/datum/genetics/side_effect var/name // name of the side effect, to use as a header in the manual var/symptom // description of the symptom of the side effect var/treatment // description of the treatment of the side effect var/effect // description of what happens when not treated var/duration = 0 // delay between start() and finish() /datum/genetics/side_effect/proc/start(mob/living/carbon/human/H) // start the side effect, this should give some cue as to what's happening, // such as gasping. These cues need to be unique among side-effects. /datum/genetics/side_effect/proc/finish(mob/living/carbon/human/H) // Finish the side-effect. This should first check whether the cure has been // applied, and if not, cause bad things to happen. /datum/genetics/side_effect/genetic_burn name = "Genetic Burn" symptom = "Subject's skin turns unusualy red." treatment = "Inject small dose of dexalin." effect = "Subject's skin burns." duration = 30 SECONDS /datum/genetics/side_effect/genetic_burn/start(mob/living/carbon/human/H) H.emote("me", 1, "starts turning very red..") /datum/genetics/side_effect/genetic_burn/finish(mob/living/carbon/human/H) if(!H.reagents.has_reagent(DEXALIN)) for(var/organ_name in H.organs_by_name) var/datum/organ/external/E = H.organs_by_name[organ_name] if(E) E.take_damage(0, 5, 0) /datum/genetics/side_effect/bone_snap name = "Bone Snap" symptom = "Subject's limbs tremble notably." treatment = "Inject small dose of bicaridine." effect = "Subject's bone breaks." duration = 60 SECONDS /datum/genetics/side_effect/bone_snap/start(mob/living/carbon/human/H) H.emote("me", 1, "'s limbs start shivering uncontrollably.") /datum/genetics/side_effect/bone_snap/finish(mob/living/carbon/human/H) if(!H.reagents.has_reagent(BICARIDINE)) var/organ_name = pick(H.organs_by_name) var/datum/organ/external/E = H.organs_by_name[organ_name] if(E) E.take_damage(20, 0, 0) E.fracture() /*/datum/genetics/side_effect/monkey name = "Monkey" symptom = "Subject starts drooling uncontrollably." treatment = "Inject small dose of dylovene." effect = "Subject turns into monkey." duration = 10*90 start(mob/living/carbon/human/H) H.emote("me", 1, "has drool running down from his mouth.") finish(mob/living/carbon/human/H) if(!H.reagents.has_reagent(ANTI_TOXIN)) H.monkeyize()**/ /datum/genetics/side_effect/confuse name = "Confuse" symptom = "Subject starts drooling uncontrollably." treatment = "Inject small dose of dylovene." effect = "Subject becomes confused." duration = 10*30 /datum/genetics/side_effect/confuse/start(mob/living/carbon/human/H) H.emote("me", 1, "has drool running down from his mouth.") /datum/genetics/side_effect/confuse/finish(mob/living/carbon/human/H) if(!H.reagents.has_reagent(ANTI_TOXIN)) H.confused += 100 proc/trigger_side_effect(mob/living/carbon/human/H) spawn if(!istype(H)) return var/tp = pick(typesof(/datum/genetics/side_effect) - /datum/genetics/side_effect) var/datum/genetics/side_effect/S = new tp S.start(H) spawn(20) if(!istype(H)) return var/incapacitation_duration = rand(0, S.duration / 50) H.Knockdown(incapacitation_duration) H.Stun(incapacitation_duration) sleep(S.duration) if(!istype(H)) return H.SetKnockdown(0) S.finish(H)