/datum/admins/Topic(href, href_list) ..() if(usr.client != src.owner || !check_rights(0)) world << "\blue [usr.key] has attempted to override the admin panel!" log_admin("[key_name(usr)] tried to use the admin panel without authorization.") return if(href_list["makeAntag"]) switch(href_list["makeAntag"]) if("1") log_admin("[key_name(usr)] has spawned a traitor.") if(!src.makeTratiors()) usr << "\red Unfortunatly there were no candidates available" if("2") log_admin("[key_name(usr)] has spawned a changeling.") if(!src.makeChanglings()) usr << "\red Unfortunatly there were no candidates available" if("3") log_admin("[key_name(usr)] has spawned revolutionaries.") if(!src.makeRevs()) usr << "\red Unfortunatly there were no candidates available" if("4") log_admin("[key_name(usr)] has spawned a cultists.") if(!src.makeCult()) usr << "\red Unfortunatly there were no candidates available" if("5") log_admin("[key_name(usr)] has spawned a malf AI.") if(!src.makeMalfAImode()) usr << "\red Unfortunatly there were no candidates available" if("6") log_admin("[key_name(usr)] has spawned a wizard.") if(!src.makeWizard()) usr << "\red Unfortunatly there were no candidates available" if("7") log_admin("[key_name(usr)] has spawned a nuke team.") if(!src.makeNukeTeam()) usr << "\red Unfortunatly there were no candidates available" if("8") log_admin("[key_name(usr)] has spawned a ninja.") src.makeSpaceNinja() if("9") log_admin("[key_name(usr)] has spawned aliens.") src.makeAliens() if("10") log_admin("[key_name(usr)] has spawned a death squad.") if(!src.makeDeathsquad()) usr << "\red Unfortunatly there were no candidates available" else if(href_list["dbsearchckey"] || href_list["dbsearchadmin"]) var/adminckey = href_list["dbsearchadmin"] var/playerckey = href_list["dbsearchckey"] DB_ban_panel(playerckey, adminckey) return else if(href_list["dbbanedit"]) var/banedit = href_list["dbbanedit"] var/banid = text2num(href_list["dbbanid"]) if(!banedit || !banid) return DB_ban_edit(banid, banedit) return else if(href_list["dbbanaddtype"]) var/bantype = text2num(href_list["dbbanaddtype"]) var/banckey = href_list["dbbanaddckey"] var/banduration = text2num(href_list["dbbaddduration"]) var/banjob = href_list["dbbanaddjob"] var/banreason = href_list["dbbanreason"] banckey = ckey(banckey) switch(bantype) if(BANTYPE_PERMA) if(!banckey || !banreason) usr << "Not enough parameters (Requires ckey and reason)" return banduration = null banjob = null if(BANTYPE_TEMP) if(!banckey || !banreason || !banduration) usr << "Not enough parameters (Requires ckey, reason and duration)" return banjob = null if(BANTYPE_JOB_PERMA) if(!banckey || !banreason || !banjob) usr << "Not enough parameters (Requires ckey, reason and job)" return banduration = null var/mob/playermob for(var/mob/M in player_list) if(M.ckey == banckey) playermob = M break banreason = "(MANUAL BAN) "+banreason DB_ban_record(bantype, playermob, banduration, banreason, banjob, null, banckey) else if(href_list["editrights"]) if(!check_rights(R_PERMISSIONS)) message_admins("[key_name_admin(usr)] attempted to edit the admin permissions without sufficient rights.") log_admin("[key_name(usr)] attempted to edit the admin permissions without sufficient rights.") return var/adm_ckey var/task = href_list["editrights"] if(task == "add") var/new_ckey = ckey(input(usr,"New admin's ckey","Admin ckey", null) as text|null) if(!new_ckey) return if(new_ckey in admin_datums) usr << "Error: Topic 'editrights': [new_ckey] is already an admin" return adm_ckey = new_ckey task = "rank" else if(task != "show") adm_ckey = ckey(href_list["ckey"]) if(!adm_ckey) usr << "Error: Topic 'editrights': No valid ckey" return var/datum/admins/D = admin_datums[adm_ckey] if(task == "remove") if(alert("Are you sure you want to remove [adm_ckey]?","Message","Yes","Cancel") == "Yes") if(!D) return admin_datums -= adm_ckey D.disassociate() message_admins("[key_name_admin(usr)] removed [adm_ckey] from the admins list") log_admin("[key_name(usr)] removed [adm_ckey] from the admins list") log_admin_rank_modification(adm_ckey, "Removed") else if(task == "rank") var/new_rank if(admin_ranks.len) new_rank = input("Please select a rank", "New rank", null, null) as null|anything in (admin_ranks|"*New Rank*") else new_rank = input("Please select a rank", "New rank", null, null) as null|anything in list("Game Master","Game Admin", "Trial Admin", "Admin Observer","*New Rank*") var/rights = 0 switch(new_rank) if(null,"") return if("*New Rank*") new_rank = ckeyEx(input("Please input a new rank", "New custom rank", null, null) as null|text) if(!new_rank) usr << "Error: Topic 'editrights': Invalid rank" return if(admin_ranks.len) if(new_rank in admin_ranks) rights |= admin_ranks[new_rank] //we typed a rank which already exists, use its rights else admin_ranks[new_rank] = 0 //add the new rank to admin_ranks else new_rank = ckeyEx(new_rank) rights |= admin_ranks[new_rank] //we input an existing rank, use its rights if(D) D.disassociate() //remove adminverbs and unlink from client D.rank = new_rank //update the rank D.rights = rights //update the rights based on admin_ranks (default: 0) else D = new /datum/admins(new_rank, rights, adm_ckey) var/client/C = directory[adm_ckey] //find the client with the specified ckey (if they are logged in) D.associate(C) //link up with the client and add verbs message_admins("[key_name_admin(usr)] edited the admin rank of [adm_ckey] to [new_rank]") log_admin("[key_name(usr)] edited the admin rank of [adm_ckey] to [new_rank]") log_admin_rank_modification(adm_ckey, new_rank) else if(task == "permissions") if(!D) return var/list/permissionlist = list() for(var/i=1, i<=R_MAXPERMISSION, i<<=1) //that <<= is shorthand for i = i << 1. Which is a left bitshift permissionlist[rights2text(i)] = i var/new_permission = input("Select a permission to turn on/off", "Permission toggle", null, null) as null|anything in permissionlist if(!new_permission) return D.rights ^= permissionlist[new_permission] message_admins("[key_name_admin(usr)] toggled the [new_permission] permission of [adm_ckey]") log_admin("[key_name(usr)] toggled the [new_permission] permission of [adm_ckey]") log_admin_permission_modification(adm_ckey, permissionlist[new_permission]) edit_admin_permissions() else if(href_list["call_shuttle"]) if(!check_rights(R_ADMIN)) return if( ticker.mode.name == "blob" ) alert("You can't call the shuttle during blob!") return switch(href_list["call_shuttle"]) if("1") if ((!( ticker ) || emergency_shuttle.location)) return emergency_shuttle.incall() captain_announce("The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.") log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("\blue [key_name_admin(usr)] called the Emergency Shuttle to the station", 1) if("2") if ((!( ticker ) || emergency_shuttle.location || emergency_shuttle.direction == 0)) return switch(emergency_shuttle.direction) if(-1) emergency_shuttle.incall() captain_announce("The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.") log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("\blue [key_name_admin(usr)] called the Emergency Shuttle to the station", 1) if(1) emergency_shuttle.recall() log_admin("[key_name(usr)] sent the Emergency Shuttle back") message_admins("\blue [key_name_admin(usr)] sent the Emergency Shuttle back", 1) href_list["secretsadmin"] = "check_antagonist" else if(href_list["edit_shuttle_time"]) if(!check_rights(R_SERVER)) return emergency_shuttle.settimeleft( input("Enter new shuttle duration (seconds):","Edit Shuttle Timeleft", emergency_shuttle.timeleft() ) as num ) log_admin("[key_name(usr)] edited the Emergency Shuttle's timeleft to [emergency_shuttle.timeleft()]") captain_announce("The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.") message_admins("\blue [key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [emergency_shuttle.timeleft()]", 1) href_list["secretsadmin"] = "check_antagonist" else if(href_list["delay_round_end"]) if(!check_rights(R_SERVER)) return ticker.delay_end = !ticker.delay_end log_admin("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].") message_admins("\blue [key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].", 1) href_list["secretsadmin"] = "check_antagonist" else if(href_list["simplemake"]) if(!check_rights(R_SPAWN)) return