Commit Graph

103 Commits

Author SHA1 Message Date
RaccoonBro
263c221db7 Lets Captain/HoP/HoS/Warden hats and more be washed without upgrading (#26450)
* lets hats and helmets be washed without upgrading

* Captain, HoP, HoS, and Warden caps are no longer helmets.

* code consistency is important

* HoS and Warden caps block flashbangs
2020-05-20 22:19:43 -05:00
RaccoonBro
8f976861b7 Bear Traps now fuck you up (#25535)
* bear traps now fuck you up

* bear traps now freeze you in place, crush your hands, and more

* fixes beartraps in autolathes, spawners

* someone on discord told me finding and replacing text in .dmm files is ok

* affecting -> trappedorgan, im a dumbass

* you can pry open bear traps with crowbars
2020-01-30 11:32:32 +01:00
bthomas2
298da9ca6e fixes bear nest in nests.dm 2019-11-01 13:05:33 -05:00
Probe1
fd35c6e824 Properly pathing holsters on a spawner list to their subtype rather than parent holder object that should not be spawned. 2019-10-02 11:17:47 -04:00
Profane McBane
4a86668aeb local badcoder forgets you can just set common mice's colour to null 2019-09-05 22:31:27 +01:00
Profane McBane
e72fa89dfb Mouse colours are back! 2019-09-04 20:01:17 +01:00
Kharkov72
b4d2622468 Revert "chickens are monkeys my life is a lie"
This reverts commit 18a242b8ff.
2019-08-26 15:00:32 -04:00
Kharkov72
18a242b8ff chickens are monkeys my life is a lie 2019-08-26 10:40:06 -04:00
Kharkov72
d4dccf7a95 ook ook 2019-08-25 22:30:24 -04:00
DeityLink
a539873e39 Removes old advanced disease culture bottles from high risk maint spawners BUT ADDS MAGNITIS AS A STAGE 4 VIRUS2 EFFECT (#23724)
* magnitis

* derp
2019-07-30 18:26:19 -05:00
SonixApache
8060eb3f5d coin buffs
- Adds descriptions to coins.
- Changed siemens coefficients of coins.
- Adds 1 (throw)force to coins. Ever been hit with a coin? Shit hurts.
- Some coins are more powerful.
- Lowered the prices to match the recent economy changes.
- Removed rarer coins from the maint loot spawners.
2019-07-12 09:01:04 +02:00
ancientpower
5ec126ffcc mouse refactor 2019-06-30 19:24:25 -05:00
Kurfursten
05690afc72 Merge pull request #23088 from aceedex/Bleeding-Edge
spawners that made plasma torches now make plasma cutters
2019-06-01 14:25:48 -05:00
aceedex
6b18e364b4 Im fixing the negative plasma soon as I figure out how to force someone to drop the plasma from their hands I promise 2019-05-30 23:53:26 -04:00
I-VAPE-VOX-CLOACA-EVERY-DAY-OF-MY-LIFE
f343d18d38 Adds slightly more maint loot spawners to Box 2019-05-13 14:50:15 -03:00
I-VAPE-VOX-CLOACA-EVERY-DAY-OF-MY-LIFE
5c725d306e Mapping icon for floorpill spawner (#22827) 2019-05-07 23:35:17 -05:00
I-VAPE-VOX-CLOACA-EVERY-DAY-OF-MY-LIFE
1bdd370045 Floorpills (#22775)
* Adds floorpills

* Adds floorpill spawners

* Wait I thought it was 20

* Makes floorpills slightly more desirable, more effects

* Floorpill map conflicts the first

* All of these were real names used in the real server

* What's the point of defines if they don't catch this

* Xenomicrobes
2019-05-07 18:20:15 -05:00
I_VAPE_VOX_CLOACA_EVERY_DAY_OF_MY_LIFE
9942a14618 Repaths ciggybutts to /trash/ 2019-02-12 14:36:21 -03:00
MadmanMartian
07e9faf220 Snowmap Salvage Project PR#10 again. The map. (#21067)
* snowbase nospace

* Ports Drcelts cellular automata

* Requested changes - Tested, works.

