/mob/Logout() if (isobj(loc)) var/obj/location = loc location.on_log() for(var/mob/virtualhearer/VH in virtualhearers) if(VH.attached == src) returnToPool(VH) nanomanager.user_logout(src) // this is used to clean up (remove) this user's Nano UIs player_list -= src log_access("Logout: [key_name(src)] ([formatLocation(loc)])") remove_screen_objs() //Used to remove hud elements if(admin_datums[src.ckey]) if (ticker && ticker.current_state == GAME_STATE_PLAYING) //Only report this stuff if we are currently playing. var/admins_number = admins.len message_admins("Admin logout: [key_name(src)]") if(admins_number == 0) //Apparently the admin logging out is no longer an admin at this point, so we have to check this towards 0 and not towards 1. Awell. send2adminirc("[key_name(src)] logged out - no more admins online.") ..()