var/mob/M = locate(href_list["mob"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return var/delmob = 0 switch(alert("Delete old mob?","Message","Yes","No","Cancel")) if("Cancel") return if("Yes") delmob = 1 log_admin("[key_name(usr)] has used rudimentary transformation on [key_name(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]") message_admins("\blue [key_name_admin(usr)] has used rudimentary transformation on [key_name_admin(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]", 1) switch(href_list["simplemake"]) if("observer") M.change_mob_type( /mob/dead/observer , null, null, delmob ) if("drone") M.change_mob_type( /mob/living/carbon/alien/humanoid/drone , null, null, delmob ) if("hunter") M.change_mob_type( /mob/living/carbon/alien/humanoid/hunter , null, null, delmob ) if("queen") M.change_mob_type( /mob/living/carbon/alien/humanoid/queen , null, null, delmob ) if("sentinel") M.change_mob_type( /mob/living/carbon/alien/humanoid/sentinel , null, null, delmob ) if("larva") M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob ) if("human") M.change_mob_type( /mob/living/carbon/human , null, null, delmob ) if("metroid") M.change_mob_type( /mob/living/carbon/metroid , null, null, delmob ) if("adultmetroid") M.change_mob_type( /mob/living/carbon/metroid/adult , null, null, delmob ) if("monkey") M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob ) if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob ) if("cat") M.change_mob_type( /mob/living/simple_animal/cat , null, null, delmob ) if("runtime") M.change_mob_type( /mob/living/simple_animal/cat/Runtime , null, null, delmob ) if("corgi") M.change_mob_type( /mob/living/simple_animal/corgi , null, null, delmob ) if("ian") M.change_mob_type( /mob/living/simple_animal/corgi/Ian , null, null, delmob ) if("crab") M.change_mob_type( /mob/living/simple_animal/crab , null, null, delmob ) if("coffee") M.change_mob_type( /mob/living/simple_animal/crab/Coffee , null, null, delmob ) if("parrot") M.change_mob_type( /mob/living/simple_animal/parrot , null, null, delmob ) if("polyparrot") M.change_mob_type( /mob/living/simple_animal/parrot/Poly , null, null, delmob ) if("constructarmoured") M.change_mob_type( /mob/living/simple_animal/construct/armoured , null, null, delmob ) if("constructbuilder") M.change_mob_type( /mob/living/simple_animal/construct/builder , null, null, delmob ) if("constructwraith") M.change_mob_type( /mob/living/simple_animal/construct/wraith , null, null, delmob ) if("shade") M.change_mob_type( /mob/living/simple_animal/shade , null, null, delmob ) /////////////////////////////////////new ban stuff else if(href_list["unbanf"]) if(!check_rights(R_BAN)) return var/banfolder = href_list["unbanf"] Banlist.cd = "/base/[banfolder]" var/key = Banlist["key"] if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes") if(RemoveBan(banfolder)) unbanpanel() else alert(usr, "This ban has already been lifted / does not exist.", "Error", "Ok") unbanpanel() else if(href_list["warn"]) usr.client.warn(href_list["warn"]) else if(href_list["unbane"]) if(!check_rights(R_BAN)) return UpdateTime() var/reason var/banfolder = href_list["unbane"] Banlist.cd = "/base/[banfolder]" var/reason2 = Banlist["reason"] var/temp = Banlist["temp"] var/minutes = Banlist["minutes"] var/banned_key = Banlist["key"] Banlist.cd = "/base" var/duration switch(alert("Temporary Ban?",,"Yes","No")) if("Yes") temp = 1 var/mins = 0 if(minutes > CMinutes) mins = minutes - CMinutes mins = input(usr,"How long (in minutes)? (Default: 1440)","Ban time",mins ? mins : 1440) as num|null if(!mins) return mins = min(525599,mins) minutes = CMinutes + mins duration = GetExp(minutes) reason = input(usr,"Reason?","reason",reason2) as text|null if(!reason) return if("No") temp = 0 duration = "Perma" reason = input(usr,"Reason?","reason",reason2) as text|null if(!reason) return log_admin("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]") ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]") message_admins("\blue [key_name_admin(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]", 1) Banlist.cd = "/base/[banfolder]" Banlist["reason"] << reason Banlist["temp"] << temp Banlist["minutes"] << minutes Banlist["bannedby"] << usr.ckey Banlist.cd = "/base" feedback_inc("ban_edit",1) unbanpanel() /////////////////////////////////////new ban stuff else if(href_list["jobban2"]) // if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["jobban2"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(!M.ckey) //sanity usr << "This mob has no ckey" return if(!job_master) usr << "Job Master has not been setup!" return var/dat = "" var/header = "Job-Ban Panel: [M.name]" var/body var/jobs = "" /***********************************WARNING!************************************ The jobban stuff looks mangled and disgusting But it looks beautiful in-game -Nodrak ************************************WARNING!***********************************/ var/counter = 0 //Regular jobs //Command (Blue) jobs += "" jobs += "" for(var/jobPos in command_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 6) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Command Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Security (Red) counter = 0 jobs += "" jobs += "" for(var/jobPos in security_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Security Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Engineering (Yellow) counter = 0 jobs += "" jobs += "" for(var/jobPos in engineering_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Engineering Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Medical (White) counter = 0 jobs += "" jobs += "" for(var/jobPos in medical_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Medical Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Science (Purple) counter = 0 jobs += "" jobs += "" for(var/jobPos in science_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Science Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Civilian (Grey) counter = 0 jobs += "" jobs += "" for(var/jobPos in civilian_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Civilian Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Non-Human (Green) counter = 0 jobs += "" jobs += "" for(var/jobPos in nonhuman_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 //pAI isn't technically a job, but it goes in here. if(jobban_isbanned(M, "pAI")) jobs += "" else jobs += "" jobs += "
Non-human Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
pAIpAI
" //Antagonist (Orange) var/isbanned_dept = jobban_isbanned(M, "Syndicate") jobs += "" jobs += "" //Traitor if(jobban_isbanned(M, "traitor") || isbanned_dept) jobs += "" else jobs += "" //Changeling if(jobban_isbanned(M, "changeling") || isbanned_dept) jobs += "" else jobs += "" //Nuke Operative if(jobban_isbanned(M, "operative") || isbanned_dept) jobs += "" else jobs += "" //Revolutionary if(jobban_isbanned(M, "revolutionary") || isbanned_dept) jobs += "" else jobs += "" jobs += "" //Breaking it up so it fits nicer on the screen every 5 entries //Cultist if(jobban_isbanned(M, "cultist") || isbanned_dept) jobs += "" else jobs += "" //Wizard if(jobban_isbanned(M, "wizard") || isbanned_dept) jobs += "" else jobs += "" /* //Malfunctioning AI //Removed Malf-bans because they're a pain to impliment if(jobban_isbanned(M, "malf AI") || isbanned_dept) jobs += "" else jobs += "" //Alien if(jobban_isbanned(M, "alien candidate") || isbanned_dept) jobs += "" else jobs += "" //Infested Monkey if(jobban_isbanned(M, "infested monkey") || isbanned_dept) jobs += "" else jobs += "" */ jobs += "
Antagonist Positions
[replacetext("Traitor", " ", " ")][replacetext("Traitor", " ", " ")][replacetext("Changeling", " ", " ")][replacetext("Changeling", " ", " ")][replacetext("Nuke Operative", " ", " ")][replacetext("Nuke Operative", " ", " ")][replacetext("Revolutionary", " ", " ")][replacetext("Revolutionary", " ", " ")]
[replacetext("Cultist", " ", " ")][replacetext("Cultist", " ", " ")][replacetext("Wizard", " ", " ")][replacetext("Wizard", " ", " ")][replacetext("Malf AI", " ", " ")][replacetext("Malf AI", " ", " ")][replacetext("Alien", " ", " ")][replacetext("Alien", " ", " ")][replacetext("Infested Monkey", " ", " ")][replacetext("Infested Monkey", " ", " ")]
