes as blood.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2305 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-01 16:36:23 +00:00
mport2004@gmail.com
995fb5f788 The clown's new name may no longer be things like floor or wall and it now checks nonhuman mobs for duplicate names.
Cleaned up Move() a bit still needs some work.
To help balance them a bit Cyborgs may no longer pick the standard iconstate unless they are the standard module.
Might have fixed space wind.
Donuts added to the secbelt item list. 


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2304 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-01 12:16:57 +00:00
bbusse@gmail.com
a65a26bdb3 moar atmo runtimes
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2303 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-01 05:46:55 +00:00
panurgomatic
268f1d4aea - Additional fixes for mech fabricator and added option to eject materials.
- If door access check fails for exosuit pilot, exosuit operation permissions will be checked instead (meaning, if your ID lacks permission, but exosuit has it, the door will open). Should work for MMI-ed exosuits.
- Exosuit Armor Booster Module (Ranged Weapons) will increase deflect probability.
- Added safepick() prock. Same as pick(), but no runtime errors if list is empty - in that case it returns null.
- Reagents in water particle (extinguisher foam) will react with atom said particle bumps into.
- Other bugfixes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2302 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-01 01:55:39 +00:00
vageyenaman@gmail.com
9c611cae1e More weird shit in the station names.
Attempt at fixing some of the weird shit with mecha fabricators. Let me know how this fares!

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2301 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-01 01:39:43 +00:00
baloh.matevz
c539fb0538 Spce Law is now Space Law...
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2300 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-30 15:14:01 +00:00
petethegoat@gmail.com
d192e1466e Guest Commit by Blaank!
Changed location of robotics welding fuel tank for convenience.
Changed location of chemistry disposal for convenience.
Changed location of medical reception desk door for convenience.
Added disposal to rear of medical.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2299 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-30 03:11:41 +00:00
baloh.matevz
5ccd9fd647 - Space law books added to the game
- Guide to engineering, guide to hacking, guide to construction and space law books now get their information from the wiki. If stuff gets outdated, update it on the wiki.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2298 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 19:12:12 +00:00
n3ophyt3
53da0c8bf1 Another arcade tweak.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2297 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 17:14:41 +00:00
baloh.matevz
74477b33aa - Mining brown floors how hopefully look less horrible...
New:
http://www.kamletos.si/brownfloor%20copy.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2296 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 17:07:32 +00:00
petethegoat@gmail.com
df1ec5fca1 New holy water overlay. Might look terrible, but hopefully not!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2295 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 15:29:29 +00:00
petethegoat@gmail.com
bcdc8d259d Uploading resin & membrane sprites for Urist.
Only vending machines which accept coins have a coin slot.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2294 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 15:07:10 +00:00
mport2004@gmail.com
3f5d755272 bluh bluh this is what happens when I am coding very fast and tired.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2293 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 07:23:55 +00:00
mport2004@gmail.com
378848bfac Runtime fix for atmos and one last jobedit
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2292 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 07:10:36 +00:00
mport2004@gmail.com
93cfe375de Wire fix for the detectives office and quickfix for jobs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2291 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 06:32:40 +00:00
mport2004@gmail.com
fa31e89d9a Quick fix for the armory, it was missing a wire.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2290 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 05:35:09 +00:00
mport2004@gmail.com
e782d47580 Few runtime fixes.
Cleaned up the job selection code.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2289 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 05:20:33 +00:00
Daelith.Rhedynfre@gmail.com
bfd6d56de1 -Gave the warden an armoury inventory
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2288 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 03:59:18 +00:00
bbusse@gmail.com
32804d2a7f Runtime fix for portable pumps IIN SPAACE
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2287 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 01:53:20 +00:00
baloh.matevz
98338e8c14 A sound will now play when admins receive adminhelps. By default this is disabled, but any admin can enable it by using the 'toggle adminhelp sound' verb. Note that it will revert to not hearing sounds when a new round starts.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2286 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-28 22:52:48 +00:00
n3ophyt3
3d5ccb7d72 Tweaked emagged arcades a bit, admins get informed when someone wins.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2285 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-28 22:40:02 +00:00
n3ophyt3
792f67a6f2 Arcade machines can now be emagged, do you dare play a round of Outbomb Cuban Pete?
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2284 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-28 22:15:06 +00:00
n3ophyt3
b0045ed2b7 Added a new core law module.
1: You are expensive to replace.
2: The station and its equipment is expensive to replace.
3: The crew is expensive to replace.
4: Minimize expenses.

Currently adminbus only, someone can add tech_origins to it later.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2283 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-28 21:07:30 +00:00
polyxenitopalidou@gmail.com
61aaa00af2 •Fixed small bugs with fireaxing unpowered doors.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2282 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-28 20:55:44 +00:00