* animals

* THE WOLVES
2018-12-27 11:19:38 -03:00
ShiftyRail
22fd73e536 Fixes mushroom suits not spawning in the right place (#21060)
* Fixes mushroom suits not spawning in the right place

* Vox trader nerfs
2018-12-19 10:46:54 -08:00
ShiftyRail
53f958bf57 Add a mushroom trader hardsuit (#21050)
* viojm

* I hate oldcoders

* src.log
2018-12-16 12:13:51 -03:00
MadmanMartian
59784e2499 Micro uzi, akimbo tweaks (#18782)
* Micro uzi and akimbo tweaks

Adds the micro uzi, sprite courtesy of Blithering.

Pokes and tweaks gun fu. I may be some time.

* fixes akimbo breaking properly

* Adds micro uzi to right and wrong. Corrects smg being defined twice in randomizeguns
2018-07-13 11:23:00 -03:00
Probe1
6cfbfa3310 Adds magnificent boots to the high risk spawner. (#17794)
* Adds magnificent boots to the high risk spawner.

* Oops, I didn't need that variable and it definitely wasn't desc
2018-03-11 19:06:55 -03:00
imw-Oculus
a36d4656d2 Display cases and fish bowls can now be built again (#17748)
* Issue #17716 bug fix

* Removes timestamp/sigs
2018-03-06 09:28:14 -05:00
Probe1
1b32b2f47f Assistants lair vault (#17686)
* Adds assistants lair vault.
Tweaks stun mines to use knockdown instead of stun which is a silly that doesn't knock you down.
Adds invulnerable Rwalls for mapping.

* secret stuff to assistants lair vault.

* Adds a maintenance maze vault.

* fixes conflicts

* light code cleanup and removing harsetheefs balance tirade

* Removes mine refactoring for another PR
2018-03-02 17:59:49 +01:00
Arthurdentist
43e9ba1a8c Improving my abortive, awful research vault (work in progress) (#17381)
* start of improving research vault

* surgeon mini-boss

* surgeon closer to completion

* more map changes, removed glowing ones from mob

* final changes to vault layout
2018-03-01 13:42:05 -03:00
Pathid
b2f168eff0 Ports insectivorous lizards from TG (#17536)
* Ported insectivore lizards

* Now with eating sounds

* Fixed ventcrawing, player-controlled-eating, and egg-eating

* Indents

* Removed text()

* Removed hardcode, also corrections made

* Cleanup
2018-02-21 17:56:18 -05:00
Shadowmech88
a5c3cabfec Laser Tag Tweaks (#16317)
* Allows almost anyone to fire laser tag guns.

* Holoperson support.

* Laser tag vests can now be attached to jumpsuits and worn by monkeys.

* Uses macros.
2017-10-29 18:08:34 +01:00
Shadowmech88
0dcd1e81e1 Rattle Me Bones (#16296)
* Adds the skeleton den vault.

* Merges if() statements.

* Adds loot to skeleton den, adds un-deconstructable disposals variants, removes lighting from skeleton den.
2017-10-29 18:07:12 +01:00
Duny-
0c14196a88 Adds rollerbeds to deff medbay, fixes research outpost disposals, adds a tile painter to the theatre, fixes costume spawners (changes their path too). 2017-09-14 14:53:49 +02:00
smallboss
9498ba7e4d new_vault_syndishuttle 2017-08-09 23:52:21 +02:00
unid15
258da2c3fa Changes organ paths 2017-07-31 08:55:41 +02:00
Kurfursten
806c2e25e1 clipboard 2017-07-28 02:39:36 -05:00
SonixApache
799ebb9b11 Stage 2: Adds medibot voucher (#15227) 2017-06-16 06:41:28 -07:00
SonixApache
d597f95fac Stage 1: Remove empty vouchers from spawners (#15226) 2017-06-15 05:28:06 -07:00
Shadowmech88
4036c6e0fd Loadouts (#14898)
* Adds loadouts.

* Fixes some mistakes.

* Added a "delete stripped items" option to the Equip Loadout verb.
Began moving some of the equipment sets from Select Equipment into loadout objects.

* Adds another batch of loadouts migrated from Select Equipment.

* Fix compile failure.

* Finishes migrating Select Equipment into loadouts.

* Fix compile error.

* Handles things in a better way. Removes some needless children.

