Commit Graph

18519 Commits

Author SHA1 Message Date
DamianX
0937d55eef Increased amount of character slots from 8 to 16 (#26166) 2020-04-11 20:18:40 +02:00
ShiftyRail
1bacccc0ba Revert "makes dionae the supreme race like we always wanted! (#26164)"
This reverts commit 7e7f0d4cc0.
2020-04-11 12:11:39 +02:00
diegoxt45
7e7f0d4cc0 makes dionae the supreme race like we always wanted! (#26164)
* makes dionae the supreme race like we always wanted!

thanks pomf.

* check em

* check'em 2
2020-04-11 12:09:50 +02:00
DamianX
209e14c33c Fixed EMP'd AI shuttle call, fixed shuttle log entries being added even if the shuttle wasn't called (#26140) 2020-04-10 11:13:26 -03:00
DamianX
85e73ca229 Pills can be crushed into cauldrons (#26151)
* Pills can be crushed into cauldrons

* static
2020-04-10 11:05:16 -03:00
Irradiation
aa0423fa0c Putrid zombies will no longer attack zombies that they create. (#26120)
* Putrid zombies will no longer attack zombies that they create.

Fixes [#25426]

* forgot to delete dis
2020-04-10 00:15:45 +02:00
ShiftyRail
8b7ce823af Ensure body created for rulesets are not mindless (#26107) 2020-04-09 07:26:36 +02:00
SonixApache
340b1edc7c fixes supermatter singulo interaction log messages (#26136) 2020-04-09 04:25:40 +02:00
ShiftyRail
06c754196d Allows voice changers to properly mimick robotic voices (#26119)
* Allows choice changers to properly mimick robotic voices

* changes

* annoyed grunt

* p*ggers

* nooooooo not the hecking slasherino

:'((((((((((((
2020-04-08 15:11:47 -05:00
Irradiation
74ee6c0266 Zombies created by the Stubborn Brain virus syndrome are now player controlled. (#26103) 2020-04-08 18:10:08 +02:00
boy2mantwicethefam
e535cb6f7f Merge branch 'Bleeding-Edge' into bundle-conditions 2020-04-08 14:42:52 +03:00
boy2mantwicethefam
1ba0b5c976 things 2020-04-08 13:32:06 +03:00
9percents
0906fdc2ec buff stoxin2 and make sleeper use it (#26000) 2020-04-08 10:16:53 +02:00
Irradiation
3f6e930376 Med-HUDs can now identify zombies. (#26123)
* Med-HUDs can now identify zombies.

Partially fixes [#23181].

--Sprite credit goes to @Busche
Like it says on the tin. See below for an example.

* the faction bit is in another PR.

* woops

* IT KEEPS HAPPENING

* empty lines reee
2020-04-07 11:03:14 -05:00
RealestEstate
00e4dfb6a8 No more plant gene decay (#26105)
* no more gene decay

* Disposing the evidence

Co-authored-by: Acrylic Mimosa <>
2020-04-07 11:02:00 -05:00
ShiftyRail
33a31086e9 Nerf (almost) stun bullets (#26110) 2020-04-07 11:00:18 -05:00
BomberBro
6021e70658 frogs added (#26124) 2020-04-07 10:58:30 -05:00
Buchse
ffe3f73d96 adds soldier, wedge, and hiver hairstyles. Fixes missing pixel in triple_horn. (#26118) 2020-04-06 20:15:40 -05:00
FL-OZ
c06a431d76 Fixes lockbox variants of automatic projectile weapons conjuring ammo from thin air. (#26081)
* Fixes lockbox variants of automatic projectile weapons and glock receiving ammo 4noraisin.

* lol

* what the fuck

Co-authored-by: scuffedjays <yetanotherscuffed@gmail.com>
2020-04-06 21:33:45 +02:00
aceedex
dbf95616b6 Syndicate robot module changes (#26045)
* switchtool

* more robot

* Update robot_modules.dm

* undoes surgery stuff

* rollerbed

* Update rollerbed.dm
2020-04-06 21:27:48 +02:00
boy2mantwicethefam
d5efa65fcf changes (#26093) 2020-04-06 01:13:15 +02:00
boy2mantwicethefam
aeacc9071e stuff (#26042) 2020-04-06 00:51:20 +02:00
ShiftyRail
9fa2e32c63 Fixes a few hair-clipping-through-helmets bugs (#26102) 2020-04-03 11:21:06 -03:00
Nipples
4b91f713f0 Replaces Potassium Carbonate with HONK SERUM in bluespace bananas (#25993) 2020-04-03 15:44:39 +02:00
yackemflam
bfeaca8e19 Randomize shrapnel damage (#25981)
Didn't really fall into the spirit of IED's
Randomized damage and range should make them more unreliable, or more reliable, who knows, they're improvized bombs.

This can let you do enough damage to crit someone in 2 shrapnel shards, or you can survive with 3+ shrapnel shards in you, for more !!FUN!!

Shrapnel: 45 -> 15 - 75 (+/-30)
Small shrapnel: 25 -> 5 - 45 (+/-20)
Plasma shrapnel: 35 -> 10 - 60 (+/-25)
2020-04-03 15:42:05 +02:00
RealestEstate
ed3e268c1c Thrown pies blind targets (#26076)
* init commit

* pieing mobs blinds the target

* move playsound before deletion and cleans comments

* fixes bug and adds sound effects and some shading on the icons

Co-authored-by: Acrylic Mimosa <>
2020-04-02 10:17:05 -03:00
RealestEstate
58a74f192f new icons (#26095)
Co-authored-by: Acrylic Mimosa <>
2020-04-02 10:11:19 -03:00
D3athrow
18f9164282 Revert "adds avali (#26088)"
This reverts commit d35abe5aa3.

