#define SAVEFILE_VERSION_MIN 8 #define SAVEFILE_VERSION_MAX 11 //handles converting savefiles to new formats //MAKE SURE YOU KEEP THIS UP TO DATE! //If the sanity checks are capable of handling any issues. Only increase SAVEFILE_VERSION_MAX, //this will mean that savefile_version will still be over SAVEFILE_VERSION_MIN, meaning //this savefile update doesn't run everytime we load from the savefile. //This is mainly for format changes, such as the bitflags in toggles changing order or something. //if a file can't be updated, return 0 to delete it and start again //if a file was updated, return 1 /// IF YOU NEED A FIELD ADDED TO THE DATABASE, CREATE A MIGRATION SO SHIT GETS UPDATED. /// SEE code/modules/migrations/SS13_Prefs/ /datum/preferences/proc/savefile_update() // Preseed roles. for(var/role_id in special_roles) roles[role_id]=0 if(savefile_version < 8) //lazily delete everything + additional files so they can be saved in the new format for(var/ckey in preferences_datums) var/datum/preferences/D = preferences_datums[ckey] if(D == src) var/delpath = "data/player_saves/[copytext(ckey,1,2)]/[ckey]/" if(delpath && fexists(delpath)) fdel(delpath) break return 0 if(savefile_version == SAVEFILE_VERSION_MAX) //update successful. save_preferences() save_character() return 1 return 0 /datum/preferences/proc/load_path(ckey,filename="preferences.sav") if(!ckey) return path = "data/player_saves/[copytext(ckey,1,2)]/[ckey]/[filename]" savefile_version = SAVEFILE_VERSION_MAX /datum/preferences/proc/SetChangelog(ckey,hash) lastchangelog=hash var/database/query/q = new q.Add("UPDATE client SET lastchangelog=? WHERE ckey=?",lastchangelog,ckey) if(!q.Execute(db)) message_admins("Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 /datum/preferences/proc/load_preferences_sqlite(var/ckey) var/list/preference_list_client = new var/database/query/check = new var/database/query/q = new check.Add("SELECT ckey FROM client WHERE ckey = ?", ckey) if(check.Execute(db)) if(!check.NextRow()) message_admins("Error #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 else message_admins("Error #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 q.Add("SELECT * FROM client WHERE ckey = ?", ckey) if(q.Execute(db)) while(q.NextRow()) var/list/row = q.GetRowData() for(var/a in row) preference_list_client[a] = row[a] else message_admins("Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 ooccolor = preference_list_client["ooc_color"] lastchangelog = preference_list_client["lastchangelog"] UI_style = preference_list_client["UI_style"] default_slot = text2num(preference_list_client["default_slot"]) toggles = text2num(preference_list_client["toggles"]) UI_style_color = preference_list_client["UI_style_color"] UI_style_alpha = text2num(preference_list_client["UI_style_alpha"]) warns = text2num(preference_list_client["warns"]) warnbans = text2num(preference_list_client["warnsbans"]) volume = text2num(preference_list_client["volume"]) usewmp = text2num(preference_list_client["usewmp"]) special_popup = text2num(preference_list_client["special"]) randomslot = text2num(preference_list_client["randomslot"]) usenanoui = text2num(preference_list_client["usenanoui"]) progress_bars = text2num(preference_list_client["progress_bars"]) ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor)) lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog)) UI_style = sanitize_inlist(UI_style, list("White", "Midnight","Orange","old"), initial(UI_style)) //be_special = sanitize_integer(be_special, 0, 65535, initial(be_special)) default_slot = sanitize_integer(default_slot, 1, MAX_SAVE_SLOTS, initial(default_slot)) toggles = sanitize_integer(toggles, 0, 65535, initial(toggles)) UI_style_color = sanitize_hexcolor(UI_style_color, initial(UI_style_color)) UI_style_alpha = sanitize_integer(UI_style_alpha, 0, 255, initial(UI_style_alpha)) randomslot = sanitize_integer(randomslot, 0, 1, initial(randomslot)) volume = sanitize_integer(volume, 0, 100, initial(volume)) usewmp = sanitize_integer(usewmp, 0, 1, initial(usewmp)) special_popup = sanitize_integer(special_popup, 0, 1, initial(special_popup)) usenanoui = sanitize_integer(usenanoui, 0, 1, initial(usenanoui)) progress_bars = sanitize_integer(progress_bars, 0, 1, initial(progress_bars)) return 1 /datum/preferences/proc/load_preferences() if(!path) return 0 if(!fexists(path)) return 0 var/savefile/S = new /savefile(path) if(!S) return 0 S.cd = "/" S["version"] >> savefile_version //Conversion if(!savefile_version || !isnum(savefile_version) || savefile_version < SAVEFILE_VERSION_MIN || savefile_version > SAVEFILE_VERSION_MAX) if(!savefile_update()) //handles updates savefile_version = SAVEFILE_VERSION_MAX save_preferences() save_character() return 0 //general preferences S["ooccolor"] >> ooccolor S["lastchangelog"] >> lastchangelog S["UI_style"] >> UI_style //S["be_special"] >> be_special S["default_slot"] >> default_slot S["toggles"] >> toggles S["UI_style_color"] >> UI_style_color S["UI_style_alpha"] >> UI_style_alpha S["warns"] >> warns S["warnbans"] >> warnbans S["randomslot"] >> randomslot S["volume"] >> volume S["special_popup"] >> special_popup //Sanitize ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor)) lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog)) UI_style = sanitize_inlist(UI_style, list("White", "Midnight","Orange","old"), initial(UI_style)) //be_special = sanitize_integer(be_special, 0, 65535, initial(be_special)) default_slot = sanitize_integer(default_slot, 1, MAX_SAVE_SLOTS, initial(default_slot)) toggles = sanitize_integer(toggles, 0, 65535, initial(toggles)) UI_style_color = sanitize_hexcolor(UI_style_color, initial(UI_style_color)) UI_style_alpha = sanitize_integer(UI_style_alpha, 0, 255, initial(UI_style_alpha)) randomslot = sanitize_integer(randomslot, 0, 1, initial(randomslot)) volume = sanitize_integer(volume, 0, 100, initial(volume)) special_popup = sanitize_integer(special_popup, 0, 1, initial(special_popup)) return 1 /datum/preferences/proc/save_preferences_sqlite(var/user, var/ckey) /* FUCK YOU if(!(world.timeofday >= (lastPolled + POLLED_LIMIT))) to_chat(user, "You need to wait [round((((lastPolled + POLLED_LIMIT) - world.timeofday) / 10))] seconds before you can save again.") return */ var/database/query/check = new var/database/query/q = new check.Add("SELECT ckey FROM client WHERE ckey = ?", ckey) if(check.Execute(db)) if(!check.NextRow()) q.Add("INSERT into client (ckey, ooc_color, lastchangelog, UI_style, default_slot, toggles, UI_style_color, UI_style_alpha, warns, warnbans, randomslot, volume, usewmp, special, usenanoui, progress_bars) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)",\ ckey, ooccolor, lastchangelog, UI_style, default_slot, toggles, UI_style_color, UI_style_alpha, warns, warnbans, randomslot, volume, usewmp, special_popup, usenanoui, progress_bars) if(!q.Execute(db)) message_admins("Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 else q.Add("UPDATE client SET ooc_color=?,lastchangelog=?,UI_style=?,default_slot=?,toggles=?,UI_style_color=?,UI_style_alpha=?,warns=?,warnbans=?,randomslot=?,volume=?,usewmp=?,special=?,usenanoui=?,progress_bars=? WHERE ckey = ?",\ ooccolor, lastchangelog, UI_style, default_slot, toggles, UI_style_color, UI_style_alpha, warns, warnbans, randomslot, volume, usewmp, special_popup, usenanoui, progress_bars, ckey) if(!q.Execute(db)) message_admins("Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 else message_admins("Error #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Preferences Updated.") lastPolled = world.timeofday return 1 /datum/preferences/proc/save_preferences() if(!path) return 0 var/savefile/S = new /savefile(path) if(!S) return 0 S.cd = "/" S["version"] << savefile_version //general preferences S["ooccolor"] << ooccolor S["lastchangelog"] << lastchangelog S["UI_style"] << UI_style // S["be_special"] << be_special S["default_slot"] << default_slot S["toggles"] << toggles S["UI_style_color"] << UI_style_color S["UI_style_alpha"] << UI_style_alpha S["warns"] << warns S["warnbans"] << warnbans S["randomslot"] << randomslot S["volume"] << volume return 1 //saving volume changes /datum/preferences/proc/save_volume() if(!path) return 0 var/savefile/S = new /savefile(path) if(!S) return 0 S.cd = "/" S["volume"] << volume return 1 /datum/preferences/proc/load_save_sqlite(var/ckey, var/user, var/slot) var/list/preference_list = new var/database/query/q = new var/database/query/check = new check.Add("SELECT player_ckey FROM players WHERE player_ckey = ? AND player_slot = ?", ckey, slot) if(check.Execute(db)) if(!check.NextRow()) to_chat(user, "You have no character file to load, please save one first.") WARNING("[__LINE__]: datum/preferences/load_save_sqlite has returned") return 0 else message_admins("load_save_sqlite Check Error #: [check.Error()] - [check.ErrorMsg()]") WARNING("[__LINE__]: datum/preferences/load_save_sqlite has returned") return 0 q.Add({" SELECT limbs.player_ckey, limbs.player_slot, limbs.l_arm, limbs.r_arm, limbs.l_leg, limbs.r_leg, limbs.l_foot, limbs.r_foot, limbs.l_hand, limbs.r_hand, limbs.heart, limbs.eyes, limbs.lungs, limbs.liver, limbs.kidneys, players.player_ckey, players.player_slot, players.ooc_notes, players.real_name, players.random_name, players.gender, players.age, players.species, players.language, players.flavor_text, players.med_record, players.sec_record, players.gen_record, players.player_alt_titles, players.disabilities, players.nanotrasen_relation, jobs.player_ckey, jobs.player_slot, jobs.alternate_option, jobs.job_civilian_high, jobs.job_civilian_med, jobs.job_civilian_low, jobs.job_medsci_high, jobs.job_medsci_med, jobs.job_medsci_low, jobs.job_engsec_high, jobs.job_engsec_med, jobs.job_engsec_low, body.player_ckey, body.player_slot, body.hair_red, body.hair_green, body.hair_blue, body.facial_red, body.facial_green, body.facial_blue, body.skin_tone, body.hair_style_name, body.facial_style_name, body.eyes_red, body.eyes_green, body.eyes_blue, body.underwear, body.backbag FROM players INNER JOIN limbs ON ( players.player_ckey = limbs.player_ckey) AND ( players.player_slot = limbs.player_slot) INNER JOIN jobs ON ( limbs.player_ckey = jobs.player_ckey) AND ( limbs.player_slot = jobs.player_slot) INNER JOIN body ON ( jobs.player_ckey = body.player_ckey) AND ( jobs.player_slot = body.player_slot) WHERE players.player_ckey = ? AND players.player_slot = ? ;"}, ckey, slot) if(q.Execute(db)) while(q.NextRow()) var/list/row = q.GetRowData() for(var/a in row) preference_list[a] = row[a] else message_admins("load_save_sqlite Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("[__LINE__]: datum/preferences/load_save_sqlite has returned") return 0 var/list/player_alt_list1 = new var/list/player_alt_list2 = new() player_alt_list1.Add(splittext(preference_list["player_alt_titles"], ";")) // we're getting the first part of the string for each job. for(var/item in player_alt_list1) // iterating through the list if(!findtext(item, ":")) continue var/delim_location = findtext(item, ":") // getting the second part of the string that will be handled for titles var/job = copytext(item, 1, delim_location) // getting where the job is, it's in the first slot so we want to get that