* Why bother with local compiles when Travis exists?

* Final tweaks.
2017-06-04 09:12:41 -07:00
unid15
38f7bcd3f4 Changes some typepaths (#14522)
* Removes /obj level crap

* Woopsie shmoopsie

* Woopsie shmoopsie part 2

* Fixes 30000 changes

* Test

* Let's see how this works

* Revert map changes

* This will work at last
2017-04-06 20:38:04 +01:00
clusterfack
246b9261f5 Revert PHORON 2017-04-02 00:37:37 -05:00
clusterfack
8d9d66ce28 Makes Station Rotate (#14506)
* Changes plasma to phoron

Because plasma has been coopted to mean the 4th state of matter, we're rebasing to the new bay naming standard of phoron

* Fixes maps and filenames

* Whoops forgot to change test box!
2017-04-02 00:01:08 +02:00
Shadowmech88
7ae7d228d2 Re-adds Costco vault. 2017-01-27 14:00:59 -06:00
Shadowmech88
771a689253 Re-adds medical research vault. 2017-01-18 17:44:54 -06:00
Shadowmech88
0d8ac5fdc7 Balloons (#13257)
* Adds balloons.
Adds box of balloons to party crate.

* Atom argument in New()

* Makes latex glove balloons a child of regular balloons.

* Corrects references to waterballoon.

* Fix spawner reference to old latex glove balloon item.

* Fix map references to old latex glove balloon.

* Var name change and removal of copypaste.

* Changes balloon coloring code to make use of the color var.

* Fixes conflicts.

* Balloons are now filled based on the waste gas of the lungs of the mob blowing up the balloon.
2017-01-18 01:24:51 -05:00
jakmak3
e7e924f6ad vox, lockers, n stats (#13235) 2017-01-09 19:13:32 -05:00
Skullyton
5145dd52dd Wolves (#13145)
* Adds wolves, pointed_at for mobs, etc.

* I forgot the fucking wolves

* wolves now run from fire

* No more growling dead wolves
2017-01-04 21:10:43 -05:00
jakmak3
5ef49234a5 Raiders skipjack change 3.0 (#13163)
* plz work

* SHITCODING GO!

* FUCK THE POLICE

* ACK ACK ACK

* END MY LIFE
2017-01-01 20:13:13 -05:00
Pieter-Jan Briers
bf18b32588 Revert snowmap. Goddamnit. (#13059) 2016-12-25 12:36:00 +01:00
vgstation-snowmap-team
b39bdde99c SNOW MAP, LET THE APOCALYPSE BEGIN
* SNOWPLANES?

* snow map #2

* it sort of works (not really)

* we'll call this a prototype

* committing so I can remove other changes later

* snowmap prototype 2/11/2016 - practically ready for an open beta edition

* more stuff, more sprites, more items, we're getting there

* before I uncheck the error handler

* AAAAAAAAAAAAAAAAA

* it works now

* Edits the map to be more terrestrial: Added paramedic stations/security stations/EVA stations to each map. Removed grilles from taxi. Still a bunch of shite to do eg belt hell but we're getting there
Also tweaked spawn chance because reasons

* snowboot

* Coats (#2)

* Take these, good luck

* oops

* According to all known laws
of aviation,
there is no way a bee
should be able to fly.
Its wings are too small to get
its fat little body off the ground.
The bee, of course, flies anyway
because bees don’t care
what humans think is impossible.
Yellow, black. Yellow, black.
Yellow, black. Yellow, black.
Ooh, black and yellow!
Let’s shake it up a little.
Barry! Breakfast is ready!
Coming!
Hang on a second.
Hello?
- Barry?
- Adam?
- Oan you believe this is happening?
- I can’t. I’ll pick you up.
Looking sharp.
Use the stairs. Your father
paid good money for those.
Sorry. I’m excited.
Here’s the graduate.
We’re very proud of you, son.
A perfect report card, all B’s.
Very proud.
Ma! I got a thing going here.
- You got lint on your fuzz.
- Ow! That’s me!
- Wave to us! We’ll be in row 118,000.
- Bye!
Barry, I told you,
stop flying in the house!
- Hey, Adam.
- Hey, Barry.
- Is that fuzz gel?
- A little. Special day, graduation.
Never thought I’d make it.
Three days grade school,
three days high school.
Those were awkward.

