* Lollipop synth as child of cookiesynth
* Adds lollipop synth to medborg modules
* something
* used space instead of tab cus im a fuckin retard
* Added lollipop synth to syndicate medborg
* i made a child of lollipops but i dont know if this actually works
* adding lollipop child to synth module, again no idea if this works
* hmmm today i will copypaste code
* hmmm
* people think its hard to watch people be retarded but nobody thinks about the difficulty about having to BE retarded
* god fuck shit
* butts
* oops
* toxin machine broke
Co-authored-by: ArchSunder <twwork11@hotmail.co.uk>
* Xenoarch overhaul/rework thing.
Cuts out a bunch of stupid crap from xenoarch in the interest of making it less painful and less confusing.
Fixed stupidity in the find excavation code so it's actually possible to 100% reliably dig stuff up cleanly.
Suspension field generators are no longer necessary and have been removed from all maps. They can still be bought from cargo because you can use them on people and jkn would kill me if I removed that.
You no longer need to heat density separated sample when processing samples. As soon as you mix the lithium sodium tungstate with the ground rock you can throw it into the analysis machines. This makes it *significantly* more streamlined to process samples and also means you aren't basically forced to use a laser scalpel to get anything done.
Distances have all been fixed to be 100cm instead of 200cm per tile.
RP spectrometry machines have been removed and the space on the maps has been replaced with some free space so do whatever with it. As an extension of this I re-mapped the outpost-y sections of roid a bit so that the anomaly/sample lab have the HI/FTS because they were previously in the spectrometry lab.
Fixed artifact destructions not correctly being logged in all cases.
Moved the digsite locator to its own file.
Also fixes#25854
* Forgot to commit roid
* Update excdrill not correctly being divided by 2.
* 1cm brush.
* Typo
* adds pitbulls and a conjure pitbull spell
* spell icon
* removed testing obj
* Treachery mechanic, code touch up, and pitbull bark
* removes the limiters, couldn't figure it out after 3 weeks fuck me
* fix merge conflict
* merge fixaroo this shit is like magic
* re-adds pitbull icons
* someday I will fix this merge conflict
* but not fucking today apparently
* removes a pointless comment
Co-authored-by: Acrylic Mimosa <>
Cleaned up the code to be less awful.
Fixed "can't re-insert bags into core sampler"
Fixed examine text always listing it as empty.
Fixed the bags sprite not correctly clearing when you empty them.
Made a subtype of evidence bag for the core sampler.
Fixed a while bunch of formatting problems too probably.
Fixes#25631fixes#25629fixes#24973fixes#22579fixes#20515
* Unretards the vector
This adds the following to the stock vector receiver's blacklist
-Gyrojet mags
-Uzi mags (just .45 but with more bullets)
-.45 pistol mags
-.50 mags
-762 mags (behead those who merged this shit)
With this the vector should stop being gunk and can enjoy a nice niche as the burst fire vector which is pretty ok imo.
* colorful warning for future aspiring coders
* Renamed every instance of "plastique" (c4 explosives) to "c4"
This is in the name of every admin out here and anybody doing testing. Fuck you old c*ders.
* fuck you plosky and old test map nobody uses
* PLOOOSKKYYYYY
* Make the blast cannon a bit better
Make the choice to focus your blast to a single tile in width a spicier one
* Update blastcannon.dm
electric boogaloo
* Add files via upload
* Revert "Add files via upload"
* Suit and Uniform for fatties
Adds a whole host of security, wizard, and greaser sprites for fatties.
* Updated Fat Suits
* Added fat compatability
* Fat Jensen
* Fat brits and greasers
* Fat chefs and mimes
* fat radsuit
* Fat Wizards
* Fat Suits and Fat Uniforms
Adding a two dozen or so new sprites.
* Buffs the ballistic & laser plates for the plate carrier
* updoot
* ceramic plates now
* minor changes for cross-damage types for specialized plates
* more updoots to ceramic
* Too much corn oil can give you a heart attack
Quit frying/eating so much fried foods you slobs
* Update Chemistry-Reagents.dm
* Update Chemistry-Reagents.dm
* Update Chemistry-Reagents.dm
* Update Chemistry-Reagents.dm
* Update Chemistry-Reagents.dm