" body = "[jobs]" dat = "[header][body]" usr << browse(dat, "window=jobban2;size=800x450") return //JOBBAN'S INNARDS else if(href_list["jobban3"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["jobban4"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(M != usr) //we can jobban ourselves if(M.client && M.client.holder && (M.client.holder.rights & R_BAN)) //they can ban too. So we can't ban them alert("You cannot perform this action. You must be of a higher administrative rank!") return if(!job_master) usr << "Job Master has not been setup!" return //get jobs for department if specified, otherwise just returnt he one job in a list. var/list/joblist = list() switch(href_list["jobban3"]) if("commanddept") for(var/jobPos in command_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("securitydept") for(var/jobPos in security_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("engineeringdept") for(var/jobPos in engineering_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("medicaldept") for(var/jobPos in medical_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("sciencedept") for(var/jobPos in science_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("civiliandept") for(var/jobPos in civilian_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("nonhumandept") joblist += "pAI" for(var/jobPos in nonhuman_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title else joblist += href_list["jobban3"] //Create a list of unbanned jobs within joblist var/list/notbannedlist = list() for(var/job in joblist) if(!jobban_isbanned(M, job)) notbannedlist += job //Banning comes first if(notbannedlist.len) //at least 1 unbanned job exists in joblist so we have stuff to ban. var/reason = input(usr,"Reason?","Please State Reason","") as text|null if(reason) var/msg for(var/job in notbannedlist) ban_unban_log_save("[key_name(usr)] jobbanned [key_name(M)] from [job]. reason: [reason]") log_admin("[key_name(usr)] banned [key_name(M)] from [job]") feedback_inc("ban_job",1) DB_ban_record(BANTYPE_JOB_PERMA, M, -1, reason, job) feedback_add_details("ban_job","- [job]") jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") if(!msg) msg = job else msg += ", [job]" notes_add(M.ckey, "Banned from [msg] - [reason]") message_admins("\blue [key_name_admin(usr)] banned [key_name_admin(M)] from [msg]", 1) M << "\redYou have been jobbanned by [usr.client.ckey] from: [msg]." M << "\red The reason is: [reason]" M << "\red Jobban can be lifted only upon request." href_list["jobban2"] = 1 // lets it fall through and refresh return 1 //Unbanning joblist //all jobs in joblist are banned already OR we didn't give a reason (implying they shouldn't be banned) if(joblist.len) //at least 1 banned job exists in joblist so we have stuff to unban. if(!config.ban_legacy_system) usr << "Unfortunately, database based unbanning cannot be done through this panel" DB_ban_panel(M.ckey) return var/msg for(var/job in joblist) var/reason = jobban_isbanned(M, job) if(!reason) continue //skip if it isn't jobbanned anyway switch(alert("Job: '[job]' Reason: '[reason]' Un-jobban?","Please Confirm","Yes","No")) if("Yes") ban_unban_log_save("[key_name(usr)] unjobbanned [key_name(M)] from [job]") log_admin("[key_name(usr)] unbanned [key_name(M)] from [job]") DB_ban_unban(M.ckey, BANTYPE_JOB_PERMA, job) feedback_inc("ban_job_unban",1) feedback_add_details("ban_job_unban","- [job]") jobban_unban(M, job) if(!msg) msg = job else msg += ", [job]" else continue if(msg) message_admins("\blue [key_name_admin(usr)] unbanned [key_name_admin(M)] from [msg]", 1) M << "\redYou have been un-jobbanned by [usr.client.ckey] from [msg]." href_list["jobban2"] = 1 // lets it fall through and refresh return 1 return 0 //we didn't do anything! else if(href_list["boot2"]) var/mob/M = locate(href_list["boot2"]) if (ismob(M)) if(!check_if_greater_rights_than(M.client)) return M << "\red You have been kicked from the server" log_admin("[key_name(usr)] booted [key_name(M)].") message_admins("\blue [key_name_admin(usr)] booted [key_name_admin(M)].", 1) //M.client = null del(M.client) //Player Notes else if(href_list["notes"]) var/ckey = href_list["ckey"] if(!ckey) var/mob/M = locate(href_list["mob"]) if(ismob(M)) ckey = M.ckey switch(href_list["notes"]) if("show") notes_show(ckey) if("add") notes_add(ckey,href_list["text"]) notes_show(ckey) if("remove") notes_remove(ckey,text2num(href_list["from"]),text2num(href_list["to"])) notes_show(ckey) else if(href_list["removejobban"]) if(!check_rights(R_BAN)) return var/t = href_list["removejobban"] if(t) if((alert("Do you want to unjobban [t]?","Unjobban confirmation", "Yes", "No") == "Yes") && t) //No more misclicks! Unless you do it twice. log_admin("[key_name(usr)] removed [t]") message_admins("\blue [key_name_admin(usr)] removed [t]", 1) jobban_remove(t) href_list["ban"] = 1 // lets it fall through and refresh var/t_split = text2list(t, " - ") var/key = t_split[1] var/job = t_split[2] DB_ban_unban(ckey(key), BANTYPE_JOB_PERMA, job) else if(href_list["newban"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["newban"]) if(!ismob(M)) return if(M.client && M.client.holder) return //admins cannot be banned. Even if they could, the ban doesn't affect them anyway switch(alert("Temporary Ban?",,"Yes","No", "Cancel")) if("Yes") var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return if(mins >= 525600) mins = 525599 var/reason = input(usr,"Reason?","reason","Griefer") as text|null if(!reason) return AddBan(M.ckey, M.computer_id, reason, usr.ckey, 1, mins) ban_unban_log_save("[usr.client.ckey] has banned [M.ckey]. - Reason: [reason] - This will be removed in [mins] minutes.") M << "\redYou have been banned by [usr.client.ckey].\nReason: [reason]." M << "\red This is a temporary ban, it will be removed in [mins] minutes." feedback_inc("ban_tmp",1) DB_ban_record(BANTYPE_TEMP, M, mins, reason) feedback_inc("ban_tmp_mins",mins) if(config.banappeals) M << "\red To try to resolve this matter head to [config.banappeals]" else M << "\red No ban appeals URL has been set." log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.") message_admins("\blue[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.") del(M.client) //del(M) // See no reason why to delete mob. Important stuff can be lost. And ban can be lifted before round ends. if("No") var/reason = input(usr,"Reason?","reason","Griefer") as text|null if(!reason) return switch(alert(usr,"IP ban?",,"Yes","No","Cancel")) if("Cancel") return if("Yes") AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0, M.lastKnownIP) if("No") AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0) M << "\redYou have been banned by [usr.client.ckey].\nReason: [reason]." M << "\red This is a permanent ban." if(config.banappeals) M << "\red To try to resolve this matter head to [config.banappeals]" else M << "\red No ban appeals URL has been set." ban_unban_log_save("[usr.client.ckey] has permabanned [M.ckey]. - Reason: [reason] - This is a permanent ban.") log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.") message_admins("\blue[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.") feedback_inc("ban_perma",1) DB_ban_record(BANTYPE_PERMA, M, -1, reason) del(M.client) //del(M) if("Cancel") return else if(href_list["unjobbanf"]) if(!check_rights(R_BAN)) return var/banfolder = href_list["unjobbanf"] Banlist.cd = "/base/[banfolder]" var/key = Banlist["key"] if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes") if (RemoveBanjob(banfolder)) unjobbanpanel() else alert(usr,"This ban has already been lifted / does not exist.","Error","Ok") unjobbanpanel() else if(href_list["mute"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["mute"]) if(!ismob(M)) return if(!M.client) return var/mute_type = href_list["mute_type"] if(istext(mute_type)) mute_type = text2num(mute_type) if(!isnum(mute_type)) return cmd_admin_mute(M, mute_type) else if(href_list["c_mode"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) var/dat = {"What mode do you wish to play?
"} for(var/mode in config.modes) dat += {"[config.mode_names[mode]]
"} dat += {"Secret
"} dat += {"Random
"} dat += {"Now: [master_mode]"} usr << browse(dat, "window=c_mode") else if(href_list["f_secret"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) var/dat = {"What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.
