Commit Graph

44 Commits

Author SHA1 Message Date
adrian
b85931a354 More hard dels (#25977) 2020-03-08 14:20:50 -05:00
Exxion
4d7a2df990 Renamed Clamp() to clamp() 2019-10-25 17:18:20 -04:00
dylanstrategie
2994b197c0 Fix #20840 (#21186) 2018-12-31 16:58:45 -05:00
ShiftyRail
45be1b44c6 Fixes Une decks being unreachable if nested too deep. (#20274)
* Fixes Une decks being unreachable if nested too deep.

* Less bad
2018-10-18 16:37:34 +02:00
DrSnips
d2eec30ec4 Adds the card game Une. (#19624)
* Part 2. Complete

* Added a few ways to get a deck of une cards.

* Made requested changes in all "for"s.
2018-09-19 13:38:35 +02:00
I-VAPE-VOX-CLOACA-EVERY-DAY-OF-MY-LIFE
fdda8729e3 Moves clickdrag nudge to ctrl+clickdrag due to conflicting controls/ease to use accidentally (#18985)
* Moves clickdrag nudge to ctrl+clickdrag

* Sanity

* Gimme some more sanity
2018-07-27 06:32:04 -03:00
DamianX
4a38ac9169 Remove get_turf from all playsound calls (#17640)
JUST. DO. IT.
2018-03-02 11:18:53 -03:00
MadmanMartian
35a139dc03 misc martian fixes #2 [NEEDS REVIEW] (#16595)
* martians can now be exploded

* removes human centricity

* new UI!

* centered inventory icons

* fixes some overly large throw icons, intent icons now black-background rather than white
2017-12-27 13:52:10 +01:00
DamianX
f90af69bce Prevent message spam on some items (#16621) 2017-12-02 17:55:01 +01:00
unid15
38f7bcd3f4 Changes some typepaths (#14522)
* Removes /obj level crap

* Woopsie shmoopsie

* Woopsie shmoopsie part 2

* Fixes 30000 changes

* Test

* Let's see how this works

* Revert map changes

* This will work at last
2017-04-06 20:38:04 +01:00
Intigracy
5e691987bf hakunamatata (#11734) 2016-09-04 12:30:18 -05:00
ComicIronic
b35eaa65d8 Replaced loc setting with forceMove. (#11490)
* Replaced loc setting with forceMove.

* Update forceMove to permit moving to null loc.

Also fixed atom locking with offsets not following properly.
2016-08-29 06:40:45 -05:00
JustSumBody
911319a819 Fixes a few issues with playing cards (#11514)
* Mostly fixes playing cards

* ignore that I was testing something else

* Put on your sunday clothes there's lots of world out there
2016-08-23 02:37:52 -05:00
ComicIronic
d490e1f970 Removed one line ifs and elses. (#11389) 2016-08-15 05:36:21 -05:00
PJB3005
78a56e1a22 You asked for this (#11321)
* revert 64x

* fix maptext

* fix context clicks
2016-08-08 22:37:13 -05:00
clusterfack
6edf0208ac 64x64 Sprites (#11214)
* Move DMI files over to 64x64

* Lighting overlay + world.icon_size.

* Change 32 to world icon size

* Adds pixel shift multiplier

* Fix accidentaly 16 -> world_icon_size/4 conversion to proper world_icon_size/2 conversion

* Fixes lighting properly

* Fix spacepods bounds

* Redo all icons with BYONDTools bug fixed

* Update ALL the map files dear god

* Double crayon font size

* Update all screen locs

* Fix contextual clicks

Couldn't use PIXEL MULTIPLIER here for the most part due to the fact most of these are ranges and doubling them would leave empty spaces

* Fixes maptext size and the final touch ups on antag screen locs

* Runs optipng on the DMI files in last commit.

Because my optipng version was outdated (blame the optipng package I had installed) it failed to run on the erge commit. This fixed that.

* Reduces parallax size a bit for 64x64 map sizes

* Fix lobby screens

* Fix DME
2016-08-05 02:07:02 +02:00
9600bauds
26d4a24604 Fixes monkey nullspace madness, also fixes unlimited range clipboard/pillbottle picking up (#11075) 2016-07-26 14:49:29 -05:00
unid15
75d79b3c23 Hand refactor (#10045)
* hand refactor (COMPILES)

* Works pretty much

* Test martians

* Martians

* Fix human UI

* Fix find_organ_by_grasp_index() returning arms

* CL + tweaks

* Last fixes

* a

* Better CL

* Fix weird issue!

