/// IF YOU NEED A FIELD ADDED TO THE DATABASE, CREATE A MIGRATION SO SHIT GETS UPDATED. /// Also update SQL/players2.sql. /// SEE code/modules/migrations/SS13_Prefs/ /datum/preferences/proc/SetChangelog(ckey,hash) lastchangelog=hash var/database/query/q = new q.Add("UPDATE client SET lastchangelog=? WHERE ckey=?",lastchangelog,ckey) if(!q.Execute(db)) message_admins("Error in SetChangelog [__FILE__] ln:[__LINE__] #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error in Setchangelog [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 /datum/preferences/proc/load_preferences_sqlite(var/ckey) var/list/preference_list_client = new var/database/query/check = new var/database/query/q = new check.Add("SELECT ckey FROM client WHERE ckey = ?", ckey) if(check.Execute(db)) if(!check.NextRow()) message_admins("Error in load_preferences_sqlite [__FILE__] ln:[__LINE__] #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error in load_preferences_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 else message_admins("Error in load_preferences_sqlite [__FILE__] ln:[__LINE__] #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error in load_preferences_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 q.Add("SELECT * FROM client WHERE ckey = ?", ckey) if(q.Execute(db)) while(q.NextRow()) var/list/row = q.GetRowData() for(var/a in row) preference_list_client[a] = row[a] else message_admins("Error in load_preferences_sqlite [__FILE__] ln:[__LINE__] #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error in load_preferences_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 ooccolor = preference_list_client["ooc_color"] lastchangelog = preference_list_client["lastchangelog"] UI_style = preference_list_client["UI_style"] default_slot = text2num(preference_list_client["default_slot"]) toggles = text2num(preference_list_client["toggles"]) UI_style_color = preference_list_client["UI_style_color"] UI_style_alpha = text2num(preference_list_client["UI_style_alpha"]) warns = text2num(preference_list_client["warns"]) warnbans = text2num(preference_list_client["warnsbans"]) volume = text2num(preference_list_client["volume"]) usewmp = text2num(preference_list_client["usewmp"]) special_popup = text2num(preference_list_client["special"]) randomslot = text2num(preference_list_client["randomslot"]) usenanoui = text2num(preference_list_client["usenanoui"]) tooltips = text2num(preference_list_client["tooltips"]) progress_bars = text2num(preference_list_client["progress_bars"]) space_parallax = text2num(preference_list_client["space_parallax"]) space_dust = text2num(preference_list_client["space_dust"]) parallax_speed = text2num(preference_list_client["parallax_speed"]) stumble = text2num(preference_list_client["stumble"]) attack_animation= text2num(preference_list_client["attack_animation"]) pulltoggle = text2num(preference_list_client["pulltoggle"]) hear_voicesound = text2num(preference_list_client["hear_voicesound"]) hear_instruments = text2num(preference_list_client["hear_instruments"]) ambience_volume = text2num(preference_list_client["ambience_volume"]) headset_sound = text2num(preference_list_client["headset_sound"]) credits_volume = text2num(preference_list_client["credits_volume"]) credits = preference_list_client["credits"] jingle = preference_list_client["jingle"] window_flashing = text2num(preference_list_client["window_flashing"]) antag_objectives = text2num(preference_list_client["antag_objectives"]) typing_indicator = text2num(preference_list_client["typing_indicator"]) mob_chat_on_map = text2num(preference_list_client["mob_chat_on_map"]) max_chat_length = text2num(preference_list_client["max_chat_length"]) obj_chat_on_map = text2num(preference_list_client["obj_chat_on_map"]) no_goonchat_for_obj = text2num(preference_list_client["no_goonchat_for_obj"]) tgui_fancy = text2num(preference_list_client["tgui_fancy"]) show_warning_next_time = text2num(preference_list_client["show_warning_next_time"]) last_warned_message = preference_list_client["last_warned_message"] warning_admin = preference_list_client["warning_admin"] fps = preference_list_client["fps"] ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor)) lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog)) UI_style = sanitize_inlist(UI_style, list("White", "Midnight","Orange","old"), initial(UI_style)) //be_special = sanitize_integer(be_special, 0, 65535, initial(be_special)) default_slot = sanitize_integer(default_slot, 1, MAX_SAVE_SLOTS, initial(default_slot)) toggles = sanitize_integer(toggles, 0, 131071, initial(toggles)) UI_style_color = sanitize_hexcolor(UI_style_color, initial(UI_style_color)) UI_style_alpha = sanitize_integer(UI_style_alpha, 0, 255, initial(UI_style_alpha)) randomslot = sanitize_integer(randomslot, 0, 1, initial(randomslot)) volume = sanitize_integer(volume, 0, 100, initial(volume)) usewmp = sanitize_integer(usewmp, 0, 1, initial(usewmp)) special_popup = sanitize_integer(special_popup, 0, 2, initial(special_popup)) usenanoui = sanitize_integer(usenanoui, 0, 1, initial(usenanoui)) progress_bars = sanitize_integer(progress_bars, 0, 1, initial(progress_bars)) space_parallax = sanitize_integer(space_parallax, 0, 1, initial(space_parallax)) space_dust = sanitize_integer(space_dust, 0, 1, initial(space_dust)) parallax_speed = sanitize_integer(parallax_speed, 0, 5, initial(parallax_speed)) stumble = sanitize_integer(stumble, 0, 1, initial(stumble)) attack_animation= sanitize_integer(attack_animation, 0, 65535, initial(attack_animation)) pulltoggle = sanitize_integer(pulltoggle, 0, 1, initial(pulltoggle)) credits = sanitize_inlist(credits, list(CREDITS_NEVER, CREDITS_ALWAYS, CREDITS_NO_RERUNS), initial(credits)) jingle = sanitize_inlist(jingle, list(JINGLE_NEVER, JINGLE_CLASSIC, JINGLE_ALL), initial(jingle)) hear_voicesound = sanitize_integer(hear_voicesound, 0, 1, initial(hear_voicesound)) hear_instruments = sanitize_integer(hear_instruments, 0, 1, initial(hear_instruments)) ambience_volume = sanitize_integer(ambience_volume, 0, 100, initial(ambience_volume)) headset_sound = sanitize_integer(headset_sound, 0, 2, initial(headset_sound)) credits_volume = sanitize_integer(credits_volume, 0, 100, initial(credits_volume)) window_flashing = sanitize_integer(window_flashing, 0, 1, initial(window_flashing)) antag_objectives = sanitize_integer(antag_objectives, 0, 1, initial(antag_objectives)) typing_indicator = sanitize_integer(typing_indicator, 0, 1, initial(typing_indicator)) mob_chat_on_map = sanitize_integer(mob_chat_on_map, 0, 1, initial(mob_chat_on_map)) max_chat_length = sanitize_integer(max_chat_length, 0, CHAT_MESSAGE_MAX_LENGTH, initial(max_chat_length)) obj_chat_on_map = sanitize_integer(obj_chat_on_map, 0, 1, initial(obj_chat_on_map)) no_goonchat_for_obj = sanitize_integer(no_goonchat_for_obj, 0, 1, initial(no_goonchat_for_obj)) tgui_fancy = sanitize_integer(tgui_fancy, 0, 1, initial(tgui_fancy)) show_warning_next_time = sanitize_integer(show_warning_next_time, 0, 1, initial(show_warning_next_time)) fps = sanitize_integer(fps, -1, 1000, initial(fps)) initialize_preferences() return 1 /datum/preferences/proc/initialize_preferences(client_login = 0) if(attack_animation == PERSON_ANIMATION) person_animation_viewers |= client item_animation_viewers -= client else if(attack_animation == ITEM_ANIMATION) item_animation_viewers |= client person_animation_viewers -= client else item_animation_viewers -= client person_animation_viewers -= client /datum/preferences/proc/save_preferences_sqlite(var/user, var/ckey) var/database/query/check = new var/database/query/q = new check.Add("SELECT ckey FROM client WHERE ckey = ?", ckey) if(check.Execute(db)) if(!check.NextRow()) q.Add("INSERT into client (ckey, ooc_color, lastchangelog, UI_style, default_slot, toggles, UI_style_color, UI_style_alpha, warns, warnbans, randomslot, volume, usewmp, special, usenanoui, tooltips, progress_bars, space_parallax, space_dust, parallax_speed, stumble, attack_animation, pulltoggle, credits, jingle, hear_voicesound, hear_instruments, ambience_volume, headset_sound, credits_volume, window_flashing, antag_objectives, typing_indicator, mob_chat_on_map, max_chat_length, obj_chat_on_map, no_goonchat_for_obj, tgui_fancy, show_warning_next_time, last_warned_message, warning_admin, fps) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)",\ ckey, ooccolor, lastchangelog, UI_style, default_slot, toggles, UI_style_color, UI_style_alpha, warns, warnbans, randomslot, volume, usewmp, special_popup, usenanoui, tooltips, progress_bars, space_parallax, space_dust, parallax_speed, stumble, attack_animation, pulltoggle, credits, jingle, hear_voicesound, hear_instruments, ambience_volume, headset_sound, credits_volume, window_flashing, antag_objectives, typing_indicator, mob_chat_on_map, max_chat_length, obj_chat_on_map, no_goonchat_for_obj, tgui_fancy, show_warning_next_time, last_warned_message, warning_admin, fps) if(!q.Execute(db)) message_admins("Error in save_preferences_sqlite [__FILE__] ln:[__LINE__] #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error in save_preferences_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 else q.Add("UPDATE client SET ooc_color=?,lastchangelog=?,UI_style=?,default_slot=?,toggles=?,UI_style_color=?,UI_style_alpha=?,warns=?,warnbans=?,randomslot=?,volume=?,usewmp=?,special=?,usenanoui=?,tooltips=?,progress_bars=?,space_parallax=?,space_dust=?,parallax_speed=?, stumble=?, attack_animation=?, pulltoggle=?, credits=?, jingle=?, hear_voicesound=?, hear_instruments=?, ambience_volume=?, headset_sound=?, credits_volume=?, window_flashing=?, antag_objectives=? , typing_indicator=? , mob_chat_on_map=? , max_chat_length=?, obj_chat_on_map=?, no_goonchat_for_obj=?, tgui_fancy=?, show_warning_next_time=?, last_warned_message=?, warning_admin=?, fps=? WHERE ckey = ?",\ ooccolor, lastchangelog, UI_style, default_slot, toggles, UI_style_color, UI_style_alpha, warns, warnbans, randomslot, volume, usewmp, special_popup, usenanoui, tooltips, progress_bars, space_parallax, space_dust, parallax_speed, stumble, attack_animation, pulltoggle, credits, jingle, hear_voicesound, hear_instruments, ambience_volume, headset_sound, credits_volume, window_flashing, antag_objectives, typing_indicator, mob_chat_on_map, max_chat_length, obj_chat_on_map,no_goonchat_for_obj, tgui_fancy, show_warning_next_time, last_warned_message, warning_admin, fps, ckey) if(!q.Execute(db)) message_admins("Error in save_preferences_sqlite [__FILE__] ln:[__LINE__] #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error in save_preferences_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 else message_admins("Error in save_preferences_sqlite [__FILE__] ln:[__LINE__] #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error in save_preferences_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Preferences Updated.") lastPolled = world.timeofday return 1 /datum/preferences/proc/load_save_sqlite(var/ckey, var/user, var/slot) var/list/preference_list = new var/database/query/q = new var/database/query/check = new check.Add("SELECT player_ckey FROM players WHERE player_ckey = ? AND player_slot = ?", ckey, slot) if(check.Execute(db)) if(!check.NextRow()) to_chat(user, "You have no character file to load, please save one first.") WARNING("[__LINE__]: datum/preferences/load_save_sqlite has returned") return 0 else message_admins("load_save_sqlite Check Error #: [check.Error()] - [check.ErrorMsg()]") WARNING("[__LINE__]: datum/preferences/load_save_sqlite has returned") return 0 q.Add({" SELECT limbs.player_ckey, limbs.player_slot, limbs.l_arm, limbs.r_arm, limbs.l_leg, limbs.r_leg, limbs.l_foot, limbs.r_foot, limbs.l_hand, limbs.r_hand, limbs.heart, limbs.eyes, limbs.lungs, limbs.liver, limbs.kidneys, players.player_ckey, players.player_slot, players.ooc_notes, players.real_name, players.random_name, players.random_body, players.gender, players.age, players.species, players.language, players.flavor_text, players.med_record, players.sec_record, players.gen_record, players.player_alt_titles, players.disabilities, players.nanotrasen_relation, players.bank_security, players.wage_ratio, jobs.player_ckey, jobs.player_slot, jobs.alternate_option, jobs.jobs, body.player_ckey, body.player_slot, body.hair_red, body.hair_green, body.hair_blue, body.facial_red, body.facial_green, body.facial_blue, body.skin_tone, body.hair_style_name, body.facial_style_name, body.eyes_red, body.eyes_green, body.eyes_blue, body.underwear, body.backbag FROM players INNER JOIN limbs ON ( players.player_ckey = limbs.player_ckey) AND ( players.player_slot = limbs.player_slot) INNER JOIN jobs ON ( limbs.player_ckey = jobs.player_ckey) AND ( limbs.player_slot = jobs.player_slot) INNER JOIN body ON ( jobs.player_ckey = body.player_ckey) AND ( jobs.player_slot = body.player_slot) WHERE players.player_ckey = ? AND players.player_slot = ? ;"}, ckey, slot) if(q.Execute(db)) while(q.NextRow()) var/list/row = q.GetRowData() for(var/a in row) preference_list[a] = row[a] else message_admins("load_save_sqlite Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("[__LINE__]: datum/preferences/load_save_sqlite has returned") return 0 var/list/player_alt_list1 = new var/list/player_alt_list2 = new() player_alt_list1.Add(splittext(preference_list["player_alt_titles"], ";")) // we're getting the first part of the string for each job. for(var/item in player_alt_list1) // iterating through the list if(!findtext(item, ":")) continue var/delim_location = findtext(item, ":") // getting the second part of the string that will be handled for titles var/job = copytext(item, 1, delim_location) // getting where the job is, it's in the first slot so we want to get that position. var/title = copytext(item, delim_location + 1, 0) // getting where the job title is, it's in the second slot so we want to get that position. player_alt_list2[job] = title // we assign the alt_titles here to specific job titles and hope everything works. metadata = preference_list["ooc_notes"] real_name = preference_list["real_name"] be_random_name = text2num(preference_list["random_name"]) be_random_body = text2num(preference_list["random_body"]) gender = preference_list["gender"] age = text2num(preference_list["age"]) species = preference_list["species"] language = preference_list["language"] flavor_text = preference_list["flavor_text"] med_record = preference_list["med_record"] sec_record = preference_list["sec_record"] gen_record = preference_list["gen_record"] player_alt_titles = player_alt_list2 disabilities = text2num(preference_list["disabilities"]) nanotrasen_relation = preference_list["nanotrasen_relation"] bank_security = preference_list["bank_security"] wage_ratio = preference_list["wage_ratio"] r_hair = text2num(preference_list["hair_red"]) g_hair = text2num(preference_list["hair_green"]) b_hair = text2num(preference_list["hair_blue"]) h_style = preference_list["hair_style_name"] r_facial = text2num(preference_list["facial_red"]) g_facial = text2num(preference_list["facial_green"]) b_facial = text2num(preference_list["facial_blue"]) f_style = preference_list["facial_style_name"] r_eyes = text2num(preference_list["eyes_red"]) g_eyes = text2num(preference_list["eyes_green"]) b_eyes = text2num(preference_list["eyes_blue"]) s_tone = text2num(preference_list["skin_tone"]) underwear = text2num(preference_list["underwear"]) backbag = text2num(preference_list["backbag"]) organ_data[LIMB_LEFT_ARM] = preference_list[LIMB_LEFT_ARM] organ_data[LIMB_RIGHT_ARM] = preference_list[LIMB_RIGHT_ARM] organ_data[LIMB_LEFT_LEG] = preference_list[LIMB_LEFT_LEG] organ_data[LIMB_RIGHT_LEG] = preference_list[LIMB_RIGHT_LEG] organ_data[LIMB_LEFT_FOOT]= preference_list[LIMB_LEFT_FOOT] organ_data[LIMB_RIGHT_FOOT]= preference_list[LIMB_RIGHT_FOOT] organ_data[LIMB_LEFT_HAND]= preference_list[LIMB_LEFT_HAND] organ_data[LIMB_RIGHT_HAND]= preference_list[LIMB_RIGHT_HAND] organ_data["heart"] = preference_list["heart"] organ_data["eyes"] = preference_list["eyes"] organ_data["lungs"] = preference_list["lungs"] organ_data["kidneys"]=preference_list["kidneys"] organ_data["liver"] = preference_list["liver"] alternate_option = text2num(preference_list["alternate_option"]) if(preference_list["jobs"] && preference_list["jobs"] != "") jobs = json_decode(preference_list["jobs"]) else jobs = list() metadata = sanitize_text(metadata, initial(metadata)) real_name = reject_bad_name(real_name) if(isnull(species)) species = "Human" if(isnull(language)) language = "None" if(isnull(nanotrasen_relation)) nanotrasen_relation = initial(nanotrasen_relation) if(isnull(bank_security)) bank_security = initial(bank_security) if(isnull(wage_ratio)) wage_ratio = initial(wage_ratio) if(!real_name) real_name = random_name(gender,species) wage_ratio = clamp(wage_ratio,0,100) be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name)) be_random_body = sanitize_integer(be_random_body, 0, 1, initial(be_random_body)) gender = sanitize_gender(gender) age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age)) r_hair = sanitize_integer(r_hair, 0, 255, initial(r_hair)) g_hair = sanitize_integer(g_hair, 0, 255, initial(g_hair)) b_hair = sanitize_integer(b_hair, 0, 255, initial(b_hair)) r_facial = sanitize_integer(r_facial, 0, 255, initial(r_facial)) g_facial = sanitize_integer(g_facial, 0, 255, initial(g_facial)) b_facial = sanitize_integer(b_facial, 0, 255, initial(b_facial)) s_tone = sanitize_integer(s_tone, -185, 34, initial(s_tone)) h_style = sanitize_inlist(h_style, hair_styles_list, initial(h_style)) f_style = sanitize_inlist(f_style, facial_hair_styles_list, initial(f_style)) r_eyes = sanitize_integer(r_eyes, 0, 255, initial(r_eyes)) g_eyes = sanitize_integer(g_eyes, 0, 255, initial(g_eyes)) b_eyes = sanitize_integer(b_eyes, 0, 255, initial(b_eyes)) underwear = sanitize_integer(underwear, 1, underwear_m.len, initial(underwear)) backbag = sanitize_integer(backbag, 1, backbaglist.len, initial(backbag)) //be_special = sanitize_integer(be_special, 0, 65535, initial(be_special)) alternate_option = sanitize_integer(alternate_option, 0, 2, initial(alternate_option)) for(var/role_id in special_roles) roles[role_id]=0 q = new q.Add("SELECT role, preference FROM client_roles WHERE ckey=? AND slot=?", ckey, slot) if(q.Execute(db)) while(q.NextRow()) var/list/row = q.GetRowData() roles[row["role"]] = text2num(row["preference"]) else message_admins("Error in load_save_sqlite [__FILE__] ln:[__LINE__] #: [q.Error()] - [q.ErrorMsg()]") WARNING("[__LINE__]: datum/preferences/load_save_sqlite has returned") return 0 if(!skills) skills = list() if(!used_skillpoints) used_skillpoints= 0 if(isnull(disabilities)) disabilities = 0 if(!player_alt_titles) player_alt_titles = new() if(!organ_data) src.organ_data = list() if(user) to_chat(user, "Successfully loaded [real_name].") return 1 /datum/preferences/proc/random_character_sqlite(var/user, var/ckey) var/database/query/q = new var/list/slot_list = new q.Add("SELECT player_slot FROM players WHERE player_ckey=?", ckey) if(q.Execute(db)) while(q.NextRow()) slot_list.Add(q.GetColumn(1)) else message_admins("Error in random_character_sqlite [__FILE__] ln:[__LINE__] #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error in random_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 var/random_slot = pick(slot_list) load_save_sqlite(ckey, user, random_slot) return 1 /datum/preferences/proc/save_character_sqlite(var/ckey, var/user, var/slot) if(slot > MAX_SAVE_SLOTS) to_chat(user, "You are limited to 8 character slots.") message_admins("[ckey] attempted to override character slot limit") return 0 var/database/query/q = new var/database/query/check = new var/altTitles // The FUCK is this shit for(var/a in player_alt_titles) altTitles += "[a]:[player_alt_titles[a]];" check.Add("SELECT player_ckey FROM players WHERE player_ckey = ? AND player_slot = ?", ckey, slot) if(check.Execute(db)) if(!check.NextRow()) q.Add("INSERT INTO players (player_ckey,player_slot,ooc_notes,real_name, random_name, gender, age, species, language, flavor_text, med_record, sec_record, gen_record, player_alt_titles, disabilities, nanotrasen_relation, bank_security, wage_ratio, random_body)\ VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", ckey, slot, metadata, real_name, be_random_name, gender, age, species, language, flavor_text, med_record, sec_record, gen_record, altTitles, disabilities, nanotrasen_relation, bank_security, wage_ratio, be_random_body) if(!q.Execute(db)) message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Created Character") else q.Add("UPDATE players SET ooc_notes=?,real_name=?,random_name=?, gender=?,age=?,species=?,language=?,flavor_text=?,med_record=?,sec_record=?,gen_record=?,player_alt_titles=?,disabilities=?,nanotrasen_relation=?,bank_security=?,wage_ratio=?,random_body=? WHERE player_ckey = ? AND player_slot = ?",\ metadata, real_name, be_random_name, gender, age, species, language, flavor_text, med_record, sec_record, gen_record, altTitles, disabilities, nanotrasen_relation, bank_security, wage_ratio, be_random_body, ckey, slot) if(!q.Execute(db)) message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Updated Character") else message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[check.Error()] - [check.