"} for(var/mode in config.modes) dat += {"[config.mode_names[mode]]
"} dat += {"Random (default)
"} dat += {"Now: [secret_force_mode]"} usr << browse(dat, "window=f_secret") else if(href_list["c_mode2"]) if(!check_rights(R_ADMIN|R_SERVER)) return if (ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) master_mode = href_list["c_mode2"] log_admin("[key_name(usr)] set the mode as [master_mode].") message_admins("\blue [key_name_admin(usr)] set the mode as [master_mode].", 1) world << "\blue The mode is now: [master_mode]" Game() // updates the main game menu world.save_mode(master_mode) .(href, list("c_mode"=1)) else if(href_list["f_secret2"]) if(!check_rights(R_ADMIN|R_SERVER)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) secret_force_mode = href_list["f_secret2"] log_admin("[key_name(usr)] set the forced secret mode as [secret_force_mode].") message_admins("\blue [key_name_admin(usr)] set the forced secret mode as [secret_force_mode].", 1) Game() // updates the main game menu .(href, list("f_secret"=1)) else if(href_list["monkeyone"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["monkeyone"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return log_admin("[key_name(usr)] attempting to monkeyize [key_name(H)]") message_admins("\blue [key_name_admin(usr)] attempting to monkeyize [key_name_admin(H)]", 1) H.monkeyize() else if(href_list["corgione"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["corgione"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return log_admin("[key_name(usr)] attempting to corgize [key_name(H)]") message_admins("\blue [key_name_admin(usr)] attempting to corgize [key_name_admin(H)]", 1) H.corgize() else if(href_list["forcespeech"]) if(!check_rights(R_FUN)) return var/mob/M = locate(href_list["forcespeech"]) if(!ismob(M)) usr << "this can only be used on instances of type /mob" var/speech = input("What will [key_name(M)] say?.", "Force speech", "")// Don't need to sanitize, since it does that in say(), we also trust our admins. if(!speech) return M.say(speech) speech = sanitize(speech) // Nah, we don't trust them log_admin("[key_name(usr)] forced [key_name(M)] to say: [speech]") message_admins("\blue [key_name_admin(usr)] forced [key_name_admin(M)] to say: [speech]") else if(href_list["sendtoprison"]) if(!check_rights(R_ADMIN)) return if(alert(usr, "Send to admin prison for the round?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["sendtoprison"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return var/turf/prison_cell = pick(prisonwarp) if(!prison_cell) return var/obj/structure/closet/secure_closet/brig/locker = new /obj/structure/closet/secure_closet/brig(prison_cell) locker.opened = 0 locker.locked = 1 //strip their stuff and stick it in the crate for(var/obj/item/I in M) M.u_equip(I) if(I) I.loc = locker I.layer = initial(I.layer) I.dropped(M) M.update_icons() //so they black out before warping M.Paralyse(5) sleep(5) if(!M) return M.loc = prison_cell if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/prisoner = M prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform) prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes) M << "\red You have been sent to the prison station!" log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.") message_admins("\blue [key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.", 1) else if(href_list["tdome1"]) if(!check_rights(R_FUN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdome1"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return for(var/obj/item/I in M) M.u_equip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.dropped(M) M.Paralyse(5) sleep(5) M.loc = pick(tdome1) spawn(50) M << "\blue You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 1)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 1)", 1) else if(href_list["tdome2"]) if(!check_rights(R_FUN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdome2"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return for(var/obj/item/I in M) M.u_equip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.dropped(M) M.Paralyse(5) sleep(5) M.loc = pick(tdome2) spawn(50) M << "\blue You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 2)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 2)", 1) else if(href_list["tdomeadmin"]) if(!check_rights(R_FUN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdomeadmin"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return M.Paralyse(5) sleep(5) M.loc = pick(tdomeadmin) spawn(50) M << "\blue You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Admin.)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Admin.)", 1) else if(href_list["tdomeobserve"]) if(!check_rights(R_FUN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdomeobserve"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return for(var/obj/item/I in M) M.u_equip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.dropped(M) if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/observer = M observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket(observer), slot_w_uniform) observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(observer), slot_shoes) M.Paralyse(5) sleep(5) M.loc = pick(tdomeobserve) spawn(50) M << "\blue You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Observer.)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Observer.)", 1) else if(href_list["revive"]) if(!check_rights(R_REJUVINATE)) return var/mob/living/L = locate(href_list["revive"]) if(!istype(L)) usr << "This can only be used on instances of type /mob/living" return if(config.allow_admin_rev) L.revive() message_admins("\red Admin [key_name_admin(usr)] healed / revived [key_name_admin(L)]!", 1) log_admin("[key_name(usr)] healed / Rrvived [key_name(L)]") else usr << "Admin Rejuvinates have been disabled" else if(href_list["makeai"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makeai"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return message_admins("\red Admin [key_name_admin(usr)] AIized [key_name_admin(H)]!", 1) log_admin("[key_name(usr)] AIized [key_name(H)]") H.AIize() else if(href_list["makealien"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makealien"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return usr.client.cmd_admin_alienize(H) else if(href_list["makemetroid"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makemetroid"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return usr.client.cmd_admin_metroidize(H) else if(href_list["makerobot"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makerobot"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return usr.client.cmd_admin_robotize(H) else if(href_list["makeanimal"]) if(!check_rights(R_SPAWN)) return var/mob/M = locate(href_list["makeanimal"]) if(istype(M, /mob/new_player)) usr << "This cannot be used on instances of type /mob/new_player" return usr.client.cmd_admin_animalize(M) /***************** BEFORE************** if (href_list["l_players"]) var/dat = "Name/Real Name/Key/IP:
" for(var/mob/M in world) var/foo = "" if (ismob(M) && M.client) if(!M.client.authenticated && !M.client.authenticating) foo += text("\[ Authorize | ", src, M) else foo += text("\[ Authorized | ") if(M.start) if(!istype(M, /mob/living/carbon/monkey)) foo += text("Monkeyize | ", src, M) else foo += text("Monkeyized | ") if(istype(M, /mob/living/silicon/ai)) foo += text("Is an AI | ") else foo += text("Make AI | ", src, M) if(M.z != 2) foo += text("Prison | ", src, M) foo += text("Maze | ", src, M) else foo += text("On Z = 2 | ") else foo += text("Hasn't Entered Game | ") foo += text("Heal/Revive | ", src, M) foo += text("Say \]", src, M) dat += text("N: [] R: [] (K: []) (IP: []) []
", M.name, M.real_name, (M.client ? M.client : "No client"), M.lastKnownIP, foo) usr << browse(dat, "window=players;size=900x480") *****************AFTER******************/ // Now isn't that much better? IT IS NOW A PROC, i.e. kinda like a big panel like unstable else if(href_list["adminplayeropts"]) var/mob/M = locate(href_list["adminplayeropts"]) show_player_panel(M) else if(href_list["adminplayerobservejump"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["adminplayerobservejump"]) var/client/C = usr.client if(!isobserver(usr)) C.admin_ghost() sleep(2) C.jumptomob(M) else if(href_list["adminplayerobservecoodjump"]) if(!check_rights(R_ADMIN)) return var/x = text2num(href_list["X"]) var/y = text2num(href_list["Y"]) var/z = text2num(href_list["Z"]) var/client/C = usr.client if(!isobserver(usr)) C.admin_ghost() sleep(2) C.jumptocoord(x,y,z) else if(href_list["adminchecklaws"]) output_ai_laws() else if(href_list["adminmoreinfo"]) var/mob/M = locate(href_list["adminmoreinfo"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return var/location_description = "" var/special_role_description = "" var/health_description = "" var/gender_description = "" var/turf/T = get_turf(M) //Location if(isturf(T)) if(isarea(T.loc)) location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z] in area [T.loc])" else location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z])" //Job + antagonist if(M.mind) special_role_description = "Role: [M.mind.assigned_role]; Antagonist: [M.mind.special_role]; Has been rev: [(M.mind.has_been_rev)?"Yes":"No"]" else special_role_description = "Role: Mind datum missing Antagonist: Mind datum missing; Has been rev: Mind datum missing;" //Health if(isliving(M)) var/mob/living/L = M var/status switch (M.stat) if (0) status = "Alive" if (1) status = "Unconscious" if (2) status = "Dead" health_description = "Status = [status]" health_description += "
