/obj/item/seeing_stone
name = "seeing stone"
desc = "Made from an enchanted mineral, peering through the lens in this stone is like looking into the Veil itself."
icon_state = "seeing_stone"
w_class = W_CLASS_TINY
var/using = FALSE
/obj/item/seeing_stone/attack_self(mob/user)
..()
if(using)
stop_using(user)
else
start_using(user)
/obj/item/seeing_stone/proc/mob_moved(atom/movable/mover)
if(using)
stop_using(mover)
/obj/item/seeing_stone/proc/start_using(mob/user)
user.register_event(/event/moved, src, nameof(src::mob_moved()))
user.visible_message("\The [user] holds \the [src] up to \his eye.","You hold \the [src] up to your eye.")
user.see_invisible = INVISIBILITY_MAXIMUM
user.see_invisible_override = INVISIBILITY_MAXIMUM
if(user && user.client)
var/client/C = user.client
C.color = list(
0.8,0, 0, 0,
0.8,0, 0, 0,
1, 0, 0, 0)
using = TRUE
/obj/item/seeing_stone/proc/stop_using(mob/user)
user.unregister_event(/event/moved, src, nameof(src::mob_moved()))
user.visible_message("\The [user] lowers \the [src].","You lower \the [src].")
user.see_invisible = initial(user.see_invisible)
user.see_invisible_override = 0
if(user && user.client)
var/client/C = user.client
C.color = initial(C.color)
using = FALSE
/obj/item/red_ribbon_arm
name = "\improper Red Ribbon Arm"
desc = "It almost seems as though it's alive."
icon_state = "red_ribbon_arm"
w_class = W_CLASS_MEDIUM
slot_flags = SLOT_BELT
canremove = 0
cant_remove_msg = " is fused to your body!"
/obj/item/red_ribbon_arm/equipped(mob/living/carbon/human/H, equipped_slot)
..()
if(istype(H) && H.get_item_by_slot(slot_belt) == src && equipped_slot != null && equipped_slot == slot_belt)
H.set_hand_amount(H.held_items.len + 1)
/obj/item/red_ribbon_arm/unequipped(mob/living/carbon/human/user, var/from_slot = null)
..()
if(from_slot == slot_belt && istype(user))
user.set_hand_amount(user.held_items.len - 1)
/obj/item/folded_bag
name = "folded plastic bag"
desc = "A neatly folded-up plastic bag, making it easier to store."
icon_state = "folded_bag"
w_class = W_CLASS_TINY
starting_materials = list(MAT_PLASTIC = 3*CC_PER_SHEET_PLASTIC)//Same as plastic bag
w_type = RECYK_PLASTIC
flammable = TRUE
/obj/item/folded_bag/attack_self(mob/user)
to_chat(user, "You unfold \the [src].")
var/bag = new/obj/item/weapon/storage/bag/plasticbag(user.loc)
user.u_equip(src)
transfer_fingerprints_to(bag)
user.put_in_hands(bag)
qdel(src)
/obj/item/gingerbread_egg
name = "fresh gingerbread eggsac"
desc = "This one's still warm."
icon_state = "gingerbread_egg"
var/candy_delay = 900
var/last_candy_time
/obj/item/gingerbread_egg/attack_self(mob/user)
add_fingerprint(user)
candy_spawn(user)
/obj/item/gingerbread_egg/proc/candy_spawn(var/mob/user)
if(world.time - last_candy_time >= candy_delay)
last_candy_time = world.time
playsound(user, 'sound/effects/squelch1.ogg', 25, 1)
switch(rand(1,10))
if(1,2)
new /obj/item/weapon/reagent_containers/food/snacks/candy_cane(get_turf(user))
if(3,4)
new /obj/item/weapon/reagent_containers/food/snacks/gingerbread_man(get_turf(user))
if(5 to 9)
for(var/i in 1 to 10)
new /obj/item/stack/sheet/mineral/gingerbread(get_turf(user))
if(10)
new /mob/living/simple_animal/hostile/ginger/gingerbomination(get_turf(user))
else
to_chat(user, "The sugars in the egg haven't finished caramelizing.")
/obj/item/spring
name = "spring"
icon = 'icons/obj/weaponsmithing.dmi'
icon_state = "spring"
desc = "A piece of woven metal capable of high elasticity."
w_type = RECYK_METAL
starting_materials = list(MAT_IRON = 1 * CC_PER_SHEET_METAL)