# Conflicts:
#	icons/mob/human_face.dmi
2020-04-02 03:45:39 -05:00
DamianX
55676c301c Flatpacks are now layered above machinery (#26089) 2020-04-01 11:10:07 -03:00
Buchse
b78e336e1a hair fix (#26090) 2020-04-01 11:09:35 -03:00
DamianX
b38ad609c1 Gamer fixes (#26087)
* Fixed invisible gamer goblet

* Removed totally not copypasted vampire code from streamer panel

* Spess.TV screens can be cloned by mechanics

* Fixed invisible inhands for spess.tv merch

* Fixed flatpacker using the wrong proc to insert things

* Spess.TV cameras can be scanned by traitor analysers
2020-04-01 09:39:13 +02:00
ancientpower
d35abe5aa3 adds avali (#26088)
Co-authored-by: ancientpower <ancientpowerer@gmail.com>
2020-04-01 06:02:24 +02:00
BomberBro
b81fec232f Makes the vox stealth suit more stealthy (#26084)
* god help us

* does stuff

* makes it even stealthier

* no longer breaks the game!
2020-03-31 20:08:00 -05:00
DamianX
a729001002 Spess.TV Season 1 (#26083) 2020-04-01 00:15:24 +02:00
Buchse
df81fe287d Fixing broken sprites. (#26082)
* Fixes sec helmet and fake syndie helmet bugs, makes cigarettes fit insectoids

* brokem chef unifor,
2020-03-31 15:37:31 -03:00
ShiftyRail
987136b9cd Only one proc to activate away missions (#26066)
* Condenses all the procs you need to call for an away mission into a single one

* admin ghost
2020-03-30 19:26:20 -05:00
Viciousarus
e571d1c5b6 Klendathu Arachnids (#26023)
* Klendathu Arachnid sprites

Adds Klendathu Arachnid sprites

* Klendathu Arachnid code

Adding Klendathu Arachnid code

* Update warriorbug.dm
2020-03-30 20:17:07 -03:00
Buchse
23723f03a9 Insectoid Screams: the chittering (#26070)
* the start of scream code for unique insectoid screams

* fixes insectoid screams to be unique
2020-03-30 21:09:34 +02:00
ShiftyRail
1d80881f4e Fixes mime curses 4real this time (#26021) 2020-03-29 10:32:48 -03:00
s-h-d
6854940f83 trying to fix issue 26013 (#26056) 2020-03-29 10:05:48 -03:00
Buchse
f4d375b1b1 fixed the fucky-wucky with job preview and fat sec sprites (#26062) 2020-03-28 17:22:52 -05:00
Buchse
d6c0232f52 MORE FIXES BATMAN (#26057)
* EVEN MORE FIXES, adding lots of sprites where there aren't any, fixing broken ones

* glasses

* vox latex gloves
2020-03-27 17:30:55 -05:00
Buchse
4397906c7e fixes broken sprites (#26055) 2020-03-27 03:10:36 -05:00
Buchse
3efdc6de0d fixes sec uniforms (#26053) 2020-03-26 17:55:15 -05:00
Buchse
b5768e4057 Insectoids Rework: The spritening (#26038)
* Changes insectoid body sprites, adds numerous alternate clothing sprites, changes insectoid intro message, changes some insectoid stats.

* More sprites/code for clothing

* Fixed some bugs with sprites not working (atmos suit, headsets)

* Adds some jumpsuit alt sprites and the code for them, as well as more suits and helmets

* adds code to change "s" into "z" when insectoids speak

* minor fix to beret

* added a missing period in species intro

* grammar/punctuation edit
2020-03-26 15:16:27 -05:00
ShiftyRail
a67f8798a3 Tracker for projectiles (#26026) 2020-03-25 16:20:29 -03:00
sood
26b275e517 Adds extools maptick functionality for maximum not-lag. (#25983)
* Adds extools maptick functionality for maximum not-lag.

* Whoops

* Restrict extools to Windows only due to lack of Linux binary.

* Update extools to avoid possible bug that would prevent maptick from working as intended.

* Add warning for missing Linux library for our codebase that is only ever run on Windows, for a library that only builds on Windows.

* fix one missing squiggly boy

* and his buddy, the curvy boy

* grumpy coder makes minor change; supposes it isn't such a bad idea after the fact

* Update code/world.dm

Co-Authored-By: Jordan Brown <Cyberboss@users.noreply.github.com>

* slight comment change

Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>
2020-03-25 16:14:32 -03:00
Pieter-Jan Briers
f551362663 Fix some incorrect xenoarch distance values. (#26030) 2020-03-23 09:33:46 -03:00
Kurfursten
bf8307f593 Revert "Make the blast cannon a bit better (#25800)" (#25945)
This reverts commit 22754548e8.
2020-03-22 22:07:15 -05:00
Pieter-Jan Briers
80030deeef Fix strange rocks spawning so damn much. (#26027)
Fixes #26018
2020-03-22 19:00:47 -03:00