Oxy: [L.getOxyLoss()] - Tox: [L.getToxLoss()] - Fire: [L.getFireLoss()] - Brute: [L.getBruteLoss()] - Clone: [L.getCloneLoss()] - Brain: [L.getBrainLoss()]" else health_description = "This mob type has no health to speak of." //Gener switch(M.gender) if(MALE,FEMALE) gender_description = "[M.gender]" else gender_description = "[M.gender]" src.owner << "Info about [M.name]: " src.owner << "Mob type = [M.type]; Gender = [gender_description] Damage = [health_description]" src.owner << "Name = [M.name]; Real_name = [M.real_name]; Mind_name = [M.mind?"[M.mind.name]":""]; Key = [M.key];" src.owner << "Location = [location_description];" src.owner << "[special_role_description]" src.owner << "(PM) (PP) (VV) (SM) (JMP) (CA)" else if(href_list["adminspawncookie"]) if(!check_rights(R_ADMIN|R_FUN)) return var/mob/living/carbon/human/H = locate(href_list["adminspawncookie"]) if(!ishuman(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return H.equip_to_slot_or_del( new /obj/item/weapon/reagent_containers/food/snacks/cookie(H), slot_l_hand ) if(!(istype(H.l_hand,/obj/item/weapon/reagent_containers/food/snacks/cookie))) H.equip_to_slot_or_del( new /obj/item/weapon/reagent_containers/food/snacks/cookie(H), slot_r_hand ) if(!(istype(H.r_hand,/obj/item/weapon/reagent_containers/food/snacks/cookie))) log_admin("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].") message_admins("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].") return else H.update_inv_r_hand()//To ensure the icon appears in the HUD else H.update_inv_l_hand() log_admin("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]") message_admins("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]") feedback_inc("admin_cookies_spawned",1) H << "\blue Your prayers have been answered!! You received the best cookie!" else if(href_list["BlueSpaceArtillery"]) if(!check_rights(R_ADMIN|R_FUN)) return var/mob/living/M = locate(href_list["BlueSpaceArtillery"]) if(!isliving(M)) usr << "This can only be used on instances of type /mob/living" return if(alert(src.owner, "Are you sure you wish to hit [key_name(M)] with Blue Space Artillery?", "Confirm Firing?" , "Yes" , "No") != "Yes") return if(BSACooldown) src.owner << "Standby! Reload cycle in progress! Gunnary crews ready in five seconds!" return BSACooldown = 1 spawn(50) BSACooldown = 0 M << "You've been hit by bluespace artillery!" log_admin("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]") message_admins("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]") var/obj/effect/stop/S S = new /obj/effect/stop S.victim = M S.loc = M.loc spawn(20) del(S) var/turf/simulated/floor/T = get_turf(M) if(istype(T)) if(prob(80)) T.break_tile_to_plating() else T.break_tile() if(M.health == 1) M.gib() else M.adjustBruteLoss( min( 99 , (M.health - 1) ) ) M.Stun(20) M.Weaken(20) M.stuttering = 20 else if(href_list["CentcommReply"]) var/mob/living/carbon/human/H = locate(href_list["CentcommReply"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return if(!istype(H.ears, /obj/item/device/radio/headset)) usr << "The person you are trying to contact is not wearing a headset" return var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from Centcomm", "") if(!input) return src.owner << "You sent [input] to [H] via a secure channel." log_admin("[src.owner] replied to [key_name(H)]'s Centcomm message with the message [input].") message_admins("[src.owner] replied to [key_name(H)]'s Centcom message with: \"[input]\"") H << "You hear something crackle in your headset for a moment before a voice speaks. \"Please stand by for a message from Central Command. Message as follows. [input]. Message ends.\"" else if(href_list["SyndicateReply"]) var/mob/living/carbon/human/H = locate(href_list["SyndicateReply"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return if(!istype(H.ears, /obj/item/device/radio/headset)) usr << "The person you are trying to contact is not wearing a headset" return var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from The Syndicate", "") if(!input) return src.owner << "You sent [input] to [H] via a secure channel." log_admin("[src.owner] replied to [key_name(H)]'s Syndicate message with the message [input].") H << "You hear something crackle in your headset for a moment before a voice speaks. \"Please stand by for a message from your benefactor. Message as follows, agent. [input]. Message ends.\"" else if(href_list["jumpto"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["jumpto"]) usr.client.jumptomob(M) else if(href_list["getmob"]) if(!check_rights(R_ADMIN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["getmob"]) usr.client.Getmob(M) else if(href_list["sendmob"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["sendmob"]) usr.client.sendmob(M) else if(href_list["narrateto"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["narrateto"]) usr.client.cmd_admin_direct_narrate(M) else if(href_list["subtlemessage"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["subtlemessage"]) usr.client.cmd_admin_subtle_message(M) else if(href_list["traitor"]) if(!check_rights(R_ADMIN)) return if(!ticker || !ticker.mode) alert("The game hasn't started yet!") return var/mob/M = locate(href_list["traitor"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob." return show_traitor_panel(M) else if(href_list["create_object"]) if(!check_rights(R_SPAWN)) return return create_object(usr) else if(href_list["quick_create_object"]) if(!check_rights(R_SPAWN)) return return quick_create_object(usr) else if(href_list["create_turf"]) if(!check_rights(R_SPAWN)) return return create_turf(usr) else if(href_list["create_mob"]) if(!check_rights(R_SPAWN)) return return create_mob(usr) else if(href_list["object_list"]) //this is the laggiest thing ever if(!check_rights(R_SPAWN)) return if(!config.allow_admin_spawning) usr << "Spawning of items is not allowed." return var/atom/loc = usr.loc var/dirty_paths if (istext(href_list["object_list"])) dirty_paths = list(href_list["object_list"]) else if (istype(href_list["object_list"], /list)) dirty_paths = href_list["object_list"] var/paths = list() var/removed_paths = list() for(var/dirty_path in dirty_paths) var/path = text2path(dirty_path) if(!path) removed_paths += dirty_path continue else if(!ispath(path, /obj) && !ispath(path, /turf) && !ispath(path, /mob)) removed_paths += dirty_path continue else if(ispath(path, /obj/item/weapon/gun/energy/pulse_rifle)) if(!check_rights(R_FUN,0)) removed_paths += dirty_path continue else if(ispath(path, /obj/item/weapon/melee/energy/blade))//Not an item one should be able to spawn./N if(!check_rights(R_FUN,0)) removed_paths += dirty_path continue else if(ispath(path, /obj/effect/bhole)) if(!check_rights(R_FUN,0)) removed_paths += dirty_path continue paths += path if(!paths) alert("The path list you sent is empty") return if(length(paths) > 5) alert("Select fewer object types, (max 5)") return else if(length(removed_paths)) alert("Removed:\n" + dd_list2text(removed_paths, "\n")) var/list/offset = text2list(href_list["offset"],",") var/number = dd_range(1, 100, text2num(href_list["object_count"])) var/X = offset.len > 0 ? text2num(offset[1]) : 0 var/Y = offset.len > 1 ? text2num(offset[2]) : 0 var/Z = offset.len > 2 ? text2num(offset[3]) : 0 var/tmp_dir = href_list["object_dir"] var/obj_dir = tmp_dir ? text2num(tmp_dir) : 2 if(!obj_dir || !(obj_dir in list(1,2,4,8,5,6,9,10))) obj_dir = 2 var/obj_name = sanitize(href_list["object_name"]) var/where = href_list["object_where"] if (!( where in list("onfloor","inhand","inmarked") )) where = "onfloor" if( where == "inhand" ) usr << "Support for inhand not available yet. Will spawn on floor." where = "onfloor" if ( where == "inhand" ) //Can only give when human or monkey if ( !( ishuman(usr) || ismonkey(usr) ) ) usr << "Can only spawn in hand when you're a human or a monkey." where = "onfloor" else if ( usr.get_active_hand() ) usr << "Your active hand is full. Spawning on floor." where = "onfloor" if ( where == "inmarked" ) if ( !marked_datum ) usr << "You don't have any object marked. Abandoning spawn." return else if ( !istype(marked_datum,/atom) ) usr << "The object you have marked cannot be used as a target. Target must be of type /atom. Abandoning spawn." return var/atom/target //Where the object will be spawned switch ( where ) if ( "onfloor" ) switch (href_list["offset_type"]) if ("absolute") target = locate(0 + X,0 + Y,0 + Z) if ("relative") target = locate(loc.x + X,loc.y + Y,loc.z + Z) if ( "inmarked" ) target = marked_datum if(target) for (var/path in paths) for (var/i = 0; i < number; i++) if(path in typesof(/turf)) var/turf/O = target var/turf/N = O.ChangeTurf(path) if(N) if(obj_name) N.name = obj_name else var/atom/O = new path(target) if(O) O.dir = obj_dir if(obj_name) O.name = obj_name if(istype(O,/mob)) var/mob/M = O M.real_name = obj_name if (number == 1) log_admin("[key_name(usr)] created a [english_list(paths)]") for(var/path in paths) if(ispath(path, /mob)) message_admins("[key_name_admin(usr)] created a [english_list(paths)]", 1) break else log_admin("[key_name(usr)] created [number]ea [english_list(paths)]") for(var/path in paths) if(ispath(path, /mob)) message_admins("[key_name_admin(usr)] created [number]ea [english_list(paths)]", 1) break return else if(href_list["secretsfun"]) if(!check_rights(R_FUN)) return var/ok = 0 switch(href_list["secretsfun"]) if("sec_clothes") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SC") for(var/obj/item/clothing/under/O in world) del(O) ok = 1 if("sec_all_clothes") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SAC") for(var/obj/item/clothing/O in world) del(O) ok = 1 if("sec_classic1") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SC1") for(var/obj/item/clothing/suit/fire/O in world) del(O) for(var/obj/structure/grille/O in world) del(O) /* for(var/obj/machinery/vehicle/pod/O in world) for(var/mob/M in src) M.loc = src.loc if (M.client) M.client.perspective = MOB_PERSPECTIVE M.client.eye = M del(O) ok = 1*/ if("monkey") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","M") for(var/mob/living/carbon/human/H in mob_list) spawn(0) H.monkeyize() ok = 1 if("corgi") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","M") for(var/mob/living/carbon/human/H in mob_list) spawn(0) H.corgize() ok = 1 if("striketeam") if(usr.client.strike_team()) feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","Strike") if("tripleAI") usr.client.triple_ai() feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TriAI") if("gravity") if(!