position. var/title = copytext(item, delim_location + 1, 0) // getting where the job title is, it's in the second slot so we want to get that position. player_alt_list2[job] = title // we assign the alt_titles here to specific job titles and hope everything works. metadata = preference_list["ooc_notes"] real_name = preference_list["real_name"] be_random_name = text2num(preference_list["random_name"]) gender = preference_list["gender"] age = text2num(preference_list["age"]) species = preference_list["species"] language = preference_list["language"] flavor_text = preference_list["flavor_text"] med_record = preference_list["med_record"] sec_record = preference_list["sec_record"] gen_record = preference_list["gen_record"] player_alt_titles = player_alt_list2 disabilities = text2num(preference_list["disabilities"]) nanotrasen_relation = preference_list["nanotrasen_relation"] r_hair = text2num(preference_list["hair_red"]) g_hair = text2num(preference_list["hair_green"]) b_hair = text2num(preference_list["hair_blue"]) h_style = preference_list["hair_style_name"] r_facial = text2num(preference_list["facial_red"]) g_facial = text2num(preference_list["facial_green"]) b_facial = text2num(preference_list["facial_blue"]) f_style = preference_list["facial_style_name"] r_eyes = text2num(preference_list["eyes_red"]) g_eyes = text2num(preference_list["eyes_green"]) b_eyes = text2num(preference_list["eyes_blue"]) s_tone = text2num(preference_list["skin_tone"]) underwear = text2num(preference_list["underwear"]) backbag = text2num(preference_list["backbag"]) organ_data["l_arm"] = preference_list["l_arm"] organ_data["r_arm"] = preference_list["r_arm"] organ_data["l_leg"] = preference_list["l_leg"] organ_data["r_leg"] = preference_list["r_leg"] organ_data["l_foot"]= preference_list["l_foot"] organ_data["r_foot"]= preference_list["r_foot"] organ_data["l_hand"]= preference_list["l_hand"] organ_data["r_hand"]= preference_list["r_hand"] organ_data["heart"] = preference_list["heart"] organ_data["eyes"] = preference_list["eyes"] organ_data["lungs"] = preference_list["lungs"] organ_data["kidneys"]=preference_list["kidneys"] organ_data["liver"] = preference_list["liver"] alternate_option = text2num(preference_list["alternate_option"]) job_civilian_high = text2num(preference_list["job_civilian_high"]) job_civilian_med = text2num(preference_list["job_civilian_med"]) job_civilian_low = text2num(preference_list["job_civilian_low"]) job_medsci_high = text2num(preference_list["job_medsci_high"]) job_medsci_med = text2num(preference_list["job_medsci_med"]) job_medsci_low = text2num(preference_list["job_medsci_low"]) job_engsec_high = text2num(preference_list["job_engsec_high"]) job_engsec_med = text2num(preference_list["job_engsec_med"]) job_engsec_low = text2num(preference_list["job_engsec_low"]) metadata = sanitize_text(metadata, initial(metadata)) real_name = reject_bad_name(real_name) if(isnull(species)) species = "Human" if(isnull(language)) language = "None" if(isnull(nanotrasen_relation)) nanotrasen_relation = initial(nanotrasen_relation) if(!real_name) real_name = random_name(gender,species) be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name)) gender = sanitize_gender(gender) age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age)) r_hair = sanitize_integer(r_hair, 0, 255, initial(r_hair)) g_hair = sanitize_integer(g_hair, 0, 255, initial(g_hair)) b_hair = sanitize_integer(b_hair, 0, 255, initial(b_hair)) r_facial = sanitize_integer(r_facial, 0, 255, initial(r_facial)) g_facial = sanitize_integer(g_facial, 0, 255, initial(g_facial)) b_facial = sanitize_integer(b_facial, 0, 255, initial(b_facial)) s_tone = sanitize_integer(s_tone, -185, 34, initial(s_tone)) h_style = sanitize_inlist(h_style, hair_styles_list, initial(h_style)) f_style = sanitize_inlist(f_style, facial_hair_styles_list, initial(f_style)) r_eyes = sanitize_integer(r_eyes, 0, 255, initial(r_eyes)) g_eyes = sanitize_integer(g_eyes, 0, 255, initial(g_eyes)) b_eyes = sanitize_integer(b_eyes, 0, 255, initial(b_eyes)) underwear = sanitize_integer(underwear, 1, underwear_m.len, initial(underwear)) backbag = sanitize_integer(backbag, 1, backbaglist.len, initial(backbag)) //be_special = sanitize_integer(be_special, 0, 65535, initial(be_special)) alternate_option = sanitize_integer(alternate_option, 0, 2, initial(alternate_option)) job_civilian_high = sanitize_integer(job_civilian_high, 0, 65535, initial(job_civilian_high)) job_civilian_med = sanitize_integer(job_civilian_med, 0, 65535, initial(job_civilian_med)) job_civilian_low = sanitize_integer(job_civilian_low, 0, 65535, initial(job_civilian_low)) job_medsci_high = sanitize_integer(job_medsci_high, 0, 65535, initial(job_medsci_high)) job_medsci_med = sanitize_integer(job_medsci_med, 0, 65535, initial(job_medsci_med)) job_medsci_low = sanitize_integer(job_medsci_low, 0, 65535, initial(job_medsci_low)) job_engsec_high = sanitize_integer(job_engsec_high, 0, 65535, initial(job_engsec_high)) job_engsec_med = sanitize_integer(job_engsec_med, 0, 65535, initial(job_engsec_med)) job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low)) q = new q.Add("SELECT role, preference FROM client_roles WHERE ckey=? AND slot=?", ckey, slot) if(q.Execute(db)) while(q.NextRow()) var/list/row = q.GetRowData() roles[row["role"]] = text2num(row["preference"]) | ROLEPREF_PERSIST else message_admins("Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("[__LINE__]: datum/preferences/load_save_sqlite has returned") return 0 if(!skills) skills = list() if(!used_skillpoints) used_skillpoints= 0 if(isnull(disabilities)) disabilities = 0 if(!player_alt_titles) player_alt_titles = new() if(!organ_data) src.organ_data = list() if(user) to_chat(user, "Sucessfully loaded [real_name].") return 1 /datum/preferences/proc/load_save(dir) var/savefile/S = new /savefile(path) if(!S) return 0 S.cd = dir //Character S["OOC_Notes"] >> metadata S["real_name"] >> real_name S["name_is_always_random"] >> be_random_name S["gender"] >> gender S["age"] >> age S["species"] >> species S["language"] >> language //colors to be consolidated into hex strings (requires some work with dna code) S["hair_red"] >> r_hair S["hair_green"] >> g_hair S["hair_blue"] >> b_hair S["facial_red"] >> r_facial S["facial_green"] >> g_facial S["facial_blue"] >> b_facial S["skin_tone"] >> s_tone S["hair_style_name"] >> h_style S["facial_style_name"] >> f_style S["eyes_red"] >> r_eyes S["eyes_green"] >> g_eyes S["eyes_blue"] >> b_eyes S["underwear"] >> underwear S["backbag"] >> backbag //Jobs S["alternate_option"] >> alternate_option S["job_civilian_high"] >> job_civilian_high S["job_civilian_med"] >> job_civilian_med S["job_civilian_low"] >> job_civilian_low S["job_medsci_high"] >> job_medsci_high S["job_medsci_med"] >> job_medsci_med S["job_medsci_low"] >> job_medsci_low S["job_engsec_high"] >> job_engsec_high S["job_engsec_med"] >> job_engsec_med S["job_engsec_low"] >> job_engsec_low //Miscellaneous S["flavor_text"] >> flavor_text S["med_record"] >> med_record S["sec_record"] >> sec_record S["gen_record"] >> gen_record //S["be_special"] >> be_special S["disabilities"] >> disabilities S["player_alt_titles"] >> player_alt_titles S["used_skillpoints"] >> used_skillpoints S["skills"] >> skills S["skill_specialization"] >> skill_specialization S["organ_data"] >> organ_data S["nanotrasen_relation"] >> nanotrasen_relation //S["skin_style"] >> skin_style //Sanitize metadata = sanitize_text(metadata, initial(metadata)) real_name = reject_bad_name(real_name) if(isnull(species)) species = "Human" if(isnull(language)) language = "None" if(isnull(nanotrasen_relation)) nanotrasen_relation = initial(nanotrasen_relation) if(!real_name) real_name = random_name(gender,species) be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name)) gender = sanitize_gender(gender) age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age)) r_hair = sanitize_integer(r_hair, 0, 255, initial(r_hair)) g_hair = sanitize_integer(g_hair, 0, 255, initial(g_hair)) b_hair = sanitize_integer(b_hair, 0, 255, initial(b_hair)) r_facial = sanitize_integer(r_facial, 0, 255, initial(r_facial)) g_facial = sanitize_integer(g_facial, 0, 255, initial(g_facial)) b_facial = sanitize_integer(b_facial, 0, 255, initial(b_facial)) s_tone = sanitize_integer(s_tone, -185, 34, initial(s_tone)) h_style = sanitize_inlist(h_style, hair_styles_list, initial(h_style)) f_style = sanitize_inlist(f_style, facial_hair_styles_list, initial(f_style)) r_eyes = sanitize_integer(r_eyes, 0, 255, initial(r_eyes)) g_eyes = sanitize_integer(g_eyes, 0, 255, initial(g_eyes)) b_eyes = sanitize_integer(b_eyes, 0, 255, initial(b_eyes)) underwear = sanitize_integer(underwear, 1, underwear_m.len, initial(underwear)) backbag = sanitize_integer(backbag, 1, backbaglist.len, initial(backbag)) alternate_option = sanitize_integer(alternate_option, 0, 2, initial(alternate_option)) job_civilian_high = sanitize_integer(job_civilian_high, 0, 65535, initial(job_civilian_high)) job_civilian_med = sanitize_integer(job_civilian_med, 0, 65535, initial(job_civilian_med)) job_civilian_low = sanitize_integer(job_civilian_low, 0, 65535, initial(job_civilian_low)) job_medsci_high = sanitize_integer(job_medsci_high, 0, 65535, initial(job_medsci_high)) job_medsci_med = sanitize_integer(job_medsci_med, 0, 65535, initial(job_medsci_med)) job_medsci_low = sanitize_integer(job_medsci_low, 0, 65535, initial(job_medsci_low)) job_engsec_high = sanitize_integer(job_engsec_high, 0, 65535, initial(job_engsec_high)) job_engsec_med = sanitize_integer(job_engsec_med, 0, 65535, initial(job_engsec_med)) job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low)) if(!skills) skills = list() if(!used_skillpoints) used_skillpoints= 0 if(isnull(disabilities)) disabilities = 0 if(!player_alt_titles) player_alt_titles = new() if(!organ_data) src.organ_data = list() //if(!skin_style) skin_style = "Default" /datum/preferences/proc/random_character_sqlite(var/user, var/ckey) var/database/query/q = new var/list/slot_list = new q.Add("SELECT player_slot FROM players WHERE player_ckey=?", ckey) if(q.Execute(db)) while(q.NextRow()) slot_list.Add(q.GetColumn(1)) else message_admins("Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 var/random_slot = pick(slot_list) load_save_sqlite(ckey, user, random_slot) return 1 /datum/preferences/proc/random_character() if(!path) return 0 if(!fexists(path)) return 0 var/savefile/S = new /savefile(path) if(!S) return 0 var/list/saves = list() var/name for(var/i=1, i<=MAX_SAVE_SLOTS, i++) S.cd = "/character[i]" S["real_name"] >> name if(!name) continue saves.Add(S.cd) if(!saves.len) load_character() return 0 S.cd = pick(saves) load_save(S.cd) return 1 /datum/preferences/proc/load_character(slot) if(!path) return 0 if(!fexists(path)) return 0 var/savefile/S = new /savefile(path) if(!S) return 0 S.cd = "/" if(!slot) slot = default_slot slot = sanitize_integer(slot, 1, MAX_SAVE_SLOTS, initial(default_slot)) if(slot != default_slot) default_slot = slot S["default_slot"] << slot S.cd = "/character[slot]" load_save(S.cd) return 1 /datum/preferences/proc/save_character_sqlite(var/ckey, var/user, var/slot) if(slot > MAX_SAVE_SLOTS) to_chat(user, "You are limited to 8 character