proc/sql_poll_players() if(!sqllogging) return var/playercount = 0 for(var/mob/M in player_list) if(M.client) playercount += 1 var/DBConnection/dbcon = new() dbcon.Connect("dbi:mysql:[sqldb]:[sqladdress]:[sqlport]","[sqllogin]","[sqlpass]") if(!dbcon.IsConnected()) log_game("SQL ERROR during player polling. Failed to connect.") else var/sqltime = time2text(world.realtime, "YYYY-MM-DD hh:mm:ss") var/DBQuery/query = dbcon.NewQuery("INSERT INTO population (playercount, time) VALUES ([playercount], '[sqltime]')") if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during player polling. Error : \[[err]\]\n") dbcon.Disconnect() proc/sql_poll_admins() if(!sqllogging) return var/admincount = 0 for (var/mob/M in admin_list) if(M && M.client) admincount += 1 var/DBConnection/dbcon = new() dbcon.Connect("dbi:mysql:[sqldb]:[sqladdress]:[sqlport]","[sqllogin]","[sqlpass]") if(!dbcon.IsConnected()) log_game("SQL ERROR during admin polling. Failed to connect.") else var/sqltime = time2text(world.realtime, "YYYY-MM-DD hh:mm:ss") var/DBQuery/query = dbcon.NewQuery("INSERT INTO population (admincount, time) VALUES ([admincount], '[sqltime]')") if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during admin polling. Error : \[[err]\]\n") dbcon.Disconnect() proc/sql_report_round_start() // TODO if(!sqllogging) return proc/sql_report_round_end() // TODO if(!sqllogging) return proc/sql_report_death(var/mob/living/carbon/human/H) if(!sqllogging) return if(!H) return if(!H.key || !H.mind) return var/turf/T = H.loc var/area/placeofdeath = get_area(T.loc) var/podname = placeofdeath.name var/sqlname = sanitizeSQL(H.real_name) var/sqlkey = sanitizeSQL(H.key) var/sqlpod = sanitizeSQL(podname) var/sqlspecial = sanitizeSQL(H.mind.special_role) var/sqljob = sanitizeSQL(H.mind.assigned_role) var/laname var/lakey if(H.lastattacker) laname = sanitizeSQL(H.lastattacker:real_name) lakey = sanitizeSQL(H.lastattacker:key) var/sqltime = time2text(world.realtime, "YYYY-MM-DD hh:mm:ss") var/coord = "[H.x], [H.y], [H.z]" //world << "INSERT INTO death (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss) VALUES ('[sqlname]', '[sqlkey]', '[sqljob]', '[sqlspecial]', '[sqlpod]', '[sqltime]', '[laname]', '[lakey]', '[H.gender]', [H.bruteloss], [H.getFireLoss()], [H.brainloss], [H.getOxyLoss()])" var/DBConnection/dbcon = new() dbcon.Connect("dbi:mysql:[sqldb]:[sqladdress]:[sqlport]","[sqllogin]","[sqlpass]") if(!dbcon.IsConnected()) log_game("SQL ERROR during death reporting. Failed to connect.") else var/DBQuery/query = dbcon.NewQuery("INSERT INTO death (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss, coord) VALUES ('[sqlname]', '[sqlkey]', '[sqljob]', '[sqlspecial]', '[sqlpod]', '[sqltime]', '[laname]', '[lakey]', '[H.gender]', [H.getBruteLoss()], [H.getFireLoss()], [H.brainloss], [H.getOxyLoss()], '[coord]')") if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during death reporting. Error : \[[err]\]\n") dbcon.Disconnect() proc/sql_report_cyborg_death(var/mob/living/silicon/robot/H) if(!sqllogging) return if(!H) return if(!H.key || !H.mind) return var/turf/T = H.loc var/area/placeofdeath = get_area(T.loc) var/podname = placeofdeath.name var/sqlname = sanitizeSQL(H.real_name) var/sqlkey = sanitizeSQL(H.key) var/sqlpod = sanitizeSQL(podname) var/sqlspecial = sanitizeSQL(H.mind.special_role) var/sqljob = sanitizeSQL(H.mind.assigned_role) var/laname var/lakey if(H.lastattacker) laname = sanitizeSQL(H.lastattacker:real_name) lakey = sanitizeSQL(H.lastattacker:key) var/sqltime = time2text(world.realtime, "YYYY-MM-DD hh:mm:ss") var/coord = "[H.x], [H.y], [H.z]" //world << "INSERT INTO death (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss) VALUES ('[sqlname]', '[sqlkey]', '[sqljob]', '[sqlspecial]', '[sqlpod]', '[sqltime]', '[laname]', '[lakey]', '[H.gender]', [H.bruteloss], [H.getFireLoss()], [H.brainloss], [H.getOxyLoss()])" var/DBConnection/dbcon = new() dbcon.Connect("dbi:mysql:[sqldb]:[sqladdress]:[sqlport]","[sqllogin]","[sqlpass]") if(!dbcon.IsConnected()) log_game("SQL ERROR during death reporting. Failed to connect.") else var/DBQuery/query = dbcon.NewQuery("INSERT INTO death (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss, coord) VALUES ('[sqlname]', '[sqlkey]', '[sqljob]', '[sqlspecial]', '[sqlpod]', '[sqltime]', '[laname]', '[lakey]', '[H.gender]', [H.getBruteLoss()], [H.getFireLoss()], [H.brainloss], [H.getOxyLoss()], '[coord]')") if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during death reporting. Error : \[[err]\]\n") dbcon.Disconnect() proc/statistic_cycle() if(!sqllogging) return while(1) sql_poll_players() sleep(600) sql_poll_admins() sleep(6000) // Poll every ten minutes //This proc is used for feedback. It is executed at round end. proc/sql_commit_feedback() if(!blackbox) log_game("Round ended without a blackbox recorder. No feedback was sent to the database.") return //content is a list of lists. Each item in the list is a list with two fields, a variable name and a value. Items MUST only have these two values. var/list/datum/feedback_variable/content = blackbox.get_round_feedback() if(!content) log_game("Round ended without any feedback being generated. No feedback was sent to the database.") return var/DBConnection/dbcon = new() dbcon.Connect("dbi:mysql:[sqldb]:[sqladdress]:[sqlport]","[sqllogin]","[sqlpass]") if(!dbcon.IsConnected()) log_game("SQL ERROR during feedback reporting. Failed to connect.") else var/DBQuery/max_query = dbcon.NewQuery("SELECT MAX(roundid) AS max_round_id FROM erro_feedback") max_query.Execute() var/newroundid while(max_query.NextRow()) newroundid = max_query.item[1] if(!(isnum(newroundid))) newroundid = text2num(newroundid) if(isnum(newroundid)) newroundid++ else newroundid = 1 for(var/datum/feedback_variable/item in content) var/variable = item.get_variable() var/value = item.get_value() var/DBQuery/query = dbcon.NewQuery("INSERT INTO erro_feedback (id, roundid, time, variable, value) VALUES (null, [newroundid], Now(), '[variable]', '[value]')") if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during death reporting. Error : \[[err]\]\n") dbcon.Disconnect() proc/debug_sql_commit_feedback() if(!blackbox) world << "Round ended without a blackbox recorder. No feedback was sent to the database." return //content is a list of lists. Each item in the list is a list with two fields, a variable name and a value. Items MUST only have these two values. var/list/datum/feedback_variable/content = blackbox.get_round_feedback() if(!content) world << "Round ended without any feedback being generated. No feedback was sent to the database." return for(var/datum/feedback_variable/item in content) var/variable = item.get_variable() var/value = item.get_value() world << "INSERT INTO erro_feedback (id, roundid, time, variable, value) VALUES (null, ABC, Now(), '[variable]', '[value]')" world << "end"