(ticker && ticker.mode)) usr << "Please wait until the game starts! Not sure how it will work otherwise." return gravity_is_on = !gravity_is_on for(var/area/A in world) A.gravitychange(gravity_is_on,A) feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","Grav") if(gravity_is_on) log_admin("[key_name(usr)] toggled gravity on.", 1) message_admins("\blue [key_name_admin(usr)] toggled gravity on.", 1) command_alert("Gravity generators are again functioning within normal parameters. Sorry for any inconvenience.") else log_admin("[key_name(usr)] toggled gravity off.", 1) message_admins("\blue [key_name_admin(usr)] toggled gravity off.", 1) command_alert("Feedback surge detected in mass-distributions systems. Artifical gravity has been disabled whilst the system reinitializes. Further failures may result in a gravitational collapse and formation of blackholes. Have a nice day.") if("power") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","P") log_admin("[key_name(usr)] made all areas powered", 1) message_admins("\blue [key_name_admin(usr)] made all areas powered", 1) power_restore() if("unpower") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","UP") log_admin("[key_name(usr)] made all areas unpowered", 1) message_admins("\blue [key_name_admin(usr)] made all areas unpowered", 1) power_failure() if("quickpower") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","QP") log_admin("[key_name(usr)] made all SMESs powered", 1) message_admins("\blue [key_name_admin(usr)] made all SMESs powered", 1) power_restore_quick() if("activateprison") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","AP") world << "\blue Transit signature detected." world << "\blue Incoming shuttle." /* var/A = locate(/area/shuttle_prison) for(var/atom/movable/AM as mob|obj in A) AM.z = 1 AM.Move() */ message_admins("\blue [key_name_admin(usr)] sent the prison shuttle to the station.", 1) if("deactivateprison") /* feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","DP") var/A = locate(/area/shuttle_prison) for(var/atom/movable/AM as mob|obj in A) AM.z = 2 AM.Move() */ message_admins("\blue [key_name_admin(usr)] sent the prison shuttle back.", 1) if("toggleprisonstatus") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TPS") for(var/obj/machinery/computer/prison_shuttle/PS in world) PS.allowedtocall = !(PS.allowedtocall) message_admins("\blue [key_name_admin(usr)] toggled status of prison shuttle to [PS.allowedtocall].", 1) if("prisonwarp") if(!ticker) alert("The game hasn't started yet!", null, null, null, null, null) return feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","PW") message_admins("\blue [key_name_admin(usr)] teleported all players to the prison station.", 1) for(var/mob/living/carbon/human/H in mob_list) var/turf/loc = find_loc(H) var/security = 0 if(loc.z > 1 || prisonwarped.Find(H)) //don't warp them if they aren't ready or are already there continue H.Paralyse(5) if(H.wear_id) var/obj/item/weapon/card/id/id = H.get_idcard() for(var/A in id.access) if(A == access_security) security++ if(!security) //strip their stuff before they teleport into a cell :downs: for(var/obj/item/weapon/W in H) if(istype(W, /datum/organ/external)) continue //don't strip organs H.u_equip(W) if (H.client) H.client.screen -= W if (W) W.loc = H.loc W.dropped(H) W.layer = initial(W.layer) //teleport person to cell H.loc = pick(prisonwarp) H.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(H), slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes) else //teleport security person H.loc = pick(prisonsecuritywarp) prisonwarped += H if("traitor_all") if(!ticker) alert("The game hasn't started yet!") return var/objective = copytext(sanitize(input("Enter an objective")),1,MAX_MESSAGE_LEN) if(!objective) return feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TA([objective])") for(var/mob/living/carbon/human/H in player_list) if(H.stat == 2 || !H.client || !H.mind) continue if(is_special_character(H)) continue //traitorize(H, objective, 0) ticker.mode.traitors += H.mind H.mind.special_role = "traitor" var/datum/objective/new_objective = new new_objective.owner = H new_objective.explanation_text = objective H.mind.objectives += new_objective ticker.mode.greet_traitor(H.mind) //ticker.mode.forge_traitor_objectives(H.mind) ticker.mode.finalize_traitor(H.mind) for(var/mob/living/silicon/A in player_list) ticker.mode.traitors += A.mind A.mind.special_role = "traitor" var/datum/objective/new_objective = new new_objective.owner = A new_objective.explanation_text = objective A.mind.objectives += new_objective ticker.mode.greet_traitor(A.mind) ticker.mode.finalize_traitor(A.mind) message_admins("\blue [key_name_admin(usr)] used everyone is a traitor secret. Objective is [objective]", 1) log_admin("[key_name(usr)] used everyone is a traitor secret. Objective is [objective]") if("moveminingshuttle") if(mining_shuttle_moving) return feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShM") move_mining_shuttle() message_admins("\blue [key_name_admin(usr)] moved mining shuttle", 1) log_admin("[key_name(usr)] moved the mining shuttle") if("moveadminshuttle") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShA") move_admin_shuttle() message_admins("\blue [key_name_admin(usr)] moved the centcom administration shuttle", 1) log_admin("[key_name(usr)] moved the centcom administration shuttle") if("moveferry") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShF") move_ferry() message_admins("\blue [key_name_admin(usr)] moved the centcom ferry", 1) log_admin("[key_name(usr)] moved the centcom ferry") if("movealienship") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShX") move_alien_ship() message_admins("\blue [key_name_admin(usr)] moved the alien dinghy", 1) log_admin("[key_name(usr)] moved the alien dinghy") if("togglebombcap") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BC") switch(MAX_EXPLOSION_RANGE) if(14) MAX_EXPLOSION_RANGE = 16 if(16) MAX_EXPLOSION_RANGE = 20 if(20) MAX_EXPLOSION_RANGE = 28 if(28) MAX_EXPLOSION_RANGE = 56 if(56) MAX_EXPLOSION_RANGE = 128 if(128) MAX_EXPLOSION_RANGE = 14 var/range_dev = MAX_EXPLOSION_RANGE *0.25 var/range_high = MAX_EXPLOSION_RANGE *0.5 var/range_low = MAX_EXPLOSION_RANGE message_admins("\red [key_name_admin(usr)] changed the bomb cap to [range_dev], [range_high], [range_low]", 1) log_admin("[key_name_admin(usr)] changed the bomb cap to [MAX_EXPLOSION_RANGE]") if("flicklights") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","FL") while(!usr.stat) //knock yourself out to stop the ghosts for(var/mob/M in player_list) if(M.stat != 2 && prob(25)) var/area/AffectedArea = get_area(M) if(AffectedArea.name != "Space" && AffectedArea.name != "Engine Walls" && AffectedArea.name != "Chemical Lab Test Chamber" && AffectedArea.name != "Escape Shuttle" && AffectedArea.name != "Arrival Area" && AffectedArea.name != "Arrival Shuttle" && AffectedArea.name != "start area" && AffectedArea.name != "Engine Combustion Chamber") AffectedArea.power_light = 0 AffectedArea.power_change() spawn(rand(55,185)) AffectedArea.power_light = 1 AffectedArea.power_change() var/Message = rand(1,4) switch(Message) if(1) M.show_message(text("\blue You shudder as if cold..."), 1) if(2) M.show_message(text("\blue You feel something gliding across your back..."), 1) if(3) M.show_message(text("\blue Your eyes twitch, you feel like something you can't see is here..."), 1) if(4) M.show_message(text("\blue You notice something moving out of the corner of your eye, but nothing is there..."), 1) for(var/obj/W in orange(5,M)) if(prob(25) && !W.anchored) step_rand(W) sleep(rand(100,1000)) for(var/mob/M in player_list) if(M.stat != 2) M.show_message(text("\blue The chilling wind suddenly stops..."), 1) /* if("shockwave") ok = 1 world << "\red ALERT: STATION STRESS CRITICAL" sleep(60) world << "\red ALERT: STATION STRESS CRITICAL. TOLERABLE LEVELS EXCEEDED!" sleep(80) world << "\red ALERT: STATION STRUCTURAL STRESS CRITICAL. SAFETY MECHANISMS FAILED!" sleep(40) for(var/mob/M in world) shake_camera(M, 400, 1) for(var/obj/structure/window/W in world) spawn(0) sleep(rand(10,400)) W.ex_act(rand(2,1)) for(var/obj/structure/grille/G in world) spawn(0) sleep(rand(20,400)) G.ex_act(rand(2,1)) for(var/obj/machinery/door/D in world) spawn(0) sleep(rand(20,400)) D.ex_act(rand(2,1)) for(var/turf/station/floor/Floor in world) spawn(0) sleep(rand(30,400)) Floor.ex_act(rand(2,1)) for(var/obj/structure/cable/Cable in world) spawn(0) sleep(rand(30,400)) Cable.ex_act(rand(2,1)) for(var/obj/structure/closet/Closet in world) spawn(0) sleep(rand(30,400)) Closet.ex_act(rand(2,1)) for(var/obj/machinery/Machinery in world) spawn(0) sleep(rand(30,400)) Machinery.ex_act(rand(1,3)) for(var/turf/station/wall/Wall in world) spawn(0) sleep(rand(30,400)) Wall.ex_act(rand(2,1)) */ if("wave") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","MW") meteor_wave() message_admins("[key_name_admin(usr)] has spawned meteors", 1) command_alert("Meteors have been detected on collision course with the station.", "Meteor Alert") world << sound('sound/AI/meteors.ogg') if("gravanomalies") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","GA") command_alert("Gravitational anomalies detected on the station. There is no additional data.", "Anomaly Alert") world << sound('sound/AI/granomalies.ogg') var/turf/T = pick(blobstart) var/obj/effect/bhole/bh = new /obj/effect/bhole( T.loc, 30 ) spawn(rand(100, 600)) del(bh) if("timeanomalies") //dear god this code was awful :P Still needs further optimisation feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","STA") //moved to its own dm so I could split it up and prevent the spawns copying variables over and over //can be found in code\game\game_modes\events\wormholes.dm wormhole_event() if("goblob") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BL") mini_blob_event() message_admins("[key_name_admin(usr)] has spawned blob", 1) if("aliens") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","AL") if(aliens_allowed) alien_infestation() message_admins("[key_name_admin(usr)] has spawned aliens", 1) if("alien_silent") //replaces the spawn_xeno verb feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ALS") if(aliens_allowed) create_xeno() if("comms_blackout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","CB") var/answer = alert(usr, "Would you like to alert the crew?", "Alert", "Yes", "No") if(answer == "Yes") communications_blackout(0) else communications_blackout(1) message_admins("[key_name_admin(usr)] triggered a communications blackout.", 1) if("spaceninja") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SN") if(toggle_space_ninja) if(space_ninja_arrival())//If the ninja is actually spawned. They may not be depending on a few factors. message_admins("[key_name_admin(usr)] has sent in a space ninja", 1) if("carp") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","C") var/choice = input("You sure you want to spawn carp?") in list("Badmin", "Cancel") if(choice == "Badmin") message_admins("[key_name_admin(usr)] has spawned carp.", 1) carp_migration() if("radiation") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","R") message_admins("[key_name_admin(usr)] has has irradiated the station", 1) high_radiation_event() if("immovable") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","IR") message_admins("[key_name_admin(usr)] has sent an immovable rod to the station", 1) immovablerod() if("prison_break") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","PB") message_admins("[key_name_admin(usr)] has allowed a prison break", 1) prison_break() if("lightout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","LO") message_admins("[key_name_admin(usr)] has broke a lot of lights", 1) lightsout(1,2) if("blackout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BO") message_admins("[key_name_admin(usr)] broke all lights", 1) lightsout(0,0) if("whiteout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","WO") for(var/obj/machinery/light/L in world) L.fix() message_admins("[key_name_admin(usr)] fixed all lights", 1) if("friendai") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","FA") for(var/mob/aiEye/aE in mob_list) aE.icon_state = "ai_friend" for(var/obj/machinery/M in machines) if(istype(M, /obj/machinery/ai_status_display)) var/obj/machinery/ai_status_display/A = M A.emotion = "Friend Computer" else if(istype(M, /obj/machinery/status_display)) var/obj/machinery/status_display/A = M A.friendc = 1 message_admins("[key_name_admin(usr)] turned all AIs into best friends.", 1) if("floorlava") if(floorIsLava) usr << "The floor is lava already." return feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","LF") //Options var/length = input(usr, "How long will the lava last? (in seconds)", "Length", 180) as num length = min(abs(length), 1200) var/damage = input(usr, "How deadly will the lava be?", "Damage", 2) as num damage = min(abs(damage), 100) var/sure = alert(usr, "Are you sure you want to do this?", "Confirmation", "YES!", "Nah") if(sure == "Nah") return floorIsLava = 1 message_admins("[key_name_admin(usr)] made the floor LAVA! It'll last [length] seconds and it will deal [damage] damage to everyone.", 1) for(var/turf/simulated/floor/F in world) if(F.z == 1) F.name = "lava" F.desc = "The floor is LAVA!" F.overlays += "lava" F.lava = 1 spawn(0) for(var/i = i, i < length, i++) // 180 = 3 minutes if(damage) for(var/mob/living/carbon/L in living_mob_list) if(istype(L.loc, /turf/simulated/floor)) // Are they on LAVA?! var/turf/simulated/floor/F = L.loc if(F.lava) var/safe = 0 for(var/obj/structure/O in F.contents) if(O.level > F.level && !istype(O, /obj/structure/window)) // Something to stand on and it isn't under the floor! safe = 1 break if(!safe) L.adjustFireLoss(damage) sleep(10) for(var/turf/simulated/floor/F in world) // Reset everything. if(F.z == 1) F.name = initial(F.name) F.desc = initial(F.desc) F.overlays = null F.lava = 0 F.update_icon() floorIsLava = 0 return if("virus") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","V") var/answer = alert("Do you want this to be a random disease or do you have something in mind?",,"Make Your Own","Random","Choose") if(answer=="Random") viral_outbreak() message_admins("[key_name_admin(usr)] has triggered a virus outbreak", 1) else if(answer == "Choose") var/list/viruses = list("fake gbs","gbs","magnitis","wizarditis",/*"beesease",*/"brain rot","cold","retrovirus","flu","pierrot's throat","rhumba beat") var/V = input("Choose the virus to spread", "BIOHAZARD") in viruses viral_outbreak(V) message_admins("[key_name_admin(usr)] has triggered a virus outbreak of [V]", 1) else AdminCreateVirus(usr) if("retardify") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","RET") for(var/mob/living/carbon/human/H in player_list) H << "\red You suddenly feel stupid." H.setBrainLoss(60) message_admins("[key_name_admin(usr)] made everybody retarded") if("fakeguns") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","FG") for(var/obj/item/W in world) if(istype(W, /obj/item/clothing) || istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/weapon/disk) || istype(W, /obj/item/weapon/tank)) continue W.icon = 'icons/obj/gun.dmi' W.icon_state = "revolver" W.item_state = "gun" message_admins("[key_name_admin(usr)] made every item look like a gun") if("schoolgirl") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SG") for(var/obj/item/clothing/under/W in world) W.icon_state = "schoolgirl" W.item_state = "w_suit" W.color = "schoolgirl" message_admins("[key_name_admin(usr)] activated Japanese Animes mode") world << sound('sound/AI/animes.ogg') if("dorf") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","DF") for(var/mob/living/carbon/human/B in mob_list) B.f_style = "Dward Beard" B.update_hair() message_admins("[key_name_admin(usr)] activated dorf mode") if("ionstorm") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","I") IonStorm() message_admins("[key_name_admin(usr)] triggered an ion storm") var/show_log = alert(usr, "Show ion message?", "Message", "Yes", "No") if(show_log == "Yes") command_alert("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert") world << sound('sound/AI/ionstorm.ogg') if("spacevines") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","K") spacevine_infestation() message_admins("[key_name_admin(usr)] has spawned spacevines", 1) if("onlyone") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","OO") usr.client.only_one() // message_admins("[key_name_admin(usr)] has triggered a battle to the death (only one)") if(usr) log_admin("[key_name(usr)] used secret [href_list["secretsfun"]]") if (ok) world << text("A secret has been activated by []!", usr.key) else if(href_list["secretsadmin"]) if(!check_rights(R_ADMIN)) return var/ok = 0 switch(href_list["secretsadmin"]) if("clear_bombs") //I do nothing if("list_bombers") var/dat = "Bombing List
" for(var/l in bombers) dat += text("[l]
") usr << browse(dat, "window=bombers") if("list_signalers") var/dat = "Showing last [length(lastsignalers)] signalers.
" for(var/sig in lastsignalers) dat += "[sig]
" usr << browse(dat, "window=lastsignalers;size=800x500") if("list_lawchanges") var/dat = "Showing last [length(lawchanges)] law changes.
" for(var/sig in lawchanges) dat += "[sig]
" usr << browse(dat, "window=lawchanges;size=800x500") if("list_job_debug") var/dat = "Job Debug info.
" if(job_master) for(var/line in job_master.job_debug) dat += "[line]
" dat+= "*******

" for(var/datum/job/job in job_master.occupations) if(!job) continue dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.total_positions]
" usr << browse(dat, "window=jobdebug;size=600x500") if("check_antagonist") check_antagonists() if("showailaws") output_ai_laws() if("showgm") if(!ticker) alert("The game hasn't started yet!") else if (ticker.mode) alert("The game mode is [ticker.mode.name]") else alert("For some reason there's a ticker, but not a game mode") if("manifest") var/dat = "Showing Crew Manifest.
" dat += "" for(var/mob/living/carbon/human/H in mob_list) if(H.ckey) dat += text("", H.name, H.get_assignment()) dat += "
NamePosition
[][]
" usr << browse(dat, "window=manifest;size=440x410") if("DNA") var/dat = "Showing DNA from blood.
" dat += "" for(var/mob/living/carbon/human/H in mob_list) if(H.dna && H.ckey) dat += "" dat += "
NameDNABlood Type
[H][H.dna.unique_enzymes][H.b_type]
" usr << browse(dat, "window=DNA;size=440x410") if("fingerprints") var/dat = "Showing Fingerprints.