slots.") message_admins("[ckey] attempted to override character slot limit") return 0 var/database/query/q = new var/database/query/check = new var/altTitles for(var/a in player_alt_titles) altTitles += "[a]:[player_alt_titles[a]];" check.Add("SELECT player_ckey FROM players WHERE player_ckey = ? AND player_slot = ?", ckey, slot) if(check.Execute(db)) if(!check.NextRow()) //1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 q.Add("INSERT INTO players (player_ckey,player_slot,ooc_notes,real_name,random_name,gender,age,species,language,flavor_text,med_record,sec_record,gen_record,player_alt_titles,disabilities,nanotrasen_relation) \ VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", ckey, slot, metadata, real_name, be_random_name, gender, age, species, language, flavor_text, med_record, sec_record, gen_record, altTitles, disabilities, nanotrasen_relation) if(!q.Execute(db)) message_admins("Error #:[q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Created Character") else q.Add("UPDATE players SET ooc_notes=?,real_name=?,random_name=?,gender=?,age=?,species=?,language=?,flavor_text=?,med_record=?,sec_record=?,gen_record=?,player_alt_titles=?,disabilities=?,nanotrasen_relation=? WHERE player_ckey = ? AND player_slot = ?",\ metadata, real_name, be_random_name, gender, age, species, language, flavor_text, med_record, sec_record, gen_record, altTitles, disabilities, nanotrasen_relation, ckey, slot) if(!q.Execute(db)) message_admins("Error #:[q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Updated Character") else message_admins("Error #:[check.Error()] - [check.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 check.Add("SELECT player_ckey FROM body WHERE player_ckey = ? AND player_slot = ?", ckey, slot) if(check.Execute(db)) if(!check.NextRow()) q.Add("INSERT INTO body (player_ckey,player_slot,hair_red,hair_green,hair_blue,facial_red,facial_green,facial_blue,skin_tone,hair_style_name,facial_style_name,eyes_red,eyes_green,eyes_blue,underwear,backbag) \ VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", ckey, slot, r_hair, g_hair, b_hair, r_facial, g_facial, b_facial, s_tone, h_style, f_style, r_eyes, g_eyes, b_eyes, underwear, backbag) if(!q.Execute(db)) message_admins("Error #:[q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Created Body") else q.Add("UPDATE body SET hair_red=?,hair_green=?,hair_blue=?,facial_red=?,facial_green=?,facial_blue=?,skin_tone=?,hair_style_name=?,facial_style_name=?,eyes_red=?,eyes_green=?,eyes_blue=?,underwear=?,backbag=? WHERE player_ckey = ? AND player_slot = ?",\ r_hair, g_hair, b_hair, r_facial, g_facial, b_facial, s_tone, h_style, f_style, r_eyes, g_eyes, b_eyes, underwear, backbag, ckey, slot) if(!q.Execute(db)) message_admins("Error #:[q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Updated Body") else message_admins("Error #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 check.Add("SELECT player_ckey FROM jobs WHERE player_ckey = ? AND player_slot = ?", ckey, slot) if(check.Execute(db)) if(!check.NextRow()) q.Add("INSERT INTO jobs (player_ckey,player_slot,alternate_option,job_civilian_high,job_civilian_med,job_civilian_low,job_medsci_high,job_medsci_med,job_medsci_low,job_engsec_high,job_engsec_med,job_engsec_low) \ VALUES (?,?,?,?,?,?,?,?,?,?,?,?)", ckey, slot, alternate_option, job_civilian_high, job_civilian_med, job_civilian_low, job_medsci_high, job_medsci_med, job_medsci_low, job_engsec_high, job_engsec_med, job_engsec_low) if(!q.Execute(db)) message_admins("Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Created Job list") else q.Add("UPDATE jobs SET alternate_option=?,job_civilian_high=?,job_civilian_med=?,job_civilian_low=?,job_medsci_high=?,job_medsci_med=?,job_medsci_low=?,job_engsec_high=?,job_engsec_med=?,job_engsec_low=? WHERE