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 check.Add("SELECT player_ckey FROM body WHERE player_ckey = ? AND player_slot = ?", ckey, slot) if(check.Execute(db)) if(!check.NextRow()) q.Add("INSERT INTO body (player_ckey, player_slot, hair_red, hair_green, hair_blue, facial_red, facial_green, facial_blue, skin_tone, hair_style_name, facial_style_name, eyes_red, eyes_green, eyes_blue, underwear, backbag) \ VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", ckey, slot, r_hair, g_hair, b_hair, r_facial, g_facial, b_facial, s_tone, h_style, f_style, r_eyes, g_eyes, b_eyes, underwear, backbag) if(!q.Execute(db)) message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Created Body") else q.Add("UPDATE body SET hair_red=?, hair_green=?, hair_blue=?, facial_red=?, facial_green=?, facial_blue=?, skin_tone=?, hair_style_name=?, facial_style_name=?, eyes_red=?, eyes_green=?, eyes_blue=?, underwear=?, backbag=? WHERE player_ckey = ? AND player_slot = ?",\ r_hair, g_hair, b_hair, r_facial, g_facial, b_facial, s_tone, h_style, f_style, r_eyes, g_eyes, b_eyes, underwear, backbag, ckey, slot) if(!q.Execute(db)) message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Updated Body") else message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 check.Add("SELECT player_ckey FROM jobs WHERE player_ckey = ? AND player_slot = ?", ckey, slot) if(check.Execute(db)) if(!check.NextRow()) // 1 2 3 4 q.Add("INSERT INTO jobs (player_ckey,player_slot,alternate_option,jobs) \ VALUES (?, ?, ?, ?)", \ ckey, slot, alternate_option,json_encode(jobs)) if(!q.Execute(db)) message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Created Job list") else // 1 2 q.Add("UPDATE jobs SET alternate_option=?,jobs=? WHERE player_ckey = ? AND player_slot = ?",\ alternate_option, json_encode(jobs), ckey, slot) if(!q.Execute(db)) message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Updated Job List") else message_admins("Error in save_character_sqlite ln [__LINE__] #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error in save_character_sqlite ln [__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 check.Add("SELECT player_ckey FROM limbs WHERE player_ckey = ? AND player_slot = ?", ckey, slot) if(check.Execute(db)) if(!check.NextRow()) q.Add("INSERT INTO limbs (player_ckey, player_slot) VALUES (?,?)", ckey, slot) if(!q.Execute(db)) message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 for(var/stuff in organ_data) q.Add("UPDATE limbs SET [stuff]=? WHERE player_ckey = ? AND player_slot = ?", organ_data[stuff], ckey, slot) if(!q.Execute(db)) message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #; [q.Error()] - [q.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Created Limbs") else for(var/stuff in organ_data) q.Add("UPDATE limbs SET [stuff] = ? WHERE player_ckey = ? AND player_slot = ?", organ_data[stuff], ckey, slot) if(!q.Execute(db)) message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #: [q.Error()] - [q.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 to_chat(user, "Updated Limbs") else message_admins("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #: [check.Error()] - [check.ErrorMsg()]") WARNING("Error in save_character_sqlite [__FILE__] ln:[__LINE__] #:[q.Error()] - [q.ErrorMsg()]") return 0 for(var/role_id in roles) if(!(roles[role_id] & ROLEPREF_SAVE)) continue q = new q.Add("INSERT OR REPLACE INTO client_roles (ckey, slot, role, preference) VALUES (?,?,?,?)", ckey, slot, role_id, (roles[role_id] & ROLEPREF_VALMASK)) //testing("INSERT OR REPLACE INTO client_roles (ckey, slot, role, preference) VALUES ('[ckey]',[slot],'[role_id]',[roles[role_id] & ROLEPREF_VALMASK])") if(!q.Execute(db)) // This never triggers on error, for some reason. message_admins("ClientRoleInsert: Error #: [q.Error()] - [q.ErrorMsg()]") WARNING("ClientRoleInsert: Error #:[q.Error()] - [q.ErrorMsg()]") return 0 return 1