" dat += "" for(var/mob/living/carbon/human/H in mob_list) if(H.ckey) if(H.dna && H.dna.uni_identity) dat += "" else if(H.dna && !H.dna.uni_identity) dat += "" else if(!H.dna) dat += "" dat += "
NameFingerprints
[H][md5(H.dna.uni_identity)]
[H]H.dna.uni_identity = null
[H]H.dna = null
" usr << browse(dat, "window=fingerprints;size=440x410") else if (usr) log_admin("[key_name(usr)] used secret [href_list["secretsadmin"]]") if (ok) world << text("A secret has been activated by []!", usr.key) else if(href_list["secretscoder"]) if(!check_rights(R_DEBUG)) return switch(href_list["secretscoder"]) if("spawn_objects") var/dat = "Admin Log
" for(var/l in admin_log) dat += "
  • [l]
  • " if(!admin_log.len) dat += "No-one has done anything this round!" usr << browse(dat, "window=admin_log") if("maint_access_brig") for(var/obj/machinery/door/airlock/maintenance/M in world) if (access_maint_tunnels in M.req_access) M.req_access = list(access_brig) message_admins("[key_name_admin(usr)] made all maint doors brig access-only.") if("maint_access_engiebrig") for(var/obj/machinery/door/airlock/maintenance/M in world) if (access_maint_tunnels in M.req_access) M.req_access = list() M.req_one_access = list(access_brig,access_engine) message_admins("[key_name_admin(usr)] made all maint doors engineering and brig access-only.") if("infinite_sec") var/datum/job/J = job_master.GetJob("Security Officer") if(!J) return J.total_positions = -1 J.spawn_positions = -1 message_admins("[key_name_admin(usr)] has removed the cap on security officers.") else if(href_list["ac_view_wanted"]) //Admin newscaster Topic() stuff be here src.admincaster_screen = 18 //The ac_ prefix before the hrefs stands for AdminCaster. src.access_news_network() else if(href_list["ac_set_channel_name"]) src.admincaster_feed_channel.channel_name = strip_html_simple(input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "")) while (findtext(src.admincaster_feed_channel.channel_name," ") == 1) src.admincaster_feed_channel.channel_name = copytext(src.admincaster_feed_channel.channel_name,2,lentext(src.admincaster_feed_channel.channel_name)+1) src.access_news_network() else if(href_list["ac_set_channel_lock"]) src.admincaster_feed_channel.locked = !src.admincaster_feed_channel.locked src.access_news_network() else if(href_list["ac_submit_new_channel"]) var/check = 0 for(var/datum/feed_channel/FC in news_network.network_channels) if(FC.channel_name == src.admincaster_feed_channel.channel_name) check = 1 break if(src.admincaster_feed_channel.channel_name == "" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]" || check ) src.admincaster_screen=7 else var/choice = alert("Please confirm Feed channel creation","Network Channel Handler","Confirm","Cancel") if(choice=="Confirm") var/datum/feed_channel/newChannel = new /datum/feed_channel newChannel.channel_name = src.admincaster_feed_channel.channel_name newChannel.author = src.admincaster_signature newChannel.locked = src.admincaster_feed_channel.locked newChannel.is_admin_channel = 1 feedback_inc("newscaster_channels",1) news_network.network_channels += newChannel //Adding channel to the global network log_admin("[key_name_admin(usr)] created command feed channel: [src.admincaster_feed_channel.channel_name]!") src.admincaster_screen=5 src.access_news_network() else if(href_list["ac_set_channel_receiving"]) var/list/available_channels = list() for(var/datum/feed_channel/F in news_network.network_channels) available_channels += F.channel_name src.admincaster_feed_channel.channel_name = adminscrub(input(usr, "Choose receiving Feed Channel", "Network Channel Handler") in available_channels ) src.access_news_network() else if(href_list["ac_set_new_message"]) src.admincaster_feed_message.body = adminscrub(input(usr, "Write your Feed story", "Network Channel Handler", "")) while (findtext(src.admincaster_feed_message.body," ") == 1) src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,lentext(src.admincaster_feed_message.body)+1) src.access_news_network() else if(href_list["ac_submit_new_message"]) if(src.admincaster_feed_message.body =="" || src.admincaster_feed_message.body =="\[REDACTED\]" || src.admincaster_feed_channel.channel_name == "" ) src.admincaster_screen = 6 else var/datum/feed_message/newMsg = new /datum/feed_message newMsg.author = src.admincaster_signature newMsg.body = src.admincaster_feed_message.body newMsg.is_admin_message = 1 feedback_inc("newscaster_stories",1) for(var/datum/feed_channel/FC in news_network.network_channels) if(FC.channel_name == src.admincaster_feed_channel.channel_name) FC.messages += newMsg //Adding message to the network's appropriate feed_channel break src.admincaster_screen=4 for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.newsAlert(src.admincaster_feed_channel.channel_name) log_admin("[key_name_admin(usr)] submitted a feed story to channel: [src.admincaster_feed_channel.channel_name]!") src.access_news_network() else if(href_list["ac_create_channel"]) src.admincaster_screen=2 src.access_news_network() else if(href_list["ac_create_feed_story"]) src.admincaster_screen=3 src.access_news_network() else if(href_list["ac_menu_censor_story"]) src.admincaster_screen=10 src.access_news_network() else if(href_list["ac_menu_censor_channel"]) src.admincaster_screen=11 src.access_news_network() else if(href_list["ac_menu_wanted"]) var/already_wanted = 0 if(news_network.wanted_issue) already_wanted = 1 if(already_wanted) src.admincaster_feed_message.author = news_network.wanted_issue.author src.admincaster_feed_message.body = news_network.wanted_issue.body src.admincaster_screen = 14 src.access_news_network() else if(href_list["ac_set_wanted_name"]) src.admincaster_feed_message.author = adminscrub(input(usr, "Provide the name of the Wanted person", "Network Security Handler", "")) while (findtext(src.admincaster_feed_message.author," ") == 1) src.admincaster_feed_message.author = copytext(admincaster_feed_message.author,2,lentext(admincaster_feed_message.author)+1) src.access_news_network() else if(href_list["ac_set_wanted_desc"]) src.admincaster_feed_message.body = adminscrub(input(usr, "Provide the a description of the Wanted person and any other details you deem important", "Network Security Handler", "")) while (findtext(src.admincaster_feed_message.body," ") == 1) src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,lentext(src.admincaster_feed_message.body)+1) src.access_news_network() else if(href_list["ac_submit_wanted"]) var/input_param = text2num(href_list["ac_submit_wanted"]) if(src.admincaster_feed_message.author == "" || src.admincaster_feed_message.body == "") src.admincaster_screen = 16 else var/choice = alert("Please confirm Wanted Issue [(input_param==1) ? ("creation.") : ("edit.")]","Network Security Handler","Confirm","Cancel") if(choice=="Confirm") if(input_param==1) //If input_param == 1 we're submitting a new wanted issue. At 2 we're just editing an existing one. See the else below var/datum/feed_message/WANTED = new /datum/feed_message WANTED.author = src.admincaster_feed_message.author //Wanted name WANTED.body = src.admincaster_feed_message.body //Wanted desc WANTED.backup_author = src.admincaster_signature //Submitted by WANTED.is_admin_message = 1 news_network.wanted_issue = WANTED for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.newsAlert() NEWSCASTER.update_icon() src.admincaster_screen = 15 else news_network.wanted_issue.author = src.admincaster_feed_message.author news_network.wanted_issue.body = src.admincaster_feed_message.body news_network.wanted_issue.backup_author = src.admincaster_feed_message.backup_author src.admincaster_screen = 19 log_admin("[key_name_admin(usr)] issued a Station-wide Wanted Notification for [src.admincaster_feed_message.author]!") src.access_news_network() else if(href_list["ac_cancel_wanted"]) var/choice = alert("Please confirm Wanted Issue removal","Network Security Handler","Confirm","Cancel") if(choice=="Confirm") news_network.wanted_issue = null for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.update_icon() src.admincaster_screen=17 src.access_news_network() else if(href_list["ac_censor_channel_author"]) var/datum/feed_channel/FC = locate(href_list["ac_censor_channel_author"]) if(FC.author != "\[REDACTED\]") FC.backup_author = FC.author FC.author = "\[REDACTED\]" else FC.author = FC.backup_author src.access_news_network() else if(href_list["ac_censor_channel_story_author"]) var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"]) if(MSG.author != "\[REDACTED\]") MSG.backup_author = MSG.author MSG.author = "\[REDACTED\]" else MSG.author = MSG.backup_author src.access_news_network() else if(href_list["ac_censor_channel_story_body"]) var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"]) if(MSG.body != "\[REDACTED\]") MSG.backup_body = MSG.body MSG.body = "\[REDACTED\]" else MSG.body = MSG.backup_body src.access_news_network() else if(href_list["ac_pick_d_notice"]) var/datum/feed_channel/FC = locate(href_list["ac_pick_d_notice"]) src.admincaster_feed_channel = FC src.admincaster_screen=13 src.access_news_network() else if(href_list["ac_toggle_d_notice"]) var/datum/feed_channel/FC = locate(href_list["ac_toggle_d_notice"]) FC.censored = !FC.censored src.access_news_network() else if(href_list["ac_view"]) src.admincaster_screen=1 src.access_news_network() else if(href_list["ac_setScreen"]) //Brings us to the main menu and resets all fields~ src.admincaster_screen = text2num(href_list["ac_setScreen"]) if (src.admincaster_screen == 0) if(src.admincaster_feed_channel) src.admincaster_feed_channel = new /datum/feed_channel if(src.admincaster_feed_message) src.admincaster_feed_message = new /datum/feed_message src.access_news_network() else if(href_list["ac_show_channel"]) var/datum/feed_channel/FC = locate(href_list["ac_show_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 9 src.access_news_network() else if(href_list["ac_pick_censor_channel"]) var/datum/feed_channel/FC = locate(href_list["ac_pick_censor_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 12 src.access_news_network() else if(href_list["ac_refresh"]) src.access_news_network() else if(href_list["ac_set_signature"]) src.admincaster_signature = adminscrub(input(usr, "Provide your desired signature", "Network Identity Handler", "")) src.access_news_network()