player_ckey = ? AND player_slot = ?",\ alternate_option, job_civilian_high, job_civilian_med, job_civilian_low, job_medsci_high, job_medsci_med, job_medsci_low, job_engsec_high, job_engsec_med, job_engsec_low, ckey, slot) if(!q.Execute(db)) message_admins("Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Updated Job List") else message_admins("Error #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 check.Add("SELECT player_ckey FROM limbs WHERE player_ckey = ? AND player_slot = ?", ckey, slot) if(check.Execute(db)) if(!check.NextRow()) q.Add("INSERT INTO limbs (player_ckey, player_slot) VALUES (?,?)", ckey, slot) if(!q.Execute(db)) message_admins("Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 for(var/stuff in organ_data) q.Add("UPDATE limbs SET [stuff]=? WHERE player_ckey = ? AND player_slot = ?", organ_data[stuff], ckey, slot) if(!q.Execute(db)) message_admins("Error #; [q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Created Limbs") else for(var/stuff in organ_data) q.Add("UPDATE limbs SET [stuff] = ? WHERE player_ckey = ? AND player_slot = ?", organ_data[stuff], ckey, slot) if(!q.Execute(db)) message_admins("Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Updated Limbs") else message_admins("Error #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 check.Add("DELETE FROM client_roles WHERE ckey=? AND slot=?", ckey, slot) if(!check.Execute(db)) message_admins("Error #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 for(var/role_id in roles) if(!(roles[role_id] & ROLEPREF_PERSIST)) continue q = new q.Add("INSERT INTO client_roles (ckey, slot, role, preference) VALUES (?,?,?,?)", ckey, slot, role_id, (roles[role_id] & ROLEPREF_SAVEMASK)) //testing("INSERT INTO client_roles (ckey, slot, role, preference) VALUES ('[ckey]',[slot],'[role_id]',[roles[role_id] & ROLEPREF_SAVEMASK])") if(!q.Execute(db)) // This never triggers on error, for some reason. message_admins("Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error #:[q.Error()] - [q.ErrorMsg()]") return 0 return 1 /datum/preferences/proc/save_character() if(!path) return 0 var/savefile/S = new /savefile(path) if(!S) return 0 S.cd = "/character[default_slot]" //Character + misc S["OOC_Notes"] << metadata S["real_name"] << real_name S["name_is_always_random"] << be_random_name S["gender"] << gender S["age"] << age S["species"] << species S["language"] << language S["flavor_text"] << flavor_text S["med_record"] << med_record S["sec_record"] << sec_record S["gen_record"] << gen_record S["player_alt_titles"] << player_alt_titles // S["be_special"] << be_special S["disabilities"] << disabilities S["used_skillpoints"] << used_skillpoints S["skills"] << skills S["skill_specialization"] << skill_specialization S["organ_data"] << organ_data S["nanotrasen_relation"] << nanotrasen_relation //Body S["hair_red"] << r_hair S["hair_green"] << g_hair S["hair_blue"] << b_hair S["facial_red"] << r_facial S["facial_green"] << g_facial S["facial_blue"] << b_facial S["skin_tone"] << s_tone S["hair_style_name"] << h_style S["facial_style_name"] << f_style S["eyes_red"] << r_eyes S["eyes_green"] << g_eyes S["eyes_blue"] << b_eyes S["underwear"] << underwear S["backbag"] << backbag //Jobs S["alternate_option"] << alternate_option S["job_civilian_high"] << job_civilian_high S["job_civilian_med"] << job_civilian_med S["job_civilian_low"] << job_civilian_low S["job_medsci_high"] << job_medsci_high S["job_medsci_med"] << job_medsci_med S["job_medsci_low"] << job_medsci_low S["job_engsec_high"] << job_engsec_high S["job_engsec_med"] << job_engsec_med S["job_engsec_low"] << job_engsec_low // S["skin_style"] << skin_style return 1 #undef SAVEFILE_VERSION_MAX #undef SAVEFILE_VERSION_MIN