* define

* bugfixes

* fixes conflicts

* fixed bugs and made hoods work better

* do ah look lahk ah know what "ay-tomic" is?

* bugfixes shadowfixes added like seven different coats, ian now can wear scarves

* mapchanges - snaxi is now united

* wolves, and point handling (#3)

* wolves, and point handling

* wolf pointing, removes hitler

* Removes nonsense

* ice ice baby
procedural generation is the best buzzword
new snow map doors
map now has proper z level names
not working right now
ice smoothing is being a !!bitch!!

* glaciers now smooth
glaciers no longer eat up the pipes between stations (this will cause some fuck ups with smoothing but uh yeah)
you now slip on rivers
todo
- skis
- snowshoes
- spiked boots

* Moves ores to overlays, adds snow roid sprites (#5)

* Moves ores to overlays, adds snow roid sprites

* Fixes gibtonite, re-approaches some mine surprises

* Wendigos added, skifree yeti added, wendigo meat and transformation added (#4)

* DEER, and leather stuff

* Adds xeno spears, xenohide, fixes bugs

* alright dragonbro over to you for tonight I'm going to sleep

* Fixes wendigos, and wolves

* if it works it works who cares why

* snowmap bugfixes and optimisations

* zzz

* Revamp in working state
no work in progress
saving wip
Most issues fixed.  Fishing half way through overhaul to include minigame
Turned spaces into tabs.  fucking atom REEEEEEEEEE
Clownfish and clownburger added.
All fishing code done.  Carp and normal fish recipes updated and ready.  Carpmeat changed to subtype of fish_fillet.
WIP.  Rods mostly done.  Basic fish and bait added.

* removes bluespace ponds to be atomic

* fixes issues - bluespace pond back in the code but not able to be got anywhere

* does the easy things

* renames it taxi outpost
adds map cleaning things

* OK THIS WILL FIX IT FOR REAL

* fixes EVERYTHING but it's not ready to merge because I reckon we can squeeze some last minute features in

* whoops forgot to fix this

* underground mining stuff

* adds lobby music courtesy of aceedex

* bugfixes
mining underground optimisations (now it actually runs instead of grinding to a halt)
there are runtimes
aaaa oh well will fix tomorrow

* fixes so that JSG can host it
some missing features
2016-12-24 18:32:15 -08:00
Probe1
3b73bf06e1 Safe loot update (Reopening PR with new repo) (#12743)
* Adds new class of spawners for safes and several subtypes.

* oh yeah lets add the stupid energy axe don't forget that.  but totally forget to add a comma.

* derp

* Vouchers

* More items for spawners

* Adds nazi and soviet rig bundles just so I can delete them later and create a new file with complete outfits.

* Migrates complete suit obj's to a dedicated file because of its impending size.

* Cleans up new complete set spawner.

* Adds a Judge Dredd suit because sometimes an assistant must become the law.

* Some food, some organization, home stretch.

* Adds random power injector

* Replaces safe loot on current maps with spawners.

* removing test proc

* test

* Icon for safe spawners

* absolute pathing

* Cleans up stuff thank you @DrCelt

* uncapitalization of nanobot pill

using PJBs fancy ass for statement for pill spawning.
2016-12-17 19:54:53 +01:00
Sprok0
79300c5069 Damage effects for items broken out of lockboxes (#11753)
* mech weapon lockbox access

* Lockbox damage effects

* not this

* wip 2

* Inaccurate weapons, jamming

* wip2 guns don't fire mystery

* boxes work now

* final gun wip?

* crossbow more general

* ablative and sechuds

* whoops

* mech weapons, tweaks

* probably done

* procs

* one use lockboxes

* access reductions

* permit view

* PERIOD

* requested changes

* more changes

* untouch

* self-stun reduction, changelog more specific

* whitespace get out

* obj not atom/movable

* copypaste removal

* trailing return

* whitespace

* don't know if this is even needed

* TEXT TO PATH

* last minute fix
2016-10-10 02:36:37 -05:00
Kurfursten
3b34ed2e31 Removes guns and viruses from maint loot spawners (#11516) 2016-08-24 08:20:15 -07:00