* Fix virologist job

* Resolves a very important issue

* I thought I had already fixed this

oh well

* Fix grabs

* Shat
2016-06-05 02:33:12 -05:00
ComicIronic
24e1c261b9 Moves w_class to defines. (#10051) 2016-05-14 19:37:06 -05:00
Intigracy
06e112aecb Renames a bunch of storage.dm variables to be more clear in what they do (#9354)
Removes a bunch of unneeded max_w_class defines on items using can_only_hold

If you defined can_only_hold, it ignores w_class automatically
2016-04-10 17:04:55 -05:00
9600bauds
f78a22d0c5 SANITYPOCALYPSE 2016-02-04 21:45:20 -03:00
Shadowmech88
0aef7b7510 Adds a message to let players know when someone's looking through the deck for a specific card. 2016-01-14 06:38:59 -06:00
Shadowmech88
327e8e01ad Adds a verb for drawing a specific card from the deck. 2016-01-14 06:28:33 -06:00
Shadowmech88
7c6946deb0 Reverting some unintentional changes. 2016-01-14 03:29:54 -06:00
Shadowmech88
0401ec8154 to_chat stuff. 2016-01-14 03:29:53 -06:00
Shadowmech88
5957175204 Re-doing the changes I made initially. 2016-01-14 03:29:52 -06:00
9600bauds
e82d5d3770 SLAY ALL LEADING SPACES 2016-01-02 03:40:55 -03:00
unid15
f8da080ba1 adds clown glue 2015-12-31 14:06:18 +01:00
Sood
82e1d93c2b qdel soon 2015-12-06 15:12:00 -08:00
Sood
324d63e8d9 More changes 2015-12-06 15:11:58 -08:00
Sood
3cdf89b675 qdel replacing del, time for bugs 2015-12-06 15:11:15 -08:00
PJB3005
99bf59d80e Adds a to_chat() proc, to pave the way to a non shit chat. 2015-11-25 15:55:15 +01:00
PJB3005
3cca5692af Removes the panic writer messages. 2015-11-20 03:17:06 +01:00
D3athrow
b825178e11 schematics runtimes i guess 2015-09-29 15:21:06 -05:00
D3athrow
d59f6a07b0 comment out panicwriter and saytesting 2015-07-20 16:04:48 -05:00
D3athrow
41d7df01fd just fuck my shit up 2015-07-18 02:30:51 -05:00
ComicIronic
fdbf535079 Fix invisible decks. 2015-06-15 16:29:46 +01:00
ComicIronic
2032a7bf7b Card changes
Moved cards into the games module.
Decks of cards now use card items, not card names.
Card hands now use context clicking for drawing.
Card hands now display the cards they contain, including if they are flipped.
Card hands can now be examined for contents.
You can now flip an entire hand at once.
Wizard cards are now singlecard subtypes.
You can flip a wizard card, and you can activate its special effect by clicking on the portrait.
2015-06-15 13:29:56 +01:00
Kurfursten
5f409437b3 Update cards.dm 2015-03-09 12:43:31 -05:00
Kurfursten
f41a7e3d79 bonus content, and also changelog 2015-03-07 05:11:26 -06:00
D3athrow
72fde47f91 micro optimization, Cut() to len = 0 2015-01-31 00:40:13 -06:00
NullQuery
9b9ee3d5f9 Revert Revert "HTML interface module (ported from old Hypatia Station branch)"
Code style: Modified the amount of indentation for lists as suggested by wild-billy.
2015-01-05 19:23:54 +01:00
d3athrow
0b74fa50a2 Revert "HTML interface module (ported from old Hypatia Station branch)" 2015-01-05 11:32:47 -06:00
NullQuery
36dcdd83ef - Added html interface module
- Ported the power monitor from Hypatia Station (old branch) to /vg/station.
- Ported the playing cards from Hypatia Station (old branch) to /vg/station.
- Tested as much as I could (master controller is broken in this build!)
2015-01-04 04:14:01 +01:00